Updated Schemas

This commit is contained in:
Ben C 2023-03-22 03:14:49 +00:00
parent 174500a19d
commit 8d7201819c

View File

@ -152,13 +152,18 @@
"description": "Whether to always spawn the player on the vessel, even if it wasn't used to warp to the system."
},
"hasPhysics": {
"type": "boolean",
"description": "Whether the vessel should have physics enabled. This must be set to false for the vessel to stay attached to a parent body.",
"default": true
"type": [
"boolean",
"null"
],
"description": "Whether the vessel should have physics enabled. Defaults to false if parentBody is set, and true otherwise."
},
"hasZeroGravityVolume": {
"type": "boolean",
"description": "Whether the vessel should have a zero-gravity volume around it that ignores any other sources of gravity, like the vessel works in Dark Bramble."
"type": [
"boolean",
"null"
],
"description": "Whether the vessel should have a zero-gravity volume around it. Defaults to false if parentBody is set, and true otherwise."
},
"vesselSpawn": {
"description": "The location that the vessel will warp to.",