111 Commits

Author SHA1 Message Date
xen-42
ae5f1b7a68 Add popup recommending chinese font fix if its not installed and the language is set to chinese 2025-04-27 11:57:36 -04:00
xen-42
731bd64bdf Merge branch 'dev' into title-screen-config 2025-02-16 17:32:56 -05:00
xen-42
264db8b11f
Cache map mode outlines (#1047)
## Improvements

- Cached generation of map mode outlines to improve loading time
2025-02-15 15:39:13 -05:00
xen-42
0ce4b20ac1
Colour splashes (#773)
## Improvements
- Colourize splash effects to custom fluid volumes (implements #740)
2025-02-15 03:18:53 -05:00
xen-42
0139a66781 Cache map mode outlines 2025-02-15 02:59:33 -05:00
xen-42
3228dbad0a Merge branch 'dev' into coloured-splashes 2025-02-15 02:20:48 -05:00
xen-42
06fd45e83e Add rock, make materials work, probably use less memory 2025-02-15 01:18:50 -05:00
Noah Pilarski
73c42161c1 Merge branch 'dev' into title-screen-config 2025-02-14 17:51:20 -05:00
Heavenly Avenger
71050a2160 Coesion in pt_BR "gender" matching to "mod".
Elsewhere used as female gender, "a mod", from the "modificação" noun,
uses also the female gender to this message.

The "modificação" noun is a feminine noun, in Brazillian Portuguese.

The article (a/o) here is necessary.
2025-02-08 12:56:02 -03:00
Heavenly Avenger
7f6a25fd49 Corrects "premises" translation to pt_BR.
Closest to "premises", "premisas" used is wrong. Closest correct would
be "premissas" which means something different (presumptions perhaps).
Translated then to "limits" which would translate literally to
"boundaries" but reflects better the meaning of the sentence.
2025-02-08 12:54:19 -03:00
Heavenly Avenger
547e9ae8b6 Applies revisions suggested by loco-choco.
Basically steam achievements from "Indicative" to "Imperative"
verbal mode (Brazillian Porutuguese gramatics) to be more consistent
with steam achievements, and remove some unnecessary bits.
2025-02-08 12:53:48 -03:00
Heavenly Avenger
04e94a952c Updates the portuguese_br translation file.
The file only had 'vessel' translated.

Translation made taking into account game original translation, keeping
where possible translation choices of the game, like:

- Vessel => Hospedeiro
- Dark Bramble => Abrolho Sombrio (translation of names)
- warp => translocation

A special case was made for the "NOMAI_SHUTTLE_COMPUTER" to split the
location with colon and avoid a gender combination ("no", "na") with a
common "em". As locations might have male or female "genders" to combine
with in the Portuguese language.

"Raycast", the name of the mod (New Horizon) and "Dieclone" weren't
translated at all for being either the very name of the mod, or being
considered keywords or neologism words (as much as "Nomai" is not
translated).
2025-02-04 11:50:04 -03:00
Noah Pilarski
3ae1e25975 Remove testing json 2025-01-25 06:23:25 -05:00
Noah Pilarski
5fc78411ac I've gone past the point of insanity
Starting out is a pain. So far I'm just sketching out what I will be implementing. How I will implement the merging of title screens is what is making me go insane.
2025-01-25 05:30:09 -05:00
xen-42
165be74d23 Finished tinting the menu 2025-01-15 17:05:45 -05:00
Noah Pilarski
6dc6c030ee Merge branch 'dev' into coloured-splashes 2025-01-12 00:26:27 -05:00
Noah Pilarski
285ff38371 add lightning to private bundle and destroy old bundle 2025-01-06 23:38:55 -05:00
xen-42
06eea16188 Merge branch 'dev' into prometheus 2025-01-06 17:10:17 -05:00
xen-42
1ca9b63b64 Merge branch 'dev' into coloured-splashes 2024-10-04 22:17:30 -04:00
Noah Pilarski
31cb35227d fix slide reel simulation materials 2024-10-04 20:38:26 -04:00
xen-42
9624f6d3b8 Merge branch 'main' into prometheus 2024-10-03 01:08:07 -04:00
xen-42
7cb47ec1b1
Merge branch 'dev' into coloured-splashes 2024-10-03 00:27:33 -04:00
Ganymede (moon)
3ab7e4fe0a
Update polish.json 2024-07-08 20:45:53 +02:00
Ganymede (moon)
a7d404c3a5
Update polish.json 2024-07-08 19:37:39 +02:00
Nick
90d2a1ee99 Save blank and inverted blank slide reels to nh 2024-06-18 00:07:05 -04:00
Noah Pilarski
c768ff4dcd Better vessel warping
- Relative spawning when warping just like vanilla
- Async load just like vanilla
- No more wake up effects for vessel warping
2024-06-04 18:47:34 -04:00
Noah Pilarski
e40460845c Add different slide reel prefabs 2024-06-02 12:45:12 -04:00
JohnCorby
62ee681cb8 Merge branch 'dev' into scene-load-fixes 2024-04-25 00:03:36 -07:00
Nick
8230427e53 Add some more people to the credits 2024-04-09 10:24:01 -04:00
Nick
791f7c33aa Fix warp drive config spacing 2024-04-04 18:48:39 -04:00
Nick
ff999c271c Merge branch 'dev' into scene-load-fixes 2024-04-04 18:47:13 -04:00
Nick
53d3f70a22 Fix opacity on star icon, fix generated map mode icon states 2024-03-25 13:08:42 -04:00
JohnCorby
129bd84e80 give name to warp drive dialogue for qsb 2024-03-10 18:32:48 -07:00
Nick
a091c88a93 Fix some stuff add more clouds 2024-02-03 19:08:12 -05:00
Nick
95641bc249 Try and fail
Probe goes null randomly
2024-02-03 18:35:47 -05:00
Nick
f56d97fcf4 #738 fix spawn override, #728 warning popup for dlc mods 2024-02-03 14:52:23 -05:00
orclecle
5d75e64438
Update japanese.json 2023-09-15 12:42:17 +09:00
Nick
3b9d3dce46 STEALING!!!! 2023-08-26 19:40:00 -04:00
Nick
f765e07859 Add another translation dictionary that keeps CDATA 2023-08-08 00:20:47 -04:00
Nick
1289feca78 Delete GravityCannonComputer.xml 2023-08-05 01:08:01 -04:00
Nick
d284380f9e Gravity cannon computer will write the planet the Shuttle starts on 2023-08-04 23:48:11 -04:00
Nick
3bfabadda8 Merge branch 'dev' into shuttle 2023-07-22 11:44:43 -04:00
Nick
55afeece54
Update addon-manifest.json 2023-07-05 19:42:03 -04:00
JohnCorby
33256c0f4d Revert "consider alpha when summing tiles"
This reverts commit 1e29d720e11e7f97135d43a47a1760f9307e2371.
2023-04-23 17:55:21 -07:00
JohnCorby
3784a10ba1 Revert "oops"
This reverts commit 07adc79209db0a02e1a7d453775bbfc276319ebd.
2023-04-23 17:55:21 -07:00
JohnCorby
07adc79209 oops 2023-04-23 17:44:49 -07:00
JohnCorby
1e29d720e1 consider alpha when summing tiles 2023-04-23 17:26:42 -07:00
JohnCorby
43989475fc updated bundles 2023-04-23 16:38:43 -07:00
JohnCorby
5ba8a4241b Merge branch 'dev' into triplanar-heightmap
# Conflicts:
#	NewHorizons/Builder/Props/ScatterBuilder.cs
2023-04-22 14:43:08 -07:00
TerrificTrifid
2e197eaa97 Fix keywords 2023-04-19 20:42:13 -05:00