Jeremy Pritts bc78e2725e
Update to .NET 10 (#2026)
* Update to .NET 10

* Use classic linker

* Attempt

* Again

* Again

* Again

* Again

* Again

* again

* macos 14

* Remove extra csproj changes
2025-11-29 20:37:19 -08:00

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# Development and Usage Requirements
## Building the Solution
To build AssetRipper from source, you'll need:
### Essential Software
- [.NET 10 SDK](https://dotnet.microsoft.com/download/dotnet/10.0)
### Compatible IDEs/Editors (with C# 14 support)
Choose one of the following:
- [Visual Studio 2026](https://visualstudio.microsoft.com/downloads/) (Community edition is free for open-source development)
- [Visual Studio Code](https://code.visualstudio.com/Download) with C# extension
- [JetBrains Rider](https://www.jetbrains.com/rider/) (commercial software, free for students and open-source developers)
## Running AssetRipper
if you want to run binary files, you need to install:
### Unity Editor
- [Download Unity](https://unity.com/releases/editor/archive)
- ⚠️ Important: Your Unity editor version should be:
- At least as recent as the game version you're working with
- Ideally, use the exact same version as the target game for best compatibility