From 8c9d8ad02c084fe12de0d0e1e7ea99d00292d55b Mon Sep 17 00:00:00 2001 From: Joshua Thome Date: Wed, 26 Feb 2025 21:13:45 -0600 Subject: [PATCH] Revert previous eye sector fix attempt --- NewHorizons/Handlers/EyeSceneHandler.cs | 6 ------ 1 file changed, 6 deletions(-) diff --git a/NewHorizons/Handlers/EyeSceneHandler.cs b/NewHorizons/Handlers/EyeSceneHandler.cs index ee4f4cdd..233086e6 100644 --- a/NewHorizons/Handlers/EyeSceneHandler.cs +++ b/NewHorizons/Handlers/EyeSceneHandler.cs @@ -185,12 +185,6 @@ namespace NewHorizons.Handlers starLightController.Awake(); SunLightEffectsController.AddStar(starController); SunLightEffectsController.AddStarLight(sunLight); - - // The player starts out already added to the eye sector, so we need to inform the sectored components that the sector isn't empty - Delay.FireOnNextUpdate(() => - { - eyeSector.OnSectorOccupantsUpdated.Invoke(); - }); } public static void SetUpEyeCampfireSequence()