xen-42
06eea16188
Merge branch 'dev' into prometheus
2025-01-06 17:10:17 -05:00
TerrificTrifid
664eb0f2dd
requested changes
2025-01-05 20:26:52 -06:00
TerrificTrifid
36065fd3a5
fix the heightmap proxy caster guy
2024-12-19 22:57:31 -06:00
Nick
3b9d3dce46
STEALING!!!!
2023-08-26 19:40:00 -04:00
JohnCorby
95dee80853
dont wrap unless we have to
2023-04-24 16:46:00 -07:00
JohnCorby
9616a1aca4
switch to simpler rotation shader
2023-04-23 16:14:48 -07:00
JohnCorby
492aed3259
im silly
2023-04-22 15:20:57 -07:00
JohnCorby
c3251a8a35
dont load tiles if no useLOD
2023-04-22 15:09:18 -07:00
JohnCorby
418b5f902e
keywords are disabled by default
2023-04-22 15:05:31 -07:00
JohnCorby
44ffd89502
normal should be linear
2023-04-22 14:53:05 -07:00
JohnCorby
341e31e9a1
oops
2023-04-22 14:46:50 -07:00
Nick
4afe64f776
Fix issue with VS (set textures to null)
2023-04-22 16:26:42 -04:00
JohnCorby
abbe7efedc
bruh?
2023-04-22 13:21:38 -07:00
JohnCorby
e45a213153
silly mode
2023-04-22 12:57:48 -07:00
JohnCorby
342130e216
make it a readonly struct to reduce allocations etc
2023-04-22 12:48:20 -07:00
Nick
76a0dd9f42
Clean up tiles
2023-04-22 15:32:40 -04:00
Nick
deaa55efe9
Fix issue with textures being null, heightmap being reused
2023-04-22 14:42:06 -04:00
JohnCorby
cfd1fda28e
CoordinateUtilities.cs: match shader jank
2023-04-21 19:49:13 -07:00
JohnCorby
468126b9b0
use size instead of scale
2023-04-21 19:39:10 -07:00
TerrificTrifid
7866981119
Fix load method
2023-04-21 19:19:22 -05:00
TerrificTrifid
09fbd3124a
Fix collider stretch bug
2023-04-21 16:52:33 -05:00
TerrificTrifid
df6c31d45e
Restructure
2023-04-21 16:50:33 -05:00
JohnCorby
3d94e07a98
okay xen jeez sorry
2023-04-21 13:08:40 -07:00
JohnCorby
1005d7d6b5
oops i forgot one
2023-04-20 19:33:20 -07:00
JohnCorby
c677134583
all the maps
2023-04-20 19:32:26 -07:00
Nick
b20c59e860
MORE REARRANGE!!!!!
2023-03-25 15:15:24 -04:00
Nick
3cede76bed
Remove all unused usings
2023-03-25 13:51:15 -04:00
Noah Pilarski
782f344065
Use string.IsNullOrEmpty instead
2023-01-16 19:13:48 -05:00
Nick
6a44a684e0
Small clean-up / refactor
2022-08-22 21:36:11 -04:00
Noah Pilarski
9e8e2e4007
Add emission map/color ( #137 )
2022-08-22 19:43:54 -04:00
Noah Pilarski
cc4194ccad
Proxy atmosphere, fog, and lightning
2022-08-15 06:30:27 -04:00
JohnCorby
b0b661bd4d
todo
2022-07-30 12:00:27 -07:00
Nick
09aad2dfd8
Don't error if heightmap purposefully left blank
2022-07-27 23:39:21 -04:00
Nick
7c5511d5f9
If texture/heightmap files don't exist, do error
2022-07-27 22:12:57 -04:00
JohnCorby
bef2a32cef
just to exception tostring instead of printing message then stacktrace like gofy
2022-07-25 16:19:49 -07:00
JohnCorby
cc9adcf732
todo
2022-07-21 16:33:16 -07:00
JohnCorby
c131661761
nice
2022-07-21 16:27:33 -07:00
JohnCorby
99f642db60
fraction moment (its okay it gets reduced to .33 repeating when compiled)
2022-07-21 16:23:35 -07:00
Nick
cdb2fb1dac
Merge branch 'height-map-resolution' of https://github.com/xen-42/outer-wilds-new-horizons into height-map-resolution
2022-07-21 19:17:14 -04:00
Nick
8773c43846
Lower screen size before LOD transition
2022-07-21 19:17:08 -04:00
JohnCorby
5823919e4c
name the gameobject instead of the transform
2022-07-21 16:09:42 -07:00
Nick
7fdef89bf1
Update HeightMapBuilder.cs
2022-07-15 17:50:01 -04:00
Nick
093200c606
Add LOD to heightmaps
2022-07-14 20:04:15 -04:00
Noah Pilarski
074084c8f3
Use mathf instead
2022-07-13 19:54:50 -04:00
Noah Pilarski
53cf5f5eee
Add sphere collider to height map
...
You can sometimes go straight through the mesh collider if you are fast enough. This sphere collider stops this from happening. Now you will bounce off the sphere collider.
2022-07-13 19:50:31 -04:00
Nick
44f1791b98
Allow using more than 65535 vertices in CubeSphere and IcoSphere
2022-06-27 21:57:29 -04:00
Nick
304f3f359e
Fix bad cubesphere rotation
2022-06-27 21:04:16 -04:00
Nick
cc9895093e
Only delete heightmap if it wasn't in use
2022-06-19 21:55:51 -04:00
Nick
62269557d2
Fixed: Black sphere when using same height and texture map image #176
2022-06-13 06:22:59 -04:00
Noah Pilarski
f28e4030e2
Set Proxy Shadow Caster Super Group
2022-06-03 03:02:05 -04:00