2022-07-13 21:46:54 -04:00

50 KiB

Title, Description, Hide_In_Nav, Render_TOC
Title Description Hide_In_Nav Render_TOC
AudioClip Values Numbers for audio values for slide reels False False

Audio values

These values can be used to set the sound for slide reels, signals, audio volumes, cloak volumes, and star system travel music. Normally this will be set with a parameter called "audio".

AudioType

Ignore the numbers, just take what is on the left of the equals sign.

None = 0,
Menu_RebindKey = 1,
Menu_ResetDefaults = 2,
Menu_UpDown = 3,
Menu_LeftRight = 4,
Menu_ChangeTab = 5,
Menu_Pause = 6,
Menu_Unpause = 7,
Menu_SliderIncrement = 8,
ToolScopeEquip = 100,
ToolScopeUnequip = 101,
ToolScopeSwitchFreq = 104,
ToolScopeStatic = 105,
ToolScopeHideAndSeekSignal = 106,
ToolScopeZoomAdjust = 107,
ToolScopeIdentifySignal = 108,
ToolItemScrollPickUp = 200,
ToolItemScrollDrop = 201,
ToolItemScrollInsert = 202,
ToolItemScrollRemove = 203,
ToolItemWarpCorePickUp = 204,
ToolItemWarpCoreDrop = 205,
ToolItemWarpCoreInsert = 206,
ToolItemWarpCoreRemove = 207,
ToolItemSharedStonePickUp = 208,
ToolItemSharedStoneDrop = 209,
ToolItemSharedStoneInsert = 210,
ToolItemSharedStoneRemove = 211,
ToolRepairing_LP = 300,
ToolRepairComplete = 301,
ToolTranslatorEquip = 400,
ToolTranslatorUnequip = 401,
ToolTranslateText_LP = 402,
ToolFlashlightOn = 500,
ToolFlashlightOff = 501,
ToolFlashlightFlicker = 502,
ToolProbeEquip = 600,
ToolProbeUnequip = 601,
ToolProbeLaunch = 602,
ToolProbeLaunchUnderwater = 603,
ToolProbeTakePhoto = 604,
ToolProbeTakeReversePhoto = 605,
ToolProbeRetrieve = 606,
ToolProbeFlight_LP = 607,
ToolProbeAttach = 608,
ToolProbeChangeMode = 609,
ToolMarshmallowEquip = 700,
ToolMarshmallowReplace = 701,
ToolMarshmallowIgnite = 702,
ToolMarshmallowBlowOut = 703,
ToolMarshmallowEat = 704,
ToolMarshmallowEatBurnt = 705,
ToolMarshmallowToss = 706,
PlayerSuitWearSuit = 800,
PlayerSuitRemoveSuit = 801,
PlayerSuitWearHelmet = 802,
PlayerSuitRemoveHelmet = 803,
PlayerSuitOxygenRefill = 804,
PlayerSuitOxygenLeak_In = 805,
PlayerSuitOxygenLeak_LP = 806,
PlayerSuitOxygenLeak_Out = 807,
PlayerSuitLockOn = 808,
PlayerSuitLockOff = 809,
PlayerSuitWarning = 810,
PlayerSuitCriticalWarning = 811,
PlayerSuitJetpackThrustTranslational_LP = 812,
PlayerSuitJetpackThrustRotational = 813,
PlayerSuitJetpackBoost = 814,
PlayerSuitJetpackThrustRotationalUnderwater_LP = 816,
PlayerSuitJetpackThrustUnderwater_LP = 817,
PlayerSuitRainOnHelmet = 818,
PlayerSuitNotificationTextScroll_In = 820,
PlayerSuitNotificationTextScroll_LP = 821,
PlayerSuitHelmetCrack = 822,
PlayerSuitOxygenRefill_Short = 823,
PlayerSuitPatchPuncture = 824,
PlayerSuitJetpackOxygenPropellant_LP = 825,
PlayerBreathing_LP = 850,
PlayerBreathing_LowOxygen_LP = 851,
PlayerGasp_Light = 852,
PlayerGasp_Medium = 853,
PlayerGasp_Heavy = 854,
Asphyxiate_Start_Suit = 855,
Asphyxiate_Start_NoSuit = 856,
Asphyxiate_End_Suit = 857,
Asphyxiate_End_NoSuit = 858,
Drowning_Start = 859,
Drowing_End = 860,
PlayerGasp_StopSuffocating = 861,
PlayerGasp_StopSuffocating_Suit = 862,
EnterVolumeDamageHeat_LP = 900,
EnterVolumeDamageGhostfire_LP = 901,
EnterVolumeDamageLava_LP = 902,
EnterVolumeDamageFire_LP = 903,
HazardFirstContactDamage = 904,
ElectricShock = 905,
Splash_GhostMatter = 950,
Splash_Lava = 951,
Submerge_Player = 952,
Submerge_Ship = 953,
Splash_Water_Probe = 954,
Splash_Water_Player = 955,
Splash_Water_Ship = 956,
NonDiaMapActivation = 1000,
DialogueEnter = 1001,
DialogueAdvance = 1002,
DialogueExit = 1003,
NonDiaUIAffirmativeSFX = 1004,
NonDiaUINegativeSFX = 1005,
TapeRecorder_Start = 1006,
TapeRecorder_LP = 1007,
TapeRecorder_Stop = 1008,
PlayerTurbulence_LP = 1050,
ShipTurbulence_LP = 1051,
ShipRattle_LP = 1052,
ShipReentryBurn_LP = 1053,
PLACEHOLDER = 1100,
LandingGrass = 1102,
LandingDirt = 1103,
LandingStone = 1104,
LandingMetal = 1105,
LandingNomaiMetal = 1106,
LandingSand = 1107,
LandingIce = 1108,
LandingWater = 1109,
ImpactUnderwater = 1110,
ImpactLowSpeed = 1111,
ImpactMediumSpeed = 1112,
ImpactHighSpeed = 1113,
MovementFootstep = 1114,
MovementRunningStep = 1115,
MovementGrassFootstep = 1116,
MovementDirtFootstep = 1117,
MovementStoneFootstep = 1118,
MovementMetalFootstep = 1119,
MovementNomaiMetalFootstep = 1120,
MovementSandFootstep = 1121,
MovementIceFootstep = 1122,
MovementShallowWaterFootstep = 1123,
MovementJump = 1124,
MovementWoodCreakFootstep = 1134,
MovementWoodCreakLanding = 1135,
MovementWoodFootstep = 1136,
MovementWoodLanding = 1137,
MovementSnowFootstep = 1138,
MovementSnowLanding = 1139,
MovementIceLSiding = 1140,
MovementGlassFootsteps = 1141,
MovementGlassLanding = 1142,
MovementPassingBushes = 1143,
MovementLeavesFootsteps = 1144,
MovementLeavesLanding = 1145,
MovementGravelFootsteps = 1146,
MovementGravelLanding = 1147,
KnockOverCairn = 1150,
DefaultPropImpact = 1151,
NomaiShuttleImpact = 1152,
ModelShipImpact = 1153,
ShipCockpitScopeActivate = 1200,
ShipCockpitScopeDeactivate = 1201,
ShipCockpitScopeZoomIn = 1202,
ShipCockpitScopeZoomOut = 1203,
ShipCockpitScopeSwitchFreq = 1204,
ShipCockpitScopeScreenSlide_LP = 1205,
ShipCockpitScopeScreenKachunk = 1206,
ShipCockpitMasterAlarm_LP = 1207,
ShipCockpitAutopilotActivate = 1208,
ShipCockpitAutopilotDeactivate = 1209,
ShipCockpitBuckleUp = 1210,
ShipCockpitUnbuckle = 1211,
ShipCockpitConsoleReadout_In = 1212,
ShipCockpitConsoleReadout_LP = 1213,
ShipCockpitHeadlightsOn = 1214,
ShipCockpitHeadlightsOff = 1215,
ShipCockpitLandingCamActivate = 1216,
ShipCockpitLandingCamDeactivate = 1217,
ShipCockpitLandingCamStatic_LP = 1218,
ShipCockpitProbeCameraScreenRotation = 1219,
ShipCockpitProbeActivate = 1220,
ShipCockpitProbeDeactivate = 1221,
ShipCockpitProbeLaunch = 1222,
ShipCockpitProbeLaunchUnderwater = 1223,
ShipCockpitProbeTakePhoto = 1224,
ShipCockpitProbeRetrieve = 1225,
ShipCockpitLandingCamAmbient_LP = 1226,
ShipCockpitEject = 1227,
ShipCabinUseMedkit = 1300,
ShipCabinUseRefueller = 1301,
ShipCabinComputerActivate = 1302,
ShipCabinComputerAmbient_LP = 1303,
ShipHatchOpen = 1304,
ShipHatchClose = 1305,
ShipHullGroan = 1309,
ShipCabinAmbience = 1310,
ShipEatenGroan = 1311,
ShipLogBootUp = 1350,
ShipLogAmbience_LP = 1351,
ShipLogEnterDetectiveMode = 1355,
ShipLogEnterMapMode = 1356,
ShipLogNavigate_LP = 1357,
ShipLogSelectPlanet = 1360,
ShipLogDeselectPlanet = 1361,
ShipLogMoveBetweenPlanets = 1362,
ShipLogMoveBetweenEntries = 1363,
ShipLogRevealEntry = 1365,
ShipLogHighlightEntry = 1366,
ShipLogSelectEntry = 1367,
ShipLogDeselectEntry = 1368,
ShipLogTextReveal_LP = 1370,
ShipLogMarkLocation = 1390,
ShipLogUnmarkLocation = 1391,
ShipDamageExternalTankLeak_LP = 1400,
ShipDamageElectricSparking_LP = 1401,
ShipDamageCockpitGlassCrack = 1402,
ShipDamageShipExplosion = 1403,
ShipDamageSingleElectricSpark = 1404,
ShipDamageFuelLeak_LP = 1405,
ShipDamageOxygenLeak_LP = 1406,
ShipDamageElectricalFailure = 1407,
ShipImpact_NoDamage = 1420,
ShipImpact_LightDamage = 1421,
ShipImpact_MediumDamage = 1422,
ShipImpact_HeavyDamage = 1423,
Ship_LandingPad_Soft = 1424,
Ship_LandingPad_Hard = 1425,
ShipThrustIgnition = 1500,
ShipThrustRotational = 1501,
ShipThrustRotationalUnderwater = 1502,
ShipThrustTranslational_LP = 1503,
ShipThrustTranslationalUnderwater_LP = 1504,
ShipThrustAfterburn_LP = 1505,
NomaiHologram_LP = 1550,
NomaiHologramActivate = 1551,
NomaiHologramDeactivate = 1552,
NomaiRemoteCameraAmbient_LP = 1553,
NomaiRemoteCameraEntry = 1554,
NomaiRemoteCameraExit = 1555,
NomaiComputerAmbient = 1600,
NomaiComputerRingActivate = 1601,
NomaiComputerRingDeactivate = 1602,
NomaiOrbStartDrag = 1603,
NomaiOrbDragging_LP = 1604,
NomaiOrbRolling_LP = 1605,
NomaiOrbSlotActivated = 1606,
NomaiGravCrystalAmbient_LP = 1609,
NomaiGravCrystalFlickerAmbient_LP = 1610,
NomaiGravityCannonAmbient_LP = 1611,
NomaiGravityCannonActivate = 1612,
NomaiGravityCannonDeactivate = 1613,
NomaiTractorBeamActivate = 1614,
NomaiTractorBeamDeactivate = 1615,
NomaiTractorBeamAmbient_LP = 1616,
NomaiRecorderAmbient_LP = 1617,
NomaiEscapePodDistressSignal_LP = 1618,
NomaiTextReveal_LP = 1619,
NomaiDataStream_LP = 1620,
NomaiPowerOn = 1621,
NomaiPowerOff = 1622,
NomaiLightsOn = 1623,
NomaiLightsOff = 1624,
NomaiAirLockAirPourIn = 1625,
NomaiAirLockAirPourOut = 1626,
NomaiDoorAirLockOpen = 1627,
NomaiDoorStart = 1628,
NomaiDoorStop = 1629,
NomaiDoorSlide_LP = 1630,
NomaiDoorStartBig = 1631,
NomaiDoorStopBig = 1632,
NomaiDoorSlideBig_LP = 1633,
NomaiHeadStatueRotate_LP = 1634,
NomaiPedestalSlide_LP = 1635,
NomaiPedestalContact = 1636,
NomaiEscapePodHatch = 1645,
NomaiTimeLoopOpen = 1646,
NomaiTimeLoopClose = 1647,
NomaiVesselPowerUp = 1648,
NomaiPillarRaiseLower_LP = 1649,
NomaiPillarRotate = 1650,
NomaiAirlockSlide_LP = 1651,
NomaiAirlockWaterPourOut = 1652,
NomaiAirlockWaterPourIn = 1653,
HT_SurfaceAmbience_LP = 1700,
HT_CaveAmbientBig_LP = 1702,
HT_CaveAmbientSmall_LP = 1703,
HT_SandColumnEnd_LP = 1705,
HT_SandColumnStart_LP = 1706,
HT_SandfallSmallBottom_LP = 1707,
HT_SandRiver_LP = 1708,
HT_InsideSandfall_Suit_LP = 1709,
HT_InsideSandfall_Ship_LP = 1710,
TH_ModelShipCrash = 1800,
TH_SatelliteSnapshot = 1801,
TH_RetrieveModelShip = 1803,
TH_ZeroGTrainingAllRepaired = 1804,
TH_CanyonAmbienceDay_LP = 1807,
TH_CanyonAmbienceNight_LP = 1808,
TH_HiAltitudeAmbienceDay_LP = 1809,
TH_HiAltitudeAmbienceNight_LP = 1810,
TH_ZeroGCaveAmbient_LP = 1811,
TH_UnderwaterCurrent_LP = 1812,
TH_UnderwaterAmbience_LP = 1813,
TH_MuseumAmbience_LP = 1814,
TH_BridgeCreaking_LP = 1819,
TH_Campfire_LP = 1820,
TH_FlagFlapping_LP = 1821,
TH_GeyserEnd = 1822,
TH_Geyser_LP = 1823,
TH_GeyserStart = 1824,
TH_Insects_LP = 1825,
TH_LiftActivate = 1826,
TH_LiftArrives = 1827,
TH_Lift_LP = 1828,
TH_ProjectorActivate = 1829,
TH_ProjectorRun_LP = 1830,
TH_ProjectorStop = 1831,
TH_RiverWaterFlow_LP = 1832,
TH_Waterfall_LP = 1833,
TH_WaterWheel_LP = 1834,
TH_ModelRocketThrustRotational = 1835,
TH_ModelRocketThrustTranslational_LP = 1836,
TH_Campfire_Ignite = 1837,
TH_RockingChair = 1838,
TH_BanjoTuning = 1839,
TH_PickaxeImpact = 1840,
TH_WoodCarving = 1841,
TH_RadioSignal_LP = 1842,
BH_BreakawayFragment = 1900,
BH_VolcanicMoonSurface_LP = 1901,
BH_BreakawayPlatform = 1902,
BH_MeteorImpact = 1903,
BH_BlackHoleEmission = 1904,
BH_SurfaceAmbience_LP = 1905,
BH_SubsurfaceAmbience_LP = 1906,
WHS_StationActivation = 1907,
BH_ForgeMoving_LP = 1908,
BH_MeteorLaunch = 1909,
GD_OceanSurface_LP = 2000,
GD_UnderwaterAmbient_LP = 2002,
GD_CoreAmbient_LP = 2004,
GD_ElectricBarrier_LP = 2005,
GD_Tornado_LP = 2006,
GD_Lightning = 2007,
GD_RainAmbient_LP = 2008,
GD_IslandSplash = 2009,
GD_IslandFalling = 2010,
GD_IslandLiftedByTornado = 2011,
GD_WavesBeach_LP = 2012,
GD_WavesRock_LP = 2013,
GD_CaveAmbience_LP = 2014,
GD_UnderwaterCurrent_LP = 2015,
DBAnglerfishLurking_LP = 2100,
DBAnglerfishChasing_LP = 2101,
DBAnglerfishDetectDisturbance = 2102,
DBAnglerfishDetectTarget = 2103,
DBAnglerfishBite = 2104,
DBAnglerfishChomp = 2105,
DBAnglerfishOpeningMouth = 2106,
DB_Ambience_LP = 2107,
DB_VineImpact = 2108,
CometAmbience_LP = 2200,
CometIceMelting_LP = 2201,
SolanumStaffContact = 2210,
SolanumStomp = 2211,
SolanumCairnAssembly = 2212,
SolanumCairnSettle = 2213,
SolanumSymbolReveal = 2214,
SolanumEnterWriting = 2215,
SolanumExitWriting = 2216,
SolanumEnterIcon = 2217,
SolanumExitIcon = 2218,
SolanumEnterRaiseCairn = 2219,
SolanumExitRaiseCairn = 2220,
EyeAmbience_LP = 2250,
EyeLightning = 2251,
EyeVortex_LP = 2252,
VesselAmbience_LP = 2253,
EyeVortexEntry = 2254,
EyeVortexExit = 2255,
EyeGalaxyZoom = 2260,
EyeGalaxyBlowAway = 2261,
EyeBigGalaxyBurn = 2262,
EyeShuttleFlight = 2270,
EyeShuttleIntoLight = 2271,
EyeSmokeSpherePulse = 2280,
EyeSmokeSphereCollapse = 2281,
EyeCosmicInflation = 2282,
EyeBigBang = 2283,
EyeBigBangWall_LP = 2284,
EyeSmokeSphereEntry = 2285,
EyeSphereInflation = 2286,
TravelerEsker = 2300,
TravelerChert = 2301,
TravelerRiebeck = 2302,
TravelerGabbro = 2303,
TravelerFeldspar = 2304,
TravelerNomai = 2305,
TravelerEnd_All = 2306,
TravelerEnd_NoPiano = 2307,
SingularityCreate = 2400,
SingularityCollapse = 2401,
SingularityOnPlayerEnterExit = 2402,
SingularityOnObjectEnter = 2403,
SingularityOnObjectExit = 2404,
Singularity_BlackHole_LP = 2405,
Singularity_WhiteHole_LP = 2406,
VesselSingularityCreate = 2407,
VesselSingularityCollapse = 2408,
Sun_Ambience_LP = 2412,
Sun_Explosion = 2413,
Sun_SupernovaWall_LP = 2414,
Sun_Collapse = 2415,
QuantumAmbience_LP = 2424,
WhiteHoleAmbience_LP = 2425,
BlackHoleAmbience_LP = 2426,
TimelineEndEffect_Shadow = 2427,
TimelineEndEffect_Cracks = 2428,
TimelineEndEffect_Shatter = 2429,
FigBackerVideo = 2440,
CometPurr = 2441,
Death_Instant = 2450,
Death_Crushed = 2451,
Death_Energy = 2452,
Death_Digestion = 2453,
Death_TimeLoop = 2454,
Death_Self = 2455,
Death_BigBang = 2456,
Death_Lava = 2457,
Death_CrushedByElevator = 2458,
MemoryUplink_Start = 2460,
MemoryUplink_End = 2461,
MemoryUplink_LP = 2462,
MemoryUplink_Overlay_LP = 2463,
Flashback_End = 2465,
Flashback_Base_LP = 2466,
Flashback_Overlay_1_LP = 2467,
Flashback_Overlay_2_LP = 2468,
NomaiRuinsBaseTrack = 2500,
NomaiRuinsBaseScaryTrack = 2501,
NomaiRuinsOverlayTracks = 2502,
HT_City = 2503,
TH_Observatory = 2504,
TH_Village = 2505,
BH_Observatory = 2506,
GD_UnderwaterExploration = 2507,
QM_Ambient = 2508,
DB_Ambient = 2509,
TimeLoopDevice_Ambient = 2510,
EndOfTime = 2511,
EndOfTime_DBFinal = 2512,
EndOfTime_Final = 2513,
Travel_Theme = 2514,
SunStation = 2515,
SadNomaiTheme = 2516,
DB_VesselDiscovery = 2517,
EYE_ForestOfGalaxies = 2518,
EndOfTime_Final_LP = 2519,
EYE_QuantumFoamApproach = 2520,
EYE_EndOfGame = 2521,
MainMenuTheme = 2522,
FinalCredits = 2523,
PostCredits = 2524,
KazooTheme = 2525,
Raft_Impact_Light = 2550,
Raft_Impact_Medium = 2551,
Raft_Impact_Heavy = 2552,
Raft_Push = 2553,
Raft_Reel_Start = 2554,
Raft_Reel_Loop = 2555,
Raft_Reel_End = 2556,
Raft_Socket = 2557,
Raft_Release = 2558,
Raft_RunAground = 2559,
Raft_Move_Start = 2560,
Raft_Move_Loop = 2561,
Raft_Move_End = 2562,
Raft_Impact_Player = 2563,
Raft_DW_Turbo = 2564,
Door_SensorSliding_Loop = 2570,
Door_Loop = 2571,
Door_Loop_Creaking = 2572,
Door_OpenStart = 2573,
Door_OpenStop = 2574,
Door_CloseStart = 2575,
Door_CloseStop = 2576,
Door_Metal_OpenStart = 2577,
Door_Metal_OpenStop = 2578,
Door_Metal_CloseStart = 2579,
Door_Metal_CloseStop = 2580,
Door_Small_OpenStart = 2581,
Door_Small_OpenStop = 2582,
Door_Small_CloseStart = 2583,
Door_Small_CloseStop = 2584,
SecretPassage_Start = 2590,
SecretPassage_Loop = 2591,
SecretPassage_Stop = 2592,
Airlock_Open = 2593,
Airlock_Loop = 2594,
Airlock_Close = 2595,
Airlock_Pressurize = 2596,
Airlock_Depressurize = 2597,
AirRushingOut = 2598,
SlideReel_Pickup = 2600,
SlideReel_Drop = 2601,
SlideReel_Insert = 2602,
SlideReel_Remove = 2603,
Lantern_Pickup = 2604,
Lantern_Drop = 2605,
Lantern_Insert = 2606,
Lantern_Remove = 2607,
Lantern_ShortOut = 2608,
Artifact_Pickup = 2609,
Artifact_Drop = 2610,
Artifact_Light = 2611,
Artifact_Extinguish = 2612,
Artifact_Conceal = 2613,
Artifact_Unconceal = 2614,
Artifact_Focus = 2615,
Artifact_Unfocus = 2616,
Artifact_Crackling_Loop = 2617,
Artifact_Insert = 2618,
Artifact_Remove = 2619,
VisionTorch_ProjectionOn = 2620,
VisionTorch_ProjectionOff = 2621,
VisionTorch_EnterVision = 2622,
VisionTorch_ExitVision = 2623,
VisionTorch_NextSlide = 2624,
VisionTorch_Scanning_Loop = 2625,
VisionTorch_Crackling_Loop = 2626,
VisionTorch_Give = 2627,
VisionTorch_Take = 2628,
DamBreak_RW_Base = 2650,
DamBreak_DW_Base = 2651,
DamBreak_RW_Water = 2652,
DamCrack = 2653,
DamCrack_Loop = 2654,
WaterSpray_Small = 2660,
WaterSpray_Large = 2661,
Splash_Medium = 2662,
Splash_Large = 2663,
WoodDebris = 2670,
WoodImpact_Small = 2671,
WoodImpact_Large = 2672,
HouseCollapse_Zone3 = 2673,
GeneralDestruction = 2674,
HouseDestruction = 2675,
StiltDestruction = 2676,
Tower_RW_Tilt = 2680,
Tower_RW_Fall_1 = 2681,
Tower_RW_Fall_2 = 2682,
Tower_DW_Tilt = 2683,
Tower_DW_Fall_1 = 2684,
Tower_DW_Fall_2 = 2685,
Tower_RW_Splash = 2686,
SolarSail_RW_Start = 2690,
SolarSail_RW_End = 2691,
SolarSail_RW_Loop = 2692,
SolarSail_DW_Start = 2693,
SolarSail_DW_End = 2694,
SolarSail_DW_Loop = 2695,
StationFlicker_RW = 2696,
StationFlicker_DW = 2697,
StationShudder_RW = 2698,
StationShudder_DW = 2699,
River_DW_Base = 2700,
FloodWave_DW_Loop = 2701,
River_DW_Lake = 2703,
Candle_Light_Big = 2719,
Candle_Light_Small = 2720,
Candle_Extinguish = 2721,
DreamFire_Crackling_Loop = 2722,
DreamFire_Extinguish = 2723,
DreamFire_Explosion = 2724,
LodgeFire_Crackling_Loop = 2725,
ProjectorTotem_Pulse = 2729,
ProjectorTotem_Light = 2730,
ProjectorTotem_Extinguish = 2731,
ProjectorTotem_Blow = 2732,
GrappleTotem_Zoom = 2733,
GrappleTotem_RetroZoom = 2734,
Simulation_Enter = 2739,
Simulation_Exit = 2740,
IllusoryWall_Enter = 2741,
IllusoryWall_Exit = 2742,
LoadingZone_Enter = 2743,
LoadingZone_Exit = 2744,
LoadingZone_GlitchOut = 2745,
LoadingZone_Loop = 2746,
Glitch_Loop = 2747,
Sarcophagus_OpenFail = 2760,
Sarcophagus_Open = 2761,
Sarcophagus_SomethingIsComing = 2762,
Sarcophagus_TunnelAmbience = 2763,
Sarcophagus_LightsOnAmbience = 2764,
Ambience_DW_Base = 2775,
Ambience_DW_LightsOut = 2776,
Ambience_DW_Hotel = 2777,
Ambience_DW_Nature = 2778,
Ambience_DW_Forest = 2781,
Ambience_DW_Simulation = 2782,
Ambience_DW_Underground = 2784,
Ambience_DW_FireRoom = 2787,
PointSounds_DW_TreeCreak = 2790,
PointSounds_DW_Creature_1 = 2791,
PointSounds_DW_Creature_2 = 2792,
PointSounds_DW_Hotel_2 = 2795,
AlarmChime_RW = 2798,
AlarmChime_DW = 2799,
LightSensor_On = 2800,
LightSensor_Off = 2801,
LightSensor_Loop = 2802,
Projector_Prev = 2803,
Projector_Next = 2804,
Cloak_Entry = 2805,
Cloak_Exit = 2806,
GearRotate_Light = 2807,
GearRotate_Heavy = 2808,
GearRotate_Fail = 2809,
CodeTotem_Horizontal = 2810,
CodeTotem_Vertical = 2811,
CageElevator_Start = 2817,
CageElevator_Loop_Winch = 2818,
CageElevator_End = 2819,
CageElevator_Loop_Rattle = 2820,
Ambience_RW_Lab = 2873,
Ambience_RW_Tunnel = 2874,
Ambience_RW_FireRoom = 2875,
Ambience_RW_Base = 2876,
Ambience_RW_Cave = 2877,
Ambience_RW_Indoor = 2878,
River_RW_Base = 2879,
River_Underwater = 2880,
River_Reservoir = 2881,
River_Rapids = 2882,
River_Underwater_Rapids = 2883,
FloodWave_RW_Loop = 2884,
River_RW_Small = 2885,
River_RW_Stream = 2886,
PostCredit_RuinReveal = 2887,
PostCredit_LanternLight = 2889,
RaftTravel_River = 2890,
RaftTravel_Reservoir = 2891,
GhostSequence_ReducedFrights = 2895,
GhostSequence_Suspense = 2896,
GhostSequence_Dread = 2897,
GhostSequence_Fear = 2898,
GhostSequence_Fear_Slam = 2899,
EndOfTime_Dream = 2900,
StationDiscovery = 2901,
DreamFireRoom = 2902,
EyeTemple_Stinger = 2903,
EyeTemple_Basement = 2904,
SlideBurningRoom = 2905,
SubmergedStructure = 2906,
SecretLibrary = 2907,
DreamRuinsOverlayTracks = 2908,
DreamRuinsBaseTrack = 2909,
TravelerPrisoner = 2910,
TravelerEnd_All_Prisoner = 2911,
TravelerEnd_NoPiano_Prisoner = 2912,
Prisoner_Elevator = 2913,
Prisoner_Reveal = 2914,
Prisoner_Catharsis = 2915,
SecretPortrait = 2916,
SecretKorok = 2917,
PartyHouse_Traveler = 2920,
PartyHouse_Vocals = 2921,
PartyHouse_Drone = 2922,
PartyHouse_Bass = 2923,
Reel_Secret_Backdrop_A = 2924,
Reel_Secret_Backdrop_B = 2925,
Reel_Secret_Beat_Peephole_A = 2926,
Reel_Secret_Beat_Peephole_B = 2927,
Reel_Secret_Beat_Tower_A = 2928,
Reel_Secret_Beat_Tower_B = 2929,
Reel_Secret_Beat_Lantern = 2930,
Reel_Lab_Backdrop_Fail = 2933,
Reel_Lab_Backdrop_Success = 2934,
Reel_Lab_Backdrop_Testing = 2935,
Reel_Backdrop_Burnt = 2938,
Reel_1_Backdrop_A = 2940,
Reel_1_Beat_A = 2945,
Reel_1_Beat_B = 2946,
Reel_1_Beat_C = 2947,
Reel_2_Backdrop_A = 2950,
Reel_2_Backdrop_B = 2951,
Reel_2_Beat_A = 2955,
Reel_2_Beat_B = 2956,
Reel_2_Beat_C = 2957,
Reel_2_Beat_D = 2958,
Reel_3_Backdrop_A = 2960,
Reel_3_Backdrop_B = 2961,
Reel_3_Backdrop_C = 2962,
Reel_3_Beat_A = 2965,
Reel_3_Beat_B = 2966,
Reel_3_Beat_C = 2967,
Reel_3_Beat_D = 2968,
Reel_4_Backdrop_A = 2970,
Reel_4_Beat_A = 2975,
Reel_4_Beat_B = 2976,
Reel_4_Beat_C = 2977,
Reel_4_Beat_D = 2978,
Reel_5_Long = 2980,
Reel_5_Short = 2981,
Reel_Farewell = 2985,
Reel_Rule_Beat_DarkDiscovery = 2986,
Reel_Rule_Backdrop_Discovery = 2987,
Reel_Rule_Beat_Discovery = 2988,
Reel_Rule_Backdrop_Dream = 2989,
Reel_Rule_Backdrop_Normal = 2990,
Reel_Rule_Backdrop_Glitch = 2991,
Reel_LibraryPath_Backdrop = 2992,
Reel_Rule2a_Beat_A = 2993,
Reel_Seal_Backdrop = 2994,
Reel_Burning_Backdrop_A = 2995,
Reel_Burning_Backdrop_B = 2996,
Reel_Burning_Beat_A = 2997,
Reel_Burning_Beat_B = 2998,
Reel_Burning_Beat_C = 2999,
Ghost_DeathGroup = 3000,
Ghost_DeathSingle = 3001,
Ghost_Grab_Swish = 3002,
Ghost_Grab_Contact = 3003,
Ghost_BlowOut_Charge = 3004,
Ghost_BlowOut_Extinguish = 3005,
Ghost_NeckSnap = 3006,
Ghost_Identify_Curious = 3010,
Ghost_Identify_Irritated = 3011,
Ghost_Identify_Fail = 3012,
Ghost_Chase = 3013,
Ghost_Stalk = 3014,
Ghost_Hunt = 3015,
Ghost_HuntFail = 3016,
Ghost_Grab_Scream = 3017,
Ghost_Stalk_Fast = 3018,
Ghost_Grab_Shout = 3019,
Ghost_SomeoneIsInHereHowl = 3020,
Ghost_IntruderConfirmed = 3021,
Ghost_IntruderConfirmedResponse = 3022,
Ghost_CallForHelp = 3023,
Ghost_CallForHelpResponse = 3024,
Ghost_Laugh = 3025,
Ghost_Footstep_Wood = 3030,
Ghost_Footstep_Wood_Running = 3031,
Ghost_Footstep_Forest = 3032,
Ghost_Footstep_Forest_Running = 3033,
Ghost_Footstep_Gravel = 3034,
Ghost_Footstep_Wood_Stompy = 3035,
Prisoner_ReactToVision_Vocals = 3050,
Prisoner_RevealToStand_Vocals_1 = 3051,
Prisoner_RevealToStand_Vocals_2 = 3052,
Prisoner_PickUpArtifact = 3053,
Prisoner_PickUpTorch = 3054,
Prisoner_ClothFoley = 3055

AudioClip values

This is a list of AudioClips that will also work, there's a lot of overlap with the AudioType list. Many old addons with signals use values from this list.

Hotel Oneshot - Heavy Thud 4 Tool_Put_Away_01 OW Quantum Lightning 091118 AP 07 OW_GD_ElectricBarrier_Idle_Loop Nomai_Stone_Door_End_V2_11 General Destruction 1 Dream Rule 02 backdrop loop 072321_2 AP amb_observatory Dream World Water Ambience - Creek 3 Pickup_Rock_01 gasp_traumatic4_lessmale Ship_Impact_Light_Damage_V3_06 BlackHole_02 OW_GD_WavesAgainstRock OW_TH_AmbienceInCanyons OW_PR_FootstepsBushRustle_03 OW_PR_ActivateProbeMode Ghost Walk Footstep Wood_v2 6 rockingchair4 Water Spray Impact 4 OW Secret Library 040821_2 AP Real World Dam Break Alex Composite 2 Ghost Run Footstep Wood_v2 4 UI_Enter_Dialog_V6-002_highpass_2 Spark_10 Mournful Prisoner 3 OW_PR_FootstepsLeaves_06 FootstepsWoodCreak_02 OW Dreamworld Ruins 072021 AP 02c OW_PR_HitWallUnderwater1 OW_TH_RiverWaterFlow_loop OW ReelBeat 01c 021021 AP FootstepsWoodCreak_07 Ignite_Marshmallow_03 Marshmallow_Replace_02 Ship_FuelLeak Raft Heavy Impact 5 elevatorloop Real World Alarm Bell Oneshot 3 BigBang_EndFlash OW_FinalEndTimes_DB_loop fogsphere_pulse4 Ringworld Ambience 3 Destruction Impact 4 Artifact Unconceal OW_NM_DoorStart_06 OW_PR_SignalscopeZoomOut Nomai_Stone_Door_End_Big_V2_03 Player Gravel Footstep 3 General Destruction 5 OW Dream Fire Room 121820_4 AP LP OW_PR_DeactivateProbeMode OW_PR_LandInWater4 OW_PR_FootstepsJumpNomai_04 OW_PR_FootstepsJumpMetal_03 WarpCore_Remove_V3_01 Probe_SnapShot_03 Ghost Idle Search 4 Solanum_Foley_IconExit Dream Fire Room Ambience Test 1 Lantern Extinguish 4 OW_PR_OxygenLeakingFromSuit_loop_louder Wood Door Open Stop OW_PR_FootstepsJumpGrass_01 OW_SP_ThrustAfterburn OW_PR_FootstepsGrass_01 Real World Alarm Bell Oneshot 4 OW_PR_FootstepsNomai_04 Hotel Oneshot - Heavy Thud 2 Light Sensor Fade In 4 AnglerFish_OpenMouth_v2_01 Footstep_Run4 Ghost Walk Footstep Forest 6 OW_PR_FootstepsGrass_06 OW_GD_AmbienceRain RotationalThruster04 OW New Raft Music 082321_4 AP theme Spark_01 OW Muted End Times 040821 AP Nomai_WhiteHoleStationActivation Tool_Take_Out_02 OW_PR_FootstepsJumpDirt_05 mallowpuff2 Dreamworld Tower Fall Part 2 Jump_Into_Fogsphere_04 FootstepsWoodCreak_05 OW_SP_MetalCreak_14 OW_NM_DoorStart_03 drowning_firsthalf2 Forest Oneshot - Tree Creak 4 shiplog_misc1 FootstepsWoodCreak_04 Real World Dam Crack OW_NM_DoorStart_09 OW_SP_LandingPadHard4 OW_PR_FootstepsSand_06 BH_Ambience_Surface Ghost Grunt 3 glass_crack_02 House Destruction 3 OW_QuantumMoon Orb_Roll_Energy_Loop_v2_01 OW Eye Of The Universe 082018_2 AP Footstep3 OW_NM_DoorStart_Big_01 OW Dreamworld Ruins Story Beats 071621 AP 1d Dream World Tidal Wave Loop Nomai_Stone_Door_End_Big_V2_15 OW_SP_ActivateComputer 1 OW_PR_FootstepsIce_07 Raft Light Impact V2 3 UI_Pause_v2_08 signalscope_static OW_SP_LandingCamActivated 1 Footstep4 OW_PR_FootstepsSand_03 Prisoner Pick Up Vision Torch OW_SP_MetalCreak_16 OW_SP_Touchdown_04 Platform_Break_V2_03 OW Nomai Time Loop Device 081818 AP RockPile_Fall_02 Ship_Impact_No_Damage_V3_02 Destruction Impact 7 Ghost Grab Player 2 Forest Oneshot - Tree Creak 5 OW_PR_FootstepsMetal_01 OW NM Flashback 082818_3 AP base Projector Totem Light 2 Slot_Linking_Stone_Loop_02 breathing_suit3 OW_PR_FootstepsWood_07 OW_SP_HeadlightsOff_v2 Nomai_Stone_Door_End_V2_06 Fix_Puncture_03 OW Dream Rule LP 032421 AP glitch Real World Tidal Wave Loop Louder OW Dreamworld Ruins 072021 AP 02loop gasp_normal11_lessmale OW ReelBeat 01a 021021 AP OW_TH_ModelRocketThrustRotational_01 OW_PR_FootstepsBushRustle_05 OW NomaiRuinsRegular 081918 AP motif3c v2 OW Final End Times 022519_2 AP LOOP1 OW_PR_FootstepsSand_01 Anglerfish_Awake4 OW_PR_FootstepsJumpIce_04 Fix_Puncture_01 Raft Light Impact V2 1 Warp_Loop_01_v2 Ghost Start Hunt Grunt 1 Destruction Debris 4 Solanum_IconAppear_V3 OW_SP_ActivateComputer_OneShot Destruction Impact 8 OW_SP_ShipGroan1_v2 OW ReelBackdrop 02a 021021 AP OW_NM_ComputerRing1 OW_PR_FootstepsJumpGlass_04 Forest Oneshot - Tree Creak 6 OW_GD_HeatLightning_01 Raft Heavy Impacts V2 3 Solanum_Foley_RockFormStart Raft Light Impact V2 5 Ghost Grunt 4 OW_PR_FootstepsJumpDirt_06 OW_PR_FootstepsJumpGrass_03 OW_TravelerTheme_whistling Raft Heavy Impact 2 Nature Oneshot - Distant Deep Creature 1 OW_SP_CloseHatch_v2 linkingstone_in OW_PR_FootstepsSnow_03 OW_NM_OrbDeSelect_Energy_02 Impact_Light_02 Nomai_Stone_Door_End_V2_10 Fix_Puncture_07 OW_NM_HoleEnterExit OW NM Nomai Ruins 081718 AP OW_PR_OxygenRefill GhostMatter_Splash_v4_05 glass_crack_01 Ignite_Marshmallow_02 Ship_Impact_Medium_Damage_V3_03 Forest Oneshot - Animal 4 OW_PR_FootstepsIce_02 OW_GD_RainOnHelmet Spaceship_RattleLoop BigBang_WhooshLeadToExplo OW_TH_Campfire_loop_01 bigbang_cosmicinflation_v2 Hotel Oneshot - Heavy Creak 4 OW_PR_FootstepsJumpGrass_02 Tronworld Ambience 1 AnglerFish_Target_v2_07 Eye_of_Universe_Ambience_v2_01 OW_PR_FootstepsJumpLeaves_04 OW_PR_FootstepsJumpSnow_03 OW_PR_FootstepsJumpGlass_01 OW Traveler Theme 091118 AP FINAL TIME NO PIANO EDIT OW ReelBeat 02f 082521 AP Metal Door Close Stop medkit OW_NM_BlackHole_Lp Ghost Blow Out Lantern OW_PR_MarshmallowEatBurnt_shorter Solanum_Foley_IconEnter OW_PR_SignalscopeSwitchFrequencies Prisoner Pick Up Artifact OW_PR_BanjoStrum_3b Water Spray Impact 5 UI_Advance_Dialog_V6-002_highpass Destruction Debris 8 OW_PR_FootstepsDirt_06 Vision Torch - Step In OW_NM_DoorStart_Big_04 OW_PR_FootstepsBushRustle_06 Hotel Oneshot - Creak 5 OW_PR_FootstepsJumpLeaves_01 OW_SP_ShipGroan4_v2 Jump_Into_Fogsphere_03 Dreamworld Forest Ambience 2 OW_PR_FootstepsJumpRock_02 CrushedByElevator Player Gravel Footstep 1 House Destruction 4 Ghost Begin Stalk Grunt 1 flashlightOff OW ReelBeat 04b_2 040921 AP OW_PR_FootstepsRock_02 AshTwinCore_Open_01 OW_SP_HeadlightsOn_v2 Tower Fall Part 2 OW_NM_DoorStart_Big_02 Meteor_Impact_01_b OW_SP_LandingCamStatic OW_PR_FootstepsWood_01 gasp_light5 OW_PR_FootstepsGrass_03 Spark_03 Loading Tunnel - Loop FootstepsJumpWoodCreak_02 OW_Main_Menu Lantern Put Down OW Secret Library Whispers LP 040821 AP REF MIX OW_DB_Ambience Vision Torch Light Rays - On Hotel Oneshot - Creak 1 Dreamworld Nature Ambience 4 OW_PR_ThrustRotationalUnderwater_04 OW_PR_FootstepsJumpGrass_06 Nomai_Stone_Door_End_Big_V2_09 Ship_Impact_No_Damage_V3_01 Raft Movement Stop 3 Destruction Impact 9 Recorder_Start_Button AnglerFish_Target_v2_14 Ghost Begin Chase Grunt 2 Hotel Oneshot - Creak 6 Fragment_Break Tronworld Exit 2 Ghost Walk Footstep Forest 2 Incinerate_v3_01 Light Sensor Fade Out 3 OW_TravelerTheme_flute OW_PR_FootstepsLeaves_02 OW_PR_FootstepsLeaves_01 Fix_Puncture_05 Ghost Walk Footstep Wood_v2 3 OW_PR_FootstepsJumpSand_01 Sarcophagus Strain 2 OW_PR_HitWallUnderwater4 OW_PR_FootstepsRock_03 Loading Tunnel - Unload OW_PR_FootstepsJumpNomai_03 OW_PR_FootstepsDirt_07 OW_PR_FootstepsSnow_04 Wood Door Close Stop OW_PR_FootstepsJumpIce_02 OW ReelBeat 04a 031521 AP Raft Light Impact V2 2 Meteor_Impact_02_b JellyFish_Shock_02 Metal Door Open Start OW_GD_UnderwaterCurrent OW_GD_HeatLightning_06 nomai_textbranchout_noenergy2 asphyxiation_nosuit_secondhalf_version3 Artifact Focus Ice_Cave_Amb_loop_v3_01 Forest Oneshot - Tree Creak 3 OW NomaiRuinsRegular 081918 AP motif4c Dreamworld Lights Out Ambience 4 Projector Next Slide 2 BeaconIdea4 Destruction Impact 1 OW_PR_FootstepsNomai_06 OW_NM_FlickeryGravityCrystalAmbience OW Demonic Vocal Sting 082321 AP OW Quantum Lightning 091118 AP 08 OW_NM_SadTheme_older Nature Oneshot - Distant Creature 2 - less reverb FootstepsJumpWoodCreak_03 OW_PR_FootstepsJumpSand_02 Player Gravel Footstep 8 OW_PR_FootstepsSnow_06 gasp_traumatic3_lessmale Real World Dam Break Water Oneshot Repair_Loop OW_TH_FlagFlapping_loop._01 Ship_Impact_Light_Damage_V3_02 Raft Socket Jump_Into_TinyGalaxy_v2_01 OW NomaiRuinsRegular 081918 AP motif7c gasp_normal13_lessmale Sandfall_Inside_Loop_01 Solanum_RocksForm Fix_Puncture_06 OW Dreamworld Ruins Story Beats 071621 AP 1h Sarcophagus Open 2 fogsphere_pulse2 Elevator Rattle Loop 3 IllusoryWall_Alex OW_GD_HeatLightning_04 Nomai_Stone_Door_End_Big_V2_14 OW_PR_FootstepsJumpMetal_01 Vine_Crash_V3_03_LowPassDelay OW_PR_BanjoStrum_2b OW_PR_FootstepsGlass_05 OW_PR_FootstepsLeaves_07 OW_NM_DoorStart_01 OW_PR_FootstepsGrass_05 OW_PR_FootstepsJumpIce_01 OW_PR_ThrustRotationalUnderwater_01 Anglerfish_Chase_Breathing OW_PR_FootstepsRock_04 Metal Door Close Start Gear Rotate 1 Airlock Loop Solanum_Foley_RockFormEnd mallowpuff3 OW_PR_FootstepsSand_05 OW_PR_FootstepsJumpRock_01 Artifact Unfocus OW Eye Of The Universe 082818_2 AP OW_PR_FootstepsJumpRock_03 galaxy_zoomout2 OW_GD_IslandFalling_v2_loop Projector Previous Slide 2 Ignite_CampFire_04 SpaceshipAlarm2_3Iterations Ghost Individual Death 3 OW_PR_FootstepsJumpNomai_01 OW_PR_FootstepsJumpSnow_01 Forest Oneshot - Animal 2 OW_PR_FootstepsJumpDirt_01 Dreamworld Tower Fall Part 1 Ship_Impact_Medium_Damage_V3_05 OW_NM_ComputerRing3 OW_PR_SuitOn Airlock Pressurize OW_PR_FootstepsBushRustle_01 OW_PR_FootstepsNomai_02 Ship_Impact_Medium_Damage_V3_04 OW_NM_VesselDiscovery PlayerSubmerge Player Gravel Footstep 5 OW_EndTimes HGT_SandColumn_Ship OW ReelBeat 02c 021021 AP Spark_09 OW_PR_FootstepsSand_02 Damage_Light_05 OW_NM_ComputerRingFall2 gasp_traumatic7_lessmale Ghost Investigation Grunt Dream World Alarm Bell Oneshot 2 rockingchair2 OW_PR_FootstepsJumpDirt_04 Projector Next Slide OW_PR_FootstepsSand_08 OW_NM_WHAmbience2_v2 drowning_secondhalf2 Ghost Walk Footstep Forest 1 Prisoner Cloth Foley 3 OW_PR_FootstepsGlass_03 Vision Torch Scanning - Loop Raft Medium Impact V2 2 Hotel Oneshot - Heavy Thud 3 Destruction Impact - Large 4 OW_PR_FootstepsJumpLeaves_03 OW_PR_FootstepsJumpSand_03 OW Dreamworld Ruins SILENCE 02 OW_PR_FootstepsWood_06 ModelRocket_LightImpact shiplog_scanningloop OW Ghost Ambiences v2 011221 AP low LP OW NomaiRuinsRegular 081918 AP motif2c glass_crack_03 Fix_Puncture_08 OW_PR_FootstepsSnow_01 OW_PR_FootstepsDirt_01 asphyxiation_nosuit_firsthalf1 OW_NM_DoorSlide_Big_LP_01 OW_SUN_SupernovaWall OW_NM_DoorAirLockAirPourOut_03 OW_PR_ThrustUnderwater Solar Sail Stop OW_TH_Waterwheel_loop Forest Oneshot - Tree Creak 1 OW ReelBackdrop 03a 050321 LOOP Platform_Break_V2_04 FireBall_01 OW ReelBackdrop 01a 022521 AP Dreamworld Lights Out Ambience 1 Nomai_Stone_Door_End_Big_V2_11 Spark_07 OW_SP_ThrustTranslationalUnderwater Dream World Water Ambience - Creek 1 Ghost Begin Stalk Grunt 2 Comet_Purr JellyFish_Shock_04 OW_PR_FootstepsWood_08 Raft Reeling Loop shiplog_switchmode_forward Station Light Flicker - Dreamworld Lantern Wake Up Light 3 flashlightOn Dreamworld Base Ambience 1 Ship_Impact_Heavy_Damage_V3_09 Crushed_To_Death_V2_01 ow_kazoo_theme JetPack_NotificationBeep Ghost Run Footstep Wood_v2 1 OW_PR_FootstepsJumpNomai_05 OW_NM_DataStream_v2 UI_Tab_v2_02 OW_PR_ProbeTakePicture OW_NM_GravityCannonAmbience OW NM Flashback 082818 AP loop OW_SP_LandingPadSoft4 OW_PR_FootstepsGlass_07 WarpCore_Insert_V3_01 OW_NM_TractorBeamLP ShipRepair_Finish Ghost Begin Chase Grunt 1 Destruction Impact 2 OW_PR_FootstepsLeaves_08 Recorder_Stop_Button OW_PR_FootstepsLeaves_04 OW_PR_Jump1 Jump_Into_TinyGalaxy_v2_04 OW_GD_Tornado_v2_04 OW_PR_FootstepsJumpDirt_02 OW_SP_ConsoleReadoutStart OW_NM_EscapePodHatch OW_PR_FootstepsJumpNomai_02 Light Sensor Fade In 1 Light Sensor Fade In 2 Hotel Oneshot - Creak 9 CampfireTune_All_Reverb Recording_Loop_03 PartyHouseWhistle_Confident mallowpuff4 OW_NM_WhiteHoleAmbienceL Station Shudder drowning_firsthalf1 UI_Exit_Dialog_V6-002_highpass Dream World Dam Break Dreamfire Extinguish 1 MediumSplash Vision Torch - First Slide Appears Footstep1 OW_TravelerTheme_drums Artifact Conceal HGT_Ambience_Cave_Small HGT_Ambience_Cave_Big OW_TH_Waterfall_loop_01 OW Discovery 083021_2 AP darker shorter Secret Passageway Open Loop 2 Hotel Oneshot - Creak 4 supernova_explosion_deepnuclear2 Ghost Shout 7 OW NM Flashback 081718 AP slam Airlock Close OW_TH_FlagFlapping_loop._02 OW_SP_RefuelJetpack_v2_short Ship_Impact_No_Damage_V3_03 Raft Medium Impact V2 4 Anglerfish_Awake3 Wood Door Open Start OW_TH_FlagFlapping_loop Slide Reel Pickup 2 Tronworld Ambience 2 Alex Hack Ghost Run Footstep Wood_v2 5 Ignite_CampFire_03 Single Ghost Scream 14 Raft Start Reeling OW_PR_FootstepsGrass_08 Tronworld Enter 2 OW_PR_ProbeUnderwaterLaunch OW_GD_IslandCrashingInWater_v2 Grapple Totem Zoom In OW ReelBeat 02a 021021 AP Nomai_Stone_Door_End_V2_08 OW_PR_FootstepsJumpGlass_02 OW_NM_DoorStart_02 Destruction Impact - Large 3 OW_SP_SignalscopeSlideV2 OW NomaiRuinsRegular 081918 AP motif6c Wood Door Close Start 3 Alex Destruction Impact - Large 2 Nomai_Stone_Door_End_Big_V2_01 OW_NM_ComputerAmbienceLP Anglerfish_Awake2 OW_TH_Insects_loop_03 OW_PR_SignalscopeActivate OW_NM_ComputerRingFall1 OW_PR_FootstepsDirt_02 OW_NM_ShuttleLight Single Ghost Scream 1 Ghost Identify Fail OW_SP_ShipGroan5_v2 Cloaking Field Exit OW_PR_FootstepsNomai_01 OW Dreamworld Ruins 072021 AP 02e Forest Oneshot - Tree Creak 2 fogsphere_pulse1 OW_PR_PullOutStick OW_PR_LockOn Nomai_Stone_Door_End_Big_V2_07 OW_PR_FootstepsJumpSand_06 InstantDeath2_Long_Ringing Light Sensor Door Stop 2 Light Sensor Door Loop 2 OW_TH_GeyserEnd_02 pickaxe_01 OW_PR_FootstepsWaterWade_03 RockPile_Fall_03 OW_PR_ThrustAfterburn_v2_01 Light Sensor Fade Out 2 Light Sensor Fade In 3 OW Finally Set Free 072021_2 AP Ghost Blow Out Lantern Charge Wood Door Loop BigBang_Explo TH_Geyser_Loop_v3 Water Spray Impact 8 OW_TH_FlagFlapping_loop._03 OW_PR_FootstepsJumpLeaves_02 OW_PR_FootstepsIceSlide_Lp_01 Dreamworld Lights Out Ambience 3 knife_scrape_01 OW OBSERVATORY 011317 AP Footstep_Run5 Light Sensor Door Open 2 Jetpack_O2_loop_01 OW_PR_FootstepsJumpWood_04 OW_SP_BuckleUp Probe_SnapShot_02 Pickup_Ceramic_01 OW_PR_FootstepsWood_03 Destruction Debris 3 OW_PR_SignalscopeDeactivate OW_PR_OxygenLeakingFromSuit_loop Probe_SnapShot_01 Dreamworld Ghost Hotel Ambience 2 Slide Reel Put Down 2 Nomai_Stone_Door_End_V2_07 OW_SP_ProbeLauncherRotation_v2 OW_PR_MarshmallowEatUnburnt_noMmm_v3 SystemBackOnline Ghost Idle Search 1 Ship_Impact_Light_Damage_V3_03 OW Dreamworld Ruins Story Beats 071621 AP 1i OW_PR_FootstepsGrass_02 OW_NM_DoorSlide_LP_02 Ringworld Cave Ambience Fix_Puncture_02 OW_PR_FootstepsWaterWade_08 OW_TH_GeyserStart_01 OW_TH_Insects_loop_01 OW ReelBeat 04d_2 040921 AP OW_TH_ProjectorStop Prisoner Cloth Foley 6 Dream World Alarm Bell Oneshot 3 shiplog_selectplanet2 Nature Oneshot - Distant Creature 1 - less reverb OW_PR_FootstepsDirt_08 Spark_04 OW_GD_HeatLightning_02 OW Secret Loop 090121 AP muted Creature Voice Test 1 Short General Destruction 4 House Destruction 1 OW_PR_FootstepsSnow_02 Huge Splash 2 Player Gravel Footstep 4 Ghost Grab Player 1 shiplog_switchmode_back OW_PR_FootstepsJumpWood_03 OW_PR_FootstepsJumpMetal_05 OW_SP_AutopilotEngaged 1 OW_NM_DoorAirlockOpen_03 OW Dreamworld Ruins 072021 AP 02b Ghost Investiagation Grunt 2 Wood Door Close Start 2 Real World Alarm Bell Oneshot 2 OW Fabric SFX 102119 AP screen shatter SHORT OW_NM_Ruins_ambience_scary_loop Raft Heavy Impact 1 OW Whispers 041321_2 AP LP Ghost Run Footstep Forest 4 Vine_Crash_V3_01_LowPassDelay Solanum_Foley_HandLower OW_PR_FootstepsSand_07 Grapple Totem Zoom Out Louder Ship_Impact_Heavy_Damage_V3_07 OW_PR_FootstepsIce_01 OW Ghost Ambiences v2 011221 AP pad LP Raft Movement Stop OW_TH_Museum gasp_normal12_lessmale OW_PR_FootstepsJumpRock_05 OW_SP_ThrustRotationalUnderwater_02 Pool_Exit_v3 Flashlight_Malfunction_02 OW NomaiRuinsRegular 081918 AP motif1c Nomai_Stone_Door_End_V2_05 OW_PR_FootstepsLeaves_05 Nomai_Stone_Door_End_V2_09 asphyxiation_suit_secondhalf1 Spark_08 OW Aquatic Exploration 050318 AP LOOP OW_TH_GeyserEnd_01 UI_Navigate_03 OW ReelBeat 02b 021021 AP Player_Impact_Damage_Light_02 OW_PR_FootstepsWood_02 Jump_Into_TinyGalaxy_v2_02 OW_PR_ThrustRotationalUnderwater_05 Atmosphere_High_Suit OW_SP_MetalCreak_04 OW Prisoner Reveal 063021 AP Ghost Grunt 1 OW_PR_FootstepsJumpDirt_03 OW Reelbeat 03c 061721 AP Nomai_Stone_Door_End_Big_V2_10 Damage_Light_01 PutDown_Rock_01 OW_TH_ModelRocketCrashing OW ReelBeat 03b 032521 AP OW END OF GAME 021818 AP Raft Movement Start 3 Impact_Light_03 OW_NM_Tech_Advanced Ghost Walk Footstep Wood_v2 4 OW_PR_FootstepsJumpWood_05 OW_PR_FootstepsMetal_02 FootstepsJumpWoodCreak_01 OW Timber Hearth 032719 AP v2 Hotel Oneshot - Heavy Creak 3 shiplog_highlight OW_GD_Tornado_v2_03 RotationalThruster02 OW Quantum Lightning 091118 AP 06 JetPack_NotificationBeep_Fast SmallSplash Ghost Run Footstep Forest 3 Nomai_Stone_Door_End_Big_V2_04 OW Prisoner Elevator 061121_5 AP loop Tower Fall Part 1 OW_PR_FootstepsMetal_03 OW_PR_FootstepsRock_01 Ignite_Marshmallow_01 Ignite_CampFire_02 Ghost Walk Footstep Wood_v2 5 OW_GD_AmbienceCave Ship_Impact_Heavy_Damage_V3_11 Raft Release elevatorstop Hotel Oneshot - Creak 2 Station Light Flicker Forest Oneshot - Tree Creak 7 OW_GD_HeatLightning_03 Nomai_Stone_Door_End_Big_V2_08 OW_TH_AmbienceHighAltitude Water Spray Impact 3 Ghost Grunt 2_SmoothFade linkingstone_out Ghost Shout 6 Ghost Individual Death 4 shiplog_highlight2 OW_PR_FootstepsMetal_04 OW Morning Cello 101718_2 Spark_11 fogsphere_jump2_delayed Nomai_Stone_Door_End_V2_04 OW_SP_ElectricalDamageLP OW_PR_FootstepsGlass_02 Ghost Run Footstep Forest 6 OW_NM_CenterClampsRemoving OW_SP_ThrustRotationalUnderwater_03 OW_NM_InsertScroll GhostMatter_Splash_v4_02 Airlock Open OW_PR_TranslatorTranslateNew Ship_Impact_Heavy_Damage_V3_10 House Destruction 2 shiplog_newentry3_softer OW_TravelerTheme_piano Stilts Destruction 3 OW_PR_LockOff OW_TH_ModelRocketThrustTranslational_01 Hotel Oneshot - Creak 8 Dreamworld Candle Lighting Test Variation 6 Stilts Destruction 4 OW_SUN_BurnPlanet Real World Dam Crack Water Loop OW Final End Times 022519_2 AP LOOP2 OxygenRefill_Short OW ReelBeat 03a 031521 AP OW NomaiRuinsRegular 081918 AP motif5c v2 StoryReel5Short 063021_3 AP OW_GD_AmbienceOcean OW_TH_BridgeCreaking_loop OW Traveler Theme 021821 AP FINAL TIME NO PIANO ADD PRISONER OW_SP_ShipAmbiance_01 Prisoner Grunt 2 OW_NM_ComputerRingFall3 OW_NM_DoorStart_04 Ghost Neck Snap Nomai_Warp_01 General Destruction 2 pickaxe_02 OW_PR_FootstepsSnow_07 Lava_Splash_02 OW_PR_FootstepsGlass_06 Anglerfish_Awake OW_PR_ProbeRetrieval OW_PR_FootstepsJumpSnow_04 Lantern Wake Up Light 2 Secret Passageway Open Stop 2 Lantern Shorting Out 2 OW_PR_BanjoStrum_1b OW_PR_FootstepsSnow_08 Air Rushing Out Into Space OW_PR_FootstepsJumpGlass_03 OW_PR_ProbeInAirSound shiplog_movebetweenplanets OW_PR_BanjoStrum_4b Raft Stop Reeling OW Traveler Theme 091118 AP FINAL TIME WITH PIANO EDIT OW_PR_FootstepsMetal_08 OW ReelBeat 04a_2 040921 AP OW_SP_ShipExploding OW_PR_FootstepsJumpMetal_02 OW_TH_ModelRocketThrustRotational_04 JellyFish_Shock_03 OW No-Eye Ruins 121120_2 AP LP OW_GD_HeatLightning_05 OW_NM_GravityCrystalAmbience_Louder OW_GD_HeatLightning_07 Solar Sail Loop 2 OW_PR_FootstepsBushRustle_02 CityLights_Off_01 RotationalThruster01 OW_NM_BHEnterItem_v2 OW_PR_FootstepsBushRustle_09 Vision Torch - Vision Dissolves OW_PR_FootstepsJumpMetal_04 Lantern Remove 2 Player_Impact_Damage_Light_01 StoryReel5Full 062821_4 AP OW_PR_FootstepsWaterWade_07 OW_NM_SkypeLP OW_SP_ShipGroan2_v2 Volcano_Ambience_Loop_V2 AnglerFish_Chomp_Loop_v2 Destruction Debris 2 OW_PR_LandInWater2 OW_PR_FootstepsIce_05 Footstep_Run1 Anglerfish_ChompBite_01 Destruction Debris 1 Ghost Run Footstep Forest 1 AnglerFish_Target_v2_02 Signalscope_Zoom_Loop BH_Ambience_Below_Crust fogsphere_pulse3 OW_GD_HeatLightning_08 AshTwinCore_Close_01 Airlock Depressurize OW_TH_ModelRocketThrustRotational_03 OW_NM_ComputerRing2 RockPile_Fall_05 Vision Torch Fire - Loop OW Farewell 061721 AP Hologram_Enter_v2_01 OW_PR_ThrustRotationalUnderwater_03 Forest Oneshot - Tree Creak 8 OW_PR_LandInWater3 Hotel Oneshot - Creak 3 Hotel Oneshot - Heavy Thud 1 Distant Ghost Cacophony 1 Footstep_Run2 OW_TH_ProjectorRun_loop OW_PR_FootstepsJumpGrass_04 Destruction Impact - Large 5 FootstepsWoodCreak_03 OW_PR_FootstepsIce_03 Solanum_Foley_HandRaise OW_NM_DoorStart_Big_03 Candle Extinguishing Test Variation 6 Ignite_CampFire_01 Nature Oneshot - Distant Creature 3 - less reverb Real World Water Ambience - Slow River Ghost Grunt 5 IceMelt_v2_LowPass OW_NM_GravityCannonDeactivated OW Ghost Sequence 011121 AP LOW SUSPENSE LP Anglerfish_Sleeping Real World Water Ambience - Slow River 2 OW_PR_FootstepsWaterWade_02 Ghost Walk Footstep Forest 3 Spark_05 OW No-Eye Ruins 082121 AP stinger Nature Oneshot - Distant Deep Creature 3 OW_NM_SunStation Projector Totem Extinguish 1 Dreamfire Crackling Loop 3 OW Ghost Ambiences 012921_2 AP slam Dreamfire Explosion Dream World Water Ambience - Creek 8 OW_PR_FootstepsSnow_05 OW_PR_FootstepsIce_04 Dream World Water Ambience - Creek 5 Ghost Run Footstep Forest 2 OW_NM_DoorStart_08 Outer Wilds Party House v8 050321_2 AP traveler drone Hotel Oneshot - Heavy Creak 1 Secret Passageway Open Start 2 FootstepsWoodCreak_01 Ghost Grunt 8 OW_PR_FootstepsMetal_06 Probe_Attach_v3_02 OW_PR_LandInWater1 FootstepsWoodCreak_06 OW_PR_FootstepsBushRustle_04 Projector Totem Blow OW_PR_FootstepsWaterWade_01 Raft Movement Loop OW_SP_ThrustRotationalUnderwater_01 OW_PR_FallingIntoLavaBeep_loop Ship_Impact_Light_Damage_V3_01 Ship_Impact_Medium_Damage_V3_02 Ghost Walk Footstep Wood_v2 1 Nomai_Stone_Door_End_Big_V2_02 OW ReelBeat 04c_2 040921 AP Raft Push OW_PR_FootstepsJumpIce_03 Nomai_Stone_Door_End_Big_V2_05 Destruction Impact 5 HGT_SandFallSmall_Inside OW Quantum Lightning 091118 AP 01 OW_PR_OxygenLeakingFromSuit_in OW_PR_HelmetOn OW_SP_AutopilotDisengaged 1 PutDown_Ceramic_01 OW_PR_FootstepsMetal_07 Water Spray Impact 7 Dream World Alarm Bell Oneshot 4 CityLights_On_01 rockingchair3 fogsphere_pulse5 Nomai_ShipPowerOn_V2_01 OW_GD_IslandSuckedInTornado OW_NM_DoorStart_05 Probe_Attach_v3_01 OW_PR_ThrustRotationalUnderwater_02 Outer Wilds Party House v8 050321_3 AP traveler Artifact Put Down OW ReelBeat 01b 021021 AP stoppedasphyxiating_suit2 FootstepsJumpWoodCreak_04 Destruction Debris 6 Nomai_Warp_03_Shorter mallowpuff1 OW ReelBeat 02d 021021 AP OW_TravelerTheme_harmonica shiplog_misc4 Projector Totem Extinguish 3 OW ReelBackdrop 02b 021021 AP OW_PR_FootstepsDirt_03 Lava_Splash_01 Engine_Start_V2 Solar Sail Start OW_PR_ThrustTranslational_v2_01 Light Sensor Fade Out 1 Prisoner Cloth Foley 4 OW Quantum Lightning 091118 AP 02 OW_NM_RemoveScroll asphyxiation_suit_firsthalf2 OW_TH_AmbienceNightInCanyons Footstep2 OW ReelBackdrop 03b LOOP 031521 AP OW_SP_ThrustRotationalUnderwater_04 OW_PR_FootstepsNomai_08 OW_PR_FootstepsNomai_03 OW ReelBeat 03d 061121 AP OW_PR_FootstepsJumpSand_04 RotationalThruster03 Stilts Destruction 5 Raft Run Aground OW Space Station 081420_2 AP OW_PR_FootstepsWaterWade_06 Spark_02 Cloaking Field Entry OW_NM_DataWormhole OW_QuantumSignal General Destruction 3 OW New Raft Music 082321_4 AP quiet OW_SP_Unbuckle Real World Water Ambience - Calm 2 Prisoner Grunt 3 OW_NM_OrbMoveGlass_lp_01 Prisoner Cloth Foley 7 OW_PR_FootstepsRock_05 OW Traveler Theme 021821 AP FINAL TIME WITH PIANO ADD PRISONER OW Quantum Lightning 091118 AP 03 OW_TH_ModelRocketThrustRotational_02 OW_PR_HitWallUnderwater3 Flashlight_Malfunction_03 OW NM Flashback 082818 loop overlay AP supernova_corecollapse_10sec_fadeOut OW_PR_FootstepsWood_05 rockingchair1 Power_Failure_v2_02 OW_PR_FootstepsMetal_05 Stilts Destruction 2 Dreamworld Tower Tilt OW New Texture 082921 AP loop Lantern Insert 3 OW_PR_FootstepsNomai_07 OW_PR_FootstepsJumpWood_06 Pool_Enter_v3_Fade Raft Movement Start OW_PR_FootstepsNomai_05 OW_PR_HardSplash Destruction Debris 5 Dreamworld Candle Lighting Test Variation 2 OW NM Flashback 082818_2 AP stinger delayed Ghost Shout 4 Nomai_Stone_Door_End_Big_V2_06 Tower Tilt OW_NM_DoorStart_Big_06 OW_PR_FootstepsLeaves_03 Ghost Run Footstep Wood_v2 3 OW_NM_BHExitItem_v2 Ghost Idle Search 5 Forest Oneshot - Animal 1 OW Dreamworld Ruins 072021 AP 02d OW_PR_FootstepsJumpSnow_02 Platform_Break_V2_01 OW Party House 092820 AP short loop OW_PR_FootstepsRock_06 OW_SP_ThrustTranslational Footstep6 OW_PR_FootstepsWaterWade_05 Ghost Start Hunt Grunt 2 OW Dreamworld Ruins 072021 AP 02f Nomai_Stone_Door_End_Big_V2_12 Jump_Into_TinyGalaxy_v2_03 Footstep_Run3 Negative1 OW_TravelerTheme_banjo SandColumnEnd_v2 OW_PR_FootstepsJumpSand_05 Dreamworld Lights Out Ambience 2 OW Blair Witch Project 082921_3 AP darker mix loop Fig_Backer_Sat_Audio_V3 OW_PR_FootstepsGlass_01 Light Sensor Fade Out 4 Projector Totem Light 1 Player Gravel Footstep 6 OW_TH_GeyserStart_03 Slide Reel Remove 3 Ship_Impact_Medium_Damage_V3_06 OW Quantum Lightning 091118 AP 05 OW_GD_Tornado_v2_01 OW_SP_ActivateComputerLP Footstep_Run6 Spark_13 Vine_Crash_V3_02_LowPassDelay OW Slideshow BURNT LOOP small 031521_2 AP Raft Heavy Impact 4 Light Sensor Door Loop - Door Sensor Sliding Sarcophagus Strain 3 Loading Tunnel - Load elevatorstart Nomai_Stone_Door_End_V2_02 OW_GD_Tornado_v2_02 OW_NM_DoorAirLockAirPourOut_01 OW_TravelerTheme_newtraveler 061021 AP OW ReelBackdrop 04a_3 041321 AP LP OW_PR_FootstepsJumpRock_04 Damage_Heavy_04 Raft Movement Stop 2 OW_SP_AnalogClick2_v2 Nomai_Stone_Door_End_V2_01 OW_PR_FootstepsRock_07 Raft Light Impact V2 4 Marshmallow_Replace_01 Footstep5 Destruction Impact 3 Helmet_Glass_Crack_08 Ghost Run Footstep Wood_v2 6 OW End Credits 022019_3 AP Raft Heavy Impacts V2 2 Nomai_Stone_Door_End_Big_V2_13 OW_NM_GravityCannonActivated Outer Wilds Party House v8 050321_2 AP Bass Ringworld Muffled Indoor Ambience Ghost Run Footstep Wood_v2 2 OW_GD_AmbienceUndewater Forge_Loop_V3_03 OW_PR_CampfireAmbience OW_PR_FootstepsRock_08 Platform_Break_V2_02 OW_PR_FootstepsJumpWood_02 OW Eye Temple 121820_2 AP LP OW_GD_WavesAgainstBeach OW_PR_ThrowProbe OW_NM_DoorStart_07 OW_PR_FootstepsSand_04 Lantern Pickup Real World Water Ambience - Rapids 2 OW_PR_FootstepsWood_04 OW_NM_TractorBeamPowerUp OW New Stinger 082921 AP OW_PR_FootstepsGrass_07 Hotel Oneshot - Creak 7 Player_On_Fire_Loop OW_TH_UnderwaterRushing GhostMatter_Splash_v4_01 OW_SP_ThrustRotationalUnderwater_06 OW Fabric SFX 102119 AP rip FADE OUT OW Dreamworld Ruins 072021 AP 02a Spark_06 OW_SP_SignalscopeChunkV2 Player Gravel Footstep 2 OW_PR_FootstepsBushRustle_07 Hologram_Exit_v2_01 Metal Door Open Stop OW_PR_FootstepsJumpWood_01 OW_PR_FootstepsWaterWade_04 Nature Oneshot - Distant Deep Creature 2 Stilts Destruction 1 OW NM Flashback 082818 AP overlay1 drowning_secondhalf1 Gear Rotate Locked_Short Prisoner Cloth Foley 5 shiplog_deselectplanet Orb_End_v3_01 Atmosphere_High_Ship Solar Sail Start 2 knife_scrape_02 OW_TH_GeyserEnd_03 Meteor_Impact_03_b Destruction Impact 6 JellyFish_Shock_01 Light Sensor Loop Candle Extinguishing Test Variation 4 Vision Torch Light Rays - Off OW_NM_DoorSlide_Big_LP_05 OW_PR_FootstepsDirt_05 Sand_Column_Start_v2_03 Water Spray Impact 6 OW_NM_DoorStart_Big_07 OW_SP_ShipGroan3_v2 Heat_Damage_Loop_01 OW_SP_LandingCamDeactivated 1 breathing_lowO2_6 OW_PR_OxygenLeakingFromSuit_out LogUpdated_001 Vine_Crash_V3_04_LowPassDelay Destruction Debris 7 Hotel Oneshot - Heavy Creak 2 OW_PR_HelmetOff OW_PR_FootstepsGrass_04 Forest Oneshot - Animal 3 OW Discovery 083021_2 AP shorter Slide Reel Insert 3 OW_NM_BHEnterExitPlayer_v2 Ship_Impact_Light_Damage_V3_05 OW_SP_OpenHatch_NoBeep OW_SP_ThrustRotationalUnderwater_05 ShipSubmerge Artifact Fire Loop OW_DarkBramble_loop OW_PR_FootstepsBushRustle_08 OW NM Nomai City 081718 AP LOOP Solar Sail Stop 2 Destruction Impact - Large 1 OW Dream Rule LP 032421 AP normal Solar Sail Loop OW_TH_GeyserStart_02 Ship_Impact_No_Damage_V3_05 OW_PR_FootstepsIce_06 Outer Wilds Party House v8 050321_2 AP vocals asphyxiation_suit_secondhalf2 Affirmative1 Spark_12 OW_SP_ConsoleReadoutLP OW ReelBackdrop 03c 042621 AP LP gasp_light9 Nomai_Stone_Door_End_V2_03 OW_PR_FootstepsJumpNomai_06 OW_PR_FootstepsGlass_04 OW_PR_FootstepsDirt_04 Destruction Debris 9 OW_PR_FootstepsIce_08 OW_PR_SuitOff Artifact Pickup OW_SUN_Ambience_v4 JellyFish_Shock_05 OW_TH_Underwater Station Shudder - Dreamworld Ghost Walk Footstep Forest 5 OW_TH_ProjectorActivate asphyxiation_suit_firsthalf1 OW_PR_SignalscopeZoomIn HGT_Ambience_Surface FootstepsWoodCreak_08 GhostMatter_Splash_v4_03 UI_Tab_v2_05 Raft Medium Impact V2 3 OW_NM_TractorBeamPowerDown OW_Travel_Theme_Remaster Big_Galaxy_Burn_v2_01 OW_TH_Insects_loop_02 Raft Heavy Impact 3 Raft Movement Start 2 OW Quantum Lightning 091118 AP 04 OW_TH_FlagFlapping_loop._04 OW_TH_ModelRocketThrustTranslational_02 knife_scrape_03 Incinerate_v3_02 Light Sensor Rotate OW_NM_EscapePodDistressSignal MapZoomOut_Tone OW_NM_DoorStart_Big_05 Player Gravel Footstep 7 Ghost Walk Footstep Wood_v2 2 Ghost Run Footstep Forest 5 Ghost Walk Footstep Forest 4 OW_PR_HitWallUnderwater2 OW NM Flashback 082818_2 AP stinger OW_PR_FootstepsJumpGrass_05 Fix_Puncture_04 Ghost Idle Search 3