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@ -140,7 +140,7 @@ namespace NewHorizons.Handlers
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FixPlayerVelocity();
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for(int i = 0; i < length; i++)
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{
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FixPlayerVelocity(false);
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FixPlayerVelocity(false); // dont recenter universe here or else it spams and lags game
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yield return new WaitForEndOfFrame();
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}
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FixPlayerVelocity();
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