JohnCorby
ed4e43a044
delete duplicate box shape fixer
2025-01-13 16:49:28 -08:00
xen-42
37c90f52f0
Turn quantum lightning into a prop based thing, make quantum details build with the repeat-10-times-for-parent-to-exist thing for back compat
2025-01-07 16:48:56 -05:00
xen-42
0b2ea53201
Fix the shaders
2025-01-06 23:54:34 -05:00
xen-42
d9f3eb6893
Fix path
2025-01-06 23:46:19 -05:00
Noah Pilarski
285ff38371
add lightning to private bundle and destroy old bundle
2025-01-06 23:38:55 -05:00
xen-42
752f080099
change to rename because its better and matches other things
2025-01-06 23:02:40 -05:00
xen-42
5c9c487201
Reorganize quantum stuff so that the details go with the sockets/states/etc
2025-01-06 22:59:41 -05:00
xen-42
dea646bf8e
Fix the randomize rotation and gravity alignment stuff with the new weird stuff
2025-01-06 22:08:43 -05:00
xen-42
e701e21881
Merge branch 'fix-751' into prometheus
2025-01-06 21:37:45 -05:00
xen-42
efc085cb0a
Update QuantumBuilder.cs
2025-01-06 21:34:57 -05:00
xen-42
18f7de6ad8
Quantum lightning works but has no lightning bolt
2025-01-06 19:36:12 -05:00
xen-42
20d524d3de
Port over quantum stuff from escape room
2025-01-06 17:51:09 -05:00
xen-42
3b19c81b42
Make this branch actually build again
2025-01-06 17:21:32 -05:00
xen-42
06eea16188
Merge branch 'dev' into prometheus
2025-01-06 17:10:17 -05:00
xen-42
8e76ba9f18
remove prop placer (and all debug menu stuff actually) ( #1015 )
...
resolves #1013
this also removes the other submenu, which had to do with ship logs, but
it was all empty methods for 3 years :D
so that means no more debug submenus which means debug menu is now
useless so bye bye debug menu
2025-01-06 16:41:33 -05:00
xen-42
3b29e25070
Better focal point sphere of influence ( #1017 )
...
## Improvements
- Changed focal point sphere of influence to be 1.5x of the distance
between the 2 bodies instead of being 0
## Bug fixes
- Fixed Rich Presence not working on focal points
- Minimap is now disabled automatically on focal points
2025-01-06 16:01:20 -05:00
xen-42
ae09ab6a33
Set sector's ID ( #1018 )
...
## Improvements
- ID on sector component is now set to the name of the body
2025-01-06 15:39:19 -05:00
_nebula
0796d751bd
Add quantumAlignWithGravity field.
2025-01-06 20:36:07 +00:00
Noah Pilarski
ff7c72ab03
make focal gravity radius 0
...
i have no idea why i did 1 before as there is no reason to
2025-01-06 15:23:52 -05:00
_nebula
27a3bfce3b
Fix #751
...
Uses socket rotation if non-null, adds field to props to choose whether to randomize Y rotation.
2025-01-06 20:23:11 +00:00
Noah Pilarski
75b2e7caa5
disable minimap for focal points
2025-01-06 15:05:44 -05:00
Noah Pilarski
273ea6cd19
Merge branch 'dev' into soiFocalPoint
2025-01-06 14:53:51 -05:00
JohnCorby
eb56815aac
remove prop placer
2025-01-06 11:21:59 -08:00
xen-42
b9e0eb3b43
Add option to toggle quantum object visualization separate from debug ( #1011 )
...
## Improvements
- Added option separate from Debug for visualizing quantum object
visibility shapes
2025-01-06 10:42:55 -05:00
xen-42
74066eb63f
Add selectable to map mode, fix an NRE, make auto map gen lines debug ( #1009 )
...
## Minor features
- Added `selectable` to map mode info, allowing you to make the map mode
icon not able to be selected (useful for bodies without ship logs like
stars) Fixes #1003
2025-01-06 00:24:29 -05:00
xen-42
9b73dfe80a
Add option to toggle quantum object visualization separate from debug
2025-01-06 00:23:24 -05:00
xen-42
e3f117c8d4
Add selectable to map mode, fix an NRE, make auto map gen lines debug
2025-01-05 23:16:32 -05:00
TerrificTrifid
664eb0f2dd
requested changes
2025-01-05 20:26:52 -06:00
TerrificTrifid
da50a41171
more asteroid belt options
2024-12-25 15:23:08 -06:00
TerrificTrifid
36065fd3a5
fix the heightmap proxy caster guy
2024-12-19 22:57:31 -06:00
xen-42
20453f112f
Shiplog Entry Merging ( #998 )
...
## Minor features
- Modded ship log entries with the same ID as an existing entry are now
merged into that original entry, allowing for new rumor and explore
facts and sub-entries to be added to vanilla ship log entries.
Implements #996
2024-12-17 20:40:52 -05:00
xen-42
087e3d691e
Also check if the planet is destroyed before trying to make the map mode object
2024-12-17 20:37:52 -05:00
Joshua Thome
9588c027c5
Remove spurious import
2024-12-03 01:14:34 -06:00
Joshua Thome
eef0794446
Patch Ship Log Manager to merge ship log entries with the same ID
2024-12-03 01:09:14 -06:00
xen-42
a46902381c
Add gravity alignment radius override
2024-11-09 21:14:14 -05:00
Noah Pilarski
1800944671
uncomment TH flag
2024-11-07 12:22:53 -05:00
Joshua Thome
e197179855
Coalesce to Vector3.zero if attention point offset not specified ( #992 )
...
## Bug fixes
- Resolve error when specifying a dialogue attention point but not an
offset for that attention point
2024-11-04 13:23:00 -06:00
Joshua Thome
74a5464a79
Coalesce to Vector3.zero if attention point offset not specified
2024-11-04 13:17:21 -06:00
xen-42
fdb165943b
Treat TH spawnpoint as having isDefault set, meaning we never default to custom spawn points with no conditions or isDefault set
2024-11-04 10:38:03 -05:00
xen-42
a7e446b37b
Complaints from wyrm
2024-10-26 19:07:52 -04:00
xen-42
c273b0d8cf
Make it actually work
2024-10-25 22:52:34 -04:00
xen-42
162237d3ad
Add them
2024-10-25 22:32:43 -04:00
xen-42
8c809e8b12
Fixed an Outsider-compat fix that ended up creating a new Outsider-compat bug
2024-10-24 21:08:03 -04:00
xen-42
65dbc6816b
Add colliders to custom item sockets
2024-10-20 02:18:51 -04:00
Joshua Thome
0f9a75f82c
New Dream World Props ( #973 )
...
## Major features
- New dream world related prop types: alarm totems, grapple totems,
projection totems, portholes/peepholes, and dream candles. Where
possible, these have been modified to work with the regular flashlight
as well as the artifact for use outside of the dream world.
2024-10-16 21:28:26 -05:00
Joshua Thome
fb537f7730
Projection totems
2024-10-14 11:27:05 -05:00
Joshua Thome
b85ec167db
Add vision cone model scaling for alarm totems
2024-10-14 11:26:08 -05:00
Joshua Thome
0752b11b65
Dream candles
2024-10-14 01:45:44 -05:00
Joshua Thome
0f0f704b75
Correctly position portholes relative to provided position
2024-10-13 23:34:46 -05:00
Joshua Thome
9a2843c8dc
Start of projection totems
2024-10-13 22:18:24 -05:00