Nick
8ea24fa780
Update InitialMotionBuilder.cs
2022-05-06 22:18:37 -04:00
Ben C
c2203996f2
Added the ability to make custom sky boxes
2022-05-06 20:53:46 -04:00
Nick
5c705f12c8
Can move existing planet but not change primary
2022-05-06 19:03:41 -04:00
Nick
6cb125f84c
Merge branch 'dev' into no-more-CR
2022-05-06 12:45:06 -04:00
Nick
d7f913f21e
Update PropBuildManager.cs
2022-05-06 12:43:43 -04:00
Nick
aebd2edfa8
Catch exceptions if they don't have the DLC
2022-05-06 12:40:18 -04:00
Nick
b6789d6ded
Add sounds to tornado
2022-05-06 00:59:12 -04:00
Nick
9faa08a0c8
Finish tornados (missing sound)
2022-05-05 22:27:54 -04:00
Nick
51f68030b2
Going to use the mock tornados
2022-05-05 20:15:34 -04:00
Nick
c953ee6de0
Try some other tornado stuff
2022-05-05 18:43:14 -04:00
Nick
74a683def0
Rafts + patching with HarmonyLib
2022-05-05 18:43:04 -04:00
Nick
176d9e3011
Added fluid type to clouds to customize splashes
2022-05-05 03:15:53 -04:00
Nick
2460bbafb7
Add FluidType to rings
2022-05-05 03:05:35 -04:00
Nick
2e7fa09734
Allow separately setting dialogue interact radius and remote trigger radius
2022-05-04 20:18:20 -04:00
Nick
8019f30c16
Fix text orientation on walls
2022-05-04 18:44:54 -04:00
Nick
a0e2277599
Add ghost text
2022-05-04 16:07:50 -04:00
Nick
f410d13806
Manually position text arcs
2022-05-04 04:44:57 -04:00
Nick
697b4c27c3
Implement nomai computers + cairns
2022-05-04 00:23:11 -04:00
Nick
d35325eb69
Scrolls work
...
- The text wall is visible on the scroll on the ground
- Text still isn't positioned nicely
2022-05-03 17:45:43 -04:00
Nick
4af49e6972
Merge branch 'dev' into nomaiText
2022-05-03 14:37:46 -04:00
Nick
b5e633f1ff
Correct positions for ship log locations
2022-05-03 12:38:21 -04:00
Nick
d71aac0695
Change slide type enum
2022-05-02 22:36:25 -04:00
Nick
0e120d3e4e
Implement auto projectors
2022-05-02 22:02:43 -04:00
Nick
b59a03d15e
Finish slide reel
2022-05-02 20:58:22 -04:00
Nick
0e2ff50397
Start custom slide reels
2022-05-02 17:11:32 -04:00
Nick
6779a66ecf
Fix cloud colours
2022-05-02 12:50:13 -04:00
Nick
6f3ba11076
Merge branch 'master' into nomaiText
2022-05-02 03:01:12 -04:00
Nick
ba1636c214
Merge branch 'master' into no-more-CR
2022-05-02 02:59:20 -04:00
Nick
5f05f598d4
Comment out tornados
2022-05-02 02:14:45 -04:00
Nick
54f341d16e
Fix meteors + document
2022-05-02 02:09:36 -04:00
Nick
2e7028be66
Fix Ernesto animation + #96
2022-05-02 00:15:23 -04:00
Nick
45d8324cb3
Option to have character's face the player ( #83 )
...
Implements #83
2022-05-01 18:02:30 -04:00
Nick
1e8e307112
Update SignalBuilder.cs
...
Fixes #81
2022-05-01 13:51:31 -04:00
Nick
bb586d4d2c
AudioClip caching + cleanup
2022-05-01 12:57:32 -04:00
Nick
58f12976ef
Update OrbitlineBuilder.cs
2022-05-01 12:43:55 -04:00
Noah
8cfef73e37
Dotted Orbit Line ( #95 )
2022-05-01 12:42:18 -04:00
Nick
a89c79a91a
Use more segments for large orbits
2022-05-01 12:41:37 -04:00
Nick
b4eb33df20
Fix binary orbit lines
2022-05-01 02:38:30 -04:00
Nick
6b07ee8bf3
Merge branch 'dev' into no-more-CR
2022-05-01 00:57:15 -04:00
Nick
418e2eb7a7
Works except longitude of ascending
2022-05-01 00:57:06 -04:00
Noah
7b4b949927
A few miscellaneous additions ( #92 )
...
* Add names
* More Asteroid Customization
* Store images
* Space Station Astro Object Type
* Stretch
* Add a few missing properties to schema
* MVector3
* Revert "Space Station Astro Object Type"
This reverts commit 4a8ee29af81185ebed3ed661e4b9ca643350020a.
Co-authored-by: Nick <nicholasconnors@hotmail.ca>
2022-05-01 00:01:22 -04:00
Nick
18962c4e15
Merge branch 'dev' into no-more-CR
2022-04-30 21:58:20 -04:00
Nick
40cb856d36
Fix out of bounds
2022-04-22 17:46:09 -04:00
Nick
3093a4d9c6
Fix bad commit
2022-04-22 17:04:54 -04:00
Nick
5eb07efc19
Fix array out of bounds exception
2022-04-22 17:04:27 -04:00
Nick
8b4b41a38a
Merge branch 'master' into dev
2022-04-22 17:00:19 -04:00
Nick
96941ffe54
Remote dialogue triggers were 4x too small
2022-04-21 23:50:46 -04:00
Nick
6a5d048ba9
OrbitLine stuff
2022-04-21 18:20:57 -04:00
Nick
d68291c628
Improve orbital velocity calculation
2022-04-21 00:56:05 -04:00
Nick
5a00065ba7
Merge branch 'dev' into no-more-CR
2022-04-21 00:29:23 -04:00