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Gittes-archive/new-horizons
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mirror of https://github.com/Outer-Wilds-New-Horizons/new-horizons.git synced 2025-12-11 20:15:44 +01:00
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new-horizons/NewHorizons
History
xen-42 0dfc2381a3 Move game over stuff to its own module, add condition
2025-02-14 21:51:37 -05:00
..
Assets
Coesion in pt_BR "gender" matching to "mod".
2025-02-08 12:56:02 -03:00
Builder
Move game over stuff to its own module, add condition
2025-02-14 21:51:37 -05:00
Components
Move game over stuff to its own module, add condition
2025-02-14 21:51:37 -05:00
External
Move game over stuff to its own module, add condition
2025-02-14 21:51:37 -05:00
Handlers
Fix no audio and eye closing effect
2025-02-14 21:25:10 -05:00
Icons
…
OtherMods
…
Patches
Just check player state
2025-02-14 17:43:02 -05:00
Schemas
Merge branch 'dev' into improve-credit-volumes
2025-02-14 20:20:07 -05:00
Streaming
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Utility
Merge remote-tracking branch 'origin/slide-reel-streaming' into slide-reel-streaming
2025-02-13 14:21:51 -08:00
default-config.json
Add option to toggle quantum object visualization separate from debug
2025-01-06 00:23:24 -05:00
INewHorizons.cs
Update INewHorizons.cs
2024-10-09 23:53:47 -04:00
Main.cs
fix bugs for ship and vessel spawns (#1036)
2025-02-09 23:26:53 -05:00
manifest.json
Only correct spawn velocity when NH is handling spawn (fix archipelago incompat)
2025-02-13 08:52:40 -05:00
NewHorizons.csproj
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NewHorizons.csproj.user
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NewHorizonsApi.cs
Add an API method for setting spawn ID
2024-10-04 15:08:49 -04:00
UsedInUnityProjectAttribute.cs
…
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