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49 lines
1.4 KiB
C#
49 lines
1.4 KiB
C#
using Newtonsoft.Json;
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namespace NewHorizons.External.Modules
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{
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[JsonObject]
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public class SkyboxModule
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{
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/// <summary>
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/// Whether to destroy the star field around the player
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/// </summary>
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public bool destroyStarField;
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/// <summary>
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/// Whether to use a cube for the skybox instead of a smooth sphere
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/// </summary>
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public bool useCube;
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/// <summary>
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/// Relative filepath to the texture to use for the skybox's positive X direction
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/// </summary>
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public string rightPath;
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/// <summary>
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/// Relative filepath to the texture to use for the skybox's negative X direction
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/// </summary>
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public string leftPath;
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/// <summary>
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/// Relative filepath to the texture to use for the skybox's positive Y direction
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/// </summary>
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public string topPath;
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/// <summary>
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/// Relative filepath to the texture to use for the skybox's negative Y direction
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/// </summary>
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public string bottomPath;
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/// <summary>
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/// Relative filepath to the texture to use for the skybox's positive Z direction
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/// </summary>
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public string frontPath;
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/// <summary>
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/// Relative filepath to the texture to use for the skybox's negative Z direction
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/// </summary>
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public string backPath;
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}
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}
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