50 KiB
Title, Description, Hide_In_Nav, Render_TOC
| Title | Description | Hide_In_Nav | Render_TOC |
|---|---|---|---|
| AudioClip Values | Numbers for audio values for slide reels | False | False |
Audio values
These values can be used to set the sound for slide reels, signals, audio volumes, cloak volumes, and star system travel music. Normally this will be set with a parameter called "audio".
AudioType
Ignore the numbers, just take what is on the left of the equals sign.
None = 0,
Menu_RebindKey = 1,
Menu_ResetDefaults = 2,
Menu_UpDown = 3,
Menu_LeftRight = 4,
Menu_ChangeTab = 5,
Menu_Pause = 6,
Menu_Unpause = 7,
Menu_SliderIncrement = 8,
ToolScopeEquip = 100,
ToolScopeUnequip = 101,
ToolScopeSwitchFreq = 104,
ToolScopeStatic = 105,
ToolScopeHideAndSeekSignal = 106,
ToolScopeZoomAdjust = 107,
ToolScopeIdentifySignal = 108,
ToolItemScrollPickUp = 200,
ToolItemScrollDrop = 201,
ToolItemScrollInsert = 202,
ToolItemScrollRemove = 203,
ToolItemWarpCorePickUp = 204,
ToolItemWarpCoreDrop = 205,
ToolItemWarpCoreInsert = 206,
ToolItemWarpCoreRemove = 207,
ToolItemSharedStonePickUp = 208,
ToolItemSharedStoneDrop = 209,
ToolItemSharedStoneInsert = 210,
ToolItemSharedStoneRemove = 211,
ToolRepairing_LP = 300,
ToolRepairComplete = 301,
ToolTranslatorEquip = 400,
ToolTranslatorUnequip = 401,
ToolTranslateText_LP = 402,
ToolFlashlightOn = 500,
ToolFlashlightOff = 501,
ToolFlashlightFlicker = 502,
ToolProbeEquip = 600,
ToolProbeUnequip = 601,
ToolProbeLaunch = 602,
ToolProbeLaunchUnderwater = 603,
ToolProbeTakePhoto = 604,
ToolProbeTakeReversePhoto = 605,
ToolProbeRetrieve = 606,
ToolProbeFlight_LP = 607,
ToolProbeAttach = 608,
ToolProbeChangeMode = 609,
ToolMarshmallowEquip = 700,
ToolMarshmallowReplace = 701,
ToolMarshmallowIgnite = 702,
ToolMarshmallowBlowOut = 703,
ToolMarshmallowEat = 704,
ToolMarshmallowEatBurnt = 705,
ToolMarshmallowToss = 706,
PlayerSuitWearSuit = 800,
PlayerSuitRemoveSuit = 801,
PlayerSuitWearHelmet = 802,
PlayerSuitRemoveHelmet = 803,
PlayerSuitOxygenRefill = 804,
PlayerSuitOxygenLeak_In = 805,
PlayerSuitOxygenLeak_LP = 806,
PlayerSuitOxygenLeak_Out = 807,
PlayerSuitLockOn = 808,
PlayerSuitLockOff = 809,
PlayerSuitWarning = 810,
PlayerSuitCriticalWarning = 811,
PlayerSuitJetpackThrustTranslational_LP = 812,
PlayerSuitJetpackThrustRotational = 813,
PlayerSuitJetpackBoost = 814,
PlayerSuitJetpackThrustRotationalUnderwater_LP = 816,
PlayerSuitJetpackThrustUnderwater_LP = 817,
PlayerSuitRainOnHelmet = 818,
PlayerSuitNotificationTextScroll_In = 820,
PlayerSuitNotificationTextScroll_LP = 821,
PlayerSuitHelmetCrack = 822,
PlayerSuitOxygenRefill_Short = 823,
PlayerSuitPatchPuncture = 824,
PlayerSuitJetpackOxygenPropellant_LP = 825,
PlayerBreathing_LP = 850,
PlayerBreathing_LowOxygen_LP = 851,
PlayerGasp_Light = 852,
PlayerGasp_Medium = 853,
PlayerGasp_Heavy = 854,
Asphyxiate_Start_Suit = 855,
Asphyxiate_Start_NoSuit = 856,
Asphyxiate_End_Suit = 857,
Asphyxiate_End_NoSuit = 858,
Drowning_Start = 859,
Drowing_End = 860,
PlayerGasp_StopSuffocating = 861,
PlayerGasp_StopSuffocating_Suit = 862,
EnterVolumeDamageHeat_LP = 900,
EnterVolumeDamageGhostfire_LP = 901,
EnterVolumeDamageLava_LP = 902,
EnterVolumeDamageFire_LP = 903,
HazardFirstContactDamage = 904,
ElectricShock = 905,
Splash_GhostMatter = 950,
Splash_Lava = 951,
Submerge_Player = 952,
Submerge_Ship = 953,
Splash_Water_Probe = 954,
Splash_Water_Player = 955,
Splash_Water_Ship = 956,
NonDiaMapActivation = 1000,
DialogueEnter = 1001,
DialogueAdvance = 1002,
DialogueExit = 1003,
NonDiaUIAffirmativeSFX = 1004,
NonDiaUINegativeSFX = 1005,
TapeRecorder_Start = 1006,
TapeRecorder_LP = 1007,
TapeRecorder_Stop = 1008,
PlayerTurbulence_LP = 1050,
ShipTurbulence_LP = 1051,
ShipRattle_LP = 1052,
ShipReentryBurn_LP = 1053,
PLACEHOLDER = 1100,
LandingGrass = 1102,
LandingDirt = 1103,
LandingStone = 1104,
LandingMetal = 1105,
LandingNomaiMetal = 1106,
LandingSand = 1107,
LandingIce = 1108,
LandingWater = 1109,
ImpactUnderwater = 1110,
ImpactLowSpeed = 1111,
ImpactMediumSpeed = 1112,
ImpactHighSpeed = 1113,
MovementFootstep = 1114,
MovementRunningStep = 1115,
MovementGrassFootstep = 1116,
MovementDirtFootstep = 1117,
MovementStoneFootstep = 1118,
MovementMetalFootstep = 1119,
MovementNomaiMetalFootstep = 1120,
MovementSandFootstep = 1121,
MovementIceFootstep = 1122,
MovementShallowWaterFootstep = 1123,
MovementJump = 1124,
MovementWoodCreakFootstep = 1134,
MovementWoodCreakLanding = 1135,
MovementWoodFootstep = 1136,
MovementWoodLanding = 1137,
MovementSnowFootstep = 1138,
MovementSnowLanding = 1139,
MovementIceLSiding = 1140,
MovementGlassFootsteps = 1141,
MovementGlassLanding = 1142,
MovementPassingBushes = 1143,
MovementLeavesFootsteps = 1144,
MovementLeavesLanding = 1145,
MovementGravelFootsteps = 1146,
MovementGravelLanding = 1147,
KnockOverCairn = 1150,
DefaultPropImpact = 1151,
NomaiShuttleImpact = 1152,
ModelShipImpact = 1153,
ShipCockpitScopeActivate = 1200,
ShipCockpitScopeDeactivate = 1201,
ShipCockpitScopeZoomIn = 1202,
ShipCockpitScopeZoomOut = 1203,
ShipCockpitScopeSwitchFreq = 1204,
ShipCockpitScopeScreenSlide_LP = 1205,
ShipCockpitScopeScreenKachunk = 1206,
ShipCockpitMasterAlarm_LP = 1207,
ShipCockpitAutopilotActivate = 1208,
ShipCockpitAutopilotDeactivate = 1209,
ShipCockpitBuckleUp = 1210,
ShipCockpitUnbuckle = 1211,
ShipCockpitConsoleReadout_In = 1212,
ShipCockpitConsoleReadout_LP = 1213,
ShipCockpitHeadlightsOn = 1214,
ShipCockpitHeadlightsOff = 1215,
ShipCockpitLandingCamActivate = 1216,
ShipCockpitLandingCamDeactivate = 1217,
ShipCockpitLandingCamStatic_LP = 1218,
ShipCockpitProbeCameraScreenRotation = 1219,
ShipCockpitProbeActivate = 1220,
ShipCockpitProbeDeactivate = 1221,
ShipCockpitProbeLaunch = 1222,
ShipCockpitProbeLaunchUnderwater = 1223,
ShipCockpitProbeTakePhoto = 1224,
ShipCockpitProbeRetrieve = 1225,
ShipCockpitLandingCamAmbient_LP = 1226,
ShipCockpitEject = 1227,
ShipCabinUseMedkit = 1300,
ShipCabinUseRefueller = 1301,
ShipCabinComputerActivate = 1302,
ShipCabinComputerAmbient_LP = 1303,
ShipHatchOpen = 1304,
ShipHatchClose = 1305,
ShipHullGroan = 1309,
ShipCabinAmbience = 1310,
ShipEatenGroan = 1311,
ShipLogBootUp = 1350,
ShipLogAmbience_LP = 1351,
ShipLogEnterDetectiveMode = 1355,
ShipLogEnterMapMode = 1356,
ShipLogNavigate_LP = 1357,
ShipLogSelectPlanet = 1360,
ShipLogDeselectPlanet = 1361,
ShipLogMoveBetweenPlanets = 1362,
ShipLogMoveBetweenEntries = 1363,
ShipLogRevealEntry = 1365,
ShipLogHighlightEntry = 1366,
ShipLogSelectEntry = 1367,
ShipLogDeselectEntry = 1368,
ShipLogTextReveal_LP = 1370,
ShipLogMarkLocation = 1390,
ShipLogUnmarkLocation = 1391,
ShipDamageExternalTankLeak_LP = 1400,
ShipDamageElectricSparking_LP = 1401,
ShipDamageCockpitGlassCrack = 1402,
ShipDamageShipExplosion = 1403,
ShipDamageSingleElectricSpark = 1404,
ShipDamageFuelLeak_LP = 1405,
ShipDamageOxygenLeak_LP = 1406,
ShipDamageElectricalFailure = 1407,
ShipImpact_NoDamage = 1420,
ShipImpact_LightDamage = 1421,
ShipImpact_MediumDamage = 1422,
ShipImpact_HeavyDamage = 1423,
Ship_LandingPad_Soft = 1424,
Ship_LandingPad_Hard = 1425,
ShipThrustIgnition = 1500,
ShipThrustRotational = 1501,
ShipThrustRotationalUnderwater = 1502,
ShipThrustTranslational_LP = 1503,
ShipThrustTranslationalUnderwater_LP = 1504,
ShipThrustAfterburn_LP = 1505,
NomaiHologram_LP = 1550,
NomaiHologramActivate = 1551,
NomaiHologramDeactivate = 1552,
NomaiRemoteCameraAmbient_LP = 1553,
NomaiRemoteCameraEntry = 1554,
NomaiRemoteCameraExit = 1555,
NomaiComputerAmbient = 1600,
NomaiComputerRingActivate = 1601,
NomaiComputerRingDeactivate = 1602,
NomaiOrbStartDrag = 1603,
NomaiOrbDragging_LP = 1604,
NomaiOrbRolling_LP = 1605,
NomaiOrbSlotActivated = 1606,
NomaiGravCrystalAmbient_LP = 1609,
NomaiGravCrystalFlickerAmbient_LP = 1610,
NomaiGravityCannonAmbient_LP = 1611,
NomaiGravityCannonActivate = 1612,
NomaiGravityCannonDeactivate = 1613,
NomaiTractorBeamActivate = 1614,
NomaiTractorBeamDeactivate = 1615,
NomaiTractorBeamAmbient_LP = 1616,
NomaiRecorderAmbient_LP = 1617,
NomaiEscapePodDistressSignal_LP = 1618,
NomaiTextReveal_LP = 1619,
NomaiDataStream_LP = 1620,
NomaiPowerOn = 1621,
NomaiPowerOff = 1622,
NomaiLightsOn = 1623,
NomaiLightsOff = 1624,
NomaiAirLockAirPourIn = 1625,
NomaiAirLockAirPourOut = 1626,
NomaiDoorAirLockOpen = 1627,
NomaiDoorStart = 1628,
NomaiDoorStop = 1629,
NomaiDoorSlide_LP = 1630,
NomaiDoorStartBig = 1631,
NomaiDoorStopBig = 1632,
NomaiDoorSlideBig_LP = 1633,
NomaiHeadStatueRotate_LP = 1634,
NomaiPedestalSlide_LP = 1635,
NomaiPedestalContact = 1636,
NomaiEscapePodHatch = 1645,
NomaiTimeLoopOpen = 1646,
NomaiTimeLoopClose = 1647,
NomaiVesselPowerUp = 1648,
NomaiPillarRaiseLower_LP = 1649,
NomaiPillarRotate = 1650,
NomaiAirlockSlide_LP = 1651,
NomaiAirlockWaterPourOut = 1652,
NomaiAirlockWaterPourIn = 1653,
HT_SurfaceAmbience_LP = 1700,
HT_CaveAmbientBig_LP = 1702,
HT_CaveAmbientSmall_LP = 1703,
HT_SandColumnEnd_LP = 1705,
HT_SandColumnStart_LP = 1706,
HT_SandfallSmallBottom_LP = 1707,
HT_SandRiver_LP = 1708,
HT_InsideSandfall_Suit_LP = 1709,
HT_InsideSandfall_Ship_LP = 1710,
TH_ModelShipCrash = 1800,
TH_SatelliteSnapshot = 1801,
TH_RetrieveModelShip = 1803,
TH_ZeroGTrainingAllRepaired = 1804,
TH_CanyonAmbienceDay_LP = 1807,
TH_CanyonAmbienceNight_LP = 1808,
TH_HiAltitudeAmbienceDay_LP = 1809,
TH_HiAltitudeAmbienceNight_LP = 1810,
TH_ZeroGCaveAmbient_LP = 1811,
TH_UnderwaterCurrent_LP = 1812,
TH_UnderwaterAmbience_LP = 1813,
TH_MuseumAmbience_LP = 1814,
TH_BridgeCreaking_LP = 1819,
TH_Campfire_LP = 1820,
TH_FlagFlapping_LP = 1821,
TH_GeyserEnd = 1822,
TH_Geyser_LP = 1823,
TH_GeyserStart = 1824,
TH_Insects_LP = 1825,
TH_LiftActivate = 1826,
TH_LiftArrives = 1827,
TH_Lift_LP = 1828,
TH_ProjectorActivate = 1829,
TH_ProjectorRun_LP = 1830,
TH_ProjectorStop = 1831,
TH_RiverWaterFlow_LP = 1832,
TH_Waterfall_LP = 1833,
TH_WaterWheel_LP = 1834,
TH_ModelRocketThrustRotational = 1835,
TH_ModelRocketThrustTranslational_LP = 1836,
TH_Campfire_Ignite = 1837,
TH_RockingChair = 1838,
TH_BanjoTuning = 1839,
TH_PickaxeImpact = 1840,
TH_WoodCarving = 1841,
TH_RadioSignal_LP = 1842,
BH_BreakawayFragment = 1900,
BH_VolcanicMoonSurface_LP = 1901,
BH_BreakawayPlatform = 1902,
BH_MeteorImpact = 1903,
BH_BlackHoleEmission = 1904,
BH_SurfaceAmbience_LP = 1905,
BH_SubsurfaceAmbience_LP = 1906,
WHS_StationActivation = 1907,
BH_ForgeMoving_LP = 1908,
BH_MeteorLaunch = 1909,
GD_OceanSurface_LP = 2000,
GD_UnderwaterAmbient_LP = 2002,
GD_CoreAmbient_LP = 2004,
GD_ElectricBarrier_LP = 2005,
GD_Tornado_LP = 2006,
GD_Lightning = 2007,
GD_RainAmbient_LP = 2008,
GD_IslandSplash = 2009,
GD_IslandFalling = 2010,
GD_IslandLiftedByTornado = 2011,
GD_WavesBeach_LP = 2012,
GD_WavesRock_LP = 2013,
GD_CaveAmbience_LP = 2014,
GD_UnderwaterCurrent_LP = 2015,
DBAnglerfishLurking_LP = 2100,
DBAnglerfishChasing_LP = 2101,
DBAnglerfishDetectDisturbance = 2102,
DBAnglerfishDetectTarget = 2103,
DBAnglerfishBite = 2104,
DBAnglerfishChomp = 2105,
DBAnglerfishOpeningMouth = 2106,
DB_Ambience_LP = 2107,
DB_VineImpact = 2108,
CometAmbience_LP = 2200,
CometIceMelting_LP = 2201,
SolanumStaffContact = 2210,
SolanumStomp = 2211,
SolanumCairnAssembly = 2212,
SolanumCairnSettle = 2213,
SolanumSymbolReveal = 2214,
SolanumEnterWriting = 2215,
SolanumExitWriting = 2216,
SolanumEnterIcon = 2217,
SolanumExitIcon = 2218,
SolanumEnterRaiseCairn = 2219,
SolanumExitRaiseCairn = 2220,
EyeAmbience_LP = 2250,
EyeLightning = 2251,
EyeVortex_LP = 2252,
VesselAmbience_LP = 2253,
EyeVortexEntry = 2254,
EyeVortexExit = 2255,
EyeGalaxyZoom = 2260,
EyeGalaxyBlowAway = 2261,
EyeBigGalaxyBurn = 2262,
EyeShuttleFlight = 2270,
EyeShuttleIntoLight = 2271,
EyeSmokeSpherePulse = 2280,
EyeSmokeSphereCollapse = 2281,
EyeCosmicInflation = 2282,
EyeBigBang = 2283,
EyeBigBangWall_LP = 2284,
EyeSmokeSphereEntry = 2285,
EyeSphereInflation = 2286,
TravelerEsker = 2300,
TravelerChert = 2301,
TravelerRiebeck = 2302,
TravelerGabbro = 2303,
TravelerFeldspar = 2304,
TravelerNomai = 2305,
TravelerEnd_All = 2306,
TravelerEnd_NoPiano = 2307,
SingularityCreate = 2400,
SingularityCollapse = 2401,
SingularityOnPlayerEnterExit = 2402,
SingularityOnObjectEnter = 2403,
SingularityOnObjectExit = 2404,
Singularity_BlackHole_LP = 2405,
Singularity_WhiteHole_LP = 2406,
VesselSingularityCreate = 2407,
VesselSingularityCollapse = 2408,
Sun_Ambience_LP = 2412,
Sun_Explosion = 2413,
Sun_SupernovaWall_LP = 2414,
Sun_Collapse = 2415,
QuantumAmbience_LP = 2424,
WhiteHoleAmbience_LP = 2425,
BlackHoleAmbience_LP = 2426,
TimelineEndEffect_Shadow = 2427,
TimelineEndEffect_Cracks = 2428,
TimelineEndEffect_Shatter = 2429,
FigBackerVideo = 2440,
CometPurr = 2441,
Death_Instant = 2450,
Death_Crushed = 2451,
Death_Energy = 2452,
Death_Digestion = 2453,
Death_TimeLoop = 2454,
Death_Self = 2455,
Death_BigBang = 2456,
Death_Lava = 2457,
Death_CrushedByElevator = 2458,
MemoryUplink_Start = 2460,
MemoryUplink_End = 2461,
MemoryUplink_LP = 2462,
MemoryUplink_Overlay_LP = 2463,
Flashback_End = 2465,
Flashback_Base_LP = 2466,
Flashback_Overlay_1_LP = 2467,
Flashback_Overlay_2_LP = 2468,
NomaiRuinsBaseTrack = 2500,
NomaiRuinsBaseScaryTrack = 2501,
NomaiRuinsOverlayTracks = 2502,
HT_City = 2503,
TH_Observatory = 2504,
TH_Village = 2505,
BH_Observatory = 2506,
GD_UnderwaterExploration = 2507,
QM_Ambient = 2508,
DB_Ambient = 2509,
TimeLoopDevice_Ambient = 2510,
EndOfTime = 2511,
EndOfTime_DBFinal = 2512,
EndOfTime_Final = 2513,
Travel_Theme = 2514,
SunStation = 2515,
SadNomaiTheme = 2516,
DB_VesselDiscovery = 2517,
EYE_ForestOfGalaxies = 2518,
EndOfTime_Final_LP = 2519,
EYE_QuantumFoamApproach = 2520,
EYE_EndOfGame = 2521,
MainMenuTheme = 2522,
FinalCredits = 2523,
PostCredits = 2524,
KazooTheme = 2525,
Raft_Impact_Light = 2550,
Raft_Impact_Medium = 2551,
Raft_Impact_Heavy = 2552,
Raft_Push = 2553,
Raft_Reel_Start = 2554,
Raft_Reel_Loop = 2555,
Raft_Reel_End = 2556,
Raft_Socket = 2557,
Raft_Release = 2558,
Raft_RunAground = 2559,
Raft_Move_Start = 2560,
Raft_Move_Loop = 2561,
Raft_Move_End = 2562,
Raft_Impact_Player = 2563,
Raft_DW_Turbo = 2564,
Door_SensorSliding_Loop = 2570,
Door_Loop = 2571,
Door_Loop_Creaking = 2572,
Door_OpenStart = 2573,
Door_OpenStop = 2574,
Door_CloseStart = 2575,
Door_CloseStop = 2576,
Door_Metal_OpenStart = 2577,
Door_Metal_OpenStop = 2578,
Door_Metal_CloseStart = 2579,
Door_Metal_CloseStop = 2580,
Door_Small_OpenStart = 2581,
Door_Small_OpenStop = 2582,
Door_Small_CloseStart = 2583,
Door_Small_CloseStop = 2584,
SecretPassage_Start = 2590,
SecretPassage_Loop = 2591,
SecretPassage_Stop = 2592,
Airlock_Open = 2593,
Airlock_Loop = 2594,
Airlock_Close = 2595,
Airlock_Pressurize = 2596,
Airlock_Depressurize = 2597,
AirRushingOut = 2598,
SlideReel_Pickup = 2600,
SlideReel_Drop = 2601,
SlideReel_Insert = 2602,
SlideReel_Remove = 2603,
Lantern_Pickup = 2604,
Lantern_Drop = 2605,
Lantern_Insert = 2606,
Lantern_Remove = 2607,
Lantern_ShortOut = 2608,
Artifact_Pickup = 2609,
Artifact_Drop = 2610,
Artifact_Light = 2611,
Artifact_Extinguish = 2612,
Artifact_Conceal = 2613,
Artifact_Unconceal = 2614,
Artifact_Focus = 2615,
Artifact_Unfocus = 2616,
Artifact_Crackling_Loop = 2617,
Artifact_Insert = 2618,
Artifact_Remove = 2619,
VisionTorch_ProjectionOn = 2620,
VisionTorch_ProjectionOff = 2621,
VisionTorch_EnterVision = 2622,
VisionTorch_ExitVision = 2623,
VisionTorch_NextSlide = 2624,
VisionTorch_Scanning_Loop = 2625,
VisionTorch_Crackling_Loop = 2626,
VisionTorch_Give = 2627,
VisionTorch_Take = 2628,
DamBreak_RW_Base = 2650,
DamBreak_DW_Base = 2651,
DamBreak_RW_Water = 2652,
DamCrack = 2653,
DamCrack_Loop = 2654,
WaterSpray_Small = 2660,
WaterSpray_Large = 2661,
Splash_Medium = 2662,
Splash_Large = 2663,
WoodDebris = 2670,
WoodImpact_Small = 2671,
WoodImpact_Large = 2672,
HouseCollapse_Zone3 = 2673,
GeneralDestruction = 2674,
HouseDestruction = 2675,
StiltDestruction = 2676,
Tower_RW_Tilt = 2680,
Tower_RW_Fall_1 = 2681,
Tower_RW_Fall_2 = 2682,
Tower_DW_Tilt = 2683,
Tower_DW_Fall_1 = 2684,
Tower_DW_Fall_2 = 2685,
Tower_RW_Splash = 2686,
SolarSail_RW_Start = 2690,
SolarSail_RW_End = 2691,
SolarSail_RW_Loop = 2692,
SolarSail_DW_Start = 2693,
SolarSail_DW_End = 2694,
SolarSail_DW_Loop = 2695,
StationFlicker_RW = 2696,
StationFlicker_DW = 2697,
StationShudder_RW = 2698,
StationShudder_DW = 2699,
River_DW_Base = 2700,
FloodWave_DW_Loop = 2701,
River_DW_Lake = 2703,
Candle_Light_Big = 2719,
Candle_Light_Small = 2720,
Candle_Extinguish = 2721,
DreamFire_Crackling_Loop = 2722,
DreamFire_Extinguish = 2723,
DreamFire_Explosion = 2724,
LodgeFire_Crackling_Loop = 2725,
ProjectorTotem_Pulse = 2729,
ProjectorTotem_Light = 2730,
ProjectorTotem_Extinguish = 2731,
ProjectorTotem_Blow = 2732,
GrappleTotem_Zoom = 2733,
GrappleTotem_RetroZoom = 2734,
Simulation_Enter = 2739,
Simulation_Exit = 2740,
IllusoryWall_Enter = 2741,
IllusoryWall_Exit = 2742,
LoadingZone_Enter = 2743,
LoadingZone_Exit = 2744,
LoadingZone_GlitchOut = 2745,
LoadingZone_Loop = 2746,
Glitch_Loop = 2747,
Sarcophagus_OpenFail = 2760,
Sarcophagus_Open = 2761,
Sarcophagus_SomethingIsComing = 2762,
Sarcophagus_TunnelAmbience = 2763,
Sarcophagus_LightsOnAmbience = 2764,
Ambience_DW_Base = 2775,
Ambience_DW_LightsOut = 2776,
Ambience_DW_Hotel = 2777,
Ambience_DW_Nature = 2778,
Ambience_DW_Forest = 2781,
Ambience_DW_Simulation = 2782,
Ambience_DW_Underground = 2784,
Ambience_DW_FireRoom = 2787,
PointSounds_DW_TreeCreak = 2790,
PointSounds_DW_Creature_1 = 2791,
PointSounds_DW_Creature_2 = 2792,
PointSounds_DW_Hotel_2 = 2795,
AlarmChime_RW = 2798,
AlarmChime_DW = 2799,
LightSensor_On = 2800,
LightSensor_Off = 2801,
LightSensor_Loop = 2802,
Projector_Prev = 2803,
Projector_Next = 2804,
Cloak_Entry = 2805,
Cloak_Exit = 2806,
GearRotate_Light = 2807,
GearRotate_Heavy = 2808,
GearRotate_Fail = 2809,
CodeTotem_Horizontal = 2810,
CodeTotem_Vertical = 2811,
CageElevator_Start = 2817,
CageElevator_Loop_Winch = 2818,
CageElevator_End = 2819,
CageElevator_Loop_Rattle = 2820,
Ambience_RW_Lab = 2873,
Ambience_RW_Tunnel = 2874,
Ambience_RW_FireRoom = 2875,
Ambience_RW_Base = 2876,
Ambience_RW_Cave = 2877,
Ambience_RW_Indoor = 2878,
River_RW_Base = 2879,
River_Underwater = 2880,
River_Reservoir = 2881,
River_Rapids = 2882,
River_Underwater_Rapids = 2883,
FloodWave_RW_Loop = 2884,
River_RW_Small = 2885,
River_RW_Stream = 2886,
PostCredit_RuinReveal = 2887,
PostCredit_LanternLight = 2889,
RaftTravel_River = 2890,
RaftTravel_Reservoir = 2891,
GhostSequence_ReducedFrights = 2895,
GhostSequence_Suspense = 2896,
GhostSequence_Dread = 2897,
GhostSequence_Fear = 2898,
GhostSequence_Fear_Slam = 2899,
EndOfTime_Dream = 2900,
StationDiscovery = 2901,
DreamFireRoom = 2902,
EyeTemple_Stinger = 2903,
EyeTemple_Basement = 2904,
SlideBurningRoom = 2905,
SubmergedStructure = 2906,
SecretLibrary = 2907,
DreamRuinsOverlayTracks = 2908,
DreamRuinsBaseTrack = 2909,
TravelerPrisoner = 2910,
TravelerEnd_All_Prisoner = 2911,
TravelerEnd_NoPiano_Prisoner = 2912,
Prisoner_Elevator = 2913,
Prisoner_Reveal = 2914,
Prisoner_Catharsis = 2915,
SecretPortrait = 2916,
SecretKorok = 2917,
PartyHouse_Traveler = 2920,
PartyHouse_Vocals = 2921,
PartyHouse_Drone = 2922,
PartyHouse_Bass = 2923,
Reel_Secret_Backdrop_A = 2924,
Reel_Secret_Backdrop_B = 2925,
Reel_Secret_Beat_Peephole_A = 2926,
Reel_Secret_Beat_Peephole_B = 2927,
Reel_Secret_Beat_Tower_A = 2928,
Reel_Secret_Beat_Tower_B = 2929,
Reel_Secret_Beat_Lantern = 2930,
Reel_Lab_Backdrop_Fail = 2933,
Reel_Lab_Backdrop_Success = 2934,
Reel_Lab_Backdrop_Testing = 2935,
Reel_Backdrop_Burnt = 2938,
Reel_1_Backdrop_A = 2940,
Reel_1_Beat_A = 2945,
Reel_1_Beat_B = 2946,
Reel_1_Beat_C = 2947,
Reel_2_Backdrop_A = 2950,
Reel_2_Backdrop_B = 2951,
Reel_2_Beat_A = 2955,
Reel_2_Beat_B = 2956,
Reel_2_Beat_C = 2957,
Reel_2_Beat_D = 2958,
Reel_3_Backdrop_A = 2960,
Reel_3_Backdrop_B = 2961,
Reel_3_Backdrop_C = 2962,
Reel_3_Beat_A = 2965,
Reel_3_Beat_B = 2966,
Reel_3_Beat_C = 2967,
Reel_3_Beat_D = 2968,
Reel_4_Backdrop_A = 2970,
Reel_4_Beat_A = 2975,
Reel_4_Beat_B = 2976,
Reel_4_Beat_C = 2977,
Reel_4_Beat_D = 2978,
Reel_5_Long = 2980,
Reel_5_Short = 2981,
Reel_Farewell = 2985,
Reel_Rule_Beat_DarkDiscovery = 2986,
Reel_Rule_Backdrop_Discovery = 2987,
Reel_Rule_Beat_Discovery = 2988,
Reel_Rule_Backdrop_Dream = 2989,
Reel_Rule_Backdrop_Normal = 2990,
Reel_Rule_Backdrop_Glitch = 2991,
Reel_LibraryPath_Backdrop = 2992,
Reel_Rule2a_Beat_A = 2993,
Reel_Seal_Backdrop = 2994,
Reel_Burning_Backdrop_A = 2995,
Reel_Burning_Backdrop_B = 2996,
Reel_Burning_Beat_A = 2997,
Reel_Burning_Beat_B = 2998,
Reel_Burning_Beat_C = 2999,
Ghost_DeathGroup = 3000,
Ghost_DeathSingle = 3001,
Ghost_Grab_Swish = 3002,
Ghost_Grab_Contact = 3003,
Ghost_BlowOut_Charge = 3004,
Ghost_BlowOut_Extinguish = 3005,
Ghost_NeckSnap = 3006,
Ghost_Identify_Curious = 3010,
Ghost_Identify_Irritated = 3011,
Ghost_Identify_Fail = 3012,
Ghost_Chase = 3013,
Ghost_Stalk = 3014,
Ghost_Hunt = 3015,
Ghost_HuntFail = 3016,
Ghost_Grab_Scream = 3017,
Ghost_Stalk_Fast = 3018,
Ghost_Grab_Shout = 3019,
Ghost_SomeoneIsInHereHowl = 3020,
Ghost_IntruderConfirmed = 3021,
Ghost_IntruderConfirmedResponse = 3022,
Ghost_CallForHelp = 3023,
Ghost_CallForHelpResponse = 3024,
Ghost_Laugh = 3025,
Ghost_Footstep_Wood = 3030,
Ghost_Footstep_Wood_Running = 3031,
Ghost_Footstep_Forest = 3032,
Ghost_Footstep_Forest_Running = 3033,
Ghost_Footstep_Gravel = 3034,
Ghost_Footstep_Wood_Stompy = 3035,
Prisoner_ReactToVision_Vocals = 3050,
Prisoner_RevealToStand_Vocals_1 = 3051,
Prisoner_RevealToStand_Vocals_2 = 3052,
Prisoner_PickUpArtifact = 3053,
Prisoner_PickUpTorch = 3054,
Prisoner_ClothFoley = 3055
AudioClip values
This is a list of AudioClips that will also work, there's a lot of overlap with the AudioType list. Many old addons with signals use values from this list.
Hotel Oneshot - Heavy Thud 4 Tool_Put_Away_01 OW Quantum Lightning 091118 AP 07 OW_GD_ElectricBarrier_Idle_Loop Nomai_Stone_Door_End_V2_11 General Destruction 1 Dream Rule 02 backdrop loop 072321_2 AP amb_observatory Dream World Water Ambience - Creek 3 Pickup_Rock_01 gasp_traumatic4_lessmale Ship_Impact_Light_Damage_V3_06 BlackHole_02 OW_GD_WavesAgainstRock OW_TH_AmbienceInCanyons OW_PR_FootstepsBushRustle_03 OW_PR_ActivateProbeMode Ghost Walk Footstep Wood_v2 6 rockingchair4 Water Spray Impact 4 OW Secret Library 040821_2 AP Real World Dam Break Alex Composite 2 Ghost Run Footstep Wood_v2 4 UI_Enter_Dialog_V6-002_highpass_2 Spark_10 Mournful Prisoner 3 OW_PR_FootstepsLeaves_06 FootstepsWoodCreak_02 OW Dreamworld Ruins 072021 AP 02c OW_PR_HitWallUnderwater1 OW_TH_RiverWaterFlow_loop OW ReelBeat 01c 021021 AP FootstepsWoodCreak_07 Ignite_Marshmallow_03 Marshmallow_Replace_02 Ship_FuelLeak Raft Heavy Impact 5 elevatorloop Real World Alarm Bell Oneshot 3 BigBang_EndFlash OW_FinalEndTimes_DB_loop fogsphere_pulse4 Ringworld Ambience 3 Destruction Impact 4 Artifact Unconceal OW_NM_DoorStart_06 OW_PR_SignalscopeZoomOut Nomai_Stone_Door_End_Big_V2_03 Player Gravel Footstep 3 General Destruction 5 OW Dream Fire Room 121820_4 AP LP OW_PR_DeactivateProbeMode OW_PR_LandInWater4 OW_PR_FootstepsJumpNomai_04 OW_PR_FootstepsJumpMetal_03 WarpCore_Remove_V3_01 Probe_SnapShot_03 Ghost Idle Search 4 Solanum_Foley_IconExit Dream Fire Room Ambience Test 1 Lantern Extinguish 4 OW_PR_OxygenLeakingFromSuit_loop_louder Wood Door Open Stop OW_PR_FootstepsJumpGrass_01 OW_SP_ThrustAfterburn OW_PR_FootstepsGrass_01 Real World Alarm Bell Oneshot 4 OW_PR_FootstepsNomai_04 Hotel Oneshot - Heavy Thud 2 Light Sensor Fade In 4 AnglerFish_OpenMouth_v2_01 Footstep_Run4 Ghost Walk Footstep Forest 6 OW_PR_FootstepsGrass_06 OW_GD_AmbienceRain RotationalThruster04 OW New Raft Music 082321_4 AP theme Spark_01 OW Muted End Times 040821 AP Nomai_WhiteHoleStationActivation Tool_Take_Out_02 OW_PR_FootstepsJumpDirt_05 mallowpuff2 Dreamworld Tower Fall Part 2 Jump_Into_Fogsphere_04 FootstepsWoodCreak_05 OW_SP_MetalCreak_14 OW_NM_DoorStart_03 drowning_firsthalf2 Forest Oneshot - Tree Creak 4 shiplog_misc1 FootstepsWoodCreak_04 Real World Dam Crack OW_NM_DoorStart_09 OW_SP_LandingPadHard4 OW_PR_FootstepsSand_06 BH_Ambience_Surface Ghost Grunt 3 glass_crack_02 House Destruction 3 OW_QuantumMoon Orb_Roll_Energy_Loop_v2_01 OW Eye Of The Universe 082018_2 AP Footstep3 OW_NM_DoorStart_Big_01 OW Dreamworld Ruins Story Beats 071621 AP 1d Dream World Tidal Wave Loop Nomai_Stone_Door_End_Big_V2_15 OW_SP_ActivateComputer 1 OW_PR_FootstepsIce_07 Raft Light Impact V2 3 UI_Pause_v2_08 signalscope_static OW_SP_LandingCamActivated 1 Footstep4 OW_PR_FootstepsSand_03 Prisoner Pick Up Vision Torch OW_SP_MetalCreak_16 OW_SP_Touchdown_04 Platform_Break_V2_03 OW Nomai Time Loop Device 081818 AP RockPile_Fall_02 Ship_Impact_No_Damage_V3_02 Destruction Impact 7 Ghost Grab Player 2 Forest Oneshot - Tree Creak 5 OW_PR_FootstepsMetal_01 OW NM Flashback 082818_3 AP base Projector Totem Light 2 Slot_Linking_Stone_Loop_02 breathing_suit3 OW_PR_FootstepsWood_07 OW_SP_HeadlightsOff_v2 Nomai_Stone_Door_End_V2_06 Fix_Puncture_03 OW Dream Rule LP 032421 AP glitch Real World Tidal Wave Loop Louder OW Dreamworld Ruins 072021 AP 02loop gasp_normal11_lessmale OW ReelBeat 01a 021021 AP OW_TH_ModelRocketThrustRotational_01 OW_PR_FootstepsBushRustle_05 OW NomaiRuinsRegular 081918 AP motif3c v2 OW Final End Times 022519_2 AP LOOP1 OW_PR_FootstepsSand_01 Anglerfish_Awake4 OW_PR_FootstepsJumpIce_04 Fix_Puncture_01 Raft Light Impact V2 1 Warp_Loop_01_v2 Ghost Start Hunt Grunt 1 Destruction Debris 4 Solanum_IconAppear_V3 OW_SP_ActivateComputer_OneShot Destruction Impact 8 OW_SP_ShipGroan1_v2 OW ReelBackdrop 02a 021021 AP OW_NM_ComputerRing1 OW_PR_FootstepsJumpGlass_04 Forest Oneshot - Tree Creak 6 OW_GD_HeatLightning_01 Raft Heavy Impacts V2 3 Solanum_Foley_RockFormStart Raft Light Impact V2 5 Ghost Grunt 4 OW_PR_FootstepsJumpDirt_06 OW_PR_FootstepsJumpGrass_03 OW_TravelerTheme_whistling Raft Heavy Impact 2 Nature Oneshot - Distant Deep Creature 1 OW_SP_CloseHatch_v2 linkingstone_in OW_PR_FootstepsSnow_03 OW_NM_OrbDeSelect_Energy_02 Impact_Light_02 Nomai_Stone_Door_End_V2_10 Fix_Puncture_07 OW_NM_HoleEnterExit OW NM Nomai Ruins 081718 AP OW_PR_OxygenRefill GhostMatter_Splash_v4_05 glass_crack_01 Ignite_Marshmallow_02 Ship_Impact_Medium_Damage_V3_03 Forest Oneshot - Animal 4 OW_PR_FootstepsIce_02 OW_GD_RainOnHelmet Spaceship_RattleLoop BigBang_WhooshLeadToExplo OW_TH_Campfire_loop_01 bigbang_cosmicinflation_v2 Hotel Oneshot - Heavy Creak 4 OW_PR_FootstepsJumpGrass_02 Tronworld Ambience 1 AnglerFish_Target_v2_07 Eye_of_Universe_Ambience_v2_01 OW_PR_FootstepsJumpLeaves_04 OW_PR_FootstepsJumpSnow_03 OW_PR_FootstepsJumpGlass_01 OW Traveler Theme 091118 AP FINAL TIME NO PIANO EDIT OW ReelBeat 02f 082521 AP Metal Door Close Stop medkit OW_NM_BlackHole_Lp Ghost Blow Out Lantern OW_PR_MarshmallowEatBurnt_shorter Solanum_Foley_IconEnter OW_PR_SignalscopeSwitchFrequencies Prisoner Pick Up Artifact OW_PR_BanjoStrum_3b Water Spray Impact 5 UI_Advance_Dialog_V6-002_highpass Destruction Debris 8 OW_PR_FootstepsDirt_06 Vision Torch - Step In OW_NM_DoorStart_Big_04 OW_PR_FootstepsBushRustle_06 Hotel Oneshot - Creak 5 OW_PR_FootstepsJumpLeaves_01 OW_SP_ShipGroan4_v2 Jump_Into_Fogsphere_03 Dreamworld Forest Ambience 2 OW_PR_FootstepsJumpRock_02 CrushedByElevator Player Gravel Footstep 1 House Destruction 4 Ghost Begin Stalk Grunt 1 flashlightOff OW ReelBeat 04b_2 040921 AP OW_PR_FootstepsRock_02 AshTwinCore_Open_01 OW_SP_HeadlightsOn_v2 Tower Fall Part 2 OW_NM_DoorStart_Big_02 Meteor_Impact_01_b OW_SP_LandingCamStatic OW_PR_FootstepsWood_01 gasp_light5 OW_PR_FootstepsGrass_03 Spark_03 Loading Tunnel - Loop FootstepsJumpWoodCreak_02 OW_Main_Menu Lantern Put Down OW Secret Library Whispers LP 040821 AP REF MIX OW_DB_Ambience Vision Torch Light Rays - On Hotel Oneshot - Creak 1 Dreamworld Nature Ambience 4 OW_PR_ThrustRotationalUnderwater_04 OW_PR_FootstepsJumpGrass_06 Nomai_Stone_Door_End_Big_V2_09 Ship_Impact_No_Damage_V3_01 Raft Movement Stop 3 Destruction Impact 9 Recorder_Start_Button AnglerFish_Target_v2_14 Ghost Begin Chase Grunt 2 Hotel Oneshot - Creak 6 Fragment_Break Tronworld Exit 2 Ghost Walk Footstep Forest 2 Incinerate_v3_01 Light Sensor Fade Out 3 OW_TravelerTheme_flute OW_PR_FootstepsLeaves_02 OW_PR_FootstepsLeaves_01 Fix_Puncture_05 Ghost Walk Footstep Wood_v2 3 OW_PR_FootstepsJumpSand_01 Sarcophagus Strain 2 OW_PR_HitWallUnderwater4 OW_PR_FootstepsRock_03 Loading Tunnel - Unload OW_PR_FootstepsJumpNomai_03 OW_PR_FootstepsDirt_07 OW_PR_FootstepsSnow_04 Wood Door Close Stop OW_PR_FootstepsJumpIce_02 OW ReelBeat 04a 031521 AP Raft Light Impact V2 2 Meteor_Impact_02_b JellyFish_Shock_02 Metal Door Open Start OW_GD_UnderwaterCurrent OW_GD_HeatLightning_06 nomai_textbranchout_noenergy2 asphyxiation_nosuit_secondhalf_version3 Artifact Focus Ice_Cave_Amb_loop_v3_01 Forest Oneshot - Tree Creak 3 OW NomaiRuinsRegular 081918 AP motif4c Dreamworld Lights Out Ambience 4 Projector Next Slide 2 BeaconIdea4 Destruction Impact 1 OW_PR_FootstepsNomai_06 OW_NM_FlickeryGravityCrystalAmbience OW Demonic Vocal Sting 082321 AP OW Quantum Lightning 091118 AP 08 OW_NM_SadTheme_older Nature Oneshot - Distant Creature 2 - less reverb FootstepsJumpWoodCreak_03 OW_PR_FootstepsJumpSand_02 Player Gravel Footstep 8 OW_PR_FootstepsSnow_06 gasp_traumatic3_lessmale Real World Dam Break Water Oneshot Repair_Loop OW_TH_FlagFlapping_loop._01 Ship_Impact_Light_Damage_V3_02 Raft Socket Jump_Into_TinyGalaxy_v2_01 OW NomaiRuinsRegular 081918 AP motif7c gasp_normal13_lessmale Sandfall_Inside_Loop_01 Solanum_RocksForm Fix_Puncture_06 OW Dreamworld Ruins Story Beats 071621 AP 1h Sarcophagus Open 2 fogsphere_pulse2 Elevator Rattle Loop 3 IllusoryWall_Alex OW_GD_HeatLightning_04 Nomai_Stone_Door_End_Big_V2_14 OW_PR_FootstepsJumpMetal_01 Vine_Crash_V3_03_LowPassDelay OW_PR_BanjoStrum_2b OW_PR_FootstepsGlass_05 OW_PR_FootstepsLeaves_07 OW_NM_DoorStart_01 OW_PR_FootstepsGrass_05 OW_PR_FootstepsJumpIce_01 OW_PR_ThrustRotationalUnderwater_01 Anglerfish_Chase_Breathing OW_PR_FootstepsRock_04 Metal Door Close Start Gear Rotate 1 Airlock Loop Solanum_Foley_RockFormEnd mallowpuff3 OW_PR_FootstepsSand_05 OW_PR_FootstepsJumpRock_01 Artifact Unfocus OW Eye Of The Universe 082818_2 AP OW_PR_FootstepsJumpRock_03 galaxy_zoomout2 OW_GD_IslandFalling_v2_loop Projector Previous Slide 2 Ignite_CampFire_04 SpaceshipAlarm2_3Iterations Ghost Individual Death 3 OW_PR_FootstepsJumpNomai_01 OW_PR_FootstepsJumpSnow_01 Forest Oneshot - Animal 2 OW_PR_FootstepsJumpDirt_01 Dreamworld Tower Fall Part 1 Ship_Impact_Medium_Damage_V3_05 OW_NM_ComputerRing3 OW_PR_SuitOn Airlock Pressurize OW_PR_FootstepsBushRustle_01 OW_PR_FootstepsNomai_02 Ship_Impact_Medium_Damage_V3_04 OW_NM_VesselDiscovery PlayerSubmerge Player Gravel Footstep 5 OW_EndTimes HGT_SandColumn_Ship OW ReelBeat 02c 021021 AP Spark_09 OW_PR_FootstepsSand_02 Damage_Light_05 OW_NM_ComputerRingFall2 gasp_traumatic7_lessmale Ghost Investigation Grunt Dream World Alarm Bell Oneshot 2 rockingchair2 OW_PR_FootstepsJumpDirt_04 Projector Next Slide OW_PR_FootstepsSand_08 OW_NM_WHAmbience2_v2 drowning_secondhalf2 Ghost Walk Footstep Forest 1 Prisoner Cloth Foley 3 OW_PR_FootstepsGlass_03 Vision Torch Scanning - Loop Raft Medium Impact V2 2 Hotel Oneshot - Heavy Thud 3 Destruction Impact - Large 4 OW_PR_FootstepsJumpLeaves_03 OW_PR_FootstepsJumpSand_03 OW Dreamworld Ruins SILENCE 02 OW_PR_FootstepsWood_06 ModelRocket_LightImpact shiplog_scanningloop OW Ghost Ambiences v2 011221 AP low LP OW NomaiRuinsRegular 081918 AP motif2c glass_crack_03 Fix_Puncture_08 OW_PR_FootstepsSnow_01 OW_PR_FootstepsDirt_01 asphyxiation_nosuit_firsthalf1 OW_NM_DoorSlide_Big_LP_01 OW_SUN_SupernovaWall OW_NM_DoorAirLockAirPourOut_03 OW_PR_ThrustUnderwater Solar Sail Stop OW_TH_Waterwheel_loop Forest Oneshot - Tree Creak 1 OW ReelBackdrop 03a 050321 LOOP Platform_Break_V2_04 FireBall_01 OW ReelBackdrop 01a 022521 AP Dreamworld Lights Out Ambience 1 Nomai_Stone_Door_End_Big_V2_11 Spark_07 OW_SP_ThrustTranslationalUnderwater Dream World Water Ambience - Creek 1 Ghost Begin Stalk Grunt 2 Comet_Purr JellyFish_Shock_04 OW_PR_FootstepsWood_08 Raft Reeling Loop shiplog_switchmode_forward Station Light Flicker - Dreamworld Lantern Wake Up Light 3 flashlightOn Dreamworld Base Ambience 1 Ship_Impact_Heavy_Damage_V3_09 Crushed_To_Death_V2_01 ow_kazoo_theme JetPack_NotificationBeep Ghost Run Footstep Wood_v2 1 OW_PR_FootstepsJumpNomai_05 OW_NM_DataStream_v2 UI_Tab_v2_02 OW_PR_ProbeTakePicture OW_NM_GravityCannonAmbience OW NM Flashback 082818 AP loop OW_SP_LandingPadSoft4 OW_PR_FootstepsGlass_07 WarpCore_Insert_V3_01 OW_NM_TractorBeamLP ShipRepair_Finish Ghost Begin Chase Grunt 1 Destruction Impact 2 OW_PR_FootstepsLeaves_08 Recorder_Stop_Button OW_PR_FootstepsLeaves_04 OW_PR_Jump1 Jump_Into_TinyGalaxy_v2_04 OW_GD_Tornado_v2_04 OW_PR_FootstepsJumpDirt_02 OW_SP_ConsoleReadoutStart OW_NM_EscapePodHatch OW_PR_FootstepsJumpNomai_02 Light Sensor Fade In 1 Light Sensor Fade In 2 Hotel Oneshot - Creak 9 CampfireTune_All_Reverb Recording_Loop_03 PartyHouseWhistle_Confident mallowpuff4 OW_NM_WhiteHoleAmbienceL Station Shudder drowning_firsthalf1 UI_Exit_Dialog_V6-002_highpass Dream World Dam Break Dreamfire Extinguish 1 MediumSplash Vision Torch - First Slide Appears Footstep1 OW_TravelerTheme_drums Artifact Conceal HGT_Ambience_Cave_Small HGT_Ambience_Cave_Big OW_TH_Waterfall_loop_01 OW Discovery 083021_2 AP darker shorter Secret Passageway Open Loop 2 Hotel Oneshot - Creak 4 supernova_explosion_deepnuclear2 Ghost Shout 7 OW NM Flashback 081718 AP slam Airlock Close OW_TH_FlagFlapping_loop._02 OW_SP_RefuelJetpack_v2_short Ship_Impact_No_Damage_V3_03 Raft Medium Impact V2 4 Anglerfish_Awake3 Wood Door Open Start OW_TH_FlagFlapping_loop Slide Reel Pickup 2 Tronworld Ambience 2 Alex Hack Ghost Run Footstep Wood_v2 5 Ignite_CampFire_03 Single Ghost Scream 14 Raft Start Reeling OW_PR_FootstepsGrass_08 Tronworld Enter 2 OW_PR_ProbeUnderwaterLaunch OW_GD_IslandCrashingInWater_v2 Grapple Totem Zoom In OW ReelBeat 02a 021021 AP Nomai_Stone_Door_End_V2_08 OW_PR_FootstepsJumpGlass_02 OW_NM_DoorStart_02 Destruction Impact - Large 3 OW_SP_SignalscopeSlideV2 OW NomaiRuinsRegular 081918 AP motif6c Wood Door Close Start 3 Alex Destruction Impact - Large 2 Nomai_Stone_Door_End_Big_V2_01 OW_NM_ComputerAmbienceLP Anglerfish_Awake2 OW_TH_Insects_loop_03 OW_PR_SignalscopeActivate OW_NM_ComputerRingFall1 OW_PR_FootstepsDirt_02 OW_NM_ShuttleLight Single Ghost Scream 1 Ghost Identify Fail OW_SP_ShipGroan5_v2 Cloaking Field Exit OW_PR_FootstepsNomai_01 OW Dreamworld Ruins 072021 AP 02e Forest Oneshot - Tree Creak 2 fogsphere_pulse1 OW_PR_PullOutStick OW_PR_LockOn Nomai_Stone_Door_End_Big_V2_07 OW_PR_FootstepsJumpSand_06 InstantDeath2_Long_Ringing Light Sensor Door Stop 2 Light Sensor Door Loop 2 OW_TH_GeyserEnd_02 pickaxe_01 OW_PR_FootstepsWaterWade_03 RockPile_Fall_03 OW_PR_ThrustAfterburn_v2_01 Light Sensor Fade Out 2 Light Sensor Fade In 3 OW Finally Set Free 072021_2 AP Ghost Blow Out Lantern Charge Wood Door Loop BigBang_Explo TH_Geyser_Loop_v3 Water Spray Impact 8 OW_TH_FlagFlapping_loop._03 OW_PR_FootstepsJumpLeaves_02 OW_PR_FootstepsIceSlide_Lp_01 Dreamworld Lights Out Ambience 3 knife_scrape_01 OW OBSERVATORY 011317 AP Footstep_Run5 Light Sensor Door Open 2 Jetpack_O2_loop_01 OW_PR_FootstepsJumpWood_04 OW_SP_BuckleUp Probe_SnapShot_02 Pickup_Ceramic_01 OW_PR_FootstepsWood_03 Destruction Debris 3 OW_PR_SignalscopeDeactivate OW_PR_OxygenLeakingFromSuit_loop Probe_SnapShot_01 Dreamworld Ghost Hotel Ambience 2 Slide Reel Put Down 2 Nomai_Stone_Door_End_V2_07 OW_SP_ProbeLauncherRotation_v2 OW_PR_MarshmallowEatUnburnt_noMmm_v3 SystemBackOnline Ghost Idle Search 1 Ship_Impact_Light_Damage_V3_03 OW Dreamworld Ruins Story Beats 071621 AP 1i OW_PR_FootstepsGrass_02 OW_NM_DoorSlide_LP_02 Ringworld Cave Ambience Fix_Puncture_02 OW_PR_FootstepsWaterWade_08 OW_TH_GeyserStart_01 OW_TH_Insects_loop_01 OW ReelBeat 04d_2 040921 AP OW_TH_ProjectorStop Prisoner Cloth Foley 6 Dream World Alarm Bell Oneshot 3 shiplog_selectplanet2 Nature Oneshot - Distant Creature 1 - less reverb OW_PR_FootstepsDirt_08 Spark_04 OW_GD_HeatLightning_02 OW Secret Loop 090121 AP muted Creature Voice Test 1 Short General Destruction 4 House Destruction 1 OW_PR_FootstepsSnow_02 Huge Splash 2 Player Gravel Footstep 4 Ghost Grab Player 1 shiplog_switchmode_back OW_PR_FootstepsJumpWood_03 OW_PR_FootstepsJumpMetal_05 OW_SP_AutopilotEngaged 1 OW_NM_DoorAirlockOpen_03 OW Dreamworld Ruins 072021 AP 02b Ghost Investiagation Grunt 2 Wood Door Close Start 2 Real World Alarm Bell Oneshot 2 OW Fabric SFX 102119 AP screen shatter SHORT OW_NM_Ruins_ambience_scary_loop Raft Heavy Impact 1 OW Whispers 041321_2 AP LP Ghost Run Footstep Forest 4 Vine_Crash_V3_01_LowPassDelay Solanum_Foley_HandLower OW_PR_FootstepsSand_07 Grapple Totem Zoom Out Louder Ship_Impact_Heavy_Damage_V3_07 OW_PR_FootstepsIce_01 OW Ghost Ambiences v2 011221 AP pad LP Raft Movement Stop OW_TH_Museum gasp_normal12_lessmale OW_PR_FootstepsJumpRock_05 OW_SP_ThrustRotationalUnderwater_02 Pool_Exit_v3 Flashlight_Malfunction_02 OW NomaiRuinsRegular 081918 AP motif1c Nomai_Stone_Door_End_V2_05 OW_PR_FootstepsLeaves_05 Nomai_Stone_Door_End_V2_09 asphyxiation_suit_secondhalf1 Spark_08 OW Aquatic Exploration 050318 AP LOOP OW_TH_GeyserEnd_01 UI_Navigate_03 OW ReelBeat 02b 021021 AP Player_Impact_Damage_Light_02 OW_PR_FootstepsWood_02 Jump_Into_TinyGalaxy_v2_02 OW_PR_ThrustRotationalUnderwater_05 Atmosphere_High_Suit OW_SP_MetalCreak_04 OW Prisoner Reveal 063021 AP Ghost Grunt 1 OW_PR_FootstepsJumpDirt_03 OW Reelbeat 03c 061721 AP Nomai_Stone_Door_End_Big_V2_10 Damage_Light_01 PutDown_Rock_01 OW_TH_ModelRocketCrashing OW ReelBeat 03b 032521 AP OW END OF GAME 021818 AP Raft Movement Start 3 Impact_Light_03 OW_NM_Tech_Advanced Ghost Walk Footstep Wood_v2 4 OW_PR_FootstepsJumpWood_05 OW_PR_FootstepsMetal_02 FootstepsJumpWoodCreak_01 OW Timber Hearth 032719 AP v2 Hotel Oneshot - Heavy Creak 3 shiplog_highlight OW_GD_Tornado_v2_03 RotationalThruster02 OW Quantum Lightning 091118 AP 06 JetPack_NotificationBeep_Fast SmallSplash Ghost Run Footstep Forest 3 Nomai_Stone_Door_End_Big_V2_04 OW Prisoner Elevator 061121_5 AP loop Tower Fall Part 1 OW_PR_FootstepsMetal_03 OW_PR_FootstepsRock_01 Ignite_Marshmallow_01 Ignite_CampFire_02 Ghost Walk Footstep Wood_v2 5 OW_GD_AmbienceCave Ship_Impact_Heavy_Damage_V3_11 Raft Release elevatorstop Hotel Oneshot - Creak 2 Station Light Flicker Forest Oneshot - Tree Creak 7 OW_GD_HeatLightning_03 Nomai_Stone_Door_End_Big_V2_08 OW_TH_AmbienceHighAltitude Water Spray Impact 3 Ghost Grunt 2_SmoothFade linkingstone_out Ghost Shout 6 Ghost Individual Death 4 shiplog_highlight2 OW_PR_FootstepsMetal_04 OW Morning Cello 101718_2 Spark_11 fogsphere_jump2_delayed Nomai_Stone_Door_End_V2_04 OW_SP_ElectricalDamageLP OW_PR_FootstepsGlass_02 Ghost Run Footstep Forest 6 OW_NM_CenterClampsRemoving OW_SP_ThrustRotationalUnderwater_03 OW_NM_InsertScroll GhostMatter_Splash_v4_02 Airlock Open OW_PR_TranslatorTranslateNew Ship_Impact_Heavy_Damage_V3_10 House Destruction 2 shiplog_newentry3_softer OW_TravelerTheme_piano Stilts Destruction 3 OW_PR_LockOff OW_TH_ModelRocketThrustTranslational_01 Hotel Oneshot - Creak 8 Dreamworld Candle Lighting Test Variation 6 Stilts Destruction 4 OW_SUN_BurnPlanet Real World Dam Crack Water Loop OW Final End Times 022519_2 AP LOOP2 OxygenRefill_Short OW ReelBeat 03a 031521 AP OW NomaiRuinsRegular 081918 AP motif5c v2 StoryReel5Short 063021_3 AP OW_GD_AmbienceOcean OW_TH_BridgeCreaking_loop OW Traveler Theme 021821 AP FINAL TIME NO PIANO ADD PRISONER OW_SP_ShipAmbiance_01 Prisoner Grunt 2 OW_NM_ComputerRingFall3 OW_NM_DoorStart_04 Ghost Neck Snap Nomai_Warp_01 General Destruction 2 pickaxe_02 OW_PR_FootstepsSnow_07 Lava_Splash_02 OW_PR_FootstepsGlass_06 Anglerfish_Awake OW_PR_ProbeRetrieval OW_PR_FootstepsJumpSnow_04 Lantern Wake Up Light 2 Secret Passageway Open Stop 2 Lantern Shorting Out 2 OW_PR_BanjoStrum_1b OW_PR_FootstepsSnow_08 Air Rushing Out Into Space OW_PR_FootstepsJumpGlass_03 OW_PR_ProbeInAirSound shiplog_movebetweenplanets OW_PR_BanjoStrum_4b Raft Stop Reeling OW Traveler Theme 091118 AP FINAL TIME WITH PIANO EDIT OW_PR_FootstepsMetal_08 OW ReelBeat 04a_2 040921 AP OW_SP_ShipExploding OW_PR_FootstepsJumpMetal_02 OW_TH_ModelRocketThrustRotational_04 JellyFish_Shock_03 OW No-Eye Ruins 121120_2 AP LP OW_GD_HeatLightning_05 OW_NM_GravityCrystalAmbience_Louder OW_GD_HeatLightning_07 Solar Sail Loop 2 OW_PR_FootstepsBushRustle_02 CityLights_Off_01 RotationalThruster01 OW_NM_BHEnterItem_v2 OW_PR_FootstepsBushRustle_09 Vision Torch - Vision Dissolves OW_PR_FootstepsJumpMetal_04 Lantern Remove 2 Player_Impact_Damage_Light_01 StoryReel5Full 062821_4 AP OW_PR_FootstepsWaterWade_07 OW_NM_SkypeLP OW_SP_ShipGroan2_v2 Volcano_Ambience_Loop_V2 AnglerFish_Chomp_Loop_v2 Destruction Debris 2 OW_PR_LandInWater2 OW_PR_FootstepsIce_05 Footstep_Run1 Anglerfish_ChompBite_01 Destruction Debris 1 Ghost Run Footstep Forest 1 AnglerFish_Target_v2_02 Signalscope_Zoom_Loop BH_Ambience_Below_Crust fogsphere_pulse3 OW_GD_HeatLightning_08 AshTwinCore_Close_01 Airlock Depressurize OW_TH_ModelRocketThrustRotational_03 OW_NM_ComputerRing2 RockPile_Fall_05 Vision Torch Fire - Loop OW Farewell 061721 AP Hologram_Enter_v2_01 OW_PR_ThrustRotationalUnderwater_03 Forest Oneshot - Tree Creak 8 OW_PR_LandInWater3 Hotel Oneshot - Creak 3 Hotel Oneshot - Heavy Thud 1 Distant Ghost Cacophony 1 Footstep_Run2 OW_TH_ProjectorRun_loop OW_PR_FootstepsJumpGrass_04 Destruction Impact - Large 5 FootstepsWoodCreak_03 OW_PR_FootstepsIce_03 Solanum_Foley_HandRaise OW_NM_DoorStart_Big_03 Candle Extinguishing Test Variation 6 Ignite_CampFire_01 Nature Oneshot - Distant Creature 3 - less reverb Real World Water Ambience - Slow River Ghost Grunt 5 IceMelt_v2_LowPass OW_NM_GravityCannonDeactivated OW Ghost Sequence 011121 AP LOW SUSPENSE LP Anglerfish_Sleeping Real World Water Ambience - Slow River 2 OW_PR_FootstepsWaterWade_02 Ghost Walk Footstep Forest 3 Spark_05 OW No-Eye Ruins 082121 AP stinger Nature Oneshot - Distant Deep Creature 3 OW_NM_SunStation Projector Totem Extinguish 1 Dreamfire Crackling Loop 3 OW Ghost Ambiences 012921_2 AP slam Dreamfire Explosion Dream World Water Ambience - Creek 8 OW_PR_FootstepsSnow_05 OW_PR_FootstepsIce_04 Dream World Water Ambience - Creek 5 Ghost Run Footstep Forest 2 OW_NM_DoorStart_08 Outer Wilds Party House v8 050321_2 AP traveler drone Hotel Oneshot - Heavy Creak 1 Secret Passageway Open Start 2 FootstepsWoodCreak_01 Ghost Grunt 8 OW_PR_FootstepsMetal_06 Probe_Attach_v3_02 OW_PR_LandInWater1 FootstepsWoodCreak_06 OW_PR_FootstepsBushRustle_04 Projector Totem Blow OW_PR_FootstepsWaterWade_01 Raft Movement Loop OW_SP_ThrustRotationalUnderwater_01 OW_PR_FallingIntoLavaBeep_loop Ship_Impact_Light_Damage_V3_01 Ship_Impact_Medium_Damage_V3_02 Ghost Walk Footstep Wood_v2 1 Nomai_Stone_Door_End_Big_V2_02 OW ReelBeat 04c_2 040921 AP Raft Push OW_PR_FootstepsJumpIce_03 Nomai_Stone_Door_End_Big_V2_05 Destruction Impact 5 HGT_SandFallSmall_Inside OW Quantum Lightning 091118 AP 01 OW_PR_OxygenLeakingFromSuit_in OW_PR_HelmetOn OW_SP_AutopilotDisengaged 1 PutDown_Ceramic_01 OW_PR_FootstepsMetal_07 Water Spray Impact 7 Dream World Alarm Bell Oneshot 4 CityLights_On_01 rockingchair3 fogsphere_pulse5 Nomai_ShipPowerOn_V2_01 OW_GD_IslandSuckedInTornado OW_NM_DoorStart_05 Probe_Attach_v3_01 OW_PR_ThrustRotationalUnderwater_02 Outer Wilds Party House v8 050321_3 AP traveler Artifact Put Down OW ReelBeat 01b 021021 AP stoppedasphyxiating_suit2 FootstepsJumpWoodCreak_04 Destruction Debris 6 Nomai_Warp_03_Shorter mallowpuff1 OW ReelBeat 02d 021021 AP OW_TravelerTheme_harmonica shiplog_misc4 Projector Totem Extinguish 3 OW ReelBackdrop 02b 021021 AP OW_PR_FootstepsDirt_03 Lava_Splash_01 Engine_Start_V2 Solar Sail Start OW_PR_ThrustTranslational_v2_01 Light Sensor Fade Out 1 Prisoner Cloth Foley 4 OW Quantum Lightning 091118 AP 02 OW_NM_RemoveScroll asphyxiation_suit_firsthalf2 OW_TH_AmbienceNightInCanyons Footstep2 OW ReelBackdrop 03b LOOP 031521 AP OW_SP_ThrustRotationalUnderwater_04 OW_PR_FootstepsNomai_08 OW_PR_FootstepsNomai_03 OW ReelBeat 03d 061121 AP OW_PR_FootstepsJumpSand_04 RotationalThruster03 Stilts Destruction 5 Raft Run Aground OW Space Station 081420_2 AP OW_PR_FootstepsWaterWade_06 Spark_02 Cloaking Field Entry OW_NM_DataWormhole OW_QuantumSignal General Destruction 3 OW New Raft Music 082321_4 AP quiet OW_SP_Unbuckle Real World Water Ambience - Calm 2 Prisoner Grunt 3 OW_NM_OrbMoveGlass_lp_01 Prisoner Cloth Foley 7 OW_PR_FootstepsRock_05 OW Traveler Theme 021821 AP FINAL TIME WITH PIANO ADD PRISONER OW Quantum Lightning 091118 AP 03 OW_TH_ModelRocketThrustRotational_02 OW_PR_HitWallUnderwater3 Flashlight_Malfunction_03 OW NM Flashback 082818 loop overlay AP supernova_corecollapse_10sec_fadeOut OW_PR_FootstepsWood_05 rockingchair1 Power_Failure_v2_02 OW_PR_FootstepsMetal_05 Stilts Destruction 2 Dreamworld Tower Tilt OW New Texture 082921 AP loop Lantern Insert 3 OW_PR_FootstepsNomai_07 OW_PR_FootstepsJumpWood_06 Pool_Enter_v3_Fade Raft Movement Start OW_PR_FootstepsNomai_05 OW_PR_HardSplash Destruction Debris 5 Dreamworld Candle Lighting Test Variation 2 OW NM Flashback 082818_2 AP stinger delayed Ghost Shout 4 Nomai_Stone_Door_End_Big_V2_06 Tower Tilt OW_NM_DoorStart_Big_06 OW_PR_FootstepsLeaves_03 Ghost Run Footstep Wood_v2 3 OW_NM_BHExitItem_v2 Ghost Idle Search 5 Forest Oneshot - Animal 1 OW Dreamworld Ruins 072021 AP 02d OW_PR_FootstepsJumpSnow_02 Platform_Break_V2_01 OW Party House 092820 AP short loop OW_PR_FootstepsRock_06 OW_SP_ThrustTranslational Footstep6 OW_PR_FootstepsWaterWade_05 Ghost Start Hunt Grunt 2 OW Dreamworld Ruins 072021 AP 02f Nomai_Stone_Door_End_Big_V2_12 Jump_Into_TinyGalaxy_v2_03 Footstep_Run3 Negative1 OW_TravelerTheme_banjo SandColumnEnd_v2 OW_PR_FootstepsJumpSand_05 Dreamworld Lights Out Ambience 2 OW Blair Witch Project 082921_3 AP darker mix loop Fig_Backer_Sat_Audio_V3 OW_PR_FootstepsGlass_01 Light Sensor Fade Out 4 Projector Totem Light 1 Player Gravel Footstep 6 OW_TH_GeyserStart_03 Slide Reel Remove 3 Ship_Impact_Medium_Damage_V3_06 OW Quantum Lightning 091118 AP 05 OW_GD_Tornado_v2_01 OW_SP_ActivateComputerLP Footstep_Run6 Spark_13 Vine_Crash_V3_02_LowPassDelay OW Slideshow BURNT LOOP small 031521_2 AP Raft Heavy Impact 4 Light Sensor Door Loop - Door Sensor Sliding Sarcophagus Strain 3 Loading Tunnel - Load elevatorstart Nomai_Stone_Door_End_V2_02 OW_GD_Tornado_v2_02 OW_NM_DoorAirLockAirPourOut_01 OW_TravelerTheme_newtraveler 061021 AP OW ReelBackdrop 04a_3 041321 AP LP OW_PR_FootstepsJumpRock_04 Damage_Heavy_04 Raft Movement Stop 2 OW_SP_AnalogClick2_v2 Nomai_Stone_Door_End_V2_01 OW_PR_FootstepsRock_07 Raft Light Impact V2 4 Marshmallow_Replace_01 Footstep5 Destruction Impact 3 Helmet_Glass_Crack_08 Ghost Run Footstep Wood_v2 6 OW End Credits 022019_3 AP Raft Heavy Impacts V2 2 Nomai_Stone_Door_End_Big_V2_13 OW_NM_GravityCannonActivated Outer Wilds Party House v8 050321_2 AP Bass Ringworld Muffled Indoor Ambience Ghost Run Footstep Wood_v2 2 OW_GD_AmbienceUndewater Forge_Loop_V3_03 OW_PR_CampfireAmbience OW_PR_FootstepsRock_08 Platform_Break_V2_02 OW_PR_FootstepsJumpWood_02 OW Eye Temple 121820_2 AP LP OW_GD_WavesAgainstBeach OW_PR_ThrowProbe OW_NM_DoorStart_07 OW_PR_FootstepsSand_04 Lantern Pickup Real World Water Ambience - Rapids 2 OW_PR_FootstepsWood_04 OW_NM_TractorBeamPowerUp OW New Stinger 082921 AP OW_PR_FootstepsGrass_07 Hotel Oneshot - Creak 7 Player_On_Fire_Loop OW_TH_UnderwaterRushing GhostMatter_Splash_v4_01 OW_SP_ThrustRotationalUnderwater_06 OW Fabric SFX 102119 AP rip FADE OUT OW Dreamworld Ruins 072021 AP 02a Spark_06 OW_SP_SignalscopeChunkV2 Player Gravel Footstep 2 OW_PR_FootstepsBushRustle_07 Hologram_Exit_v2_01 Metal Door Open Stop OW_PR_FootstepsJumpWood_01 OW_PR_FootstepsWaterWade_04 Nature Oneshot - Distant Deep Creature 2 Stilts Destruction 1 OW NM Flashback 082818 AP overlay1 drowning_secondhalf1 Gear Rotate Locked_Short Prisoner Cloth Foley 5 shiplog_deselectplanet Orb_End_v3_01 Atmosphere_High_Ship Solar Sail Start 2 knife_scrape_02 OW_TH_GeyserEnd_03 Meteor_Impact_03_b Destruction Impact 6 JellyFish_Shock_01 Light Sensor Loop Candle Extinguishing Test Variation 4 Vision Torch Light Rays - Off OW_NM_DoorSlide_Big_LP_05 OW_PR_FootstepsDirt_05 Sand_Column_Start_v2_03 Water Spray Impact 6 OW_NM_DoorStart_Big_07 OW_SP_ShipGroan3_v2 Heat_Damage_Loop_01 OW_SP_LandingCamDeactivated 1 breathing_lowO2_6 OW_PR_OxygenLeakingFromSuit_out LogUpdated_001 Vine_Crash_V3_04_LowPassDelay Destruction Debris 7 Hotel Oneshot - Heavy Creak 2 OW_PR_HelmetOff OW_PR_FootstepsGrass_04 Forest Oneshot - Animal 3 OW Discovery 083021_2 AP shorter Slide Reel Insert 3 OW_NM_BHEnterExitPlayer_v2 Ship_Impact_Light_Damage_V3_05 OW_SP_OpenHatch_NoBeep OW_SP_ThrustRotationalUnderwater_05 ShipSubmerge Artifact Fire Loop OW_DarkBramble_loop OW_PR_FootstepsBushRustle_08 OW NM Nomai City 081718 AP LOOP Solar Sail Stop 2 Destruction Impact - Large 1 OW Dream Rule LP 032421 AP normal Solar Sail Loop OW_TH_GeyserStart_02 Ship_Impact_No_Damage_V3_05 OW_PR_FootstepsIce_06 Outer Wilds Party House v8 050321_2 AP vocals asphyxiation_suit_secondhalf2 Affirmative1 Spark_12 OW_SP_ConsoleReadoutLP OW ReelBackdrop 03c 042621 AP LP gasp_light9 Nomai_Stone_Door_End_V2_03 OW_PR_FootstepsJumpNomai_06 OW_PR_FootstepsGlass_04 OW_PR_FootstepsDirt_04 Destruction Debris 9 OW_PR_FootstepsIce_08 OW_PR_SuitOff Artifact Pickup OW_SUN_Ambience_v4 JellyFish_Shock_05 OW_TH_Underwater Station Shudder - Dreamworld Ghost Walk Footstep Forest 5 OW_TH_ProjectorActivate asphyxiation_suit_firsthalf1 OW_PR_SignalscopeZoomIn HGT_Ambience_Surface FootstepsWoodCreak_08 GhostMatter_Splash_v4_03 UI_Tab_v2_05 Raft Medium Impact V2 3 OW_NM_TractorBeamPowerDown OW_Travel_Theme_Remaster Big_Galaxy_Burn_v2_01 OW_TH_Insects_loop_02 Raft Heavy Impact 3 Raft Movement Start 2 OW Quantum Lightning 091118 AP 04 OW_TH_FlagFlapping_loop._04 OW_TH_ModelRocketThrustTranslational_02 knife_scrape_03 Incinerate_v3_02 Light Sensor Rotate OW_NM_EscapePodDistressSignal MapZoomOut_Tone OW_NM_DoorStart_Big_05 Player Gravel Footstep 7 Ghost Walk Footstep Wood_v2 2 Ghost Run Footstep Forest 5 Ghost Walk Footstep Forest 4 OW_PR_HitWallUnderwater2 OW NM Flashback 082818_2 AP stinger OW_PR_FootstepsJumpGrass_05 Fix_Puncture_04 Ghost Idle Search 3