Nick
c114e75297
Revert "Reorganize"
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This reverts commit 27f4222702e2e75e0c782b3f8162f3a38eddcb64.
2024-03-22 17:06:31 -04:00
Nick
27f4222702
Reorganize
2024-03-22 17:03:16 -04:00
Noah Pilarski
c31b2cce5f
Fix drowning in ship ( #818 )
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## Bug fixes
- Fix drowning inside the ship if you spawn inside it (fixes #808 )
2024-03-22 16:57:17 -04:00
Noah Pilarski
b8f292b137
Take bramble projection fix from the outsider ( #819 )
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## Bug fixes
- Fixes a bug where projecting into Dark Bramble can teleport you
(thanks @TRSasasusu for the fix from the Outsider)
2024-03-22 16:46:30 -04:00
Nick
5ce44f2ab0
Take bramble projection fix from the outsider
2024-03-22 16:30:27 -04:00
Nick
7bf85b2017
Fix drowning in ship
2024-03-22 16:19:23 -04:00
Nick
67a9684eb3
Update manifest.json
2024-03-22 15:51:42 -04:00
xen-42
178318b80f
Remove MF dependency ( #815 )
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## Improvements
- No longer required Menu Framework as popups are now supported in OWML
## Bug fixes
- Fixed sector stuff breaking in props loaded from asset bundles
2024-03-22 15:51:13 -04:00
Nick
5ed6d4c425
Fix cull group thing, remove redundant stuff
2024-03-22 15:38:41 -04:00
Nick
48e5229ca2
New owml changes, fix some debug menu stuff
2024-03-22 14:07:11 -04:00
Nick
bb9ace4dcb
Merge branch 'dev' into remove-menu-framework-dep
2024-03-22 13:40:15 -04:00
xen-42
bb662a610a
Hn mapmode and subtitle borked ( #816 )
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## Bug fixes
- Fix ship log map mode auto/manual placement
- Fix subtitle becoming invisible when image width is smaller than EOTE
subtitle
2024-03-21 23:10:37 -04:00
Noah Pilarski
273e720d39
Merge branch 'subtitleinvisible' into hn-mapmode-borked
2024-03-21 18:32:56 -04:00
Noah Pilarski
a6e1716826
Fix subtitles size being 0 when width is smaller than original
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I noticed this on Hearth's Neighbor
2024-03-21 18:31:35 -04:00
Nick
03620d80b6
Make ship log null
2024-03-20 18:05:40 -04:00
Nick
7ca82f5546
Fix HN map mode
2024-03-20 17:33:04 -04:00
Nick
1930882a03
Remove MF dependency (waiting on next owml update for missing hooks)
2024-03-20 17:05:07 -04:00
xen-42
962a6f778b
Fix SectorCullGroup on details ( #814 )
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## Bug fixes
- Sector cull groups now function properly (not erroneously enabled even
without KeepLoaded) (fix #792 )
- Fixes a problem where projected slides are brighter than the source
image (fix #755 )
2024-03-17 23:59:21 -04:00
Ben C
4406258739
Updated Schemas
2024-03-18 00:03:39 +00:00
JohnCorby
a7c1af8357
imageutilities.invert makes images linear now to HOPEFULLY fix the brightness bug
2024-03-17 17:01:37 -07:00
JohnCorby
ed0cb51ae0
update docs for keepLoaded
2024-03-17 16:58:51 -07:00
JohnCorby
172fdca398
dont enable sectorcullgroup stuff ( fix #792 )
2024-03-17 16:41:14 -07:00
Nick
630b4d7840
Add translations on unity loaded assets
2024-03-16 13:50:03 -04:00
Nick
5b989100cb
Adjust star start and end tinting to look better
2024-03-15 16:57:57 -04:00
Nick
bb39c98411
Fix translations with cdata in keys breaking
2024-03-15 14:14:23 -04:00
Joshua Thome
4269d692c1
Add sphere collider to custom items ( #806 )
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## Minor features
- Added `colliderRadius` to custom items. All custom items will be given
a collider for cursor/hover detection unless this is set to 0.
## Bug fixes
- Fixed some edge cases in collision detection with custom items.
2024-03-13 15:21:02 -05:00
Ben C
4314f510c9
Updated Schemas
2024-03-13 20:00:47 +00:00
Joshua Thome
9a0dbdf0a7
Add sphere collider to custom items
2024-03-13 14:54:54 -05:00
Nick
b0e9437b42
Merge branch 'dev' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into dev
2024-03-13 14:13:01 -04:00
Nick
00b3965524
Update manifest.json
2024-03-13 14:12:55 -04:00
xen-42
61a3717d68
Fixes for Outsider ( #805 )
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## Improvements
- Implemented features for potential Outsider compatibility
## Bug fixes
- NH will not longer resize Dark Brambles fog #778
- Custom Bramble seeds now have fog inside of them
2024-03-13 14:11:49 -04:00
Nick
4997b915f6
Just return true
2024-03-12 18:00:54 -04:00
xen-42
80e9e347a5
Check for null refs inside streaming warp volume then destroy it ( #802 )
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Context is a guy reported the Codec black hole lagging their game, I
imagine it could be because of this but I couldn't reproduce it and have
no idea what would cause any of these things to be null.
## Bug fixes
- Fix possible lag when near black holes
2024-03-12 16:21:41 -04:00
xen-42
b00aaa6d96
Dont add timeloopcontroller to base system ( #804 )
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## Bug fixes
- Stops time loop from still happening when the ATP is disabled #796
2024-03-12 16:21:03 -04:00
Nick
90c3b9b785
Fix subtitle breaking when theres only one
2024-03-12 16:19:05 -04:00
Nick
c615902702
Subtitles can now be larger, added subtitle to api (outsider compat)
2024-03-12 16:01:38 -04:00
Nick
b1b7f43905
Fix bramble seeds being the wrong size
2024-03-12 13:59:31 -04:00
Nick
7bfe3d2fd1
Remove unused volume
2024-03-12 13:26:22 -04:00
Nick
b5ec327c3b
Track new fog warp volumes and only patch those
2024-03-12 13:19:58 -04:00
Nick
13b28fa372
Dont add timeloopcontroller to base system
2024-03-12 12:57:16 -04:00
xen-42
717047b11d
Fix ocean fog ( #803 )
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## Bug fixes
- Fixed ocean fog radius: Water no longer looks weird just below the
surface. Thanks Can't Afford A Name for pointing the solution out.
2024-03-12 12:30:00 -04:00
Nick
1c11c49cae
Destroy whole game object
2024-03-12 00:57:02 -04:00
Nick
c21fd90834
Fix ocean fog
2024-03-12 00:43:46 -04:00
Nick
e8b0bf4a6b
Check for null refs inside streaming warp volume then destroy it
2024-03-11 11:46:14 -04:00
Will Corby
0036028404
Don't run rigidbody patches when QSB is installed. ( #800 )
2024-03-10 11:21:04 -07:00
_nebula
e3ecb550da
RigidbodyPatches - Don't run when QSB is installed
2024-03-10 18:12:55 +00:00
Ben C
159ffbbf3a
Add secret page docs
2024-03-09 00:38:12 -05:00
Will Corby
9f69964413
Add shipLogStartingPlanetID to Star System Config ( #798 )
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## Minor features
- Add `shipLogStartingPlanetID` to star system config to set the planet
to focus on when entering the ship log for the first time in a loop
2024-03-08 21:22:53 -08:00
Ben C
8946ce360d
Updated Schemas
2024-03-09 05:13:11 +00:00
JohnCorby
a5a068d32a
fix compile error
2024-03-08 21:11:04 -08:00