JohnCorby
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372ccc9906
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test timeout
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2025-02-25 18:45:40 -08:00 |
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JohnCorby
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08e5101ad1
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fake packet stuff hooked up to qsb
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2025-02-25 17:47:42 -08:00 |
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JohnCorby
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b5f2eb9258
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30 second timeout
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2025-02-25 17:38:28 -08:00 |
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JohnCorby
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3583b49519
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timeout and fake packet stuff
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2025-02-25 17:36:12 -08:00 |
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JohnCorby
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6d17a5fffa
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log every potential error
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2025-02-25 14:47:03 -08:00 |
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JohnCorby
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daeae66682
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dont error check as much. its okay
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2025-02-25 14:07:40 -08:00 |
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JohnCorby
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64ee567d96
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make them not errors
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2025-02-25 13:52:53 -08:00 |
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JohnCorby
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97a6c2f9b4
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extra null checks on disconnect
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2025-02-25 13:42:14 -08:00 |
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JohnCorby
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820b57700c
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dont call shutdown
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2025-02-25 03:22:26 -08:00 |
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JohnCorby
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a4638861e3
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null check
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2025-02-25 02:39:57 -08:00 |
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JohnCorby
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0cd3a4a106
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MORe logging
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2025-02-25 00:37:00 -08:00 |
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JohnCorby
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ce7d4d75a1
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use steam transport in qsb
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2025-02-24 23:50:30 -08:00 |
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JohnCorby
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887c3f723c
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support for p2p connections
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2025-02-24 23:22:43 -08:00 |
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JohnCorby
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4f048e9476
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finish server and client impl. not checking results yet
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2025-02-24 23:22:42 -08:00 |
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JohnCorby
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4ebf9ea5ae
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the horror and misery of including game libraries in a folder (and further transport implementation)
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2025-02-24 23:22:42 -08:00 |
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JohnCorby
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85bf9be226
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flesh out stuff
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2025-02-24 23:22:42 -08:00 |
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JohnCorby
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ea9598d851
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we do a little connecting
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2025-02-24 23:22:42 -08:00 |
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JohnCorby
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0f9b0015bf
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start writing steam transport. smash head against wall
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2025-02-24 23:22:41 -08:00 |
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