Revert previous eye sector fix attempt

This commit is contained in:
Joshua Thome 2025-02-26 21:13:45 -06:00
parent 8edc801903
commit 8c9d8ad02c

View File

@ -185,12 +185,6 @@ namespace NewHorizons.Handlers
starLightController.Awake();
SunLightEffectsController.AddStar(starController);
SunLightEffectsController.AddStarLight(sunLight);
// The player starts out already added to the eye sector, so we need to inform the sectored components that the sector isn't empty
Delay.FireOnNextUpdate(() =>
{
eyeSector.OnSectorOccupantsUpdated.Invoke();
});
}
public static void SetUpEyeCampfireSequence()