5420 Commits

Author SHA1 Message Date
TerrificTrifid
da50a41171 more asteroid belt options 2024-12-25 15:23:08 -06:00
TerrificTrifid
36065fd3a5 fix the heightmap proxy caster guy 2024-12-19 22:57:31 -06:00
xen-42
368d8c1bfa
1.24.6 (#995)
## Minor features

- Added `gravityAlignmentRadiusOverride`, overrides how far the player
must be from the planet for their feet to automatically orient towards
the ground.
- Added `allowOutsideItems` to system config, allows preventing items
being brought into other systems (implements #997)
- Modded ship log entries with the same ID as an existing entry are now
merged into that original entry, allowing for new rumor and explore
facts and sub-entries to be added to vanilla ship log entries.
Implements #996 (thanks @Hawkbat!)
- Allow planets to choose whether they're factored into calculating the
radius of the solar system using `trackForSolarSystemRadius` (used for
zooming/panning distance/speed and autopilot auto-returning to solar
system). Thanks @ZygZagGaming!

## Bug fixes
- Fixes a ship log softlock on Archipelago (not randomizer) caused by
CantAffordaName making a planet called "Planet that fixes glitches" and
then immediately deleting it (this in fact caused glitches)
v1.24.6
2024-12-17 21:43:13 -05:00
Ben C
8752778f45 Updated Schemas 2024-12-18 02:40:44 +00:00
xen-42
c543d01e44 blah blah file extensions 2024-12-17 21:38:33 -05:00
Ben C
f63bb18b90 Updated Schemas 2024-12-18 01:57:25 +00:00
xen-42
6093e10492
Allow planets to choose whether they're factored into changing map zoom speed (#1000)
## Minor features

- Allow planets to choose whether they're factored into changing map
zoom speed
2024-12-17 20:55:32 -05:00
xen-42
8eed478d4a Renamed it since it affects other calculations beyond zoom speed 2024-12-17 20:54:28 -05:00
xen-42
9878234026 Add default value 2024-12-17 20:47:07 -05:00
xen-42
9d2f4f05f0 Include old method signature just in case some mod somewhere calls it directly 2024-12-17 20:45:59 -05:00
xen-42
20453f112f
Shiplog Entry Merging (#998)
## Minor features

- Modded ship log entries with the same ID as an existing entry are now
merged into that original entry, allowing for new rumor and explore
facts and sub-entries to be added to vanilla ship log entries.
Implements #996
2024-12-17 20:40:52 -05:00
xen-42
087e3d691e Also check if the planet is destroyed before trying to make the map mode object 2024-12-17 20:37:52 -05:00
xen-42
33b95fea83 wait not it wasnt 2024-12-16 17:11:10 -05:00
xen-42
0fee045aa8 Merge branch 'dev' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into dev 2024-12-16 16:58:57 -05:00
xen-42
2d24849f19 teehee credit qsb 2024-12-16 16:58:56 -05:00
ZygZagGaming
05a9516cf4 whoopsie daisie! no more errors 2024-12-11 12:40:03 -05:00
ZygZagGaming
ee6444ad76 quick fix 2024-12-11 12:33:40 -05:00
ZygZagGaming
21a9643b9e Allowed planets to decide if they change SolarSystemRadius 2024-12-11 12:29:16 -05:00
Joshua Thome
c2fa1c8237 Add section to ship log docs page on merging ship log entries 2024-12-03 10:03:24 -06:00
Joshua Thome
9588c027c5 Remove spurious import 2024-12-03 01:14:34 -06:00
Joshua Thome
eef0794446 Patch Ship Log Manager to merge ship log entries with the same ID 2024-12-03 01:09:14 -06:00
xen-42
79305a52a5
Update updating-planets.md 2024-12-02 21:28:52 -05:00
xen-42
7cc99db964
Update updating-planets.md 2024-12-02 21:28:36 -05:00
Ben C
66886f9b2f Updated Schemas 2024-11-28 00:26:50 +00:00
xen-42
fbd94b1876 Merge branch 'dev' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into dev 2024-11-27 15:18:13 -05:00
xen-42
6e254cd10a Add option to prevent bringing items into other systems #997 2024-11-27 15:18:08 -05:00
Ben C
1122c44744 Updated Schemas 2024-11-27 20:09:20 +00:00
xen-42
acc2cfc016 Document images are png 2024-11-27 15:07:03 -05:00
xen-42
6e62ed3008 Merge branch 'dev' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into dev 2024-11-09 21:24:56 -05:00
xen-42
c2e3946acc Update manifest.json 2024-11-09 21:24:50 -05:00
Ben C
4d7226d278 Updated Schemas 2024-11-10 02:16:16 +00:00
xen-42
a46902381c Add gravity alignment radius override 2024-11-09 21:14:14 -05:00
Noah Pilarski
ad5f72563d
1.24.5 (#994)
## Bug fixes

- Resolve error when specifying a dialogue attention point but not an
offset for that attention point
- Uncomment that TH spawn fix because somehow it was commented out
v1.24.5
2024-11-07 15:36:14 -05:00
Noah Pilarski
8924811416
Uncomment TH Spawn Flag (#993)
## Bug fixes

- Uncomment that TH spawn fix because somehow it was commented out
2024-11-07 13:18:12 -05:00
Noah Pilarski
7d2ca14a65 bump version 2024-11-07 12:29:15 -05:00
Noah Pilarski
1800944671 uncomment TH flag 2024-11-07 12:22:53 -05:00
Joshua Thome
e197179855
Coalesce to Vector3.zero if attention point offset not specified (#992)
## Bug fixes

- Resolve error when specifying a dialogue attention point but not an
offset for that attention point
2024-11-04 13:23:00 -06:00
Ben C
f298c11c7f Updated Schemas 2024-11-04 19:19:22 +00:00
Joshua Thome
74a5464a79 Coalesce to Vector3.zero if attention point offset not specified 2024-11-04 13:17:21 -06:00
Joshua Thome
c7e1e6e362
1.24.4 (#991)
## Bug fixes

- TH spawnpoint will not be overridden by custom spawn points unless
they are set to be the default. Fixes an unintended issue with the
Vision where hearth1an put a non-functioning spawn point inside Ember
Twin for no reason that just got activated last update (why hearth1an
why).
v1.24.4
2024-11-04 09:50:03 -06:00
xen-42
fdb165943b Treat TH spawnpoint as having isDefault set, meaning we never default to custom spawn points with no conditions or isDefault set 2024-11-04 10:38:03 -05:00
Will Corby
8584525701
1.24.3 (#987)
## Improvements

- Allow spawning inside Bramble dimensions (**base game spawn points do
not work yet**)

## Bug fixes

- Fix bug where projected slides look too bright (**addons devs: delete
the SlideReelsCache folder so they get regenerated**)
- Fixed bug where planet name wasn't falling back to the filename early
enough (would have an empty name instead)
v1.24.3
2024-11-03 16:30:52 -08:00
Will Corby
d5aa088e09
Spawn in bramble (#990)
## Improvements

- Allow spawning inside Bramble dimensions (base game spawn point does not work yet)
2024-11-03 16:07:09 -08:00
xen-42
e6eafda4ff Merge branch 'dev' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into dev 2024-11-01 15:57:33 -04:00
xen-42
c934389037 Update manifest.json 2024-11-01 15:57:27 -04:00
xen-42
1de0119e3f Make a dialogue faq why not 2024-11-01 15:40:42 -04:00
Ben C
4bec7914ac Updated Schemas 2024-11-01 19:37:12 +00:00
xen-42
a16c479728 Document pathToAnimController more 2024-11-01 15:35:54 -04:00
JohnCorby
d639df7d08 bump el manifest 2024-10-31 14:15:32 -07:00
xen-42
9d4dbe97fd Merge branch 'dev' into spawn-in-bramble 2024-10-31 16:21:12 -04:00