2022-07-13 21:46:54 -04:00

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---
Title: AudioClip Values
Description: Numbers for audio values for slide reels
Hide_In_Nav: False
Render_TOC: False
---
# Audio values
These values can be used to set the sound for slide reels, signals, audio volumes, cloak volumes, and star system travel music. Normally this will be set with a parameter called "audio".
## AudioType
Ignore the numbers, just take what is on the left of the equals sign.
None = 0,
Menu_RebindKey = 1,
Menu_ResetDefaults = 2,
Menu_UpDown = 3,
Menu_LeftRight = 4,
Menu_ChangeTab = 5,
Menu_Pause = 6,
Menu_Unpause = 7,
Menu_SliderIncrement = 8,
ToolScopeEquip = 100,
ToolScopeUnequip = 101,
ToolScopeSwitchFreq = 104,
ToolScopeStatic = 105,
ToolScopeHideAndSeekSignal = 106,
ToolScopeZoomAdjust = 107,
ToolScopeIdentifySignal = 108,
ToolItemScrollPickUp = 200,
ToolItemScrollDrop = 201,
ToolItemScrollInsert = 202,
ToolItemScrollRemove = 203,
ToolItemWarpCorePickUp = 204,
ToolItemWarpCoreDrop = 205,
ToolItemWarpCoreInsert = 206,
ToolItemWarpCoreRemove = 207,
ToolItemSharedStonePickUp = 208,
ToolItemSharedStoneDrop = 209,
ToolItemSharedStoneInsert = 210,
ToolItemSharedStoneRemove = 211,
ToolRepairing_LP = 300,
ToolRepairComplete = 301,
ToolTranslatorEquip = 400,
ToolTranslatorUnequip = 401,
ToolTranslateText_LP = 402,
ToolFlashlightOn = 500,
ToolFlashlightOff = 501,
ToolFlashlightFlicker = 502,
ToolProbeEquip = 600,
ToolProbeUnequip = 601,
ToolProbeLaunch = 602,
ToolProbeLaunchUnderwater = 603,
ToolProbeTakePhoto = 604,
ToolProbeTakeReversePhoto = 605,
ToolProbeRetrieve = 606,
ToolProbeFlight_LP = 607,
ToolProbeAttach = 608,
ToolProbeChangeMode = 609,
ToolMarshmallowEquip = 700,
ToolMarshmallowReplace = 701,
ToolMarshmallowIgnite = 702,
ToolMarshmallowBlowOut = 703,
ToolMarshmallowEat = 704,
ToolMarshmallowEatBurnt = 705,
ToolMarshmallowToss = 706,
PlayerSuitWearSuit = 800,
PlayerSuitRemoveSuit = 801,
PlayerSuitWearHelmet = 802,
PlayerSuitRemoveHelmet = 803,
PlayerSuitOxygenRefill = 804,
PlayerSuitOxygenLeak_In = 805,
PlayerSuitOxygenLeak_LP = 806,
PlayerSuitOxygenLeak_Out = 807,
PlayerSuitLockOn = 808,
PlayerSuitLockOff = 809,
PlayerSuitWarning = 810,
PlayerSuitCriticalWarning = 811,
PlayerSuitJetpackThrustTranslational_LP = 812,
PlayerSuitJetpackThrustRotational = 813,
PlayerSuitJetpackBoost = 814,
PlayerSuitJetpackThrustRotationalUnderwater_LP = 816,
PlayerSuitJetpackThrustUnderwater_LP = 817,
PlayerSuitRainOnHelmet = 818,
PlayerSuitNotificationTextScroll_In = 820,
PlayerSuitNotificationTextScroll_LP = 821,
PlayerSuitHelmetCrack = 822,
PlayerSuitOxygenRefill_Short = 823,
PlayerSuitPatchPuncture = 824,
PlayerSuitJetpackOxygenPropellant_LP = 825,
PlayerBreathing_LP = 850,
PlayerBreathing_LowOxygen_LP = 851,
PlayerGasp_Light = 852,
PlayerGasp_Medium = 853,
PlayerGasp_Heavy = 854,
Asphyxiate_Start_Suit = 855,
Asphyxiate_Start_NoSuit = 856,
Asphyxiate_End_Suit = 857,
Asphyxiate_End_NoSuit = 858,
Drowning_Start = 859,
Drowing_End = 860,
PlayerGasp_StopSuffocating = 861,
PlayerGasp_StopSuffocating_Suit = 862,
EnterVolumeDamageHeat_LP = 900,
EnterVolumeDamageGhostfire_LP = 901,
EnterVolumeDamageLava_LP = 902,
EnterVolumeDamageFire_LP = 903,
HazardFirstContactDamage = 904,
ElectricShock = 905,
Splash_GhostMatter = 950,
Splash_Lava = 951,
Submerge_Player = 952,
Submerge_Ship = 953,
Splash_Water_Probe = 954,
Splash_Water_Player = 955,
Splash_Water_Ship = 956,
NonDiaMapActivation = 1000,
DialogueEnter = 1001,
DialogueAdvance = 1002,
DialogueExit = 1003,
NonDiaUIAffirmativeSFX = 1004,
NonDiaUINegativeSFX = 1005,
TapeRecorder_Start = 1006,
TapeRecorder_LP = 1007,
TapeRecorder_Stop = 1008,
PlayerTurbulence_LP = 1050,
ShipTurbulence_LP = 1051,
ShipRattle_LP = 1052,
ShipReentryBurn_LP = 1053,
PLACEHOLDER = 1100,
LandingGrass = 1102,
LandingDirt = 1103,
LandingStone = 1104,
LandingMetal = 1105,
LandingNomaiMetal = 1106,
LandingSand = 1107,
LandingIce = 1108,
LandingWater = 1109,
ImpactUnderwater = 1110,
ImpactLowSpeed = 1111,
ImpactMediumSpeed = 1112,
ImpactHighSpeed = 1113,
MovementFootstep = 1114,
MovementRunningStep = 1115,
MovementGrassFootstep = 1116,
MovementDirtFootstep = 1117,
MovementStoneFootstep = 1118,
MovementMetalFootstep = 1119,
MovementNomaiMetalFootstep = 1120,
MovementSandFootstep = 1121,
MovementIceFootstep = 1122,
MovementShallowWaterFootstep = 1123,
MovementJump = 1124,
MovementWoodCreakFootstep = 1134,
MovementWoodCreakLanding = 1135,
MovementWoodFootstep = 1136,
MovementWoodLanding = 1137,
MovementSnowFootstep = 1138,
MovementSnowLanding = 1139,
MovementIceLSiding = 1140,
MovementGlassFootsteps = 1141,
MovementGlassLanding = 1142,
MovementPassingBushes = 1143,
MovementLeavesFootsteps = 1144,
MovementLeavesLanding = 1145,
MovementGravelFootsteps = 1146,
MovementGravelLanding = 1147,
KnockOverCairn = 1150,
DefaultPropImpact = 1151,
NomaiShuttleImpact = 1152,
ModelShipImpact = 1153,
ShipCockpitScopeActivate = 1200,
ShipCockpitScopeDeactivate = 1201,
ShipCockpitScopeZoomIn = 1202,
ShipCockpitScopeZoomOut = 1203,
ShipCockpitScopeSwitchFreq = 1204,
ShipCockpitScopeScreenSlide_LP = 1205,
ShipCockpitScopeScreenKachunk = 1206,
ShipCockpitMasterAlarm_LP = 1207,
ShipCockpitAutopilotActivate = 1208,
ShipCockpitAutopilotDeactivate = 1209,
ShipCockpitBuckleUp = 1210,
ShipCockpitUnbuckle = 1211,
ShipCockpitConsoleReadout_In = 1212,
ShipCockpitConsoleReadout_LP = 1213,
ShipCockpitHeadlightsOn = 1214,
ShipCockpitHeadlightsOff = 1215,
ShipCockpitLandingCamActivate = 1216,
ShipCockpitLandingCamDeactivate = 1217,
ShipCockpitLandingCamStatic_LP = 1218,
ShipCockpitProbeCameraScreenRotation = 1219,
ShipCockpitProbeActivate = 1220,
ShipCockpitProbeDeactivate = 1221,
ShipCockpitProbeLaunch = 1222,
ShipCockpitProbeLaunchUnderwater = 1223,
ShipCockpitProbeTakePhoto = 1224,
ShipCockpitProbeRetrieve = 1225,
ShipCockpitLandingCamAmbient_LP = 1226,
ShipCockpitEject = 1227,
ShipCabinUseMedkit = 1300,
ShipCabinUseRefueller = 1301,
ShipCabinComputerActivate = 1302,
ShipCabinComputerAmbient_LP = 1303,
ShipHatchOpen = 1304,
ShipHatchClose = 1305,
ShipHullGroan = 1309,
ShipCabinAmbience = 1310,
ShipEatenGroan = 1311,
ShipLogBootUp = 1350,
ShipLogAmbience_LP = 1351,
ShipLogEnterDetectiveMode = 1355,
ShipLogEnterMapMode = 1356,
ShipLogNavigate_LP = 1357,
ShipLogSelectPlanet = 1360,
ShipLogDeselectPlanet = 1361,
ShipLogMoveBetweenPlanets = 1362,
ShipLogMoveBetweenEntries = 1363,
ShipLogRevealEntry = 1365,
ShipLogHighlightEntry = 1366,
ShipLogSelectEntry = 1367,
ShipLogDeselectEntry = 1368,
ShipLogTextReveal_LP = 1370,
ShipLogMarkLocation = 1390,
ShipLogUnmarkLocation = 1391,
ShipDamageExternalTankLeak_LP = 1400,
ShipDamageElectricSparking_LP = 1401,
ShipDamageCockpitGlassCrack = 1402,
ShipDamageShipExplosion = 1403,
ShipDamageSingleElectricSpark = 1404,
ShipDamageFuelLeak_LP = 1405,
ShipDamageOxygenLeak_LP = 1406,
ShipDamageElectricalFailure = 1407,
ShipImpact_NoDamage = 1420,
ShipImpact_LightDamage = 1421,
ShipImpact_MediumDamage = 1422,
ShipImpact_HeavyDamage = 1423,
Ship_LandingPad_Soft = 1424,
Ship_LandingPad_Hard = 1425,
ShipThrustIgnition = 1500,
ShipThrustRotational = 1501,
ShipThrustRotationalUnderwater = 1502,
ShipThrustTranslational_LP = 1503,
ShipThrustTranslationalUnderwater_LP = 1504,
ShipThrustAfterburn_LP = 1505,
NomaiHologram_LP = 1550,
NomaiHologramActivate = 1551,
NomaiHologramDeactivate = 1552,
NomaiRemoteCameraAmbient_LP = 1553,
NomaiRemoteCameraEntry = 1554,
NomaiRemoteCameraExit = 1555,
NomaiComputerAmbient = 1600,
NomaiComputerRingActivate = 1601,
NomaiComputerRingDeactivate = 1602,
NomaiOrbStartDrag = 1603,
NomaiOrbDragging_LP = 1604,
NomaiOrbRolling_LP = 1605,
NomaiOrbSlotActivated = 1606,
NomaiGravCrystalAmbient_LP = 1609,
NomaiGravCrystalFlickerAmbient_LP = 1610,
NomaiGravityCannonAmbient_LP = 1611,
NomaiGravityCannonActivate = 1612,
NomaiGravityCannonDeactivate = 1613,
NomaiTractorBeamActivate = 1614,
NomaiTractorBeamDeactivate = 1615,
NomaiTractorBeamAmbient_LP = 1616,
NomaiRecorderAmbient_LP = 1617,
NomaiEscapePodDistressSignal_LP = 1618,
NomaiTextReveal_LP = 1619,
NomaiDataStream_LP = 1620,
NomaiPowerOn = 1621,
NomaiPowerOff = 1622,
NomaiLightsOn = 1623,
NomaiLightsOff = 1624,
NomaiAirLockAirPourIn = 1625,
NomaiAirLockAirPourOut = 1626,
NomaiDoorAirLockOpen = 1627,
NomaiDoorStart = 1628,
NomaiDoorStop = 1629,
NomaiDoorSlide_LP = 1630,
NomaiDoorStartBig = 1631,
NomaiDoorStopBig = 1632,
NomaiDoorSlideBig_LP = 1633,
NomaiHeadStatueRotate_LP = 1634,
NomaiPedestalSlide_LP = 1635,
NomaiPedestalContact = 1636,
NomaiEscapePodHatch = 1645,
NomaiTimeLoopOpen = 1646,
NomaiTimeLoopClose = 1647,
NomaiVesselPowerUp = 1648,
NomaiPillarRaiseLower_LP = 1649,
NomaiPillarRotate = 1650,
NomaiAirlockSlide_LP = 1651,
NomaiAirlockWaterPourOut = 1652,
NomaiAirlockWaterPourIn = 1653,
HT_SurfaceAmbience_LP = 1700,
HT_CaveAmbientBig_LP = 1702,
HT_CaveAmbientSmall_LP = 1703,
HT_SandColumnEnd_LP = 1705,
HT_SandColumnStart_LP = 1706,
HT_SandfallSmallBottom_LP = 1707,
HT_SandRiver_LP = 1708,
HT_InsideSandfall_Suit_LP = 1709,
HT_InsideSandfall_Ship_LP = 1710,
TH_ModelShipCrash = 1800,
TH_SatelliteSnapshot = 1801,
TH_RetrieveModelShip = 1803,
TH_ZeroGTrainingAllRepaired = 1804,
TH_CanyonAmbienceDay_LP = 1807,
TH_CanyonAmbienceNight_LP = 1808,
TH_HiAltitudeAmbienceDay_LP = 1809,
TH_HiAltitudeAmbienceNight_LP = 1810,
TH_ZeroGCaveAmbient_LP = 1811,
TH_UnderwaterCurrent_LP = 1812,
TH_UnderwaterAmbience_LP = 1813,
TH_MuseumAmbience_LP = 1814,
TH_BridgeCreaking_LP = 1819,
TH_Campfire_LP = 1820,
TH_FlagFlapping_LP = 1821,
TH_GeyserEnd = 1822,
TH_Geyser_LP = 1823,
TH_GeyserStart = 1824,
TH_Insects_LP = 1825,
TH_LiftActivate = 1826,
TH_LiftArrives = 1827,
TH_Lift_LP = 1828,
TH_ProjectorActivate = 1829,
TH_ProjectorRun_LP = 1830,
TH_ProjectorStop = 1831,
TH_RiverWaterFlow_LP = 1832,
TH_Waterfall_LP = 1833,
TH_WaterWheel_LP = 1834,
TH_ModelRocketThrustRotational = 1835,
TH_ModelRocketThrustTranslational_LP = 1836,
TH_Campfire_Ignite = 1837,
TH_RockingChair = 1838,
TH_BanjoTuning = 1839,
TH_PickaxeImpact = 1840,
TH_WoodCarving = 1841,
TH_RadioSignal_LP = 1842,
BH_BreakawayFragment = 1900,
BH_VolcanicMoonSurface_LP = 1901,
BH_BreakawayPlatform = 1902,
BH_MeteorImpact = 1903,
BH_BlackHoleEmission = 1904,
BH_SurfaceAmbience_LP = 1905,
BH_SubsurfaceAmbience_LP = 1906,
WHS_StationActivation = 1907,
BH_ForgeMoving_LP = 1908,
BH_MeteorLaunch = 1909,
GD_OceanSurface_LP = 2000,
GD_UnderwaterAmbient_LP = 2002,
GD_CoreAmbient_LP = 2004,
GD_ElectricBarrier_LP = 2005,
GD_Tornado_LP = 2006,
GD_Lightning = 2007,
GD_RainAmbient_LP = 2008,
GD_IslandSplash = 2009,
GD_IslandFalling = 2010,
GD_IslandLiftedByTornado = 2011,
GD_WavesBeach_LP = 2012,
GD_WavesRock_LP = 2013,
GD_CaveAmbience_LP = 2014,
GD_UnderwaterCurrent_LP = 2015,
DBAnglerfishLurking_LP = 2100,
DBAnglerfishChasing_LP = 2101,
DBAnglerfishDetectDisturbance = 2102,
DBAnglerfishDetectTarget = 2103,
DBAnglerfishBite = 2104,
DBAnglerfishChomp = 2105,
DBAnglerfishOpeningMouth = 2106,
DB_Ambience_LP = 2107,
DB_VineImpact = 2108,
CometAmbience_LP = 2200,
CometIceMelting_LP = 2201,
SolanumStaffContact = 2210,
SolanumStomp = 2211,
SolanumCairnAssembly = 2212,
SolanumCairnSettle = 2213,
SolanumSymbolReveal = 2214,
SolanumEnterWriting = 2215,
SolanumExitWriting = 2216,
SolanumEnterIcon = 2217,
SolanumExitIcon = 2218,
SolanumEnterRaiseCairn = 2219,
SolanumExitRaiseCairn = 2220,
EyeAmbience_LP = 2250,
EyeLightning = 2251,
EyeVortex_LP = 2252,
VesselAmbience_LP = 2253,
EyeVortexEntry = 2254,
EyeVortexExit = 2255,
EyeGalaxyZoom = 2260,
EyeGalaxyBlowAway = 2261,
EyeBigGalaxyBurn = 2262,
EyeShuttleFlight = 2270,
EyeShuttleIntoLight = 2271,
EyeSmokeSpherePulse = 2280,
EyeSmokeSphereCollapse = 2281,
EyeCosmicInflation = 2282,
EyeBigBang = 2283,
EyeBigBangWall_LP = 2284,
EyeSmokeSphereEntry = 2285,
EyeSphereInflation = 2286,
TravelerEsker = 2300,
TravelerChert = 2301,
TravelerRiebeck = 2302,
TravelerGabbro = 2303,
TravelerFeldspar = 2304,
TravelerNomai = 2305,
TravelerEnd_All = 2306,
TravelerEnd_NoPiano = 2307,
SingularityCreate = 2400,
SingularityCollapse = 2401,
SingularityOnPlayerEnterExit = 2402,
SingularityOnObjectEnter = 2403,
SingularityOnObjectExit = 2404,
Singularity_BlackHole_LP = 2405,
Singularity_WhiteHole_LP = 2406,
VesselSingularityCreate = 2407,
VesselSingularityCollapse = 2408,
Sun_Ambience_LP = 2412,
Sun_Explosion = 2413,
Sun_SupernovaWall_LP = 2414,
Sun_Collapse = 2415,
QuantumAmbience_LP = 2424,
WhiteHoleAmbience_LP = 2425,
BlackHoleAmbience_LP = 2426,
TimelineEndEffect_Shadow = 2427,
TimelineEndEffect_Cracks = 2428,
TimelineEndEffect_Shatter = 2429,
FigBackerVideo = 2440,
CometPurr = 2441,
Death_Instant = 2450,
Death_Crushed = 2451,
Death_Energy = 2452,
Death_Digestion = 2453,
Death_TimeLoop = 2454,
Death_Self = 2455,
Death_BigBang = 2456,
Death_Lava = 2457,
Death_CrushedByElevator = 2458,
MemoryUplink_Start = 2460,
MemoryUplink_End = 2461,
MemoryUplink_LP = 2462,
MemoryUplink_Overlay_LP = 2463,
Flashback_End = 2465,
Flashback_Base_LP = 2466,
Flashback_Overlay_1_LP = 2467,
Flashback_Overlay_2_LP = 2468,
NomaiRuinsBaseTrack = 2500,
NomaiRuinsBaseScaryTrack = 2501,
NomaiRuinsOverlayTracks = 2502,
HT_City = 2503,
TH_Observatory = 2504,
TH_Village = 2505,
BH_Observatory = 2506,
GD_UnderwaterExploration = 2507,
QM_Ambient = 2508,
DB_Ambient = 2509,
TimeLoopDevice_Ambient = 2510,
EndOfTime = 2511,
EndOfTime_DBFinal = 2512,
EndOfTime_Final = 2513,
Travel_Theme = 2514,
SunStation = 2515,
SadNomaiTheme = 2516,
DB_VesselDiscovery = 2517,
EYE_ForestOfGalaxies = 2518,
EndOfTime_Final_LP = 2519,
EYE_QuantumFoamApproach = 2520,
EYE_EndOfGame = 2521,
MainMenuTheme = 2522,
FinalCredits = 2523,
PostCredits = 2524,
KazooTheme = 2525,
Raft_Impact_Light = 2550,
Raft_Impact_Medium = 2551,
Raft_Impact_Heavy = 2552,
Raft_Push = 2553,
Raft_Reel_Start = 2554,
Raft_Reel_Loop = 2555,
Raft_Reel_End = 2556,
Raft_Socket = 2557,
Raft_Release = 2558,
Raft_RunAground = 2559,
Raft_Move_Start = 2560,
Raft_Move_Loop = 2561,
Raft_Move_End = 2562,
Raft_Impact_Player = 2563,
Raft_DW_Turbo = 2564,
Door_SensorSliding_Loop = 2570,
Door_Loop = 2571,
Door_Loop_Creaking = 2572,
Door_OpenStart = 2573,
Door_OpenStop = 2574,
Door_CloseStart = 2575,
Door_CloseStop = 2576,
Door_Metal_OpenStart = 2577,
Door_Metal_OpenStop = 2578,
Door_Metal_CloseStart = 2579,
Door_Metal_CloseStop = 2580,
Door_Small_OpenStart = 2581,
Door_Small_OpenStop = 2582,
Door_Small_CloseStart = 2583,
Door_Small_CloseStop = 2584,
SecretPassage_Start = 2590,
SecretPassage_Loop = 2591,
SecretPassage_Stop = 2592,
Airlock_Open = 2593,
Airlock_Loop = 2594,
Airlock_Close = 2595,
Airlock_Pressurize = 2596,
Airlock_Depressurize = 2597,
AirRushingOut = 2598,
SlideReel_Pickup = 2600,
SlideReel_Drop = 2601,
SlideReel_Insert = 2602,
SlideReel_Remove = 2603,
Lantern_Pickup = 2604,
Lantern_Drop = 2605,
Lantern_Insert = 2606,
Lantern_Remove = 2607,
Lantern_ShortOut = 2608,
Artifact_Pickup = 2609,
Artifact_Drop = 2610,
Artifact_Light = 2611,
Artifact_Extinguish = 2612,
Artifact_Conceal = 2613,
Artifact_Unconceal = 2614,
Artifact_Focus = 2615,
Artifact_Unfocus = 2616,
Artifact_Crackling_Loop = 2617,
Artifact_Insert = 2618,
Artifact_Remove = 2619,
VisionTorch_ProjectionOn = 2620,
VisionTorch_ProjectionOff = 2621,
VisionTorch_EnterVision = 2622,
VisionTorch_ExitVision = 2623,
VisionTorch_NextSlide = 2624,
VisionTorch_Scanning_Loop = 2625,
VisionTorch_Crackling_Loop = 2626,
VisionTorch_Give = 2627,
VisionTorch_Take = 2628,
DamBreak_RW_Base = 2650,
DamBreak_DW_Base = 2651,
DamBreak_RW_Water = 2652,
DamCrack = 2653,
DamCrack_Loop = 2654,
WaterSpray_Small = 2660,
WaterSpray_Large = 2661,
Splash_Medium = 2662,
Splash_Large = 2663,
WoodDebris = 2670,
WoodImpact_Small = 2671,
WoodImpact_Large = 2672,
HouseCollapse_Zone3 = 2673,
GeneralDestruction = 2674,
HouseDestruction = 2675,
StiltDestruction = 2676,
Tower_RW_Tilt = 2680,
Tower_RW_Fall_1 = 2681,
Tower_RW_Fall_2 = 2682,
Tower_DW_Tilt = 2683,
Tower_DW_Fall_1 = 2684,
Tower_DW_Fall_2 = 2685,
Tower_RW_Splash = 2686,
SolarSail_RW_Start = 2690,
SolarSail_RW_End = 2691,
SolarSail_RW_Loop = 2692,
SolarSail_DW_Start = 2693,
SolarSail_DW_End = 2694,
SolarSail_DW_Loop = 2695,
StationFlicker_RW = 2696,
StationFlicker_DW = 2697,
StationShudder_RW = 2698,
StationShudder_DW = 2699,
River_DW_Base = 2700,
FloodWave_DW_Loop = 2701,
River_DW_Lake = 2703,
Candle_Light_Big = 2719,
Candle_Light_Small = 2720,
Candle_Extinguish = 2721,
DreamFire_Crackling_Loop = 2722,
DreamFire_Extinguish = 2723,
DreamFire_Explosion = 2724,
LodgeFire_Crackling_Loop = 2725,
ProjectorTotem_Pulse = 2729,
ProjectorTotem_Light = 2730,
ProjectorTotem_Extinguish = 2731,
ProjectorTotem_Blow = 2732,
GrappleTotem_Zoom = 2733,
GrappleTotem_RetroZoom = 2734,
Simulation_Enter = 2739,
Simulation_Exit = 2740,
IllusoryWall_Enter = 2741,
IllusoryWall_Exit = 2742,
LoadingZone_Enter = 2743,
LoadingZone_Exit = 2744,
LoadingZone_GlitchOut = 2745,
LoadingZone_Loop = 2746,
Glitch_Loop = 2747,
Sarcophagus_OpenFail = 2760,
Sarcophagus_Open = 2761,
Sarcophagus_SomethingIsComing = 2762,
Sarcophagus_TunnelAmbience = 2763,
Sarcophagus_LightsOnAmbience = 2764,
Ambience_DW_Base = 2775,
Ambience_DW_LightsOut = 2776,
Ambience_DW_Hotel = 2777,
Ambience_DW_Nature = 2778,
Ambience_DW_Forest = 2781,
Ambience_DW_Simulation = 2782,
Ambience_DW_Underground = 2784,
Ambience_DW_FireRoom = 2787,
PointSounds_DW_TreeCreak = 2790,
PointSounds_DW_Creature_1 = 2791,
PointSounds_DW_Creature_2 = 2792,
PointSounds_DW_Hotel_2 = 2795,
AlarmChime_RW = 2798,
AlarmChime_DW = 2799,
LightSensor_On = 2800,
LightSensor_Off = 2801,
LightSensor_Loop = 2802,
Projector_Prev = 2803,
Projector_Next = 2804,
Cloak_Entry = 2805,
Cloak_Exit = 2806,
GearRotate_Light = 2807,
GearRotate_Heavy = 2808,
GearRotate_Fail = 2809,
CodeTotem_Horizontal = 2810,
CodeTotem_Vertical = 2811,
CageElevator_Start = 2817,
CageElevator_Loop_Winch = 2818,
CageElevator_End = 2819,
CageElevator_Loop_Rattle = 2820,
Ambience_RW_Lab = 2873,
Ambience_RW_Tunnel = 2874,
Ambience_RW_FireRoom = 2875,
Ambience_RW_Base = 2876,
Ambience_RW_Cave = 2877,
Ambience_RW_Indoor = 2878,
River_RW_Base = 2879,
River_Underwater = 2880,
River_Reservoir = 2881,
River_Rapids = 2882,
River_Underwater_Rapids = 2883,
FloodWave_RW_Loop = 2884,
River_RW_Small = 2885,
River_RW_Stream = 2886,
PostCredit_RuinReveal = 2887,
PostCredit_LanternLight = 2889,
RaftTravel_River = 2890,
RaftTravel_Reservoir = 2891,
GhostSequence_ReducedFrights = 2895,
GhostSequence_Suspense = 2896,
GhostSequence_Dread = 2897,
GhostSequence_Fear = 2898,
GhostSequence_Fear_Slam = 2899,
EndOfTime_Dream = 2900,
StationDiscovery = 2901,
DreamFireRoom = 2902,
EyeTemple_Stinger = 2903,
EyeTemple_Basement = 2904,
SlideBurningRoom = 2905,
SubmergedStructure = 2906,
SecretLibrary = 2907,
DreamRuinsOverlayTracks = 2908,
DreamRuinsBaseTrack = 2909,
TravelerPrisoner = 2910,
TravelerEnd_All_Prisoner = 2911,
TravelerEnd_NoPiano_Prisoner = 2912,
Prisoner_Elevator = 2913,
Prisoner_Reveal = 2914,
Prisoner_Catharsis = 2915,
SecretPortrait = 2916,
SecretKorok = 2917,
PartyHouse_Traveler = 2920,
PartyHouse_Vocals = 2921,
PartyHouse_Drone = 2922,
PartyHouse_Bass = 2923,
Reel_Secret_Backdrop_A = 2924,
Reel_Secret_Backdrop_B = 2925,
Reel_Secret_Beat_Peephole_A = 2926,
Reel_Secret_Beat_Peephole_B = 2927,
Reel_Secret_Beat_Tower_A = 2928,
Reel_Secret_Beat_Tower_B = 2929,
Reel_Secret_Beat_Lantern = 2930,
Reel_Lab_Backdrop_Fail = 2933,
Reel_Lab_Backdrop_Success = 2934,
Reel_Lab_Backdrop_Testing = 2935,
Reel_Backdrop_Burnt = 2938,
Reel_1_Backdrop_A = 2940,
Reel_1_Beat_A = 2945,
Reel_1_Beat_B = 2946,
Reel_1_Beat_C = 2947,
Reel_2_Backdrop_A = 2950,
Reel_2_Backdrop_B = 2951,
Reel_2_Beat_A = 2955,
Reel_2_Beat_B = 2956,
Reel_2_Beat_C = 2957,
Reel_2_Beat_D = 2958,
Reel_3_Backdrop_A = 2960,
Reel_3_Backdrop_B = 2961,
Reel_3_Backdrop_C = 2962,
Reel_3_Beat_A = 2965,
Reel_3_Beat_B = 2966,
Reel_3_Beat_C = 2967,
Reel_3_Beat_D = 2968,
Reel_4_Backdrop_A = 2970,
Reel_4_Beat_A = 2975,
Reel_4_Beat_B = 2976,
Reel_4_Beat_C = 2977,
Reel_4_Beat_D = 2978,
Reel_5_Long = 2980,
Reel_5_Short = 2981,
Reel_Farewell = 2985,
Reel_Rule_Beat_DarkDiscovery = 2986,
Reel_Rule_Backdrop_Discovery = 2987,
Reel_Rule_Beat_Discovery = 2988,
Reel_Rule_Backdrop_Dream = 2989,
Reel_Rule_Backdrop_Normal = 2990,
Reel_Rule_Backdrop_Glitch = 2991,
Reel_LibraryPath_Backdrop = 2992,
Reel_Rule2a_Beat_A = 2993,
Reel_Seal_Backdrop = 2994,
Reel_Burning_Backdrop_A = 2995,
Reel_Burning_Backdrop_B = 2996,
Reel_Burning_Beat_A = 2997,
Reel_Burning_Beat_B = 2998,
Reel_Burning_Beat_C = 2999,
Ghost_DeathGroup = 3000,
Ghost_DeathSingle = 3001,
Ghost_Grab_Swish = 3002,
Ghost_Grab_Contact = 3003,
Ghost_BlowOut_Charge = 3004,
Ghost_BlowOut_Extinguish = 3005,
Ghost_NeckSnap = 3006,
Ghost_Identify_Curious = 3010,
Ghost_Identify_Irritated = 3011,
Ghost_Identify_Fail = 3012,
Ghost_Chase = 3013,
Ghost_Stalk = 3014,
Ghost_Hunt = 3015,
Ghost_HuntFail = 3016,
Ghost_Grab_Scream = 3017,
Ghost_Stalk_Fast = 3018,
Ghost_Grab_Shout = 3019,
Ghost_SomeoneIsInHereHowl = 3020,
Ghost_IntruderConfirmed = 3021,
Ghost_IntruderConfirmedResponse = 3022,
Ghost_CallForHelp = 3023,
Ghost_CallForHelpResponse = 3024,
Ghost_Laugh = 3025,
Ghost_Footstep_Wood = 3030,
Ghost_Footstep_Wood_Running = 3031,
Ghost_Footstep_Forest = 3032,
Ghost_Footstep_Forest_Running = 3033,
Ghost_Footstep_Gravel = 3034,
Ghost_Footstep_Wood_Stompy = 3035,
Prisoner_ReactToVision_Vocals = 3050,
Prisoner_RevealToStand_Vocals_1 = 3051,
Prisoner_RevealToStand_Vocals_2 = 3052,
Prisoner_PickUpArtifact = 3053,
Prisoner_PickUpTorch = 3054,
Prisoner_ClothFoley = 3055
## AudioClip values
This is a list of AudioClips that will also work, there's a lot of overlap with the AudioType list. Many old addons with signals use values from this list.
Hotel Oneshot - Heavy Thud 4
Tool_Put_Away_01
OW Quantum Lightning 091118 AP 07
OW_GD_ElectricBarrier_Idle_Loop
Nomai_Stone_Door_End_V2_11
General Destruction 1
Dream Rule 02 backdrop loop 072321_2 AP
amb_observatory
Dream World Water Ambience - Creek 3
Pickup_Rock_01
gasp_traumatic4_lessmale
Ship_Impact_Light_Damage_V3_06
BlackHole_02
OW_GD_WavesAgainstRock
OW_TH_AmbienceInCanyons
OW_PR_FootstepsBushRustle_03
OW_PR_ActivateProbeMode
Ghost Walk Footstep Wood_v2 6
rockingchair4
Water Spray Impact 4
OW Secret Library 040821_2 AP
Real World Dam Break Alex Composite 2
Ghost Run Footstep Wood_v2 4
UI_Enter_Dialog_V6-002_highpass_2
Spark_10
Mournful Prisoner 3
OW_PR_FootstepsLeaves_06
FootstepsWoodCreak_02
OW Dreamworld Ruins 072021 AP 02c
OW_PR_HitWallUnderwater1
OW_TH_RiverWaterFlow_loop
OW ReelBeat 01c 021021 AP
FootstepsWoodCreak_07
Ignite_Marshmallow_03
Marshmallow_Replace_02
Ship_FuelLeak
Raft Heavy Impact 5
elevatorloop
Real World Alarm Bell Oneshot 3
BigBang_EndFlash
OW_FinalEndTimes_DB_loop
fogsphere_pulse4
Ringworld Ambience 3
Destruction Impact 4
Artifact Unconceal
OW_NM_DoorStart_06
OW_PR_SignalscopeZoomOut
Nomai_Stone_Door_End_Big_V2_03
Player Gravel Footstep 3
General Destruction 5
OW Dream Fire Room 121820_4 AP LP
OW_PR_DeactivateProbeMode
OW_PR_LandInWater4
OW_PR_FootstepsJumpNomai_04
OW_PR_FootstepsJumpMetal_03
WarpCore_Remove_V3_01
Probe_SnapShot_03
Ghost Idle Search 4
Solanum_Foley_IconExit
Dream Fire Room Ambience Test 1
Lantern Extinguish 4
OW_PR_OxygenLeakingFromSuit_loop_louder
Wood Door Open Stop
OW_PR_FootstepsJumpGrass_01
OW_SP_ThrustAfterburn
OW_PR_FootstepsGrass_01
Real World Alarm Bell Oneshot 4
OW_PR_FootstepsNomai_04
Hotel Oneshot - Heavy Thud 2
Light Sensor Fade In 4
AnglerFish_OpenMouth_v2_01
Footstep_Run4
Ghost Walk Footstep Forest 6
OW_PR_FootstepsGrass_06
OW_GD_AmbienceRain
RotationalThruster04
OW New Raft Music 082321_4 AP theme
Spark_01
OW Muted End Times 040821 AP
Nomai_WhiteHoleStationActivation
Tool_Take_Out_02
OW_PR_FootstepsJumpDirt_05
mallowpuff2
Dreamworld Tower Fall Part 2
Jump_Into_Fogsphere_04
FootstepsWoodCreak_05
OW_SP_MetalCreak_14
OW_NM_DoorStart_03
drowning_firsthalf2
Forest Oneshot - Tree Creak 4
shiplog_misc1
FootstepsWoodCreak_04
Real World Dam Crack
OW_NM_DoorStart_09
OW_SP_LandingPadHard4
OW_PR_FootstepsSand_06
BH_Ambience_Surface
Ghost Grunt 3
glass_crack_02
House Destruction 3
OW_QuantumMoon
Orb_Roll_Energy_Loop_v2_01
OW Eye Of The Universe 082018_2 AP
Footstep3
OW_NM_DoorStart_Big_01
OW Dreamworld Ruins Story Beats 071621 AP 1d
Dream World Tidal Wave Loop
Nomai_Stone_Door_End_Big_V2_15
OW_SP_ActivateComputer 1
OW_PR_FootstepsIce_07
Raft Light Impact V2 3
UI_Pause_v2_08
signalscope_static
OW_SP_LandingCamActivated 1
Footstep4
OW_PR_FootstepsSand_03
Prisoner Pick Up Vision Torch
OW_SP_MetalCreak_16
OW_SP_Touchdown_04
Platform_Break_V2_03
OW Nomai Time Loop Device 081818 AP
RockPile_Fall_02
Ship_Impact_No_Damage_V3_02
Destruction Impact 7
Ghost Grab Player 2
Forest Oneshot - Tree Creak 5
OW_PR_FootstepsMetal_01
OW NM Flashback 082818_3 AP base
Projector Totem Light 2
Slot_Linking_Stone_Loop_02
breathing_suit3
OW_PR_FootstepsWood_07
OW_SP_HeadlightsOff_v2
Nomai_Stone_Door_End_V2_06
Fix_Puncture_03
OW Dream Rule LP 032421 AP glitch
Real World Tidal Wave Loop Louder
OW Dreamworld Ruins 072021 AP 02loop
gasp_normal11_lessmale
OW ReelBeat 01a 021021 AP
OW_TH_ModelRocketThrustRotational_01
OW_PR_FootstepsBushRustle_05
OW NomaiRuinsRegular 081918 AP motif3c v2
OW Final End Times 022519_2 AP LOOP1
OW_PR_FootstepsSand_01
Anglerfish_Awake4
OW_PR_FootstepsJumpIce_04
Fix_Puncture_01
Raft Light Impact V2 1
Warp_Loop_01_v2
Ghost Start Hunt Grunt 1
Destruction Debris 4
Solanum_IconAppear_V3
OW_SP_ActivateComputer_OneShot
Destruction Impact 8
OW_SP_ShipGroan1_v2
OW ReelBackdrop 02a 021021 AP
OW_NM_ComputerRing1
OW_PR_FootstepsJumpGlass_04
Forest Oneshot - Tree Creak 6
OW_GD_HeatLightning_01
Raft Heavy Impacts V2 3
Solanum_Foley_RockFormStart
Raft Light Impact V2 5
Ghost Grunt 4
OW_PR_FootstepsJumpDirt_06
OW_PR_FootstepsJumpGrass_03
OW_TravelerTheme_whistling
Raft Heavy Impact 2
Nature Oneshot - Distant Deep Creature 1
OW_SP_CloseHatch_v2
linkingstone_in
OW_PR_FootstepsSnow_03
OW_NM_OrbDeSelect_Energy_02
Impact_Light_02
Nomai_Stone_Door_End_V2_10
Fix_Puncture_07
OW_NM_HoleEnterExit
OW NM Nomai Ruins 081718 AP
OW_PR_OxygenRefill
GhostMatter_Splash_v4_05
glass_crack_01
Ignite_Marshmallow_02
Ship_Impact_Medium_Damage_V3_03
Forest Oneshot - Animal 4
OW_PR_FootstepsIce_02
OW_GD_RainOnHelmet
Spaceship_RattleLoop
BigBang_WhooshLeadToExplo
OW_TH_Campfire_loop_01
bigbang_cosmicinflation_v2
Hotel Oneshot - Heavy Creak 4
OW_PR_FootstepsJumpGrass_02
Tronworld Ambience 1
AnglerFish_Target_v2_07
Eye_of_Universe_Ambience_v2_01
OW_PR_FootstepsJumpLeaves_04
OW_PR_FootstepsJumpSnow_03
OW_PR_FootstepsJumpGlass_01
OW Traveler Theme 091118 AP FINAL TIME NO PIANO EDIT
OW ReelBeat 02f 082521 AP
Metal Door Close Stop
medkit
OW_NM_BlackHole_Lp
Ghost Blow Out Lantern
OW_PR_MarshmallowEatBurnt_shorter
Solanum_Foley_IconEnter
OW_PR_SignalscopeSwitchFrequencies
Prisoner Pick Up Artifact
OW_PR_BanjoStrum_3b
Water Spray Impact 5
UI_Advance_Dialog_V6-002_highpass
Destruction Debris 8
OW_PR_FootstepsDirt_06
Vision Torch - Step In
OW_NM_DoorStart_Big_04
OW_PR_FootstepsBushRustle_06
Hotel Oneshot - Creak 5
OW_PR_FootstepsJumpLeaves_01
OW_SP_ShipGroan4_v2
Jump_Into_Fogsphere_03
Dreamworld Forest Ambience 2
OW_PR_FootstepsJumpRock_02
CrushedByElevator
Player Gravel Footstep 1
House Destruction 4
Ghost Begin Stalk Grunt 1
flashlightOff
OW ReelBeat 04b_2 040921 AP
OW_PR_FootstepsRock_02
AshTwinCore_Open_01
OW_SP_HeadlightsOn_v2
Tower Fall Part 2
OW_NM_DoorStart_Big_02
Meteor_Impact_01_b
OW_SP_LandingCamStatic
OW_PR_FootstepsWood_01
gasp_light5
OW_PR_FootstepsGrass_03
Spark_03
Loading Tunnel - Loop
FootstepsJumpWoodCreak_02
OW_Main_Menu
Lantern Put Down
OW Secret Library Whispers LP 040821 AP REF MIX
OW_DB_Ambience
Vision Torch Light Rays - On
Hotel Oneshot - Creak 1
Dreamworld Nature Ambience 4
OW_PR_ThrustRotationalUnderwater_04
OW_PR_FootstepsJumpGrass_06
Nomai_Stone_Door_End_Big_V2_09
Ship_Impact_No_Damage_V3_01
Raft Movement Stop 3
Destruction Impact 9
Recorder_Start_Button
AnglerFish_Target_v2_14
Ghost Begin Chase Grunt 2
Hotel Oneshot - Creak 6
Fragment_Break
Tronworld Exit 2
Ghost Walk Footstep Forest 2
Incinerate_v3_01
Light Sensor Fade Out 3
OW_TravelerTheme_flute
OW_PR_FootstepsLeaves_02
OW_PR_FootstepsLeaves_01
Fix_Puncture_05
Ghost Walk Footstep Wood_v2 3
OW_PR_FootstepsJumpSand_01
Sarcophagus Strain 2
OW_PR_HitWallUnderwater4
OW_PR_FootstepsRock_03
Loading Tunnel - Unload
OW_PR_FootstepsJumpNomai_03
OW_PR_FootstepsDirt_07
OW_PR_FootstepsSnow_04
Wood Door Close Stop
OW_PR_FootstepsJumpIce_02
OW ReelBeat 04a 031521 AP
Raft Light Impact V2 2
Meteor_Impact_02_b
JellyFish_Shock_02
Metal Door Open Start
OW_GD_UnderwaterCurrent
OW_GD_HeatLightning_06
nomai_textbranchout_noenergy2
asphyxiation_nosuit_secondhalf_version3
Artifact Focus
Ice_Cave_Amb_loop_v3_01
Forest Oneshot - Tree Creak 3
OW NomaiRuinsRegular 081918 AP motif4c
Dreamworld Lights Out Ambience 4
Projector Next Slide 2
BeaconIdea4
Destruction Impact 1
OW_PR_FootstepsNomai_06
OW_NM_FlickeryGravityCrystalAmbience
OW Demonic Vocal Sting 082321 AP
OW Quantum Lightning 091118 AP 08
OW_NM_SadTheme_older
Nature Oneshot - Distant Creature 2 - less reverb
FootstepsJumpWoodCreak_03
OW_PR_FootstepsJumpSand_02
Player Gravel Footstep 8
OW_PR_FootstepsSnow_06
gasp_traumatic3_lessmale
Real World Dam Break Water Oneshot
Repair_Loop
OW_TH_FlagFlapping_loop._01
Ship_Impact_Light_Damage_V3_02
Raft Socket
Jump_Into_TinyGalaxy_v2_01
OW NomaiRuinsRegular 081918 AP motif7c
gasp_normal13_lessmale
Sandfall_Inside_Loop_01
Solanum_RocksForm
Fix_Puncture_06
OW Dreamworld Ruins Story Beats 071621 AP 1h
Sarcophagus Open 2
fogsphere_pulse2
Elevator Rattle Loop 3
IllusoryWall_Alex
OW_GD_HeatLightning_04
Nomai_Stone_Door_End_Big_V2_14
OW_PR_FootstepsJumpMetal_01
Vine_Crash_V3_03_LowPassDelay
OW_PR_BanjoStrum_2b
OW_PR_FootstepsGlass_05
OW_PR_FootstepsLeaves_07
OW_NM_DoorStart_01
OW_PR_FootstepsGrass_05
OW_PR_FootstepsJumpIce_01
OW_PR_ThrustRotationalUnderwater_01
Anglerfish_Chase_Breathing
OW_PR_FootstepsRock_04
Metal Door Close Start
Gear Rotate 1
Airlock Loop
Solanum_Foley_RockFormEnd
mallowpuff3
OW_PR_FootstepsSand_05
OW_PR_FootstepsJumpRock_01
Artifact Unfocus
OW Eye Of The Universe 082818_2 AP
OW_PR_FootstepsJumpRock_03
galaxy_zoomout2
OW_GD_IslandFalling_v2_loop
Projector Previous Slide 2
Ignite_CampFire_04
SpaceshipAlarm2_3Iterations
Ghost Individual Death 3
OW_PR_FootstepsJumpNomai_01
OW_PR_FootstepsJumpSnow_01
Forest Oneshot - Animal 2
OW_PR_FootstepsJumpDirt_01
Dreamworld Tower Fall Part 1
Ship_Impact_Medium_Damage_V3_05
OW_NM_ComputerRing3
OW_PR_SuitOn
Airlock Pressurize
OW_PR_FootstepsBushRustle_01
OW_PR_FootstepsNomai_02
Ship_Impact_Medium_Damage_V3_04
OW_NM_VesselDiscovery
PlayerSubmerge
Player Gravel Footstep 5
OW_EndTimes
HGT_SandColumn_Ship
OW ReelBeat 02c 021021 AP
Spark_09
OW_PR_FootstepsSand_02
Damage_Light_05
OW_NM_ComputerRingFall2
gasp_traumatic7_lessmale
Ghost Investigation Grunt
Dream World Alarm Bell Oneshot 2
rockingchair2
OW_PR_FootstepsJumpDirt_04
Projector Next Slide
OW_PR_FootstepsSand_08
OW_NM_WHAmbience2_v2
drowning_secondhalf2
Ghost Walk Footstep Forest 1
Prisoner Cloth Foley 3
OW_PR_FootstepsGlass_03
Vision Torch Scanning - Loop
Raft Medium Impact V2 2
Hotel Oneshot - Heavy Thud 3
Destruction Impact - Large 4
OW_PR_FootstepsJumpLeaves_03
OW_PR_FootstepsJumpSand_03
OW Dreamworld Ruins SILENCE 02
OW_PR_FootstepsWood_06
ModelRocket_LightImpact
shiplog_scanningloop
OW Ghost Ambiences v2 011221 AP low LP
OW NomaiRuinsRegular 081918 AP motif2c
glass_crack_03
Fix_Puncture_08
OW_PR_FootstepsSnow_01
OW_PR_FootstepsDirt_01
asphyxiation_nosuit_firsthalf1
OW_NM_DoorSlide_Big_LP_01
OW_SUN_SupernovaWall
OW_NM_DoorAirLockAirPourOut_03
OW_PR_ThrustUnderwater
Solar Sail Stop
OW_TH_Waterwheel_loop
Forest Oneshot - Tree Creak 1
OW ReelBackdrop 03a 050321 LOOP
Platform_Break_V2_04
FireBall_01
OW ReelBackdrop 01a 022521 AP
Dreamworld Lights Out Ambience 1
Nomai_Stone_Door_End_Big_V2_11
Spark_07
OW_SP_ThrustTranslationalUnderwater
Dream World Water Ambience - Creek 1
Ghost Begin Stalk Grunt 2
Comet_Purr
JellyFish_Shock_04
OW_PR_FootstepsWood_08
Raft Reeling Loop
shiplog_switchmode_forward
Station Light Flicker - Dreamworld
Lantern Wake Up Light 3
flashlightOn
Dreamworld Base Ambience 1
Ship_Impact_Heavy_Damage_V3_09
Crushed_To_Death_V2_01
ow_kazoo_theme
JetPack_NotificationBeep
Ghost Run Footstep Wood_v2 1
OW_PR_FootstepsJumpNomai_05
OW_NM_DataStream_v2
UI_Tab_v2_02
OW_PR_ProbeTakePicture
OW_NM_GravityCannonAmbience
OW NM Flashback 082818 AP loop
OW_SP_LandingPadSoft4
OW_PR_FootstepsGlass_07
WarpCore_Insert_V3_01
OW_NM_TractorBeamLP
ShipRepair_Finish
Ghost Begin Chase Grunt 1
Destruction Impact 2
OW_PR_FootstepsLeaves_08
Recorder_Stop_Button
OW_PR_FootstepsLeaves_04
OW_PR_Jump1
Jump_Into_TinyGalaxy_v2_04
OW_GD_Tornado_v2_04
OW_PR_FootstepsJumpDirt_02
OW_SP_ConsoleReadoutStart
OW_NM_EscapePodHatch
OW_PR_FootstepsJumpNomai_02
Light Sensor Fade In 1
Light Sensor Fade In 2
Hotel Oneshot - Creak 9
CampfireTune_All_Reverb
Recording_Loop_03
PartyHouseWhistle_Confident
mallowpuff4
OW_NM_WhiteHoleAmbienceL
Station Shudder
drowning_firsthalf1
UI_Exit_Dialog_V6-002_highpass
Dream World Dam Break
Dreamfire Extinguish 1
MediumSplash
Vision Torch - First Slide Appears
Footstep1
OW_TravelerTheme_drums
Artifact Conceal
HGT_Ambience_Cave_Small
HGT_Ambience_Cave_Big
OW_TH_Waterfall_loop_01
OW Discovery 083021_2 AP darker shorter
Secret Passageway Open Loop 2
Hotel Oneshot - Creak 4
supernova_explosion_deepnuclear2
Ghost Shout 7
OW NM Flashback 081718 AP slam
Airlock Close
OW_TH_FlagFlapping_loop._02
OW_SP_RefuelJetpack_v2_short
Ship_Impact_No_Damage_V3_03
Raft Medium Impact V2 4
Anglerfish_Awake3
Wood Door Open Start
OW_TH_FlagFlapping_loop
Slide Reel Pickup 2
Tronworld Ambience 2 Alex Hack
Ghost Run Footstep Wood_v2 5
Ignite_CampFire_03
Single Ghost Scream 14
Raft Start Reeling
OW_PR_FootstepsGrass_08
Tronworld Enter 2
OW_PR_ProbeUnderwaterLaunch
OW_GD_IslandCrashingInWater_v2
Grapple Totem Zoom In
OW ReelBeat 02a 021021 AP
Nomai_Stone_Door_End_V2_08
OW_PR_FootstepsJumpGlass_02
OW_NM_DoorStart_02
Destruction Impact - Large 3
OW_SP_SignalscopeSlideV2
OW NomaiRuinsRegular 081918 AP motif6c
Wood Door Close Start 3 Alex
Destruction Impact - Large 2
Nomai_Stone_Door_End_Big_V2_01
OW_NM_ComputerAmbienceLP
Anglerfish_Awake2
OW_TH_Insects_loop_03
OW_PR_SignalscopeActivate
OW_NM_ComputerRingFall1
OW_PR_FootstepsDirt_02
OW_NM_ShuttleLight
Single Ghost Scream 1
Ghost Identify Fail
OW_SP_ShipGroan5_v2
Cloaking Field Exit
OW_PR_FootstepsNomai_01
OW Dreamworld Ruins 072021 AP 02e
Forest Oneshot - Tree Creak 2
fogsphere_pulse1
OW_PR_PullOutStick
OW_PR_LockOn
Nomai_Stone_Door_End_Big_V2_07
OW_PR_FootstepsJumpSand_06
InstantDeath2_Long_Ringing
Light Sensor Door Stop 2
Light Sensor Door Loop 2
OW_TH_GeyserEnd_02
pickaxe_01
OW_PR_FootstepsWaterWade_03
RockPile_Fall_03
OW_PR_ThrustAfterburn_v2_01
Light Sensor Fade Out 2
Light Sensor Fade In 3
OW Finally Set Free 072021_2 AP
Ghost Blow Out Lantern Charge
Wood Door Loop
BigBang_Explo
TH_Geyser_Loop_v3
Water Spray Impact 8
OW_TH_FlagFlapping_loop._03
OW_PR_FootstepsJumpLeaves_02
OW_PR_FootstepsIceSlide_Lp_01
Dreamworld Lights Out Ambience 3
knife_scrape_01
OW OBSERVATORY 011317 AP
Footstep_Run5
Light Sensor Door Open 2
Jetpack_O2_loop_01
OW_PR_FootstepsJumpWood_04
OW_SP_BuckleUp
Probe_SnapShot_02
Pickup_Ceramic_01
OW_PR_FootstepsWood_03
Destruction Debris 3
OW_PR_SignalscopeDeactivate
OW_PR_OxygenLeakingFromSuit_loop
Probe_SnapShot_01
Dreamworld Ghost Hotel Ambience 2
Slide Reel Put Down 2
Nomai_Stone_Door_End_V2_07
OW_SP_ProbeLauncherRotation_v2
OW_PR_MarshmallowEatUnburnt_noMmm_v3
SystemBackOnline
Ghost Idle Search 1
Ship_Impact_Light_Damage_V3_03
OW Dreamworld Ruins Story Beats 071621 AP 1i
OW_PR_FootstepsGrass_02
OW_NM_DoorSlide_LP_02
Ringworld Cave Ambience
Fix_Puncture_02
OW_PR_FootstepsWaterWade_08
OW_TH_GeyserStart_01
OW_TH_Insects_loop_01
OW ReelBeat 04d_2 040921 AP
OW_TH_ProjectorStop
Prisoner Cloth Foley 6
Dream World Alarm Bell Oneshot 3
shiplog_selectplanet2
Nature Oneshot - Distant Creature 1 - less reverb
OW_PR_FootstepsDirt_08
Spark_04
OW_GD_HeatLightning_02
OW Secret Loop 090121 AP muted
Creature Voice Test 1 Short
General Destruction 4
House Destruction 1
OW_PR_FootstepsSnow_02
Huge Splash 2
Player Gravel Footstep 4
Ghost Grab Player 1
shiplog_switchmode_back
OW_PR_FootstepsJumpWood_03
OW_PR_FootstepsJumpMetal_05
OW_SP_AutopilotEngaged 1
OW_NM_DoorAirlockOpen_03
OW Dreamworld Ruins 072021 AP 02b
Ghost Investiagation Grunt 2
Wood Door Close Start 2
Real World Alarm Bell Oneshot 2
OW Fabric SFX 102119 AP screen shatter SHORT
OW_NM_Ruins_ambience_scary_loop
Raft Heavy Impact 1
OW Whispers 041321_2 AP LP
Ghost Run Footstep Forest 4
Vine_Crash_V3_01_LowPassDelay
Solanum_Foley_HandLower
OW_PR_FootstepsSand_07
Grapple Totem Zoom Out Louder
Ship_Impact_Heavy_Damage_V3_07
OW_PR_FootstepsIce_01
OW Ghost Ambiences v2 011221 AP pad LP
Raft Movement Stop
OW_TH_Museum
gasp_normal12_lessmale
OW_PR_FootstepsJumpRock_05
OW_SP_ThrustRotationalUnderwater_02
Pool_Exit_v3
Flashlight_Malfunction_02
OW NomaiRuinsRegular 081918 AP motif1c
Nomai_Stone_Door_End_V2_05
OW_PR_FootstepsLeaves_05
Nomai_Stone_Door_End_V2_09
asphyxiation_suit_secondhalf1
Spark_08
OW Aquatic Exploration 050318 AP LOOP
OW_TH_GeyserEnd_01
UI_Navigate_03
OW ReelBeat 02b 021021 AP
Player_Impact_Damage_Light_02
OW_PR_FootstepsWood_02
Jump_Into_TinyGalaxy_v2_02
OW_PR_ThrustRotationalUnderwater_05
Atmosphere_High_Suit
OW_SP_MetalCreak_04
OW Prisoner Reveal 063021 AP
Ghost Grunt 1
OW_PR_FootstepsJumpDirt_03
OW Reelbeat 03c 061721 AP
Nomai_Stone_Door_End_Big_V2_10
Damage_Light_01
PutDown_Rock_01
OW_TH_ModelRocketCrashing
OW ReelBeat 03b 032521 AP
OW END OF GAME 021818 AP
Raft Movement Start 3
Impact_Light_03
OW_NM_Tech_Advanced
Ghost Walk Footstep Wood_v2 4
OW_PR_FootstepsJumpWood_05
OW_PR_FootstepsMetal_02
FootstepsJumpWoodCreak_01
OW Timber Hearth 032719 AP v2
Hotel Oneshot - Heavy Creak 3
shiplog_highlight
OW_GD_Tornado_v2_03
RotationalThruster02
OW Quantum Lightning 091118 AP 06
JetPack_NotificationBeep_Fast
SmallSplash
Ghost Run Footstep Forest 3
Nomai_Stone_Door_End_Big_V2_04
OW Prisoner Elevator 061121_5 AP loop
Tower Fall Part 1
OW_PR_FootstepsMetal_03
OW_PR_FootstepsRock_01
Ignite_Marshmallow_01
Ignite_CampFire_02
Ghost Walk Footstep Wood_v2 5
OW_GD_AmbienceCave
Ship_Impact_Heavy_Damage_V3_11
Raft Release
elevatorstop
Hotel Oneshot - Creak 2
Station Light Flicker
Forest Oneshot - Tree Creak 7
OW_GD_HeatLightning_03
Nomai_Stone_Door_End_Big_V2_08
OW_TH_AmbienceHighAltitude
Water Spray Impact 3
Ghost Grunt 2_SmoothFade
linkingstone_out
Ghost Shout 6
Ghost Individual Death 4
shiplog_highlight2
OW_PR_FootstepsMetal_04
OW Morning Cello 101718_2
Spark_11
fogsphere_jump2_delayed
Nomai_Stone_Door_End_V2_04
OW_SP_ElectricalDamageLP
OW_PR_FootstepsGlass_02
Ghost Run Footstep Forest 6
OW_NM_CenterClampsRemoving
OW_SP_ThrustRotationalUnderwater_03
OW_NM_InsertScroll
GhostMatter_Splash_v4_02
Airlock Open
OW_PR_TranslatorTranslateNew
Ship_Impact_Heavy_Damage_V3_10
House Destruction 2
shiplog_newentry3_softer
OW_TravelerTheme_piano
Stilts Destruction 3
OW_PR_LockOff
OW_TH_ModelRocketThrustTranslational_01
Hotel Oneshot - Creak 8
Dreamworld Candle Lighting Test Variation 6
Stilts Destruction 4
OW_SUN_BurnPlanet
Real World Dam Crack Water Loop
OW Final End Times 022519_2 AP LOOP2
OxygenRefill_Short
OW ReelBeat 03a 031521 AP
OW NomaiRuinsRegular 081918 AP motif5c v2
StoryReel5Short 063021_3 AP
OW_GD_AmbienceOcean
OW_TH_BridgeCreaking_loop
OW Traveler Theme 021821 AP FINAL TIME NO PIANO ADD PRISONER
OW_SP_ShipAmbiance_01
Prisoner Grunt 2
OW_NM_ComputerRingFall3
OW_NM_DoorStart_04
Ghost Neck Snap
Nomai_Warp_01
General Destruction 2
pickaxe_02
OW_PR_FootstepsSnow_07
Lava_Splash_02
OW_PR_FootstepsGlass_06
Anglerfish_Awake
OW_PR_ProbeRetrieval
OW_PR_FootstepsJumpSnow_04
Lantern Wake Up Light 2
Secret Passageway Open Stop 2
Lantern Shorting Out 2
OW_PR_BanjoStrum_1b
OW_PR_FootstepsSnow_08
Air Rushing Out Into Space
OW_PR_FootstepsJumpGlass_03
OW_PR_ProbeInAirSound
shiplog_movebetweenplanets
OW_PR_BanjoStrum_4b
Raft Stop Reeling
OW Traveler Theme 091118 AP FINAL TIME WITH PIANO EDIT
OW_PR_FootstepsMetal_08
OW ReelBeat 04a_2 040921 AP
OW_SP_ShipExploding
OW_PR_FootstepsJumpMetal_02
OW_TH_ModelRocketThrustRotational_04
JellyFish_Shock_03
OW No-Eye Ruins 121120_2 AP LP
OW_GD_HeatLightning_05
OW_NM_GravityCrystalAmbience_Louder
OW_GD_HeatLightning_07
Solar Sail Loop 2
OW_PR_FootstepsBushRustle_02
CityLights_Off_01
RotationalThruster01
OW_NM_BHEnterItem_v2
OW_PR_FootstepsBushRustle_09
Vision Torch - Vision Dissolves
OW_PR_FootstepsJumpMetal_04
Lantern Remove 2
Player_Impact_Damage_Light_01
StoryReel5Full 062821_4 AP
OW_PR_FootstepsWaterWade_07
OW_NM_SkypeLP
OW_SP_ShipGroan2_v2
Volcano_Ambience_Loop_V2
AnglerFish_Chomp_Loop_v2
Destruction Debris 2
OW_PR_LandInWater2
OW_PR_FootstepsIce_05
Footstep_Run1
Anglerfish_ChompBite_01
Destruction Debris 1
Ghost Run Footstep Forest 1
AnglerFish_Target_v2_02
Signalscope_Zoom_Loop
BH_Ambience_Below_Crust
fogsphere_pulse3
OW_GD_HeatLightning_08
AshTwinCore_Close_01
Airlock Depressurize
OW_TH_ModelRocketThrustRotational_03
OW_NM_ComputerRing2
RockPile_Fall_05
Vision Torch Fire - Loop
OW Farewell 061721 AP
Hologram_Enter_v2_01
OW_PR_ThrustRotationalUnderwater_03
Forest Oneshot - Tree Creak 8
OW_PR_LandInWater3
Hotel Oneshot - Creak 3
Hotel Oneshot - Heavy Thud 1
Distant Ghost Cacophony 1
Footstep_Run2
OW_TH_ProjectorRun_loop
OW_PR_FootstepsJumpGrass_04
Destruction Impact - Large 5
FootstepsWoodCreak_03
OW_PR_FootstepsIce_03
Solanum_Foley_HandRaise
OW_NM_DoorStart_Big_03
Candle Extinguishing Test Variation 6
Ignite_CampFire_01
Nature Oneshot - Distant Creature 3 - less reverb
Real World Water Ambience - Slow River
Ghost Grunt 5
IceMelt_v2_LowPass
OW_NM_GravityCannonDeactivated
OW Ghost Sequence 011121 AP LOW SUSPENSE LP
Anglerfish_Sleeping
Real World Water Ambience - Slow River 2
OW_PR_FootstepsWaterWade_02
Ghost Walk Footstep Forest 3
Spark_05
OW No-Eye Ruins 082121 AP stinger
Nature Oneshot - Distant Deep Creature 3
OW_NM_SunStation
Projector Totem Extinguish 1
Dreamfire Crackling Loop 3
OW Ghost Ambiences 012921_2 AP slam
Dreamfire Explosion
Dream World Water Ambience - Creek 8
OW_PR_FootstepsSnow_05
OW_PR_FootstepsIce_04
Dream World Water Ambience - Creek 5
Ghost Run Footstep Forest 2
OW_NM_DoorStart_08
Outer Wilds Party House v8 050321_2 AP traveler drone
Hotel Oneshot - Heavy Creak 1
Secret Passageway Open Start 2
FootstepsWoodCreak_01
Ghost Grunt 8
OW_PR_FootstepsMetal_06
Probe_Attach_v3_02
OW_PR_LandInWater1
FootstepsWoodCreak_06
OW_PR_FootstepsBushRustle_04
Projector Totem Blow
OW_PR_FootstepsWaterWade_01
Raft Movement Loop
OW_SP_ThrustRotationalUnderwater_01
OW_PR_FallingIntoLavaBeep_loop
Ship_Impact_Light_Damage_V3_01
Ship_Impact_Medium_Damage_V3_02
Ghost Walk Footstep Wood_v2 1
Nomai_Stone_Door_End_Big_V2_02
OW ReelBeat 04c_2 040921 AP
Raft Push
OW_PR_FootstepsJumpIce_03
Nomai_Stone_Door_End_Big_V2_05
Destruction Impact 5
HGT_SandFallSmall_Inside
OW Quantum Lightning 091118 AP 01
OW_PR_OxygenLeakingFromSuit_in
OW_PR_HelmetOn
OW_SP_AutopilotDisengaged 1
PutDown_Ceramic_01
OW_PR_FootstepsMetal_07
Water Spray Impact 7
Dream World Alarm Bell Oneshot 4
CityLights_On_01
rockingchair3
fogsphere_pulse5
Nomai_ShipPowerOn_V2_01
OW_GD_IslandSuckedInTornado
OW_NM_DoorStart_05
Probe_Attach_v3_01
OW_PR_ThrustRotationalUnderwater_02
Outer Wilds Party House v8 050321_3 AP traveler
Artifact Put Down
OW ReelBeat 01b 021021 AP
stoppedasphyxiating_suit2
FootstepsJumpWoodCreak_04
Destruction Debris 6
Nomai_Warp_03_Shorter
mallowpuff1
OW ReelBeat 02d 021021 AP
OW_TravelerTheme_harmonica
shiplog_misc4
Projector Totem Extinguish 3
OW ReelBackdrop 02b 021021 AP
OW_PR_FootstepsDirt_03
Lava_Splash_01
Engine_Start_V2
Solar Sail Start
OW_PR_ThrustTranslational_v2_01
Light Sensor Fade Out 1
Prisoner Cloth Foley 4
OW Quantum Lightning 091118 AP 02
OW_NM_RemoveScroll
asphyxiation_suit_firsthalf2
OW_TH_AmbienceNightInCanyons
Footstep2
OW ReelBackdrop 03b LOOP 031521 AP
OW_SP_ThrustRotationalUnderwater_04
OW_PR_FootstepsNomai_08
OW_PR_FootstepsNomai_03
OW ReelBeat 03d 061121 AP
OW_PR_FootstepsJumpSand_04
RotationalThruster03
Stilts Destruction 5
Raft Run Aground
OW Space Station 081420_2 AP
OW_PR_FootstepsWaterWade_06
Spark_02
Cloaking Field Entry
OW_NM_DataWormhole
OW_QuantumSignal
General Destruction 3
OW New Raft Music 082321_4 AP quiet
OW_SP_Unbuckle
Real World Water Ambience - Calm 2
Prisoner Grunt 3
OW_NM_OrbMoveGlass_lp_01
Prisoner Cloth Foley 7
OW_PR_FootstepsRock_05
OW Traveler Theme 021821 AP FINAL TIME WITH PIANO ADD PRISONER
OW Quantum Lightning 091118 AP 03
OW_TH_ModelRocketThrustRotational_02
OW_PR_HitWallUnderwater3
Flashlight_Malfunction_03
OW NM Flashback 082818 loop overlay AP
supernova_corecollapse_10sec_fadeOut
OW_PR_FootstepsWood_05
rockingchair1
Power_Failure_v2_02
OW_PR_FootstepsMetal_05
Stilts Destruction 2
Dreamworld Tower Tilt
OW New Texture 082921 AP loop
Lantern Insert 3
OW_PR_FootstepsNomai_07
OW_PR_FootstepsJumpWood_06
Pool_Enter_v3_Fade
Raft Movement Start
OW_PR_FootstepsNomai_05
OW_PR_HardSplash
Destruction Debris 5
Dreamworld Candle Lighting Test Variation 2
OW NM Flashback 082818_2 AP stinger delayed
Ghost Shout 4
Nomai_Stone_Door_End_Big_V2_06
Tower Tilt
OW_NM_DoorStart_Big_06
OW_PR_FootstepsLeaves_03
Ghost Run Footstep Wood_v2 3
OW_NM_BHExitItem_v2
Ghost Idle Search 5
Forest Oneshot - Animal 1
OW Dreamworld Ruins 072021 AP 02d
OW_PR_FootstepsJumpSnow_02
Platform_Break_V2_01
OW Party House 092820 AP short loop
OW_PR_FootstepsRock_06
OW_SP_ThrustTranslational
Footstep6
OW_PR_FootstepsWaterWade_05
Ghost Start Hunt Grunt 2
OW Dreamworld Ruins 072021 AP 02f
Nomai_Stone_Door_End_Big_V2_12
Jump_Into_TinyGalaxy_v2_03
Footstep_Run3
Negative1
OW_TravelerTheme_banjo
SandColumnEnd_v2
OW_PR_FootstepsJumpSand_05
Dreamworld Lights Out Ambience 2
OW Blair Witch Project 082921_3 AP darker mix loop
Fig_Backer_Sat_Audio_V3
OW_PR_FootstepsGlass_01
Light Sensor Fade Out 4
Projector Totem Light 1
Player Gravel Footstep 6
OW_TH_GeyserStart_03
Slide Reel Remove 3
Ship_Impact_Medium_Damage_V3_06
OW Quantum Lightning 091118 AP 05
OW_GD_Tornado_v2_01
OW_SP_ActivateComputerLP
Footstep_Run6
Spark_13
Vine_Crash_V3_02_LowPassDelay
OW Slideshow BURNT LOOP small 031521_2 AP
Raft Heavy Impact 4
Light Sensor Door Loop - Door Sensor Sliding
Sarcophagus Strain 3
Loading Tunnel - Load
elevatorstart
Nomai_Stone_Door_End_V2_02
OW_GD_Tornado_v2_02
OW_NM_DoorAirLockAirPourOut_01
OW_TravelerTheme_newtraveler 061021 AP
OW ReelBackdrop 04a_3 041321 AP LP
OW_PR_FootstepsJumpRock_04
Damage_Heavy_04
Raft Movement Stop 2
OW_SP_AnalogClick2_v2
Nomai_Stone_Door_End_V2_01
OW_PR_FootstepsRock_07
Raft Light Impact V2 4
Marshmallow_Replace_01
Footstep5
Destruction Impact 3
Helmet_Glass_Crack_08
Ghost Run Footstep Wood_v2 6
OW End Credits 022019_3 AP
Raft Heavy Impacts V2 2
Nomai_Stone_Door_End_Big_V2_13
OW_NM_GravityCannonActivated
Outer Wilds Party House v8 050321_2 AP Bass
Ringworld Muffled Indoor Ambience
Ghost Run Footstep Wood_v2 2
OW_GD_AmbienceUndewater
Forge_Loop_V3_03
OW_PR_CampfireAmbience
OW_PR_FootstepsRock_08
Platform_Break_V2_02
OW_PR_FootstepsJumpWood_02
OW Eye Temple 121820_2 AP LP
OW_GD_WavesAgainstBeach
OW_PR_ThrowProbe
OW_NM_DoorStart_07
OW_PR_FootstepsSand_04
Lantern Pickup
Real World Water Ambience - Rapids 2
OW_PR_FootstepsWood_04
OW_NM_TractorBeamPowerUp
OW New Stinger 082921 AP
OW_PR_FootstepsGrass_07
Hotel Oneshot - Creak 7
Player_On_Fire_Loop
OW_TH_UnderwaterRushing
GhostMatter_Splash_v4_01
OW_SP_ThrustRotationalUnderwater_06
OW Fabric SFX 102119 AP rip FADE OUT
OW Dreamworld Ruins 072021 AP 02a
Spark_06
OW_SP_SignalscopeChunkV2
Player Gravel Footstep 2
OW_PR_FootstepsBushRustle_07
Hologram_Exit_v2_01
Metal Door Open Stop
OW_PR_FootstepsJumpWood_01
OW_PR_FootstepsWaterWade_04
Nature Oneshot - Distant Deep Creature 2
Stilts Destruction 1
OW NM Flashback 082818 AP overlay1
drowning_secondhalf1
Gear Rotate Locked_Short
Prisoner Cloth Foley 5
shiplog_deselectplanet
Orb_End_v3_01
Atmosphere_High_Ship
Solar Sail Start 2
knife_scrape_02
OW_TH_GeyserEnd_03
Meteor_Impact_03_b
Destruction Impact 6
JellyFish_Shock_01
Light Sensor Loop
Candle Extinguishing Test Variation 4
Vision Torch Light Rays - Off
OW_NM_DoorSlide_Big_LP_05
OW_PR_FootstepsDirt_05
Sand_Column_Start_v2_03
Water Spray Impact 6
OW_NM_DoorStart_Big_07
OW_SP_ShipGroan3_v2
Heat_Damage_Loop_01
OW_SP_LandingCamDeactivated 1
breathing_lowO2_6
OW_PR_OxygenLeakingFromSuit_out
LogUpdated_001
Vine_Crash_V3_04_LowPassDelay
Destruction Debris 7
Hotel Oneshot - Heavy Creak 2
OW_PR_HelmetOff
OW_PR_FootstepsGrass_04
Forest Oneshot - Animal 3
OW Discovery 083021_2 AP shorter
Slide Reel Insert 3
OW_NM_BHEnterExitPlayer_v2
Ship_Impact_Light_Damage_V3_05
OW_SP_OpenHatch_NoBeep
OW_SP_ThrustRotationalUnderwater_05
ShipSubmerge
Artifact Fire Loop
OW_DarkBramble_loop
OW_PR_FootstepsBushRustle_08
OW NM Nomai City 081718 AP LOOP
Solar Sail Stop 2
Destruction Impact - Large 1
OW Dream Rule LP 032421 AP normal
Solar Sail Loop
OW_TH_GeyserStart_02
Ship_Impact_No_Damage_V3_05
OW_PR_FootstepsIce_06
Outer Wilds Party House v8 050321_2 AP vocals
asphyxiation_suit_secondhalf2
Affirmative1
Spark_12
OW_SP_ConsoleReadoutLP
OW ReelBackdrop 03c 042621 AP LP
gasp_light9
Nomai_Stone_Door_End_V2_03
OW_PR_FootstepsJumpNomai_06
OW_PR_FootstepsGlass_04
OW_PR_FootstepsDirt_04
Destruction Debris 9
OW_PR_FootstepsIce_08
OW_PR_SuitOff
Artifact Pickup
OW_SUN_Ambience_v4
JellyFish_Shock_05
OW_TH_Underwater
Station Shudder - Dreamworld
Ghost Walk Footstep Forest 5
OW_TH_ProjectorActivate
asphyxiation_suit_firsthalf1
OW_PR_SignalscopeZoomIn
HGT_Ambience_Surface
FootstepsWoodCreak_08
GhostMatter_Splash_v4_03
UI_Tab_v2_05
Raft Medium Impact V2 3
OW_NM_TractorBeamPowerDown
OW_Travel_Theme_Remaster
Big_Galaxy_Burn_v2_01
OW_TH_Insects_loop_02
Raft Heavy Impact 3
Raft Movement Start 2
OW Quantum Lightning 091118 AP 04
OW_TH_FlagFlapping_loop._04
OW_TH_ModelRocketThrustTranslational_02
knife_scrape_03
Incinerate_v3_02
Light Sensor Rotate
OW_NM_EscapePodDistressSignal
MapZoomOut_Tone
OW_NM_DoorStart_Big_05
Player Gravel Footstep 7
Ghost Walk Footstep Wood_v2 2
Ghost Run Footstep Forest 5
Ghost Walk Footstep Forest 4
OW_PR_HitWallUnderwater2
OW NM Flashback 082818_2 AP stinger
OW_PR_FootstepsJumpGrass_05
Fix_Puncture_04
Ghost Idle Search 3