From 0c72348acd60936353792e5a04818fb00f5deed1 Mon Sep 17 00:00:00 2001 From: JohnCorby Date: Fri, 3 Feb 2023 13:57:35 -0800 Subject: [PATCH] MORE doc --- NewHorizons/External/Modules/PropModule.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/NewHorizons/External/Modules/PropModule.cs b/NewHorizons/External/Modules/PropModule.cs index 23b0d784..7427c0d7 100644 --- a/NewHorizons/External/Modules/PropModule.cs +++ b/NewHorizons/External/Modules/PropModule.cs @@ -238,12 +238,13 @@ namespace NewHorizons.External.Modules /// /// The mass of the physics object. - /// For reference, the player has a mass of 0.001 and the probe has a mass of 0.0001 + /// For reference, the player has a mass of 0.001 and the probe has a mass of 0.0001. /// [DefaultValue(1f)] public float physicsMass = 1f; /// /// The radius that the added sphere collider will use for physics collision. + /// If there's already good colliders on the detail, you can make this 0. /// [DefaultValue(1f)] public float physicsRadius = 1f; }