# Development and Usage Requirements ## Building the Solution To build AssetRipper from source, you'll need: ### Essential Software - [.NET 10 SDK](https://dotnet.microsoft.com/download/dotnet/10.0) ### Compatible IDEs/Editors (with C# 14 support) Choose one of the following: - [Visual Studio 2026](https://visualstudio.microsoft.com/downloads/) (Community edition is free for open-source development) - [Visual Studio Code](https://code.visualstudio.com/Download) with C# extension - [JetBrains Rider](https://www.jetbrains.com/rider/) (commercial software, free for students and open-source developers) ## Running AssetRipper if you want to run binary files, you need to install: ### Unity Editor - [Download Unity](https://unity.com/releases/editor/archive) - ⚠️ Important: Your Unity editor version should be: - At least as recent as the game version you're working with - Ideally, use the exact same version as the target game for best compatibility