new-horizons/NewHorizons/General/SpawnpointBuilder.cs
Nick J. Connors d721201b0e Forked
Renamed to new horizons, updated to current versions of OWML and Outer Wilds, added BlackHoleBuilder, LavaBuilder, RingBuilder. Added support to modify existing planets with configs.
2021-12-08 00:09:11 -05:00

23 lines
569 B
C#

using UnityEngine;
namespace NewHorizons.General
{
static class SpawnpointBuilder
{
public static SpawnPoint Make(GameObject body, Vector3 position)
{
GameObject spawnGO = new GameObject("SpawnPoint");
spawnGO.transform.parent = body.transform;
spawnGO.layer = 8;
spawnGO.transform.localPosition = position;
//Logger.Log("Made spawnpoint on [" + body.name + "] at " + position);
var SS = spawnGO.AddComponent<SpawnPoint>();
return SS;
}
}
}