JohnCorby
0cfe62dda5
rename LayerUtilities to Layer
2023-03-21 17:27:07 -07:00
Nick
851b4608c2
Use layer util
2023-03-18 16:48:31 -04:00
Nick
b040373123
Does it break if I do this
2023-03-18 16:28:05 -04:00
JohnCorby
ee4a96cb84
remove old broken skybox thing
2022-07-23 18:01:35 -07:00
Joshua Thome
3b0d41ea6b
make SkyboxBuilder static
2022-07-23 18:28:15 -05:00
Joshua Thome
e4d70343e7
Initialize fields in static constructor
2022-07-23 18:27:35 -05:00
Joshua Thome
1aa01c865b
Sky sphere builder
2022-07-23 18:19:04 -05:00
Nick
2e47d170f9
Change fifty gorillion logs to be verbose
2022-07-05 19:28:38 -04:00
Nick
e1e630aaef
Organize + validate
2022-05-17 19:41:45 -04:00
Nick
437609cf8f
Merge branch 'dev' into proxies
2022-05-14 15:05:23 -04:00
Nick
eebccceaab
Fix asset bundle issue and made a class of them
2022-05-13 16:49:29 -04:00
Nick
e27455bfb1
Add enableTimeLoop to system configs
2022-05-12 19:49:02 -04:00
Ben C
b66752980c
Add orb proxies
2022-05-12 18:11:00 -04:00
Ben C
e19e486f9d
0.13.1 ( #102 )
...
* Update PropModule.cs
* Debugging FluidDetector AddVolume
* Catch exceptions if they don't have the DLC
* Update PropBuildManager.cs
* Added the ability to make custom sky boxes
* Move config reset to `ResetConfigs` in Main.cs
* Bump version
Co-authored-by: Nick <nicholasconnors@hotmail.ca>
2022-05-06 19:46:21 -07:00
Nick
91f75861de
Thought about making custom skyboxes
2022-03-22 01:09:34 -04:00