314 Commits

Author SHA1 Message Date
Nick
09a24844e8 Allow computers to align to a given normal 2022-05-11 20:36:31 -04:00
Nick
923cd149fe Basic quantum planet setup 2022-05-10 23:27:19 -04:00
Nick
89ad5b5cfa Forgot a null check 2022-05-10 23:16:02 -04:00
Nick
18ebcb85cc Put sectors on everything 2022-05-10 21:42:30 -04:00
Nick
4d90fcb5fb Fix tracking orbit check 2022-05-10 17:13:54 -04:00
Nick
cc595612f5 Fix sun station destruction 2022-05-10 17:04:38 -04:00
Nick
9aecd14541 Fix load order to include stock planets 2022-05-10 02:45:20 -04:00
Nick
2c561d7c19 Eccentric around linear gravity = tracking orbit 2022-05-10 01:15:53 -04:00
Nick
48479f87d8 Fix geyser orientation 2022-05-10 00:42:40 -04:00
Nick
ea787ea9de Mildly improve binaries unless ur Trifid 2022-05-09 02:17:34 -04:00
Nick
a41bd8c352 Tidied up AstroObjectLocator
Orbit updating breaks if you make an existing planet a moon of something and then you move that planet.
2022-05-07 04:32:47 -04:00
Nick
59109671c9 Track AO children in AOLocator 2022-05-07 02:48:31 -04:00
Nick
100b3f1b46 Merge branch 'dev' into no-more-CR 2022-05-07 01:02:50 -04:00
Nick
12526f8763 Fix basic cloud shader orientation 2022-05-07 00:31:30 -04:00
Nick
708727324b Fix binaries when secondary has a = 0 2022-05-07 00:06:08 -04:00
Nick
c7d7604e1a Try to fix spawn suit thing (failed) 2022-05-07 00:05:58 -04:00
Nick
8ea24fa780 Update InitialMotionBuilder.cs 2022-05-06 22:18:37 -04:00
Ben C
c2203996f2 Added the ability to make custom sky boxes 2022-05-06 20:53:46 -04:00
Nick
5c705f12c8 Can move existing planet but not change primary 2022-05-06 19:03:41 -04:00
Nick
6cb125f84c Merge branch 'dev' into no-more-CR 2022-05-06 12:45:06 -04:00
Nick
d7f913f21e Update PropBuildManager.cs 2022-05-06 12:43:43 -04:00
Nick
aebd2edfa8 Catch exceptions if they don't have the DLC 2022-05-06 12:40:18 -04:00
Nick
b6789d6ded Add sounds to tornado 2022-05-06 00:59:12 -04:00
Nick
9faa08a0c8 Finish tornados (missing sound) 2022-05-05 22:27:54 -04:00
Nick
51f68030b2 Going to use the mock tornados 2022-05-05 20:15:34 -04:00
Nick
c953ee6de0 Try some other tornado stuff 2022-05-05 18:43:14 -04:00
Nick
74a683def0 Rafts + patching with HarmonyLib 2022-05-05 18:43:04 -04:00
Nick
176d9e3011 Added fluid type to clouds to customize splashes 2022-05-05 03:15:53 -04:00
Nick
2460bbafb7 Add FluidType to rings 2022-05-05 03:05:35 -04:00
Nick
2e7fa09734 Allow separately setting dialogue interact radius and remote trigger radius 2022-05-04 20:18:20 -04:00
Nick
8019f30c16 Fix text orientation on walls 2022-05-04 18:44:54 -04:00
Nick
a0e2277599 Add ghost text 2022-05-04 16:07:50 -04:00
Nick
f410d13806 Manually position text arcs 2022-05-04 04:44:57 -04:00
Nick
697b4c27c3 Implement nomai computers + cairns 2022-05-04 00:23:11 -04:00
Nick
d35325eb69 Scrolls work
- The text wall is visible on the scroll on the ground
- Text still isn't positioned nicely
2022-05-03 17:45:43 -04:00
Nick
4af49e6972 Merge branch 'dev' into nomaiText 2022-05-03 14:37:46 -04:00
Nick
b5e633f1ff Correct positions for ship log locations 2022-05-03 12:38:21 -04:00
Nick
d71aac0695 Change slide type enum 2022-05-02 22:36:25 -04:00
Nick
0e120d3e4e Implement auto projectors 2022-05-02 22:02:43 -04:00
Nick
b59a03d15e Finish slide reel 2022-05-02 20:58:22 -04:00
Nick
0e2ff50397 Start custom slide reels 2022-05-02 17:11:32 -04:00
Nick
6779a66ecf Fix cloud colours 2022-05-02 12:50:13 -04:00
Nick
6f3ba11076 Merge branch 'master' into nomaiText 2022-05-02 03:01:12 -04:00
Nick
ba1636c214 Merge branch 'master' into no-more-CR 2022-05-02 02:59:20 -04:00
Nick
5f05f598d4 Comment out tornados 2022-05-02 02:14:45 -04:00
Nick
54f341d16e Fix meteors + document 2022-05-02 02:09:36 -04:00
Nick
2e7028be66 Fix Ernesto animation + #96 2022-05-02 00:15:23 -04:00
Nick
45d8324cb3 Option to have character's face the player (#83)
Implements #83
2022-05-01 18:02:30 -04:00
Nick
1e8e307112 Update SignalBuilder.cs
Fixes #81
2022-05-01 13:51:31 -04:00
Nick
bb586d4d2c AudioClip caching + cleanup 2022-05-01 12:57:32 -04:00