Noah Pilarski
c483a8331c
Set playWithShipLogFacts for auto projectors
2025-02-13 15:45:57 -05:00
xen-42
407980f2d7
Actually always have to load raw if no cache
2025-02-13 14:36:03 -05:00
xen-42
1191cbaef8
Fix that it was always loaded the raw slides
2025-02-13 14:35:30 -05:00
xen-42
064f9ffef1
I can't tell if this works or not
2025-02-13 14:00:31 -05:00
xen-42
3b19c81b42
Make this branch actually build again
2025-01-06 17:21:32 -05:00
xen-42
c273b0d8cf
Make it actually work
2024-10-25 22:52:34 -04:00
xen-42
162237d3ad
Add them
2024-10-25 22:32:43 -04:00
xen-42
cbffa8f5b4
Fix caches in other systems
2024-10-04 21:25:43 -04:00
xen-42
63cb8e6f5d
Use deleteTexturesWhenDone on autoprojectors, add comments to make it clearer what this does
2024-07-14 20:48:56 -04:00
xen-42
18f35df554
Sequential loading works, is under new option, also redid default config to have tooltips and stuff
2024-07-14 18:47:50 -04:00
xen-42
784b1adb60
it doesnt work
2024-07-11 21:12:07 -04:00
Nick
6d7c2fef04
Fix an NRE in codec, still try to make props with invalid paths as before
2024-06-18 12:15:24 -04:00
Nick
c923af084b
Don't bother with regular images when using the cache
2024-06-18 00:18:07 -04:00
Nick
90d2a1ee99
Save blank and inverted blank slide reels to nh
2024-06-18 00:07:05 -04:00
Nick
96cebc3476
Fix atlas breaking if it had a blank slide, cache solid colour texture
2024-06-17 21:11:25 -04:00
JohnCorby
37cad651f0
dont reinsert into image cache. we want it to error there
2024-06-17 16:32:54 -07:00
Nick
dd20750084
Split bool into for inverted and for atlas
2024-06-17 18:17:56 -04:00
Nick
dd05a79b1c
Don't try to load cache for vision reels
2024-06-17 18:06:25 -04:00
Nick
827bf24339
Non sequential
2024-06-14 21:43:00 -04:00
Nick
79c5c46403
Should not have been adding a listener per slide
2024-06-14 12:14:36 -04:00
Nick
bcf0c2d0d9
Revert "make it match the path below"
...
This reverts commit 23feed8b6ff5a444cb6ac96bbe60139356036c4b.
2024-06-14 12:02:07 -04:00
JohnCorby
23feed8b6f
make it match the path below
2024-06-13 20:03:16 -07:00
JohnCorby
de8470e595
comment all the async stuff, STOP USING LOCKS AND ATOMICS
2024-06-13 19:44:45 -07:00
Nick
31ada350b4
Cache atlas, works first loop
2024-06-13 13:07:51 -04:00
Nick
540a501b9a
Cache inverted images
2024-06-13 01:13:25 -04:00
Noah Pilarski
3289a9c5b7
some extra thing
2024-06-04 09:24:15 -04:00
Noah Pilarski
fbe301224a
rotate slides
2024-06-04 08:12:53 -04:00
Noah Pilarski
e40460845c
Add different slide reel prefabs
2024-06-02 12:45:12 -04:00
xen-42
ddcd1cdf4e
Fix some slide bugs ( #756 )
...
<!-- A new module or something else important -->
## Major features
-
<!-- A new parameter added to a module, or API feature -->
## Minor features
-
<!-- Some improvement that requires no action on the part of add-on
creators i.e., improved star graphics -->
## Improvements
-
<!-- Be sure to reference the existing issue if it exists -->
## Bug fixes
- [ ] make async slide loading actually async. maybe try to find a way
to unload them too, idk
- [ ] maybe fix #755
- [x] fix #754
- [x] fix #746
2023-12-17 00:43:25 -05:00
JohnCorby
914ff4df5c
actually provide default values
2023-11-28 13:22:05 -08:00
JohnCorby
47dcd79744
set streamingAssetIdentifier to non null value
2023-11-28 12:10:30 -08:00
Joshua Thome
358f130c0d
Add IModBehavior params to detail builder and hierarchy
2023-10-31 01:31:05 -05:00
clay
badea22cfc
added todo and removed comment
2023-09-01 03:15:41 -04:00
Nick
b20c59e860
MORE REARRANGE!!!!!
2023-03-25 15:15:24 -04:00
Nick
3cede76bed
Remove all unused usings
2023-03-25 13:51:15 -04:00
Nick
85797df25c
Big reorganize
2023-03-25 13:44:31 -04:00
Nick
d847f13e83
Simplify calls to detail builder
2023-03-22 23:46:40 -04:00
Joshua Thome
ace2c78985
Switch to planetGO and sector for GeneralPropBuilder
2023-03-18 16:53:48 -05:00
Joshua Thome
77fc15f18e
Revert "Moved prop info and volume info classes to their own files"
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This reverts commit 550c96d1678a0969edaa40c7266d9459ccd4c2f8.
2023-03-18 12:35:15 -05:00
Joshua Thome
550c96d167
Moved prop info and volume info classes to their own files
2023-03-18 11:40:21 -05:00
Joshua Thome
e021523151
Using GeneralPropBuilder for spawn points, vessel and warp exit points, and remotr dialogue triggers
2023-03-18 09:17:36 -05:00
Joshua Thome
3ca6d9a3db
Migrate more modules to the GeneralPropBuilder
2023-03-17 14:13:23 -05:00
Joshua Thome
37e6c42b85
Consolidating generic prop building into a single builder
2023-03-16 17:15:06 -05:00
Nick
8bb8f85f4c
Change parent path warning log to error + add missing
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Was missing the log for Detail and Dialogue builders
2022-12-29 13:38:47 -05:00
Noah Pilarski
97a2ccd258
Actually add the renaming and parenting stuff
2022-12-24 14:08:36 -05:00
Noah Pilarski
cae2c55874
Merge branch 'dev' into relative
2022-11-09 01:04:28 -05:00
JohnCorby
20c722a15b
Merge branch 'dev' into eye-of-the-universe
2022-10-11 17:46:11 -07:00
JohnCorby
2410da4fa6
Revert "LinkShipLogFacts before SetMindSlideCollection to prevent NRE"
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This reverts commit 308a83e6f3f344efe69429f31337a06a5362e68d.
2022-10-10 19:53:09 -07:00
Noah Pilarski
0bbd869104
remove because this was moved
2022-10-10 20:37:11 -04:00
Noah Pilarski
6cf04ec904
Merge branch 'dev' into eye-of-the-universe
2022-10-10 20:34:26 -04:00