76 Commits

Author SHA1 Message Date
xen-42
06eea16188 Merge branch 'dev' into prometheus 2025-01-06 17:10:17 -05:00
TerrificTrifid
664eb0f2dd requested changes 2025-01-05 20:26:52 -06:00
TerrificTrifid
36065fd3a5 fix the heightmap proxy caster guy 2024-12-19 22:57:31 -06:00
Nick
3b9d3dce46 STEALING!!!! 2023-08-26 19:40:00 -04:00
JohnCorby
95dee80853 dont wrap unless we have to 2023-04-24 16:46:00 -07:00
JohnCorby
9616a1aca4 switch to simpler rotation shader 2023-04-23 16:14:48 -07:00
JohnCorby
492aed3259 im silly 2023-04-22 15:20:57 -07:00
JohnCorby
c3251a8a35 dont load tiles if no useLOD 2023-04-22 15:09:18 -07:00
JohnCorby
418b5f902e keywords are disabled by default 2023-04-22 15:05:31 -07:00
JohnCorby
44ffd89502 normal should be linear 2023-04-22 14:53:05 -07:00
JohnCorby
341e31e9a1 oops 2023-04-22 14:46:50 -07:00
Nick
4afe64f776 Fix issue with VS (set textures to null) 2023-04-22 16:26:42 -04:00
JohnCorby
abbe7efedc bruh? 2023-04-22 13:21:38 -07:00
JohnCorby
e45a213153 silly mode 2023-04-22 12:57:48 -07:00
JohnCorby
342130e216 make it a readonly struct to reduce allocations etc 2023-04-22 12:48:20 -07:00
Nick
76a0dd9f42 Clean up tiles 2023-04-22 15:32:40 -04:00
Nick
deaa55efe9 Fix issue with textures being null, heightmap being reused 2023-04-22 14:42:06 -04:00
JohnCorby
cfd1fda28e CoordinateUtilities.cs: match shader jank 2023-04-21 19:49:13 -07:00
JohnCorby
468126b9b0 use size instead of scale 2023-04-21 19:39:10 -07:00
TerrificTrifid
7866981119 Fix load method 2023-04-21 19:19:22 -05:00
TerrificTrifid
09fbd3124a Fix collider stretch bug 2023-04-21 16:52:33 -05:00
TerrificTrifid
df6c31d45e Restructure 2023-04-21 16:50:33 -05:00
JohnCorby
3d94e07a98 okay xen jeez sorry 2023-04-21 13:08:40 -07:00
JohnCorby
1005d7d6b5 oops i forgot one 2023-04-20 19:33:20 -07:00
JohnCorby
c677134583 all the maps 2023-04-20 19:32:26 -07:00
Nick
b20c59e860 MORE REARRANGE!!!!! 2023-03-25 15:15:24 -04:00
Nick
3cede76bed Remove all unused usings 2023-03-25 13:51:15 -04:00
Noah Pilarski
782f344065 Use string.IsNullOrEmpty instead 2023-01-16 19:13:48 -05:00
Nick
6a44a684e0 Small clean-up / refactor 2022-08-22 21:36:11 -04:00
Noah Pilarski
9e8e2e4007 Add emission map/color (#137) 2022-08-22 19:43:54 -04:00
Noah Pilarski
cc4194ccad Proxy atmosphere, fog, and lightning 2022-08-15 06:30:27 -04:00
JohnCorby
b0b661bd4d todo 2022-07-30 12:00:27 -07:00
Nick
09aad2dfd8 Don't error if heightmap purposefully left blank 2022-07-27 23:39:21 -04:00
Nick
7c5511d5f9 If texture/heightmap files don't exist, do error 2022-07-27 22:12:57 -04:00
JohnCorby
bef2a32cef just to exception tostring instead of printing message then stacktrace like gofy 2022-07-25 16:19:49 -07:00
JohnCorby
cc9adcf732 todo 2022-07-21 16:33:16 -07:00
JohnCorby
c131661761 nice 2022-07-21 16:27:33 -07:00
JohnCorby
99f642db60 fraction moment (its okay it gets reduced to .33 repeating when compiled) 2022-07-21 16:23:35 -07:00
Nick
cdb2fb1dac Merge branch 'height-map-resolution' of https://github.com/xen-42/outer-wilds-new-horizons into height-map-resolution 2022-07-21 19:17:14 -04:00
Nick
8773c43846 Lower screen size before LOD transition 2022-07-21 19:17:08 -04:00
JohnCorby
5823919e4c name the gameobject instead of the transform 2022-07-21 16:09:42 -07:00
Nick
7fdef89bf1 Update HeightMapBuilder.cs 2022-07-15 17:50:01 -04:00
Nick
093200c606 Add LOD to heightmaps 2022-07-14 20:04:15 -04:00
Noah Pilarski
074084c8f3 Use mathf instead 2022-07-13 19:54:50 -04:00
Noah Pilarski
53cf5f5eee Add sphere collider to height map
You can sometimes go straight through the mesh collider if you are fast enough. This sphere collider stops this from happening. Now you will bounce off the sphere collider.
2022-07-13 19:50:31 -04:00
Nick
44f1791b98 Allow using more than 65535 vertices in CubeSphere and IcoSphere 2022-06-27 21:57:29 -04:00
Nick
304f3f359e Fix bad cubesphere rotation 2022-06-27 21:04:16 -04:00
Nick
cc9895093e Only delete heightmap if it wasn't in use 2022-06-19 21:55:51 -04:00
Nick
62269557d2 Fixed: Black sphere when using same height and texture map image #176 2022-06-13 06:22:59 -04:00
Noah Pilarski
f28e4030e2 Set Proxy Shadow Caster Super Group 2022-06-03 03:02:05 -04:00