Nick
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00ef0e85f3
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Add min/max height to scatter
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2022-07-25 22:33:53 -04:00 |
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Nick
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17ae3585a7
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Move all goofy signal stuff to patch (cloaks/qm signals)
Note that QM stuff will only work if u disable its signal probably
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2022-07-25 21:27:51 -04:00 |
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Nick
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e67ddc7fe6
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Cap the number of points we generate when doing scatter to not run out of memory
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2022-07-25 21:25:36 -04:00 |
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JohnCorby
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bef2a32cef
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just to exception tostring instead of printing message then stacktrace like gofy
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2022-07-25 16:19:49 -07:00 |
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Nick
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d5564f4a6b
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Tidy
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2022-07-24 23:23:23 -04:00 |
|
Nick
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81e1615365
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Wait an update before setting up computer rings
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2022-07-24 22:48:56 -04:00 |
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JohnCorby
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ff18f4dfb3
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remove defaults from MVector3 because u can just use Vector3
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2022-07-24 18:53:49 -07:00 |
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Nick
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d66f179eb7
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Fix scatterer being off
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2022-07-24 21:48:53 -04:00 |
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Nick
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9f550a2562
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Make vessel computers have collision
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2022-07-24 21:41:29 -04:00 |
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Nick
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8fda499d62
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Change path so that pre-crash comps can have 5 rings
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2022-07-24 20:58:41 -04:00 |
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JohnCorby
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30cee5db22
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use material instead of sharedMaterial
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2022-07-24 17:22:19 -07:00 |
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JohnCorby
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5b4bcb97ed
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just use .material instead of new Material
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2022-07-24 17:07:01 -07:00 |
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Nick
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e916471e19
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Fix effect ruleset + fix fog sphere size (shared material bad)
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2022-07-24 20:03:47 -04:00 |
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Nick
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d3eb516b18
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Implement vessel computers #242
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2022-07-23 20:56:48 -04:00 |
|
Nick
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3587424bbb
|
Stop dialogue from breaking entirely if pathToAnimController is invalid
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2022-07-21 23:23:04 -04:00 |
|
Nick
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007ff3fa1b
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Broke signal propagation before, fixed it
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2022-07-21 22:25:46 -04:00 |
|
Nick
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e9bc02b54d
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Fix funny NRE
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2022-07-21 22:12:27 -04:00 |
|
Nick
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239b34798f
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Clean up node builder
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2022-07-21 21:58:19 -04:00 |
|
Nick
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db0997ecbb
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Small PlanetCreationHandler refactor
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2022-07-21 19:50:55 -04:00 |
|
Nick
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cfed374aa3
|
Merge branch 'dev' of https://github.com/xen-42/outer-wilds-new-horizons into dev
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2022-07-21 19:02:13 -04:00 |
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Nick
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4392d914f4
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Update NomaiTextBuilder.cs
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2022-07-21 19:02:12 -04:00 |
|
JohnCorby
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02845778bd
|
more typo
|
2022-07-20 16:21:14 -07:00 |
|
JohnCorby
|
6754dfddae
|
typo
|
2022-07-20 16:17:47 -07:00 |
|
JohnCorby
|
13b6c18475
|
remove goofy parenthesis yo mama
|
2022-07-20 12:11:09 -07:00 |
|
JohnCorby
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99394fc8fc
|
geysers: ability to disable individual particle systems
|
2022-07-20 12:08:19 -07:00 |
|
Noah Pilarski
|
93be971d68
|
Set override
|
2022-07-19 00:57:58 -04:00 |
|
Noah Pilarski
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397d9ec4c8
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Don't use game's enum
|
2022-07-18 17:02:01 -04:00 |
|
Noah Pilarski
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d80305b464
|
Add audio track property
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2022-07-18 16:52:50 -04:00 |
|
Noah Pilarski
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b5ed5cddc6
|
Remove (Clone) from name
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2022-07-18 15:44:39 -04:00 |
|
JohnCorby
|
b2fb622bbb
|
you want arcInfo != null instead of arcInfo == null
|
2022-07-18 12:13:58 -07:00 |
|
Joshua Thome
|
84b00e58c9
|
Replace looked up signal rolloff curve with hard-coded curve
|
2022-07-17 19:31:48 -05:00 |
|
Joshua Thome
|
24f785a025
|
Fix signal scope breaking at eye
|
2022-07-17 18:15:05 -05:00 |
|
JohnCorby
|
c73a393f97
|
tidy a lil
|
2022-07-15 14:53:51 -07:00 |
|
Noah Pilarski
|
8bd04d4afc
|
Readd copies of arc prefabs
There are still "dumb" copies of the cairns, computers and etc. So these really don't need to be removed.
|
2022-07-15 11:09:34 -04:00 |
|
FreezeDriedMangoes
|
bd73c93694
|
added farfogcolor option to bramble nodes
|
2022-07-15 09:34:47 -04:00 |
|
FreezeDriedMangoes
|
3988b5d103
|
added option to force nodes/dimensions to only allow certan exits
|
2022-07-15 09:25:41 -04:00 |
|
JohnCorby
|
d597d8f200
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dont make dumb copies of the arc prefabs
|
2022-07-14 21:35:29 -07:00 |
|
Nick
|
04c1d7cce0
|
Fix NRE in NomaiTextBuilder
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2022-07-14 20:25:54 -04:00 |
|
Nick
|
5c5b4e0764
|
Wrap Main.Instance.ModHelper.Events.Unity into Delay
|
2022-07-13 23:48:43 -04:00 |
|
Nick
|
a70b2489b9
|
Allow adding custom AudioType
Closes #230, #229, and #118
|
2022-07-13 23:40:10 -04:00 |
|
Nick
|
79cff0645c
|
Oops.
|
2022-07-13 22:26:14 -04:00 |
|
Nick
|
4a77631dbe
|
Add SpawnSignal and SpawnDialogue to the API
|
2022-07-13 22:20:20 -04:00 |
|
Nick
|
2bb3c4e813
|
Signals are in props now
|
2022-07-13 21:43:15 -04:00 |
|
Nick
|
88ae09941b
|
Merge branch 'dev' of https://github.com/xen-42/outer-wilds-new-horizons into dev
|
2022-07-13 20:22:23 -04:00 |
|
Nick
|
0952d90ffa
|
Implement AudioVolume
|
2022-07-13 20:22:21 -04:00 |
|
Nick
|
5a4f5ac207
|
Use new audio setting method for signals, unify audioClip and audioFilePath
|
2022-07-13 20:22:05 -04:00 |
|
Noah Pilarski
|
5e7e4b827a
|
Add try catch for singularity builder
|
2022-07-13 20:17:24 -04:00 |
|
JohnCorby
|
c9ec50acad
|
use GetComponent instead of GetComponentInChildren
|
2022-07-13 13:48:43 -07:00 |
|
FreezeDriedMangoes
|
bad6d0f84d
|
small fix for nomai orbs
|
2022-07-13 08:45:48 -04:00 |
|
FreezeDriedMangoes
|
3abaf1e37a
|
fixed screen fog color when exiting dimensions
|
2022-07-12 23:27:48 -04:00 |
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