mirror of
https://github.com/Outer-Wilds-New-Horizons/new-horizons.git
synced 2025-12-11 20:15:44 +01:00
81 lines
3.9 KiB
Markdown
81 lines
3.9 KiB
Markdown

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[](https://patreon.com/ownh)
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[](https://www.paypal.com/paypalme/xen42)
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[](https://github.com/xen-42/outer-wilds-new-horizons/actions/workflows/build.yaml)
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*Do you want to create planets using New Horizons?* Then check out our [website](https://nh.outerwildsmods.com/) for all our documentation!
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If you want to see examples of what NH can do check out the [examples add-on](https://github.com/xen-42/ow-new-horizons-examples) or [real solar system add-on](https://github.com/xen-42/outer-wilds-real-solar-system).
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Check the ship's log for how to use your warp drive to travel between star systems!
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<!-- TOC -->
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- [Incompatible mods](#incompatible-mods)
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- [Roadmap](#roadmap)
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- [Development](#development)
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- [Contact](#contact)
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- [Credits](#credits)
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<!-- /TOC -->
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## Incompatible mods
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- Autoresume.
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- Quantum Space Buddies.
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- OW Randomizer.
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## Features
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- Load planet meshes or details from asset bundles
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- Use our [template Unity project](https://github.com/xen-42/outer-wilds-unity-template) to create assets for use in NH, including all game scripts recovered using UtinyRipper
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- Separate solar system scenes accessible via wormhole OR via the ship's new warp drive feature accessible via the ship's log
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- Remove or edit existing planets, including what they orbit around
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- Create custom planets from heightmaps/texturemaps
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- Create stars, comets, asteroid belts, satellites, and quantum planets/moons.
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- Add stock planet features to custom ones, such as geysers, cloak fields, meteor-launching volcanoes, rafts, and tornados.
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- Binary orbits
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- Signalscope signals and custom frequencies
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- Surface scatter: rocks, trees, etc, using in-game models, or custom ones
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- Black hole / white hole pairs
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- Custom dialogue, slide-reel projections, translatable text, and custom ship log entries for rumour mode and map mode
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- Funnels and variable surface height (can be made of sand/water/lava/star)
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## Roadmap
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- Let custom stars go supernova
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## Development
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If you want to help (please dear god help us) then check out the [contact](#contact) info below.
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The Unity project we use to make asset bundles for this mod is [here](https://github.com/xen-42/new-horizons-unity).
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## Contact
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Join the [Outer Wilds Modding Discord](https://discord.gg/MvbCbBz6Q6) if you have any questions or just want to chat about modding! Theres a New Horizons category there dedicated to discussion of this mod.
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## Credits
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Main authors:
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- xen (New Horizons v0.1.0 onwards)
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- [Bwc9876](https://github.com/Bwc9876) (New Horizons v0.9.0 onwards)
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- [Nageld](https://github.com/Nageld): (New Horizons v0.8.0)
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- [Mister_Nebula](https://github.com/misternebula) ([Marshmallow](https://github.com/misternebula/Marshmallow) v0.1 to v1.1.0)
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New Horizons was made with help from:
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- [jtsalomo](https://github.com/jtsalomo)
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- [Raicuparta](https://github.com/Raicuparta)
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- [MegaPiggy](https://github.com/MegaPiggy)
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Translation credits:
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- Russian: GrayFix and Tlya
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- German: Nolram
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- Spanish: Ciborgm9 and Ink
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Marshmallow was made with help from:
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- TAImatem
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- AmazingAlek
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- Raicuparta
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- and the Outer Wilds discord server.
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