mirror of
https://github.com/misternebula/quantum-space-buddies.git
synced 2025-12-11 20:15:10 +01:00
77 lines
1.8 KiB
C#
77 lines
1.8 KiB
C#
using Steamworks;
|
|
using System;
|
|
|
|
namespace SteamTransport;
|
|
|
|
/// <summary>
|
|
/// entry point for testing.
|
|
/// should probably make this a separate project since it copies over steam api. idc rn
|
|
/// </summary>
|
|
public static class Program
|
|
{
|
|
public static void Main(string[] args)
|
|
{
|
|
Console.WriteLine("This is the test mode for the steam transport");
|
|
|
|
try
|
|
{
|
|
// stupid copied init code
|
|
{
|
|
if (!Packsize.Test())
|
|
{
|
|
Console.Error.WriteLine("[Steamworks.NET] Packsize Test returned false, the wrong version of Steamworks.NET is being run in this platform.");
|
|
}
|
|
|
|
if (!DllCheck.Test())
|
|
{
|
|
Console.Error.WriteLine("[Steamworks.NET] DllCheck Test returned false, One or more of the Steamworks binaries seems to be the wrong version.");
|
|
}
|
|
|
|
// qsbcore
|
|
Environment.SetEnvironmentVariable("SteamAppId", "480");
|
|
Environment.SetEnvironmentVariable("SteamGameId", "480");
|
|
|
|
var m_bInitialized = SteamAPI.Init();
|
|
if (!m_bInitialized)
|
|
{
|
|
Console.Error.WriteLine("[Steamworks.NET] SteamAPI_Init() failed. Refer to Valve's documentation or the comment above this line for more information.");
|
|
|
|
return;
|
|
}
|
|
}
|
|
|
|
switch (Console.ReadKey().KeyChar)
|
|
{
|
|
case '1':
|
|
DoServer();
|
|
break;
|
|
case '2':
|
|
DoClient();
|
|
break;
|
|
}
|
|
|
|
}
|
|
finally
|
|
{
|
|
Console.WriteLine("Press any key to exit");
|
|
Console.ReadKey();
|
|
}
|
|
}
|
|
|
|
private static void DoServer()
|
|
{
|
|
var address = new SteamNetworkingIPAddr();
|
|
address.SetIPv6LocalHost();
|
|
var socket = SteamNetworkingSockets.CreateListenSocketIP(ref address, 0, new SteamNetworkingConfigValue_t[0]);
|
|
}
|
|
|
|
private static void DoClient()
|
|
{
|
|
var address = new SteamNetworkingIPAddr();
|
|
address.SetIPv6LocalHost();
|
|
var conn = SteamNetworkingSockets.ConnectByIPAddress(ref address, 0, new SteamNetworkingConfigValue_t[0]);
|
|
|
|
|
|
}
|
|
}
|