4009 Commits

Author SHA1 Message Date
xen-42
bd1abecb87 Fix subtitle with small dimensions not getting created #893 2024-10-03 00:02:20 -04:00
Ben C
e0869897e3 Updated Schemas 2024-10-03 03:55:54 +00:00
xen-42
51ea50ac68 Add allowShipAutoroll to Atmosphere and Water modules #935 2024-10-02 23:54:18 -04:00
Joshua Thome
682c1fc23e Add postfix patch to disable orphaned signalscope reticles (Fixes #925) 2024-10-02 22:47:00 -05:00
xen-42
72b7a86294 subtitles start cycling before the main menu is visible #844 2024-10-02 23:45:14 -04:00
xen-42
95cd20fca7 Fix Disappearing Signalscope UI #934 after warping to new system wearing suit 2024-10-02 23:36:32 -04:00
xen-42
95bd1f78e2 Fix #933 probably 2024-10-02 22:25:26 -04:00
xen-42
36cbf67ff0 Merge branch 'multiple-fixes' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into multiple-fixes 2024-10-02 22:13:46 -04:00
xen-42
676fc3672d Fix #940 2024-10-02 22:13:24 -04:00
Ben C
508d1780f7 Updated Schemas 2024-10-03 02:12:00 +00:00
xen-42
6a47777497 Fix #941 2024-10-02 22:10:42 -04:00
xen-42
1444cc12db Update manifest.json 2024-09-27 21:58:41 -04:00
xen-42
e4adf35da2 Fix that that last update didnt actually work 2024-09-27 21:57:57 -04:00
xen-42
961c940382 Merge branch 'can-warp-home' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into can-warp-home 2024-09-27 15:46:20 -04:00
xen-42
512951e8ec Fix warp drive breaking 2024-09-27 15:46:15 -04:00
Ben C
6069dc28dd Updated Schemas 2024-09-27 19:41:32 +00:00
xen-42
a977de0c30 Merge branch 'can-warp-home' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into can-warp-home 2024-09-27 15:38:52 -04:00
xen-42
c7402bf60f Change to can exit 2024-09-27 15:38:50 -04:00
Ben C
4044903a34 Updated Schemas 2024-09-27 17:33:19 +00:00
xen-42
4bf12e5fbe Add settings for being able to warp home 2024-09-27 13:31:59 -04:00
xen-42
a3d16fa20d Update manifest.json 2024-09-16 18:33:38 -04:00
xen-42
b42fb36925 Fix SetDefaultStarSystem not working, fix Outsider breaking map mode 2024-09-16 18:32:16 -04:00
Ben C
040ebed205 Updated Schemas 2024-08-15 19:17:44 +00:00
Joshua Thome
8e7e85d9a1 Add support for dialogue attention points 2024-08-15 14:16:03 -05:00
xen-42
2b3b7e277e Update SlideReelAsyncImageLoader.cs 2024-08-08 11:50:21 -04:00
xen-42
610d43d7cb Merge branch 'dev' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into dev 2024-08-07 14:23:56 -04:00
xen-42
c1c9f60ef9 bumped the wrong version 2024-08-07 14:23:54 -04:00
xen-42
b3de2b2ce6
Fix documentation error and add log for future debuging for QueryBody; Set SolarSystem relative path if a mod adds a .json file to overwrite it. (#926)
<!-- Be sure to reference the existing issue if it exists -->

## Bug fixes

- Added log message in the event the QueryBody could not find a body
- Fixed documentation to match API
- Discovered that if you modify the default SolarySystem, `QuerySystem`
will fail due to an IO error as the relative path is not set. While not
an ideal solution, we have settled on just setting the relativePath if a
mod adjusts the system. This will mean that the last mod loaded that
makes these changes will have set the relative path.
2024-08-07 14:23:07 -04:00
xen-42
fb00001e36 Remove debug log 2024-08-07 14:22:43 -04:00
xen-42
b82cf5aa75 Fix NH breaking ship hud marker with visible stranger installed 2024-08-07 14:21:28 -04:00
xen-42
a6037db562 Only change relative path for base system, else log a warning 2024-08-05 15:35:37 -04:00
xen-42
78b658f568 Merge branch 'dev' into pr/926 2024-08-05 15:20:07 -04:00
xen-42
6deb1aa58a
Update system relative path only when doing extras stuff (#928) 2024-08-05 15:19:10 -04:00
xen-42
9fe2a307ba
Sequential load slide cache (#923)
## Minor features
- New option setting "sequential pre-caching" will prevent running out
of memory when creating slide reel caches
2024-08-05 15:17:12 -04:00
xen-42
8614d082ff Update Main.cs 2024-08-05 15:15:34 -04:00
Magnus
5fae85f209 Set the SolarSystem's relative path if changed by a mod. 2024-08-05 12:14:20 -07:00
Magnus
1fa4664b34 Added missing semicolon 2024-08-05 12:13:51 -07:00
Magnus
a8c4641743 Fix documentation error and add log for future debuging 2024-08-04 13:32:15 -07:00
xen-42
a564afcf0c Ensure inverted slide reels have the same key regardless of if they're from the cache folder or not 2024-07-14 21:04:31 -04:00
xen-42
63cb8e6f5d Use deleteTexturesWhenDone on autoprojectors, add comments to make it clearer what this does 2024-07-14 20:48:56 -04:00
xen-42
18f35df554 Sequential loading works, is under new option, also redid default config to have tooltips and stuff 2024-07-14 18:47:50 -04:00
xen-42
63ae94a9a3
Update manifest.json 2024-07-14 16:43:14 -04:00
xen-42
784b1adb60 it doesnt work 2024-07-11 21:12:07 -04:00
xen-42
d4a50374e9
Fix inactive signals being used with signalscope strongest signal method (#918)
## Bug fixes

- Fix inactive signals being used with signalscope strongest signal
method. This bug prevented some vanilla frequencies from showing up in
custom systems.
2024-07-11 19:22:54 -04:00
xen-42
b14036c7d2
Warp receiver computer fix and rename some cloned prefabs in WarpPadBuilder (#919)
## Bug fixes

- Fix warp receiver computer not working
2024-07-11 19:22:12 -04:00
xen-42
261030e053 Update manifest.json 2024-07-11 19:21:16 -04:00
xen-42
3977b92844 Update SlideReelAsyncImageLoader.cs 2024-07-11 19:20:28 -04:00
xen-42
05126b3539 Tell them to delete slide reel cache if image missing 2024-07-11 19:18:34 -04:00
xen-42
ba5f5ee7b8 Fix part of how stupid prop placer is 2024-07-11 19:08:20 -04:00
xen-42
ed2b22a0c3 More shader replacement from grask of the pask 2024-07-09 00:10:51 -04:00