313 Commits

Author SHA1 Message Date
Nick
4dfc8fa109 Merge branch 'dev' into only-show-relevant-frequencies 2023-07-01 19:39:31 -04:00
Nick
f3c953faff Make hearthian recording actually work 2023-07-01 19:08:22 -04:00
Nick
f354f99107 Player spawning cleanup, doesn't work in main system + kills player on first spawn sometimes 2023-07-01 14:44:00 -04:00
Nick
6fc6005537 Vio fixed Dreamworld fog 2023-06-28 16:42:08 -04:00
clay
9fa0b4606e fixed issue where having a signal inside a cloak and one with the same name outside a cloak would cause only one to be functional, also applied fix to quantum moon signals 2023-05-28 19:51:44 -04:00
Ben C
b1daa02d1f Fix arg not found 2023-05-07 01:40:04 -04:00
Ben C
31923d50c6
Fix #586 and also __0 thing 2023-05-07 01:06:00 -04:00
JohnCorby
ee2c6dc2d3 ShapeManagerPatches.cs: make the fact that we're multiplying the base game capacities more obvious 2023-04-26 16:40:46 -07:00
TerrificTrifid
53be7efe1e Increase detector list size 2023-04-25 22:17:04 -05:00
JohnCorby
62f7f6d61a remove this patch, as it's implemented properly in vanillafix 2023-04-23 01:11:49 -07:00
Nick
08820b6ddb Tried other stuff still don't work right 2023-04-22 22:11:53 -04:00
Nick
877d965677 Track signals that are actually present in the scene 2023-04-22 17:20:05 -04:00
Nick
4bac76b0bb Merge branch 'dev' into better-comets 2023-04-22 15:53:09 -04:00
JohnCorby
cb08f4710d patch forget frequency 2023-04-03 20:34:07 -07:00
Nick
446f07ee6f Merge branch 'dev' into audio-sources 2023-04-01 13:03:08 -04:00
Nick
feeab3c7a9 Fix bug giving Archaeologist achievement early 2023-03-27 00:00:54 -04:00
Nick
031ad5266c Added AudioSourceInfo as a new prop, refactors signals 2023-03-26 22:39:29 -04:00
Nick
64e2e3ce19 Rearrange components, add comet tail controller 2023-03-25 22:11:05 -04:00
Nick
b20c59e860 MORE REARRANGE!!!!! 2023-03-25 15:15:24 -04:00
Nick
3cede76bed Remove all unused usings 2023-03-25 13:51:15 -04:00
Joshua Thome
5805908e6d Fix vessel spawn overriding other spawns 2023-03-22 13:37:14 -05:00
Joshua Thome
d9134a4fd4 Patch bug when suiting up inside force volume on initial spawn 2023-03-21 12:51:28 -05:00
Nick
b040373123 Does it break if I do this 2023-03-18 16:28:05 -04:00
JohnCorby
577472c21b do another pass on patches 2023-03-18 13:05:39 -07:00
Nick
6ecdc3d7a1 Rearrange and clean up patches 2023-03-18 13:30:22 -04:00
TerrificTrifid
12e6fc56ee Fix fog fading occurring for bramble seeds 2023-02-22 13:08:09 -06:00
Nick
b0fbf56882
More remote dialogue stuff (#493)
## Improvements
- Add `remoteTriggerPrereqCondition` to only show a remote dialogue
trigger once a condition has been met.

## Bug fixes
- Stop RemoteDialogueTrigger from softlocking you if you disable its
CharacterDialogueTree.
2023-01-18 01:11:27 -05:00
Nick
204641414d Changes 2023-01-18 01:11:03 -05:00
Nick
3c500508f5 It's late I'm stupid ok 2023-01-18 00:32:38 -05:00
Nick
fb0d9e30f6 Get rid of enter conditions, just one prereq, clean up patch 2023-01-18 00:12:58 -05:00
Nick
362204dcbb Maybe fix RemoteDialogueTrigger softlock 2023-01-17 23:52:16 -05:00
Noah Pilarski
a06fd0ffcf Stop signal logs 2023-01-11 00:53:54 -05:00
JohnCorby
ca07710866 MORE specific 2022-12-28 12:14:21 -08:00
JohnCorby
c3b343b4bf be more specific 2022-12-28 12:11:56 -08:00
JohnCorby
f8de674a6d filter out goofy error 2022-12-28 12:06:49 -08:00
Noah Pilarski
f08e7b264d Narp 2022-12-24 13:24:36 -05:00
Nick
f6dcf2f4b8 Don't do achievement patches if achievements off 2022-12-24 12:27:02 -05:00
Noah Pilarski
e0db7127f0
Fix some time loop bugs (#454)
Should fix a few bugs from #407 and more
- Background stars no longer go supernova when time loop is disabled
- Sun no longer does supernova effects while disabled
- Sun will not expand into red giant when time loop is disabled
- Interloper no longer disappears when time loop is disabled
- End times music will not play when time loop is disabled
- Time loop component no longer triggers supernova when time loop is
disabled
2022-11-28 00:03:09 -05:00
Noah Pilarski
e6654c4fc3 Disable supernova trigger 2022-11-27 22:20:04 -05:00
Noah Pilarski
c4aafce3d8 Add time loop patches 2022-11-27 22:11:40 -05:00
Noah Pilarski
56e0aafb72 Check for NH characters 2022-11-26 18:45:36 -05:00
Noah Pilarski
6847471536 simplify 2022-11-26 15:45:43 -05:00
Noah Pilarski
813cca1b33 Talk to five characters 2022-11-26 15:33:53 -05:00
Noah Pilarski
16131fa6f4 Earn probe lost achievement with destruction volumes too
+ only set entered eye condition when at the eye
2022-11-26 15:11:27 -05:00
Noah Pilarski
968ef6a1e3 Sucked into lava by tornado 2022-11-26 15:04:04 -05:00
Damián Garro
d05ceb9b7d fix #428 NH facts are required for Archaeologist 2022-10-20 02:03:13 -03:00
Nick
e4ab5e9fb9 Remove silly eye ship 2022-10-12 19:48:13 -04:00
Noah Pilarski
58ee06fb7b Add 2 comments 2022-10-10 23:42:36 -04:00
Noah Pilarski
311750a646 Merge branch 'dev' into eye-of-the-universe 2022-10-10 17:09:57 -04:00
JohnCorby
e748c49a3f remove NHFluidVolume since we now patch a proper depth function into RadialFluidVolume 2022-10-09 15:14:13 -07:00