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23 lines
953 B
Markdown
23 lines
953 B
Markdown
SpaceInvaders
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=============
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This is a remake of the space invader phaser example, which you can find here:
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http://examples.phaser.io/
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This remake is made with require.js, which breaks up the code into modules.
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Modules are in assets/javascript/module
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Code is more organized thanks to State and Statemanager class from Phaser.
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You can find the states in assets/javascript/state
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I used Phaser 2.0.1(no Physics) from the Dev branch.
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The dev branch has a lot of bug fixes so it's recommended to use it.
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Thanks to require.js, i made an optimized version of my game,
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which can be viewed with indexOpt.html. This use the "compiled" code, which can be found in assets/javascript/built
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Known issue: In every new play state(after the end state) the game makes new DOM nodes.
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The cause: in every cycle i make a new text to show the score.
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I tried to destroy the texts but i never succeed.
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You can play with it here: http://strykerkkd.github.io/SpaceInvaders/
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