This commit is contained in:
JohnCorby 2022-07-20 16:17:47 -07:00
parent e0975be83f
commit 6754dfddae

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@ -80,7 +80,7 @@ namespace NewHorizons.Builder.Props
return outerFogWarpVolume;
}
private static void PropogateSignals()
private static void PropagateSignals()
{
// The purpose of this function is to determine which signals any given node should play, based on which dimension it links to
// you know how the main dark bramble node, the one that forms the core of the planet, plays Feldspar's harmonica signal, even though Feldspar isn't in the dimension that the node links directly to?
@ -289,7 +289,7 @@ namespace NewHorizons.Builder.Props
}
// Make signals
if (_propogatedSignals == null) PropogateSignals();
if (_propogatedSignals == null) PropagateSignals();
foreach (var signalConfig in _propogatedSignals[config.linksTo])
{
var signalGO = SignalBuilder.Make(go, sector, signalConfig, mod);