Noah Pilarski
0e1f63bfcb
always set alpha to 1
2025-01-25 06:23:25 -05:00
Noah Pilarski
3ae1e25975
Remove testing json
2025-01-25 06:23:25 -05:00
Noah Pilarski
310301ceee
grah
2025-01-25 06:23:25 -05:00
Ben C
dafcb0687d
Updated Schemas
2025-01-25 10:32:37 +00:00
Noah Pilarski
5fc78411ac
I've gone past the point of insanity
...
Starting out is a pain. So far I'm just sketching out what I will be implementing. How I will implement the merging of title screens is what is making me go insane.
2025-01-25 05:30:09 -05:00
Noah Pilarski
0c2709bff6
Add simplified detail info to use later
2025-01-25 05:05:31 -05:00
Noah Pilarski
8e5d7369d6
Move skybox module to separate file
2025-01-25 05:04:55 -05:00
Noah Pilarski
d17221da92
Rename config to title screen config
2025-01-25 04:19:45 -05:00
Ben C
e494a82fea
Updated Schemas
2025-01-15 22:11:43 +00:00
xen-42
e92a7ab121
Make config in code for testing
2025-01-15 17:10:21 -05:00
xen-42
01397d4d00
Merge branch 'title-screen-config' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into title-screen-config
2025-01-15 17:05:51 -05:00
xen-42
165be74d23
Finished tinting the menu
2025-01-15 17:05:45 -05:00
Ben C
2e78a3ce6e
Updated Schemas
2025-01-15 21:35:13 +00:00
xen-42
3ea4a3ab2d
Make a config
2025-01-15 16:32:58 -05:00
JohnCorby
649883ab4e
j
2025-01-13 16:53:59 -08:00
JohnCorby
06023b7754
delete duplicate BoundsUtilities stuff
2025-01-13 16:51:46 -08:00
JohnCorby
ed4e43a044
delete duplicate box shape fixer
2025-01-13 16:49:28 -08:00
xen-42
d5ad5bf84b
Update manifest.json
2025-01-13 18:09:27 -05:00
Noah Pilarski
4b47728709
Run after Start and then skip 100 frames so orb rising thing stops #958
2025-01-09 23:59:34 -05:00
Ben C
63445a1b70
Updated Schemas
2025-01-07 21:51:17 +00:00
xen-42
37c90f52f0
Turn quantum lightning into a prop based thing, make quantum details build with the repeat-10-times-for-parent-to-exist thing for back compat
2025-01-07 16:48:56 -05:00
xen-42
82e4a8755d
Whoops put the wrong names
2025-01-07 14:31:56 -05:00
xen-42
fa3e4a7a64
Fix issues with Escape Room
2025-01-07 00:33:40 -05:00
xen-42
0b2ea53201
Fix the shaders
2025-01-06 23:54:34 -05:00
xen-42
d9f3eb6893
Fix path
2025-01-06 23:46:19 -05:00
Noah Pilarski
285ff38371
add lightning to private bundle and destroy old bundle
2025-01-06 23:38:55 -05:00
Ben C
645fd5914a
Updated Schemas
2025-01-07 04:07:49 +00:00
xen-42
ceb0ad970b
Remove things that we've already made obsolete
2025-01-06 23:05:54 -05:00
xen-42
ed58fab4ef
Merge branch 'prometheus' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into prometheus
2025-01-06 23:02:46 -05:00
xen-42
752f080099
change to rename because its better and matches other things
2025-01-06 23:02:40 -05:00
Ben C
494021da7d
Updated Schemas
2025-01-07 04:01:39 +00:00
xen-42
5c9c487201
Reorganize quantum stuff so that the details go with the sockets/states/etc
2025-01-06 22:59:41 -05:00
xen-42
dea646bf8e
Fix the randomize rotation and gravity alignment stuff with the new weird stuff
2025-01-06 22:08:43 -05:00
xen-42
e701e21881
Merge branch 'fix-751' into prometheus
2025-01-06 21:37:45 -05:00
xen-42
b1253fc52c
Merge branch 'prometheus' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into prometheus
2025-01-06 21:34:58 -05:00
xen-42
efc085cb0a
Update QuantumBuilder.cs
2025-01-06 21:34:57 -05:00
Ben C
945484ed7d
Updated Schemas
2025-01-07 00:37:36 +00:00
xen-42
18f7de6ad8
Quantum lightning works but has no lightning bolt
2025-01-06 19:36:12 -05:00
Ben C
e8e8559cfe
Updated Schemas
2025-01-06 22:57:13 +00:00
xen-42
20d524d3de
Port over quantum stuff from escape room
2025-01-06 17:51:09 -05:00
xen-42
cdb5604cff
Backwards compat
2025-01-06 17:27:33 -05:00
xen-42
3b19c81b42
Make this branch actually build again
2025-01-06 17:21:32 -05:00
xen-42
06eea16188
Merge branch 'dev' into prometheus
2025-01-06 17:10:17 -05:00
xen-42
8e76ba9f18
remove prop placer (and all debug menu stuff actually) ( #1015 )
...
resolves #1013
this also removes the other submenu, which had to do with ship logs, but
it was all empty methods for 3 years :D
so that means no more debug submenus which means debug menu is now
useless so bye bye debug menu
2025-01-06 16:41:33 -05:00
xen-42
3b29e25070
Better focal point sphere of influence ( #1017 )
...
## Improvements
- Changed focal point sphere of influence to be 1.5x of the distance
between the 2 bodies instead of being 0
## Bug fixes
- Fixed Rich Presence not working on focal points
- Minimap is now disabled automatically on focal points
2025-01-06 16:01:20 -05:00
xen-42
ae09ab6a33
Set sector's ID ( #1018 )
...
## Improvements
- ID on sector component is now set to the name of the body
2025-01-06 15:39:19 -05:00
Ben C
0b482f2fb7
Updated Schemas
2025-01-06 20:38:24 +00:00
_nebula
c9480aab56
Merge branch 'fix-751' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into fix-751
2025-01-06 20:36:59 +00:00
_nebula
0796d751bd
Add quantumAlignWithGravity field.
2025-01-06 20:36:07 +00:00
Ben C
7e27b56481
Updated Schemas
2025-01-06 20:29:08 +00:00