Nick
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807067ed95
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Remove unused code, put var
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2022-08-24 23:12:23 -04:00 |
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Noah Pilarski
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a9a82676d1
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Wrap cap texture
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2022-08-21 23:02:59 -04:00 |
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Noah Pilarski
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cc4194ccad
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Proxy atmosphere, fog, and lightning
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2022-08-15 06:30:27 -04:00 |
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Noah Pilarski
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8c16a50989
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Change default cloud rotation speed
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2022-08-14 16:44:30 -04:00 |
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JohnCorby
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ea112a58c0
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_Color is unused in top clouds shader lmao
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2022-08-05 23:06:02 -07:00 |
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JohnCorby
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d79dcaa077
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_TintColor does not exist on clouds
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2022-08-05 22:48:29 -07:00 |
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JohnCorby
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cfe8c02c7b
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bruh
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2022-08-05 22:45:16 -07:00 |
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Nick
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36708ff49d
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Add rotation speed parameter to clouds
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2022-07-27 23:29:30 -04:00 |
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Nick
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a6a13671b4
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Make unlit clouds not show blackholes behind them
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2022-07-26 19:14:04 -04:00 |
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JohnCorby
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92743667a0
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wrap with qm cloud type
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2022-07-25 16:45:06 -07:00 |
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JohnCorby
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bef2a32cef
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just to exception tostring instead of printing message then stacktrace like gofy
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2022-07-25 16:19:49 -07:00 |
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Nick
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a4092a64ca
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Print what clouds are missing
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2022-07-09 14:36:11 -04:00 |
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Noah Pilarski
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4862947b06
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Make cloaks also turn off tessellated renderers.
Stops water, sand, inner clouds, and any other tessellated renderer from showing even when player is not inside cloak.
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2022-07-05 15:56:31 -04:00 |
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Nick
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85964d6315
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Fix bad path
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2022-06-15 13:07:25 -04:00 |
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Nick
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17a0e9d211
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Merge branch 'dev' into achievements
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2022-06-14 11:51:07 -04:00 |
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JohnCorby
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fc155a19c1
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replace useBasicCloudShader with cloudsPrefab == CloudPrefabType.Basic
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2022-06-08 11:43:50 -07:00 |
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FreezeDriedMangoes
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51a6077180
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cherry picked commit that made useBasicShader obsolete
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2022-06-07 08:27:58 -04:00 |
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FreezeDriedMangoes
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12700fc932
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cherry picked commit that adds qm clouds as an option to base your planets clouds on, as opposed to the default of giants deep
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2022-06-07 08:25:34 -04:00 |
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JohnCorby
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e514a52f2f
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Revert "Tidied CloudsBuilder.cs"
This reverts commit c02d43371bcd3bace12354be53df23ddc5ac9b59.
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2022-06-06 09:57:50 -07:00 |
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JohnCorby
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740bba9879
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Revert "Remove #region in CloudsBuilder.cs"
This reverts commit 9dd45a1f3eb47e71e0eb65d8f278c12e228dce19.
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2022-06-06 09:57:49 -07:00 |
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Ben C
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9dd45a1f3e
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Remove #region in CloudsBuilder.cs
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2022-06-06 12:26:02 -04:00 |
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Ben C
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c02d43371b
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Tidied CloudsBuilder.cs
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2022-06-06 12:25:10 -04:00 |
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Noah Pilarski
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977c790ef5
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Use SearchUtilities.Find instead GameObject.Find
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2022-06-03 03:02:05 -04:00 |
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JohnCorby
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cb1c3891fa
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revert color thing
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2022-05-24 10:36:38 -07:00 |
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Ben C
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a3867276ed
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Merge branch 'dev' into schema-integration
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2022-05-23 18:40:11 -04:00 |
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Ben C
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22f96ddea3
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Fixed casing on more modules
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2022-05-23 18:39:19 -04:00 |
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Nick
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5691985775
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Set up Achievements+ support, rename Assets folder
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2022-05-23 13:33:44 -04:00 |
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Ben C
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1d6a43c4fe
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Make CloudFluidType not nullable anymore
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2022-05-23 09:19:16 -04:00 |
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JohnCorby
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53dd88584b
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Revert "reformat again"
This reverts commit 93d82358
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2022-05-22 18:55:27 -07:00 |
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Nick
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e1cf0a6414
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Reorganize textures + colour fog/cloud ramps
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2022-05-22 21:51:31 -04:00 |
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JohnCorby
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93d82358fa
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reformat again
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2022-05-22 18:48:23 -07:00 |
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JohnCorby
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656ff16305
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Revert "Reformat"
This reverts commit 7c0ba5597720f963432d8379a236e74f3508d077.
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2022-05-22 18:41:34 -07:00 |
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Ben C
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7c0ba55977
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Reformat
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2022-05-22 21:30:45 -04:00 |
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JohnCorby
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64f81f9dca
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make color good
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2022-05-22 16:25:53 -07:00 |
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Ben C
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466df12003
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Got Schema generation working!
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2022-05-22 18:57:05 -04:00 |
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Ben C
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cbd0109ea0
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Merge branch 'dev' into schema-integration
# Conflicts:
# NewHorizons/Builder/Body/FunnelBuilder.cs
# NewHorizons/External/Configs/PlanetConfig.cs
# NewHorizons/External/Configs/StarSystemConfig.cs
# NewHorizons/External/Modules/AsteroidBeltModule.cs
# NewHorizons/External/Modules/AtmosphereModule.cs
# NewHorizons/External/Modules/BaseModule.cs
# NewHorizons/External/Modules/OrbitModule.cs
# NewHorizons/External/Modules/PropModule.cs
# NewHorizons/External/Modules/ShipLogModule.cs
# NewHorizons/External/Modules/SignalModule.cs
# NewHorizons/External/Modules/VariableSize/FunnelModule.cs
# NewHorizons/External/Modules/VariableSize/RingModule.cs
# NewHorizons/External/Modules/VariableSize/SingularityModule.cs
# NewHorizons/External/Modules/VariableSize/StarModule.cs
# NewHorizons/Main.cs
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2022-05-22 13:24:02 -04:00 |
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Ben C
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da63bfd192
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Stop using name-based Shader Property Lookup
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2022-05-21 23:18:22 -04:00 |
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Ben C
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0a061ecbcc
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Added description to all modules except translation
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2022-05-21 13:28:04 -04:00 |
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Nick
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23f3005d46
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Lighting + Cloud refactor
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2022-05-20 01:52:08 -04:00 |
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Nick
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e1e630aaef
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Organize + validate
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2022-05-17 19:41:45 -04:00 |
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Nick
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c04626b4b0
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Finalize proxies
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2022-05-14 20:37:10 -04:00 |
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Nick
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bb08b575ce
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Make proxies look right
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2022-05-14 18:33:34 -04:00 |
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Nick
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a7b649c32f
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Namespace the asset bundle
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2022-05-13 17:10:17 -04:00 |
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Nick
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e9106ad88e
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Fix cloud fog when using basic shader
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2022-05-13 14:12:58 -04:00 |
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Nick
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55e8be6546
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Fix positions
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2022-05-12 01:47:20 -04:00 |
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Nick
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0a548d5f12
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Make all classes public
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2022-05-11 22:07:51 -04:00 |
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Nick
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18ebcb85cc
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Put sectors on everything
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2022-05-10 21:42:30 -04:00 |
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Nick
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12526f8763
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Fix basic cloud shader orientation
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2022-05-07 00:31:30 -04:00 |
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Nick
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176d9e3011
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Added fluid type to clouds to customize splashes
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2022-05-05 03:15:53 -04:00 |
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Nick
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6779a66ecf
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Fix cloud colours
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2022-05-02 12:50:13 -04:00 |
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