18 Commits

Author SHA1 Message Date
JohnCorby
372ccc9906 test timeout 2025-02-25 18:45:40 -08:00
JohnCorby
08e5101ad1 fake packet stuff hooked up to qsb 2025-02-25 17:47:42 -08:00
JohnCorby
b5f2eb9258 30 second timeout 2025-02-25 17:38:28 -08:00
JohnCorby
3583b49519 timeout and fake packet stuff 2025-02-25 17:36:12 -08:00
JohnCorby
6d17a5fffa log every potential error 2025-02-25 14:47:03 -08:00
JohnCorby
daeae66682 dont error check as much. its okay 2025-02-25 14:07:40 -08:00
JohnCorby
64ee567d96 make them not errors 2025-02-25 13:52:53 -08:00
JohnCorby
97a6c2f9b4 extra null checks on disconnect 2025-02-25 13:42:14 -08:00
JohnCorby
820b57700c dont call shutdown 2025-02-25 03:22:26 -08:00
JohnCorby
a4638861e3 null check 2025-02-25 02:39:57 -08:00
JohnCorby
0cd3a4a106 MORe logging 2025-02-25 00:37:00 -08:00
JohnCorby
ce7d4d75a1 use steam transport in qsb 2025-02-24 23:50:30 -08:00
JohnCorby
887c3f723c support for p2p connections 2025-02-24 23:22:43 -08:00
JohnCorby
4f048e9476 finish server and client impl. not checking results yet 2025-02-24 23:22:42 -08:00
JohnCorby
4ebf9ea5ae the horror and misery of including game libraries in a folder (and further transport implementation) 2025-02-24 23:22:42 -08:00
JohnCorby
85bf9be226 flesh out stuff 2025-02-24 23:22:42 -08:00
JohnCorby
ea9598d851 we do a little connecting 2025-02-24 23:22:42 -08:00
JohnCorby
0f9b0015bf start writing steam transport. smash head against wall 2025-02-24 23:22:41 -08:00