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NewHorizons/External/Modules/PropModule.cs
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NewHorizons/External/Modules/PropModule.cs
vendored
@ -238,12 +238,13 @@ namespace NewHorizons.External.Modules
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/// <summary>
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/// The mass of the physics object.
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/// For reference, the player has a mass of 0.001 and the probe has a mass of 0.0001
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/// For reference, the player has a mass of 0.001 and the probe has a mass of 0.0001.
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/// </summary>
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[DefaultValue(1f)] public float physicsMass = 1f;
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/// <summary>
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/// The radius that the added sphere collider will use for physics collision.
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/// If there's already good colliders on the detail, you can make this 0.
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/// </summary>
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[DefaultValue(1f)] public float physicsRadius = 1f;
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}
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