mirror of
https://github.com/Outer-Wilds-New-Horizons/new-horizons.git
synced 2025-12-11 20:15:44 +01:00
52 lines
3.0 KiB
Markdown
52 lines
3.0 KiB
Markdown
---
|
|
Title: Home
|
|
Out_File: index
|
|
Sort_Priority: 100
|
|
---
|
|
|
|

|
|
|
|
# Outer Wilds New Horizons
|
|
|
|
This is the official documentation for [New Horizons](https://github.com/xen-42/outer-wilds-new-horizons), a framework for creating custom planets in the game [Outer Wilds](https://www.mobiusdigitalgames.com/outer-wilds.html) by Mobius Digital. Planets are created using simple JSON and XML files and are loaded at runtime. An [API]({{ "API"|route }}) is also provided for more advanced use-cases.
|
|
|
|
## Getting Started
|
|
|
|
For a guide on getting started with New Horizons, go to the [Getting Started]({{ "Getting Started"|route }}) page.
|
|
|
|
## Helpful Resources
|
|
|
|
The texturemap/heightmap feature was inspired by the Kerbal Space Program mod Kopernicus. A lot of the same techniques that apply to
|
|
planet creation there apply to New Horizons. If you need help with planetary texturing, check out [The KSP texturing guide](https://forum.kerbalspaceprogram.com/index.php?/topic/165285-planetary-texturing-guide-repository/){ target="_blank" }.
|
|
|
|
[Photopea](https://www.photopea.com/){ target="_blank" } is a free browser-based photo editor which has useful features like
|
|
rectangular-to-polar coordinate transformation, useful for fixing abnormalities at the poles of your planets.
|
|
|
|
### Helpful Mods
|
|
|
|
These mods are useful when developing your addon
|
|
|
|
- [Unity Explorer](https://outerwildsmods.com/mods/unityexplorer){ target="_blank" } - Used to find the paths of game objects for copying and can be used to manually position props, ship log entries, and more.
|
|
- [Collider Visualizer](https://outerwildsmods.com/mods/collidervisualizer){ target="_blank" } - Useful when creating dialogue triggers or reveal volumes
|
|
- [Save Editor](https://outerwildsmods.com/mods/saveeditor){ target="_blank" } - Useful when creating a custom [ship log]({{ "Ship Log"|route }}), can be used to reveal all custom facts so you can see them in the ship's computer
|
|
|
|
### Helpful Tools
|
|
|
|
These tools/references are highly recommended
|
|
|
|
- [VSCode](https://code.visualstudio.com/){ target="_blank" }
|
|
- [VSCode XML Addon](https://marketplace.visualstudio.com/items?itemName=redhat.vscode-xml){ target="_blank" }
|
|
- [XML Basics Tutorial](https://www.w3schools.com/xml/xml_whatis.asp){ target="_blank" }
|
|
- [JSON Basics Tutorial](https://www.tutorialspoint.com/json/index.htm){ target="_blank" }
|
|
- [The Examples Mod](https://github.com/xen-42/ow-new-horizons-examples){ target="_blank" }
|
|
|
|
## Disclaimer
|
|
|
|
This work is unofficial fan content created under permission from the [Mobius Digital Fan Content Policy](https://www.mobiusdigitalgames.com/fan-content-policy.html). It includes materials which are the property of Mobius Digital, and it is neither approved nor endorsed by Mobius Digital.
|
|
|
|
We are not responsible for any mods created using the New Horizons modding framework and assume no responsibility in the event an addon violates the terms.
|
|
|
|
## License
|
|
|
|
The license for this project is available [on the GitHub repository](https://github.com/xen-42/outer-wilds-new-horizons/blob/main/LICENSE).
|