Joshua Thome
0752b11b65
Dream candles
2024-10-14 01:45:44 -05:00
Joshua Thome
9a2843c8dc
Start of projection totems
2024-10-13 22:18:24 -05:00
Joshua Thome
a1d165e2b9
Portholes
2024-10-13 22:18:08 -05:00
Joshua Thome
e5c21c6c33
Make NH-spawned grapple totems work with the flashlight automatically
2024-10-13 22:16:57 -05:00
Joshua Thome
4baf9b264e
Alarm totems
2024-10-07 21:54:35 -05:00
Joshua Thome
4876cf9ef8
Grapple totems
2024-10-06 18:14:36 -05:00
Joshua Thome
8a3841730a
Merged dev into hawkbar-dreamworld
2024-10-05 09:57:26 -05:00
Joshua Thome
1be3bf209f
Dream arrival point and dream campfire builders
2024-10-05 00:55:12 -05:00
xen-42
ff10ecc9ac
Document keepLoaded more idk #829
2024-10-03 00:22:03 -04:00
Joshua Thome
8e7e85d9a1
Add support for dialogue attention points
2024-08-15 14:16:03 -05:00
xen-42
ae1c958541
If parent cant be found try creating prop again ( #881 )
...
## Improvements
- Setting `parentPath` will be more robust on most props
Kinda worried about the overhead on this, do we think using `Find` to
look for the parent is expensive? We'd be doing it for every prop ever
and in most cases it will not matter.
2024-06-17 19:06:34 -04:00
Noah Pilarski
96bb04ef6b
Add remote builder to multi pass
...
Do not try catch anymore
This would cause some addon devs to just ignore an error when they really shouldn't. Now it will show the body where this error occurs since the error gets handled higher up.
2024-06-07 07:22:09 -04:00
Noah Pilarski
7a44824b0d
Add different slide reel prefabs ( #879 )
...
## Minor features
- New `reelModel` and `reelCondition` parameters in prop `slideShows`
for slide reel mesh and material. (#811 )
- Models: 6-slided, 7-slided, 8-slided, and Whole (7-slided but
connected like 8-slided).
- Conditions: Antique (Stranger), Pristine (Dreamworld), Rusted (Burnt)
- `rotate` parameter added to slide info. Rotates the slide reel item
while inside a projector.
2024-06-04 11:43:43 -04:00
Noah Pilarski
e70d9ba641
forgor
2024-06-04 08:32:06 -04:00
Noah Pilarski
fbe301224a
rotate slides
2024-06-04 08:12:53 -04:00
Noah Pilarski
e40460845c
Add different slide reel prefabs
2024-06-02 12:45:12 -04:00
Noah Pilarski
90f7d23479
Make it local so that scatter works on tidally locked bodies
2024-05-31 00:13:28 -04:00
Noah Pilarski
3265f8b076
Add parentPath to scatter
2024-05-31 00:11:36 -04:00
Joshua Thome
0a1e5428e8
Position and rotation offsets for custom item holding and socketing
2024-04-11 10:34:58 -05:00
JohnCorby
ed0cb51ae0
update docs for keepLoaded
2024-03-17 16:58:51 -07:00
Joshua Thome
9a0dbdf0a7
Add sphere collider to custom items
2024-03-13 14:54:54 -05:00
Nick
0298173935
Set pathToExisting dialogue to merge dialogue into existing ones
2024-02-26 00:57:03 -05:00
xen-42
ddcd1cdf4e
Fix some slide bugs ( #756 )
...
<!-- A new module or something else important -->
## Major features
-
<!-- A new parameter added to a module, or API feature -->
## Minor features
-
<!-- Some improvement that requires no action on the part of add-on
creators i.e., improved star graphics -->
## Improvements
-
<!-- Be sure to reference the existing issue if it exists -->
## Bug fixes
- [ ] make async slide loading actually async. maybe try to find a way
to unload them too, idk
- [ ] maybe fix #755
- [x] fix #754
- [x] fix #746
2023-12-17 00:43:25 -05:00
JohnCorby
914ff4df5c
actually provide default values
2023-11-28 13:22:05 -08:00
JohnCorby
67ff544fb3
document base game defaults for slides
2023-11-28 13:11:04 -08:00
Joshua Thome
5d4e09a3f8
Items and sockets can reveal ship log facts
2023-11-02 22:30:10 -05:00
Joshua Thome
9c87237174
Item audio and minor fixes
2023-10-31 01:31:23 -05:00
Joshua Thome
6d1bbfb84e
Info data structures for item and item socket
2023-10-30 23:29:10 -05:00
JohnCorby
2a67040fb1
default value
2023-08-10 17:48:04 -07:00
JohnCorby
41285823ca
docs and comments
2023-08-10 17:45:03 -07:00
JohnCorby
fb1085e7b9
better doc
2023-08-10 17:40:47 -07:00
JohnCorby
4c60dcc0f8
remove hacks. add suspend until impact
2023-08-10 16:32:43 -07:00
Nick
59980f8635
Do non detailed
2023-08-04 21:15:28 -04:00
Nick
e4c8b14f6f
Add in the platform, allow separately placing the cannon and the controls
2023-07-22 14:41:01 -04:00
Nick
1f68a12296
Can't use vessel computers
2023-07-22 12:18:25 -04:00
Nick
ed66cb0665
Fix update from dev
2023-07-22 12:04:02 -04:00
Nick
f62c8ba377
Allow setting hazard volume info on tornados #496
2023-07-20 19:42:20 -04:00
Nick
58a49ff9fd
If detail path is null create an empty game object
2023-07-19 21:28:43 -04:00
Nick
3ede915cc4
Implement conditional object activation
2023-07-19 21:21:29 -04:00
Nick
f3c953faff
Make hearthian recording actually work
2023-07-01 19:08:22 -04:00
Nick
642f6afdc0
Allow using pathToAnimController for recorders #520
2023-07-01 18:25:55 -04:00
Noah Pilarski
af79e9d1d7
Add ember twin cairn variant
...
for #591
2023-06-17 01:44:58 -04:00
JohnCorby
114bb35cdc
doc
2023-06-05 18:35:11 -07:00
JohnCorby
5ecaf5fa75
typo
2023-06-05 18:12:36 -07:00
Noah Pilarski
161bbd1dcb
Add teenager arc type
2023-04-22 15:17:32 -04:00
Nick
031ad5266c
Added AudioSourceInfo as a new prop, refactors signals
2023-03-26 22:39:29 -04:00
Nick
219002bad8
Namespace issues
2023-03-25 15:21:07 -04:00
Nick
b20c59e860
MORE REARRANGE!!!!!
2023-03-25 15:15:24 -04:00
Nick
9b18438760
Rename serialized types
2023-03-25 14:50:07 -04:00
Nick
ce7ef3ee93
Split up more volumes, move FluidType enum
2023-03-25 14:09:54 -04:00