mirror of
https://github.com/Outer-Wilds-New-Horizons/new-horizons.git
synced 2025-12-11 20:15:44 +01:00
92 lines
4.2 KiB
Markdown
92 lines
4.2 KiB
Markdown

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[](https://patreon.com/xen_42)
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[](https://github.com/xen-42/outer-wilds-new-horizons/actions/workflows/build.yaml)
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A custom world creation tool for Outer Wilds.
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You can view the addons creators have made (or upload one yourself) [here](https://outerwildsmods.com/custom-worlds)!
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Check the ship's log for how to use your warp drive to travel between star systems!
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*Do you want to create planets using New Horizons?* Then check out our [website](https://nh.outerwildsmods.com/) for all our documentation!
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<!-- TOC -->
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- [Incompatible mods](#incompatible-mods)
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- [Roadmap](#roadmap)
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- [Contact](#contact)
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- [Credits](#credits)
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<!-- /TOC -->
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## Incompatible mods
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- Autoresume.
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- Multiplayer mods like QSB and OWO. QSB actually kinda works decently as long as you don't warp.
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## Roadmap
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- Heightmaps/texturemaps (Done)
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- Remove existing planets (Done)
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- Stars (Done)
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- Binary orbits (Done)
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- Comets (Done)
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- Signalscope signals (Done)
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- Asteroid belts (Done)
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- Support satellites (Done)
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- Surface scatter: rocks, trees, etc, using in-game models (done) or custom ones (done)
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- Load planet meshes from asset bundle (done)
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- Black hole / white hole pairs (done)
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- Separate solar system scenes accessible via wormhole (done)
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- Warp drive with target set in ship's log (done)
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- Implement custom dialogue (done)
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- Make a template Unity project to use with NH, including all game scripts recovered using UtinyRipper to make AssetBundle creation easier ([done](https://github.com/xen-42/outer-wilds-unity-template))
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- Custom ship log entries and fact reveals, for rumour mode and map mode (done)
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- Procedural terrain generation (started)
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- "Quantum" planet parameters
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- Better terrain and water LOD
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- Edit existing planet orbits
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- Implement all planet features:
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- Funnels (sand/water/lava/star) (done)
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- Variable surface height (sand/water/lava/star) (done)
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- Zero-g volumes (done, with Unity template)
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- Ghost matter (done, by copying props via game hierarchy)
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- Tornados + floating islands
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- Let any star go supernova
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- Geysers
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- Meteors
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- Pocket dimensions
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- Timed position/velocity changes
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- Implement custom Nomai scrolls
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- Implement custom translatable writing
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- Destroy planets that fall into a star
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## Contact
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Join the [Outer Wilds Modding Discord](https://discord.gg/MvbCbBz6Q6) if you have any questions or just want to chat about modding! Theres a New Horizons category there dedicated to discussion of this mod.
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## Credits
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Authors:
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- xen (New Horizons v0.1.0 onwards)
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- [Mister_Nebula](https://github.com/misternebula) ([Marshmallow](https://github.com/misternebula/Marshmallow) v0.1 to v1.1.0)
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New Horizons was made with help from:
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- [jtsalomo](https://github.com/jtsalomo): Implemented [OW_CommonResources](https://github.com/PacificEngine/OW_CommonResources) support introduced in v0.5.0
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- [Raicuparta](https://github.com/Raicuparta): Integrated the [New Horizons Template](https://github.com/xen-42/ow-new-horizons-config-template) into the Outer Wilds Mods website
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- [Nageld](https://github.com/Nageld): Set up xml reading for custom dialogue in v0.8.0
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- [Bwc9876](https://github.com/Bwc9876): Set up ship log entries and QOL debug options in v0.9.x. Set up the website.
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Translation credits:
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- Russian: GrayFix and Tlya
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- German: Nolram
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- Spanish: Ciborgm9 and Ink
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Marshmallow was made with help from:
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- TAImatem
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- AmazingAlek
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- Raicuparta
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- and the Outer Wilds discord server.
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