3130 Commits

Author SHA1 Message Date
Ben C
058220dd39
Update Actions 2022-10-31 08:01:42 -04:00
Ben C
b48411e849
docs: add a little explanation (#435)
<!-- Some improvement that requires no action on the part of add-on
creators i.e., improved star graphics -->
## Improvements
- Just a few additional explanations.
<img width="900" alt="CleanShot 2022-10-31 at 07 38 12@2x"
src="https://user-images.githubusercontent.com/48713768/198905197-95692c78-3a7c-4543-970c-2b49a68d80c3.png">
2022-10-30 19:29:57 -04:00
96-38
e941d0cd14 docs: add a little explanation 2022-10-31 07:37:02 +09:00
Ben C
42f81680f4
Please Fix Docs ty 2022-10-29 21:40:42 -04:00
Ben C
637a334db6
docs: add cli tool section (#434)
<!-- Some improvement that requires no action on the part of add-on
creators i.e., improved star graphics -->
## Improvements
- Added a CLI Tool section to the Translations page of the
documentation.
I created with reference to the Config Editor page. However, I am not a
native English speaker, so please let me know if there are any sentences
that are grammatically incorrect.
<img width="900" alt="CleanShot 2022-10-30 at 10 07 16@2x"
src="https://user-images.githubusercontent.com/48713768/198858132-f00aad93-8abf-446d-b9b3-2547230a139f.png">
2022-10-29 21:35:46 -04:00
kurosawa
98dc28ec2b
Update docs/content/pages/tutorials/translation.md
Co-authored-by: Ben C <bwc9876@gmail.com>
2022-10-30 10:29:16 +09:00
kurosawa
1ec138a053
Update docs/content/pages/tutorials/translation.md
Co-authored-by: Ben C <bwc9876@gmail.com>
2022-10-30 10:29:11 +09:00
kurosawa
de6cf9c914
Update docs/content/pages/tutorials/translation.md
Co-authored-by: Ben C <bwc9876@gmail.com>
2022-10-30 10:28:41 +09:00
kurosawa
a96bd7e966
Update docs/content/pages/tutorials/translation.md
Co-authored-by: Ben C <bwc9876@gmail.com>
2022-10-30 10:28:33 +09:00
kurosawa
0efe455db3
Update docs/content/pages/tutorials/translation.md
Co-authored-by: Ben C <bwc9876@gmail.com>
2022-10-30 10:28:06 +09:00
96-38
aef4cc3089 docs: add cli tool section 2022-10-30 09:57:40 +09:00
Nick
b0119697a7
1.7.1 (#432)
## Bug fixes
- Fixes details with sectored based scripts on them being broken if you
put them on multiple planets.
- Modded facts are no longer required for the Archaeologist achievement
v1.7.1
2022-10-20 21:42:29 -04:00
Nick
ffb52cdcff Bump version 2022-10-20 21:37:04 -04:00
Nick
ae3bca5293
Include sector in the key for detail cache (#431)
## Bug fixes
- Should fix sector issues with details that are placed on multiple
planets
2022-10-20 21:35:53 -04:00
Nick
b604192a2b Include sector in the key for detail cache 2022-10-20 21:20:24 -04:00
Nick
d1964098a8 Merge branch 'dev' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into dev 2022-10-20 21:18:56 -04:00
Nick
785f44282d Merge branch 'main' into dev 2022-10-20 21:18:46 -04:00
Noah
d6881ead6e
fix #428: NH ship log facts are required for the Archaeologist achievement (#429)
## Bug fixes
- Fix NH ship log facts of vanilla bodies required for the Archaeologist
achievement #428

It turns out there is already a patch for this, but it was only
excluding facts from entries of NH astro bodies but not NH facts of
vanilla bodies.
2022-10-20 01:32:08 -04:00
Damián Garro
d05ceb9b7d fix #428 NH facts are required for Archaeologist 2022-10-20 02:03:13 -03:00
Noah
15c73d3339
1.7.0 (#419)
## Major features
- Added support for the Eye

## Minor features
- Rafts now have a `acceleration` parameter to affect how quickly they
speed up.
- Allow setting `rename` and `parentPath` for dialogue to rename the
game object or parent it to something else. #401
- `zeroGravityRadius` has been replaced by `zeroGravityVolumes` in the
`Volumes` module.
- Can now set the priority of zero g volumes and gravity volumes #292
- Added `playWithShipLogFacts ` to `slideShows` to make reels play in
ship log computer. #389

## Improvements
- Allow rafts to be added to Giant's Deep.
- Details should now build much faster, improving load times

## Bug fixes
- Fix NRE errors caused by visions (`visionTorchTarget` and
`standingVisionTorch`) initialization. #392
- Fix reels (`slideReel`) showing up in Echoes of the Eye entries
replacing the vanilla reel.
- Fix asteroids spamming errors about reference frame volumes
- Proxies now search for inactive components
- Suit up sounds no longer play when warping to custom solar system
- Volcano eruption particles are now tinted to match meteors
2022-10-19 23:04:59 -04:00
Will Corby
cc10da8120
dont touch backslashes (#426)
this turns off owml's backslash "fixer"

![image](https://user-images.githubusercontent.com/26337121/196365766-5ce2978a-6c71-4e83-be08-a5e7dca99430.png)

apparently, the backslash fixer was implemented for path-character
reasons.
unfortunately, it happens to break all escape characters, such as The
Vision's
https://github.com/Outer-Wilds-New-Horizons/new-horizons/issues/424#issuecomment-1281856989

it being disabled doesn't seem to break anything.
further testing on linux is probably needed. obv i cant do that testing.
2022-10-19 19:14:19 -07:00
Noah
5fcafe0ad5
Log collider of debug raycast (#425)
## Improvements
- The object path and name of the collider hit by the debug raycast is
printed in addition to the rigidbody. #423
2022-10-19 21:05:44 -04:00
JohnCorby
bb4e7fca2a use Path.Combine here too 2022-10-18 00:40:51 -07:00
JohnCorby
2e759523e7 do fixBackslashes: false on Storage.Load 2022-10-18 00:32:33 -07:00
Damián Garro
ec84ee260f Log collider of debug raycast 2022-10-18 02:08:34 -03:00
Noah
ac423de88b
use playerdata a lil better (#421) 2022-10-17 01:31:13 -04:00
Nick
e238bdfc22
Remove silly eye ship (#422) 2022-10-16 23:43:38 -04:00
Nick
40a038fb05 Merge branch 'dev' into no-more-eye-ship 2022-10-16 23:41:39 -04:00
Nick
a0094c96b3 Cached fixed prefabs (component fixes) 2022-10-16 23:19:34 -04:00
JohnCorby
0380bc5d5a use player data a lil better 2022-10-16 14:46:42 -07:00
Nick
e4ab5e9fb9 Remove silly eye ship 2022-10-12 19:48:13 -04:00
Will Corby
1b93931704
Make nh work with eye (#262)
- [x] Add an astro object component to eye and vessel
- [x] Create planets that can orbit eye
- [x] Turn off observatory and forest of galaxies during vessel and eye
surface states
- [x] Fix funny bugs
2022-10-11 19:47:27 -07:00
JohnCorby
d828c0b64c remove "VESSEL" since we can just use "Vessel" for map marker 2022-10-11 19:02:44 -07:00
JohnCorby
13f159e0ad Merge remote-tracking branch 'origin/eye-of-the-universe' into eye-of-the-universe 2022-10-11 17:46:21 -07:00
JohnCorby
20c722a15b Merge branch 'dev' into eye-of-the-universe 2022-10-11 17:46:11 -07:00
JohnCorby
0d3a6604b5 RFVolumeBuilder: return early if !module.enabled 2022-10-11 17:43:13 -07:00
Nick
aea47b433c Make asteroids not use reference frame volume 2022-10-11 19:08:59 -04:00
Noah Pilarski
f860f0f900 Merge branch 'dev' into eye-of-the-universe 2022-10-11 18:59:15 -04:00
Noah Pilarski
cca50d9e80 Specify 2022-10-10 23:47:58 -04:00
Noah Pilarski
58ee06fb7b Add 2 comments 2022-10-10 23:42:36 -04:00
Noah
a674980638
kid named finger (#420)
i broke damian thing so now i fix
2022-10-10 22:54:37 -04:00
JohnCorby
2410da4fa6 Revert "LinkShipLogFacts before SetMindSlideCollection to prevent NRE"
This reverts commit 308a83e6f3f344efe69429f31337a06a5362e68d.
2022-10-10 19:53:09 -07:00
Noah Pilarski
0bbd869104 remove because this was moved 2022-10-10 20:37:11 -04:00
Noah Pilarski
6cf04ec904 Merge branch 'dev' into eye-of-the-universe 2022-10-10 20:34:26 -04:00
Will Corby
9de1449a09
Gravity priority (#417)
## Improvements
- `zeroGravityRadius` has been replaced by `zeroGravityVolumes` in the
`Volumes` module.
- Can now set the priority of zero g volumes and gravity volumes #292
2022-10-10 17:32:02 -07:00
Will Corby
edee149871
Dialogue path rename (#416)
## Improvements
- Allow setting `rename` and `parentPath` for dialogue to rename the
game object or parent it to something else. #401
2022-10-10 17:30:16 -07:00
Will Corby
b3c7d30f5f
Implement #389 playWithShipLogFacts, fix #392 (#418)
## Major features
- Added `playWithShipLogFacts ` to `slideShows` to make reels play in
ship log computer.. #389

## Bug fixes
- Fix NRE errors caused by visions (`visionTorchTarget` and
`standingVisionTorch`) initialization. #392
- Fix reels (`slideReel`) showing up in Echoes of the Eye entries
replacing the vanilla reel:

![reel](https://user-images.githubusercontent.com/22490080/194959455-9a1d02d7-a5d3-41d8-8d3f-f9c15f92b9ea.jpg)
2022-10-10 17:27:04 -07:00
JohnCorby
308a83e6f3 LinkShipLogFacts before SetMindSlideCollection to prevent NRE 2022-10-10 17:26:14 -07:00
github-actions[bot]
bec7560a9f Updated Schemas 2022-10-10 22:02:42 +00:00
Damián Garro
3159b7590f Implement #389 playWithShipLogFacts, fix #392 2022-10-10 19:00:42 -03:00