3173 Commits

Author SHA1 Message Date
JohnCorby
572702bac0 comment 2023-03-23 14:22:27 -07:00
JohnCorby
97c869bd16 FireOnNextUpdate my beloved 2023-03-23 14:18:04 -07:00
JohnCorby
b134e12389 use simplified call to detail info thing 2023-03-23 13:37:33 -07:00
JohnCorby
5f65bb5360 grrrrr 2023-03-23 13:32:55 -07:00
JohnCorby
6e49af5abc kill ignoresun entirely fuck it 2023-03-23 13:32:41 -07:00
JohnCorby
f9d9733fcc oops 2023-03-23 13:30:48 -07:00
JohnCorby
83d86ff485 kill ignoresun entirely fuck it 2023-03-23 13:28:48 -07:00
JohnCorby
fd43d86f1e Merge remote-tracking branch 'origin/remove_keepautoplacement_better' into remove_keepautoplacement_better 2023-03-22 22:28:58 -07:00
JohnCorby
3e681fea60 use better whiteboard 2023-03-22 22:28:52 -07:00
Ben C
ad7ae299f2 Updated Schemas 2023-03-23 05:17:36 +00:00
JohnCorby
ad704d9bf6 TranslatorTextBuilder: dont do auto spiral if any property is specified 2023-03-22 22:13:49 -07:00
Nick
aa88285748
Warp pads (#546)
## Major features
- Nomai warp pads! You can build transmitters (like the towers on Ash
Twin) and receivers on other planets. Can also be used to just make
permanent teleportation pads if the alignment window is set to 360
degrees. Receivers also take in position arguments for a Nomai computer
which will display the departure and arrival times.
2023-03-23 00:58:44 -04:00
Nick
31fb962f57 Remove register warp receiver 2023-03-23 00:39:58 -04:00
Nick
0c619e0fd1 Fix warp pads 2023-03-23 00:34:20 -04:00
Nick
d847f13e83 Simplify calls to detail builder 2023-03-22 23:46:40 -04:00
Nick
9c5982d9a4 Use detail info instead 2023-03-22 23:31:10 -04:00
Nick
30ff6367ef Fix bad merge 2023-03-22 22:38:53 -04:00
Nick
7179388094 Merge branch 'dev' into warp-pads 2023-03-22 22:38:21 -04:00
Joshua Thome
c7632aa70e Pair up singularities after all planets have been built 2023-03-22 18:27:09 -05:00
Joshua Thome
410f77add5
Vessel fixes (#545)
## Minor features
- Added `hasZeroGravityVolume` to the Vessel config to remove the
default zero-gravity volume around the vessel.
- Added `isDefault` to planet Spawn config to set the default player
spawn point, if multiple exist in the system.
2023-03-22 17:12:36 -05:00
Nick
43871a9206
remove keepAutoPlacement (#544)
<!-- A new module or something else important -->
## Major features
-

<!-- A new parameter added to a module, or API feature -->
## Minor features
- use nullable values instead of separate keepAutoPlacement bool

<!-- Some improvement that requires no action on the part of add-on
creators i.e., improved star graphics -->
## Improvements
-

<!-- Be sure to reference the existing issue if it exists -->
## Bug fixes
-
2023-03-22 17:47:48 -04:00
Ben C
f12be8c73a Updated Schemas 2023-03-22 18:41:33 +00:00
Joshua Thome
5805908e6d Fix vessel spawn overriding other spawns 2023-03-22 13:37:14 -05:00
Joshua Thome
094968187b Add isDefault flag to planet spawns 2023-03-22 13:36:03 -05:00
Ben C
29630d1944 Updated Schemas 2023-03-22 15:08:14 +00:00
Joshua Thome
43873ea04a Add Whiteboard (with optional scroll) to translatorText 2023-03-22 10:03:08 -05:00
Nick
4f6cbeec87 Merge branch 'warp-pads' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into warp-pads 2023-03-22 00:38:54 -04:00
Nick
4cd15cc8ae Add the platform from remote viewers around the base of warp pads 2023-03-22 00:38:34 -04:00
Ben C
d7bc9fa930 Updated Schemas 2023-03-22 04:11:15 +00:00
Nick
4a14101ba1 Implement warp pads 2023-03-22 00:07:53 -04:00
Joshua Thome
6e93ac01f8 Merge branch 'hawkbar-vessel-fixes' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into hawkbar-vessel-fixes 2023-03-21 22:14:50 -05:00
Ben C
8d7201819c Updated Schemas 2023-03-22 03:14:49 +00:00
Joshua Thome
0f9fd7e1b5 Merge new settings 2023-03-21 22:14:47 -05:00
Joshua Thome
174500a19d Merge branch 'hawkbar-vessel-fixes' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into hawkbar-vessel-fixes 2023-03-21 22:12:43 -05:00
Joshua Thome
420c91c670 Defaults for hasPhysics and hasZeroGravityVolume 2023-03-21 22:12:39 -05:00
Ben C
0d8a454fb6 Updated Schemas 2023-03-22 02:21:19 +00:00
Joshua Thome
9aa436c60f Vessel fixes 2023-03-21 21:17:45 -05:00
Joshua Thome
4085eb8eff Fix vessel merge null checks 2023-03-21 21:11:02 -05:00
Ben C
0f24804928 Updated Schemas 2023-03-22 00:51:28 +00:00
JohnCorby
8d13f1e5e5 oops 2023-03-21 17:45:34 -07:00
JohnCorby
a88f3c16a8 use nullable values instead of separate keepAutoPlacement thing 2023-03-21 17:44:50 -07:00
JohnCorby
b495b1ea2a one of the layers has a space in it >:( 2023-03-21 17:33:15 -07:00
JohnCorby
0cfe62dda5 rename LayerUtilities to Layer 2023-03-21 17:27:07 -07:00
JohnCorby
9d2d8a4bc3 fix namespaces 2023-03-21 17:25:36 -07:00
Nick
5d93b7c3cf Fix star system vessel merge NRE 2023-03-21 20:13:51 -04:00
Nick
2032fb566c
Update manifest.json 2023-03-21 20:00:20 -04:00
Joshua Thome
d9134a4fd4 Patch bug when suiting up inside force volume on initial spawn 2023-03-21 12:51:28 -05:00
Joshua Thome
7fe2f80b06 Merge vessel spawn flags 2023-03-21 12:50:51 -05:00
Joshua Thome
357b4463f0 Better handling of vessel spawn flags 2023-03-21 12:50:42 -05:00
Joshua Thome
ced1c5e308 Fix typo breaking ship spawns 2023-03-20 23:46:23 -05:00