using Newtonsoft.Json; namespace NewHorizons.External.Modules { [JsonObject] public class SkyboxModule { /// /// Whether to destroy the star field around the player /// public bool destroyStarField; /// /// Whether to use a cube for the skybox instead of a smooth sphere /// public bool useCube; /// /// Relative filepath to the texture to use for the skybox's positive X direction /// public string rightPath; /// /// Relative filepath to the texture to use for the skybox's negative X direction /// public string leftPath; /// /// Relative filepath to the texture to use for the skybox's positive Y direction /// public string topPath; /// /// Relative filepath to the texture to use for the skybox's negative Y direction /// public string bottomPath; /// /// Relative filepath to the texture to use for the skybox's positive Z direction /// public string frontPath; /// /// Relative filepath to the texture to use for the skybox's negative Z direction /// public string backPath; } }