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Fix #940
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@ -67,6 +67,8 @@ namespace NewHorizons.Builder.Props
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/// </summary>
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public static GameObject Make(GameObject planetGO, Sector sector, IModBehaviour mod, DetailInfo info)
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{
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if (sector == null) info.keepLoaded = true;
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if (info.assetBundle != null)
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{
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// Shouldn't happen
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@ -98,6 +100,8 @@ namespace NewHorizons.Builder.Props
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{
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if (prefab == null) return null;
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if (sector == null) detail.keepLoaded = true;
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GameObject prop;
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bool isItem;
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bool invalidComponentFound = false;
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