3408 Commits

Author SHA1 Message Date
FreezeDriedMangoes
155b7869bb fixed oob error with stranger arcs 2023-01-28 23:30:19 -05:00
FreezeDriedMangoes
932b0bf3e8 light refactoring 2023-01-28 23:19:42 -05:00
FreezeDriedMangoes
d5e771709f more refactoring in NomaiTextArcArranger 2023-01-28 23:14:19 -05:00
FreezeDriedMangoes
e7534b7629 some refactoring in NomaiTextArcArranger 2023-01-28 23:07:30 -05:00
FreezeDriedMangoes
8a1488a4ee consolidated AddChild functions 2023-01-28 22:53:42 -05:00
FreezeDriedMangoes
ab966c5f63 improved comments and slight refactoring on PlaceOnParentPoint for readability 2023-01-28 22:50:39 -05:00
FreezeDriedMangoes
3fa1e867fc organized code into regions and made BuildSpiralGameObject more readable 2023-01-28 22:44:17 -05:00
FreezeDriedMangoes
d5770df27d replaced static PlaceChildOnParentPoint with non static PlaceOnParentPoint because that just makes so much more sense 2023-01-28 22:43:44 -05:00
FreezeDriedMangoes
4ecfe3d5c9 removed commented out code and dead code 2023-01-28 19:19:59 -05:00
FreezeDriedMangoes
e9fb9f23f0 removed more features that have been moved from MathematicalSpiral to SpiralManipulator 2023-01-28 19:14:43 -05:00
FreezeDriedMangoes
40eea158a6 removed now unused syncRandomRanges feature 2023-01-28 19:07:55 -05:00
FreezeDriedMangoes
8152e78903 improved the child spiral profile a lot 2023-01-28 19:01:28 -05:00
FreezeDriedMangoes
5460929afc updated child spiral profile 2023-01-28 18:51:01 -05:00
FreezeDriedMangoes
9b01f5b053 fixed child spiral profile, so now generated child spirals look more like the original base game child spirals 2023-01-27 23:15:39 -05:00
FreezeDriedMangoes
73a542cd21 found a child spiral to steal the material from and added that to the setup 2023-01-27 22:26:13 -05:00
FreezeDriedMangoes
d2cb4edc5c removed temp disable and call to disabled function 2023-01-27 21:50:58 -05:00
FreezeDriedMangoes
1f91e2e57b forgot to commit the module change 2023-01-27 14:20:46 -05:00
FreezeDriedMangoes
05e4e0a1fa added a property to ArcInfo to allow for easy modification of auto placement results 2023-01-27 14:11:28 -05:00
FreezeDriedMangoes
befd23018c removed some commented code, implemented seed-by-file-hash, and readded support for manual spiral placements 2023-01-27 14:05:13 -05:00
FreezeDriedMangoes
24f7a9dfc8 removed debug code 2023-01-27 13:41:31 -05:00
FreezeDriedMangoes
d5480d9781 generated spirals now start off in the hidden state, allowing the reveal on translate stuff to work 2023-01-27 13:40:06 -05:00
FreezeDriedMangoes
b62db562f0 fixed bug with wall text not rotating around its normal properly 2023-01-27 13:29:55 -05:00
FreezeDriedMangoes
a13b790145 when trying to move a spiral back in bounds, if no solution is found, the spiral is mirrored and then attempted to be put in bounds again - this solves most cases of spirals being stuck out of bounds 2023-01-26 23:54:07 -05:00
FreezeDriedMangoes
179b94424c shrunk the bounds a bit to account for whiteboards being crumbly around the edges 2023-01-26 23:45:37 -05:00
FreezeDriedMangoes
775554fbe4 removed debugging hardcoded rotation 2023-01-26 23:39:25 -05:00
FreezeDriedMangoes
275008e15e prevented spirals from repeating the same mirrored status 3 in a row 2023-01-26 23:33:20 -05:00
FreezeDriedMangoes
941f971b5a updated the force directed graph code with the latest version from nh-unity 2023-01-26 22:28:01 -05:00
FreezeDriedMangoes
f33a65deaa various fixes; added material setting, and fixed some sizes 2022-12-31 23:13:21 -05:00
FreezeDriedMangoes
e705c9bdc6 integrated auto spirals with NomaiTextBuilder 2022-12-31 11:16:08 -05:00
FreezeDriedMangoes
0860e93efb added the function for making a stranger spiral 2022-12-31 11:04:39 -05:00
FreezeDriedMangoes
403047fcd0 added stuff to generate stranger 'spirals' 2022-12-31 11:03:20 -05:00
FreezeDriedMangoes
0b0aee5ba9 added new function to support spawning and arranging spiral prefabs rather than just autogen spirals 2022-12-30 19:31:23 -05:00
FreezeDriedMangoes
58c4b4178c removed reflectoin because we have that cool 'make everything public' utility 2022-12-30 19:25:45 -05:00
FreezeDriedMangoes
0ea8879947 removed some extra newlines 2022-12-30 19:22:03 -05:00
FreezeDriedMangoes
e75a369fbd fixed indentation to match the rest of the project and added namespace 2022-12-30 19:21:46 -05:00
FreezeDriedMangoes
58aa10ce50 created folder for all the nomai text related code, moved the old builder in there and copied over the spiral generator and auto placer from the nh-unity project 2022-12-30 19:14:32 -05:00
Nick
7681b0d2f2 Merge branch 'dev' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into dev 2022-12-30 11:42:31 -05:00
Nick
7de4e46229 Update version and promote trifid 2022-12-30 11:42:19 -05:00
Nick
2b3a921b9e
Change parent path warning log to error + add missing (#473)
## Bug fixes
- Log more errors if a `parentPath` is set improperly
2022-12-30 11:41:06 -05:00
Nick
76868fb458 Comment out broken streaming unloading 2022-12-30 11:40:51 -05:00
Nick
8bb8f85f4c Change parent path warning log to error + add missing
Was missing the log for Detail and Dialogue builders
2022-12-29 13:38:47 -05:00
Will Corby
c406c5feab
1.8.2 (#472)
hotfix for an audio regression
v1.8.2
2022-12-28 16:29:57 -08:00
JohnCorby
11c68fcbe5 no need for warning disable 2022-12-28 16:18:54 -08:00
JohnCorby
96d6d4e912 update bersion 2022-12-28 16:16:56 -08:00
JohnCorby
9ca79478ce hotfix for audio 2022-12-28 16:16:38 -08:00
Will Corby
ab4b510a34
1.8.1 (#462)
## Minor features
- #468 Added rename and parentPath to some more modules and infos

## Improvements
- The gameobjects for bramble nodes will be named their `name` if it's
provided
- Leaving sectors now unloads streamed things
- `pathToAnimController` now works for more things. Means entering
dialogue can stop them playing their instruments, change their
animation, and make them look at you.

## Bug fixes
- #457 Scrolls use the `rotation` parameter now
- #433 Stranger text is no longer fuzzy
- Recursive bramble dimensions no longer cause a hard crash
- The foglights in bramble nodes are now correctly colored
- Make streaming handler only load thing in if the player or probe
enters the sector
- Better error reporting in AudioUtilities
- Fixed a bug where renaming volcanoes didn't actually rename them
v1.8.1
2022-12-28 14:54:23 -08:00
Will Corby
f2194d59b3
Traveler anim fixes (#470)
## Improvements
- `pathToAnimController` now works for `TravelerController` and
`TravelerEyeController`. Means entering dialogue can stop them playing
their instruments, change their animation, and make them look at you.
2022-12-28 14:16:48 -08:00
Ben C
e047d66c29 Updated Schemas 2022-12-28 22:04:14 +00:00
Nick
6ace48dd43 Add FacePlayerWhenTalking if it isn't there 2022-12-28 17:02:27 -05:00
JohnCorby
ea7d04da52 Merge branch 'dev' into traveler-anim-fixes 2022-12-28 13:54:18 -08:00