Noah Pilarski
200933d41d
Add location to nomai text info
2022-07-29 12:26:08 -04:00
TerrificTrifid
bc768b2624
hn
2022-07-28 22:29:26 -05:00
TerrificTrifid
7bd4f6cd3a
Fix fifth ring maybe
2022-07-28 22:26:29 -05:00
Noah Pilarski
71786accb6
Add warning if parent was not found
2022-07-27 23:49:04 -04:00
Noah Pilarski
3cdefbfd53
Check if parent actually exists
2022-07-26 13:12:37 -04:00
Nick
cca8e375fb
Change line endings
2022-07-26 12:30:01 -04:00
Noah Pilarski
099240c87e
Add optional rename to nomai text info
2022-07-26 11:52:36 -04:00
Noah Pilarski
e0269d05cb
Add optional parent path to nomai text info
2022-07-26 11:45:19 -04:00
Nick
2cadb75413
Make nomai text builder return the object
2022-07-26 00:48:21 -04:00
Nick
81e1615365
Wait an update before setting up computer rings
2022-07-24 22:48:56 -04:00
JohnCorby
ff18f4dfb3
remove defaults from MVector3 because u can just use Vector3
2022-07-24 18:53:49 -07:00
Nick
9f550a2562
Make vessel computers have collision
2022-07-24 21:41:29 -04:00
Nick
8fda499d62
Change path so that pre-crash comps can have 5 rings
2022-07-24 20:58:41 -04:00
Nick
d3eb516b18
Implement vessel computers #242
2022-07-23 20:56:48 -04:00
Nick
cfed374aa3
Merge branch 'dev' of https://github.com/xen-42/outer-wilds-new-horizons into dev
2022-07-21 19:02:13 -04:00
Nick
4392d914f4
Update NomaiTextBuilder.cs
2022-07-21 19:02:12 -04:00
JohnCorby
b2fb622bbb
you want arcInfo != null instead of arcInfo == null
2022-07-18 12:13:58 -07:00
Noah Pilarski
8bd04d4afc
Readd copies of arc prefabs
...
There are still "dumb" copies of the cairns, computers and etc. So these really don't need to be removed.
2022-07-15 11:09:34 -04:00
JohnCorby
d597d8f200
dont make dumb copies of the arc prefabs
2022-07-14 21:35:29 -07:00
Nick
04c1d7cce0
Fix NRE in NomaiTextBuilder
2022-07-14 20:25:54 -04:00
Nick
5c5b4e0764
Wrap Main.Instance.ModHelper.Events.Unity into Delay
2022-07-13 23:48:43 -04:00
Nick
21ace3d11a
Add comments for why we name TextAssets
2022-07-10 10:58:59 -04:00
JohnCorby
8207472983
you gotta give a sector to SetUpStreaming
2022-07-09 16:27:17 -07:00
JohnCorby
efff52cce3
rename again
2022-07-09 16:23:29 -07:00
JohnCorby
2219b80253
big rename
2022-07-09 16:21:07 -07:00
Nick
2e47d170f9
Change fifty gorillion logs to be verbose
2022-07-05 19:28:38 -04:00
Nick
351694bb8c
Update dialogue + nomai text to give the text asset a name
2022-06-30 17:53:46 -04:00
FreezeDriedMangoes
478805835f
added getters for arcPrefabs
2022-06-19 10:45:47 -04:00
FreezeDriedMangoes
43b29e7775
merged dev
2022-06-13 22:27:45 -04:00
FreezeDriedMangoes
e1dafe2db0
debugging spiral prototype changing
2022-06-13 22:23:06 -04:00
Ben C
c9f127e3ed
Added support for pre-crash styled Nomai recorders
2022-06-12 23:26:53 -04:00
FreezeDriedMangoes
e25fdb2de8
fixed merge conflict with dev
2022-06-10 17:26:40 -04:00
Noah Pilarski
977c790ef5
Use SearchUtilities.Find instead GameObject.Find
2022-06-03 03:02:05 -04:00
FreezeDriedMangoes
ac09945b8d
disabled and stopped development on some bonus features of the text placer, added mirroring to spirals
2022-06-02 21:12:22 -04:00
FreezeDriedMangoes
6d62d2cebf
added parent tracking, changed spiral placement ui, preparing for placing by pointOnParent
2022-06-02 11:45:06 -04:00
FreezeDriedMangoes
d572a20c2c
support for positioning non-wall text objects, added spiral positioning controls
2022-06-02 09:18:32 -04:00
FreezeDriedMangoes
090a9117cb
added ui for individual spirals
2022-06-01 23:00:34 -04:00
FreezeDriedMangoes
4e7330ce09
implemented basic UI skeleton for the text placer along with basic raycast-based placing functionality
2022-06-01 22:23:45 -04:00
FreezeDriedMangoes
0a7f27ad8d
added ability to specify which variation you want for each text arc
2022-05-31 20:07:58 -04:00
Ben C
22f96ddea3
Fixed casing on more modules
2022-05-23 18:39:19 -04:00
JohnCorby
53dd88584b
Revert "reformat again"
...
This reverts commit 93d82358
2022-05-22 18:55:27 -07:00
JohnCorby
93d82358fa
reformat again
2022-05-22 18:48:23 -07:00
JohnCorby
656ff16305
Revert "Reformat"
...
This reverts commit 7c0ba5597720f963432d8379a236e74f3508d077.
2022-05-22 18:41:34 -07:00
Ben C
7c0ba55977
Reformat
2022-05-22 21:30:45 -04:00
Ben C
0a061ecbcc
Added description to all modules except translation
2022-05-21 13:28:04 -04:00
Nick
e1e630aaef
Organize + validate
2022-05-17 19:41:45 -04:00
Nick
55e8be6546
Fix positions
2022-05-12 01:47:20 -04:00
Nick
09a24844e8
Allow computers to align to a given normal
2022-05-11 20:36:31 -04:00
Nick
18ebcb85cc
Put sectors on everything
2022-05-10 21:42:30 -04:00
Ben C
e19e486f9d
0.13.1 ( #102 )
...
* Update PropModule.cs
* Debugging FluidDetector AddVolume
* Catch exceptions if they don't have the DLC
* Update PropBuildManager.cs
* Added the ability to make custom sky boxes
* Move config reset to `ResetConfigs` in Main.cs
* Bump version
Co-authored-by: Nick <nicholasconnors@hotmail.ca>
2022-05-06 19:46:21 -07:00