## Improvements
- Updated Polish translation
- Shader replacement will now work on underwater effects among other
things
- Improved error message when SlideReelCache is out of date
## Bug fixes
- Fixed prop placer details potentially being invisible when placed.
- Fix warp receiver computer not working
- Fix inactive signals being used with signalscope strongest signal
method. This bug prevented some vanilla frequencies from showing up in
custom systems.
## Bug fixes
- Fix inactive signals being used with signalscope strongest signal
method. This bug prevented some vanilla frequencies from showing up in
custom systems.
<!-- A new module or something else important -->
## Major features
-
<!-- A new parameter added to a module, or API feature -->
## Minor features
-
<!-- Some improvement that requires no action on the part of add-on
creators i.e., improved star graphics -->
## Improvements
- When making changes to the Eye of the Universe you can now use any
path from the base solar system. Note some objects might not behave as
expected since many things aren't made to exist at the eye.
<!-- Be sure to reference the existing issue if it exists -->
## Bug fixes
- Copied dream lanterns now look correct
## Improvements
- When making changes to the Eye of the Universe you can now use any
path from the base solar system. Note some objects might not behave as
expected since many things aren't made to exist at the eye.
## Bug fixes
- Fix an NRE that affected Astral Codec
- Undo a change that made NH stop creating props if their parent path
was invalid (will revert to whatever the old behaviour was; using root
sector or dialogue anim controller). Affected Astral Codec.