3913 Commits

Author SHA1 Message Date
Magnus
1fa4664b34 Added missing semicolon 2024-08-05 12:13:51 -07:00
Magnus
a8c4641743 Fix documentation error and add log for future debuging 2024-08-04 13:32:15 -07:00
xen-42
d4a50374e9
Fix inactive signals being used with signalscope strongest signal method (#918)
## Bug fixes

- Fix inactive signals being used with signalscope strongest signal
method. This bug prevented some vanilla frequencies from showing up in
custom systems.
2024-07-11 19:22:54 -04:00
xen-42
b14036c7d2
Warp receiver computer fix and rename some cloned prefabs in WarpPadBuilder (#919)
## Bug fixes

- Fix warp receiver computer not working
2024-07-11 19:22:12 -04:00
xen-42
261030e053 Update manifest.json 2024-07-11 19:21:16 -04:00
xen-42
3977b92844 Update SlideReelAsyncImageLoader.cs 2024-07-11 19:20:28 -04:00
xen-42
05126b3539 Tell them to delete slide reel cache if image missing 2024-07-11 19:18:34 -04:00
xen-42
ba5f5ee7b8 Fix part of how stupid prop placer is 2024-07-11 19:08:20 -04:00
xen-42
ed2b22a0c3 More shader replacement from grask of the pask 2024-07-09 00:10:51 -04:00
Ganymede (moon)
3ab7e4fe0a
Update polish.json 2024-07-08 20:45:53 +02:00
Ganymede (moon)
a7d404c3a5
Update polish.json 2024-07-08 19:37:39 +02:00
Noah Pilarski
58996f2e85 Rename some more 2024-07-07 01:48:27 -04:00
Noah Pilarski
5a56bb8111 comment 2024-07-07 01:16:36 -04:00
Noah Pilarski
712d432d21 Rename 2024-07-07 01:10:30 -04:00
Noah Pilarski
73c54dafd4 Fix warp computer log 2024-07-07 01:10:30 -04:00
Noah Pilarski
f313e14ffa Fix inactive signals being used with signalscope strongest signal method 2024-07-02 18:48:41 -04:00
Ben C
9e00c229c7
Bump Version 2024-06-21 02:24:00 -04:00
Nick
a32ba6fbd1 Manually copy the lantern values in so that it works at the eye 2024-06-20 00:05:07 -04:00
JohnCorby
e2fbd48289 gotta update visuals 2024-06-19 15:03:06 -07:00
JohnCorby
61f5f5e64f possibly fix lantern petals 2024-06-19 14:53:48 -07:00
Nick
aaa21aa3ba Make scatter work too and dont set warpedToEye since its unneeded 2024-06-18 22:48:13 -04:00
Nick
804665b3a9 Ignore asset bundle guys, remove unneeded comment, comment angler stuff 2024-06-18 22:33:20 -04:00
Nick
67ef927725 Don't cache guys continuously forever, make reload configs work at eye 2024-06-18 22:30:40 -04:00
Noah Pilarski
f4bc2f1aa7 Add vessel to eye children 2024-06-18 21:18:21 -04:00
Nick
3530057a50 Fix an ernesto nre in the eye 2024-06-18 21:16:18 -04:00
Nick
565a0575b8 Cache details used on the eye 2024-06-18 21:04:00 -04:00
Nick
e2f1fb681d Update PropBuildManager.cs 2024-06-18 12:17:55 -04:00
Nick
5bcc6ce292 Update manifest.json 2024-06-18 12:15:39 -04:00
Nick
6d7c2fef04 Fix an NRE in codec, still try to make props with invalid paths as before 2024-06-18 12:15:24 -04:00
Nick
c923af084b Don't bother with regular images when using the cache 2024-06-18 00:18:07 -04:00
Nick
90d2a1ee99 Save blank and inverted blank slide reels to nh 2024-06-18 00:07:05 -04:00
Nick
f1d1d2952d Dont use obsolete guy 2024-06-17 21:14:46 -04:00
Nick
4c9f1fd7a7 Merge branch 'dev' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into dev 2024-06-17 21:11:26 -04:00
Nick
96cebc3476 Fix atlas breaking if it had a blank slide, cache solid colour texture 2024-06-17 21:11:25 -04:00
Noah Pilarski
773ef3089f
No more infinite load when warping back to Outer Wilds system with vessel (#908)
## Bug fixes

- No more infinite load when warping back to Outer Wilds system with
vessel
2024-06-17 20:35:20 -04:00
Noah Pilarski
10562543cf Deactivate streaming soft lock 2024-06-17 20:23:42 -04:00
Nick
45c7971347 better error message for bramblor 2024-06-17 20:20:34 -04:00
JohnCorby
37cad651f0 dont reinsert into image cache. we want it to error there 2024-06-17 16:32:54 -07:00
Nick
d25a301cee Merge branch 'dev' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into dev 2024-06-17 19:16:31 -04:00
Nick
0a4ea4c277 Update manifest.json 2024-06-17 19:16:29 -04:00
xen-42
4b9a1297b8
Global music module (#901)
## Major features

- Added `GlobalMusic` module to system config (change end times, bramble
dimension, and final end times music) (Resolves #894)

## Bug fixes

- Fixed global bramble music not playing because all dimensions have an
ambient audio volume
2024-06-17 19:14:58 -04:00
JohnCorby
22b425a569 obsolete guy 2024-06-17 16:10:35 -07:00
Nick
4664ff59df Merge branch 'dev' into globalMusicModule 2024-06-17 19:08:41 -04:00
xen-42
ae1c958541
If parent cant be found try creating prop again (#881)
## Improvements
- Setting `parentPath` will be more robust on most props


Kinda worried about the overhead on this, do we think using `Find` to
look for the parent is expensive? We'd be doing it for every prop ever
and in most cases it will not matter.
2024-06-17 19:06:34 -04:00
Nick
c8cf634e75 Obsolete old RemoteBuilder method, give better name to used method 2024-06-17 18:57:46 -04:00
JohnCorby
a89fec9655 comment 2024-06-17 15:37:38 -07:00
JohnCorby
213aebce33 Merge remote-tracking branch 'origin/dont-spam-recenter' into dont-spam-recenter 2024-06-17 15:36:40 -07:00
JohnCorby
c08548ce86 default recenter to true 2024-06-17 15:36:07 -07:00
Nick
ef6b9cd7f1 Merge branch 'dev' into dont-spam-recenter 2024-06-17 18:30:09 -04:00
Nick
52e96ad133 Remove outdated comment 2024-06-17 18:21:39 -04:00