new-horizons/README.md
2022-04-15 14:11:19 -04:00

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*Do you want to create planets using New Horizons?* Then check out our [website](https://nh.outerwildsmods.com/) for all our documentation!
A custom world creation tool for Outer Wilds.
You can view the addons creators have made (or upload one yourself) [here](https://outerwildsmods.com/custom-worlds)!
If you want to see examples of what NH can do check out the [examples add-on](https://github.com/xen-42/ow-new-horizons-examples) or [real solar system add-on](https://github.com/xen-42/outer-wilds-real-solar-system).
Check the ship's log for how to use your warp drive to travel between star systems!
<!-- TOC -->
- [Incompatible mods](#incompatible-mods)
- [Roadmap](#roadmap)
- [Contact](#contact)
- [Credits](#credits)
<!-- /TOC -->
## Incompatible mods
- Autoresume.
- Multiplayer mods like QSB and OWO. QSB actually kinda works decently as long as you don't warp.
## Features
- Load planet meshes or details from asset bundles
- Use our [template Unity project](https://github.com/xen-42/outer-wilds-unity-template) to create assets for use in NH, including all game scripts recovered using UtinyRipper
- Separate solar system scenes accessible via wormhole OR via the ship's new warp drive feature accessible via the ship's log
- Remove existing planets
- Create planets from heightmaps/texturemaps
- Create stars, comets, asteroid belts, satellites, geysers, cloak fields
- Binary orbits
- Signalscope signals and custom frequencies
- Surface scatter: rocks, trees, etc, using in-game models, or custom ones
- Black hole / white hole pairs
- Custom dialogue and custom ship log entries for rumour mode and map mode
- Funnels and variable surface height (can be made of sand/water/lava/star)
## Roadmap
- Procedural terrain generation (started)
- "Quantum" planet parameters
- Better terrain and water LOD
- Edit existing planet orbits (started)
- Implement all planet features:
- Tornados + floating islands
- Let any star go supernova
- Meteors
- Pocket dimensions
- Timed position/velocity changes
- Implement custom Nomai scrolls
- Implement custom translatable writing
## Contact
Join the [Outer Wilds Modding Discord](https://discord.gg/MvbCbBz6Q6) if you have any questions or just want to chat about modding! Theres a New Horizons category there dedicated to discussion of this mod.
## Credits
Main authors:
- xen (New Horizons v0.1.0 onwards)
- [Mister_Nebula](https://github.com/misternebula) ([Marshmallow](https://github.com/misternebula/Marshmallow) v0.1 to v1.1.0)
New Horizons was made with help from:
- [Bwc9876](https://github.com/Bwc9876): Set up ship log entries and QOL debug options in v0.9.x, and set up the website.
- [Nageld](https://github.com/Nageld): Set up xml reading for custom dialogue in v0.8.0
- [jtsalomo](https://github.com/jtsalomo): Implemented [OW_CommonResources](https://github.com/PacificEngine/OW_CommonResources) support introduced in v0.5.0
- [Raicuparta](https://github.com/Raicuparta): Integrated the [New Horizons Template](https://github.com/xen-42/ow-new-horizons-config-template) into the Outer Wilds Mods website
Translation credits:
- Russian: GrayFix and Tlya
- German: Nolram
- Spanish: Ciborgm9 and Ink
Marshmallow was made with help from:
- TAImatem
- AmazingAlek
- Raicuparta
- and the Outer Wilds discord server.