3116 Commits

Author SHA1 Message Date
Nick
b86e5454cc
Merge branch 'dev' into slide-threading 2022-09-13 20:14:37 -04:00
Nick
9204432edd
Vision torch image loading bug (#383)
Makes it handle slides with no path better, properly log errors when it
fails to load images, added tracking for if the image is loaded yet or
not (unused currently, could disable the slide/vision target if the
image don't load?).
2022-09-13 20:14:12 -04:00
Nick
6600c1c4c1
Allow overriding far clip plane (#377)
## Minor features
- Can override the far clip plane for a system from the star system
config (you're welcome Jammer)
2022-09-13 20:01:06 -04:00
Nick
86957f2116 Ok john 2022-09-13 20:00:08 -04:00
Nick
7c183d7333 Fix up black images 2022-09-13 19:53:58 -04:00
Nick
13b714ac88 Default to black frame if no path supplied for slide 2022-09-13 19:12:43 -04:00
Nick
d3e44d0e69 Add locks to async image loading, count how many have loaded, fix error log 2022-09-13 19:06:50 -04:00
Damián Garro
5aba437596 Fix race conditions with slide textures loading 2022-09-13 19:30:23 -03:00
Noah Pilarski
14f0b04bdf Use title instead 2022-09-13 16:24:12 -04:00
Noah Pilarski
c8e88707e4 Fix meteors (final) 2022-09-12 22:03:51 -04:00
Noah Pilarski
ab237624b2 Fix cloak 2022-09-12 19:44:54 -04:00
Noah Pilarski
9d93981350 Fix meteors 2022-09-12 19:24:16 -04:00
Noah Pilarski
e8b6bb3af4 Fix mind slide projector 2022-09-12 16:09:39 -04:00
Noah Pilarski
dbdff11e2f Fix rafts 2022-09-12 16:00:01 -04:00
Noah
d20db7d211
fix credits (from eye pr lol) (#380)
yoinked
2022-09-12 15:26:56 -04:00
Noah Pilarski
a31c62ba37 Fix credits 2022-09-12 11:04:51 -07:00
Noah Pilarski
9b20e61a00 Add eye state activation for reference frame 2022-09-11 20:35:01 -04:00
Noah Pilarski
83acc03027 oops 2022-09-11 04:46:50 -04:00
Noah Pilarski
54a47d096a __instance 2022-09-11 04:38:15 -04:00
Noah Pilarski
df4e0e237b No more invincible 2022-09-11 04:36:56 -04:00
Noah Pilarski
e4e3e87892 Set ringworld fade renderers to empty array 2022-09-11 04:27:56 -04:00
Noah Pilarski
3a5b5f9b92 Don't do fixed update if there is no cloak sphere shape 2022-09-11 04:27:36 -04:00
Noah Pilarski
f145d5ccc8 Move cloak patches 2022-09-11 04:27:15 -04:00
Noah Pilarski
c44dd5d85f Don't generate ship log when warping back to eye 2022-09-11 04:08:41 -04:00
Noah Pilarski
a501baf7d5 Stop reference frames warning you every second 2022-09-11 03:52:09 -04:00
Noah Pilarski
abed1b2439 Set airlock to open to an empty array 2022-09-11 03:51:38 -04:00
Noah Pilarski
ea1ff34e1c Set black hole audio stuff 2022-09-11 03:23:06 -04:00
Noah Pilarski
b8c28e3734 Me when 2022-09-11 03:08:11 -04:00
Noah Pilarski
1182865753 Almost forgor 2022-09-11 02:35:31 -04:00
Noah Pilarski
6caa2d8991 Get prefabs from solar system and then head back to eye 2022-09-11 01:32:07 -04:00
Noah Pilarski
d0a5b35a35 Fix silly mistake 2022-09-10 23:09:21 -04:00
github-actions[bot]
7c54d20d63 Updated Schemas 2022-09-11 00:02:09 +00:00
Nick
e5b652ba22 Allow overriding far clip plane 2022-09-10 20:00:09 -04:00
Noah Pilarski
050e737217 Enable tunnel when you enter vortex 2022-09-10 19:58:37 -04:00
Noah Pilarski
2a9beb9194 Turn off when supernova happens 2022-09-10 19:41:21 -04:00
Noah Pilarski
a7e13a7f6d Add EyeSunLightParamUpdater 2022-09-10 19:06:58 -04:00
Noah Pilarski
11a30e7204 Set default intensity at eye to 0.2 2022-09-10 19:06:31 -04:00
Noah Pilarski
65f6a68f78 Don't keep world position 2022-09-10 18:04:50 -04:00
Noah Pilarski
2fa9f6bf28 Merge branch 'dev' into enum 2022-09-10 16:19:05 -04:00
Noah Pilarski
e688939e8c Merge branch 'dev' into eye-of-the-universe 2022-09-10 15:13:36 -04:00
Nick
073892c008
Add screen prompts for debug mode (#352) 2022-09-10 13:32:56 -04:00
Nick
ccb823dfaf
Allow creation of more than one ring (#374)
Because extinction
2022-09-10 13:32:23 -04:00
Nick
1cb5079764
Me when (#375) 2022-09-10 13:26:09 -04:00
Noah Pilarski
53e8b281a0 Me when 2022-09-10 13:24:33 -04:00
Noah Pilarski
8705bd54b6 Migrate 2022-09-10 12:15:21 -04:00
github-actions[bot]
a4dc54712a Updated Schemas 2022-09-10 16:13:41 +00:00
Noah Pilarski
5ab727384b Allow more than one ring 2022-09-10 12:11:44 -04:00
Nick
2da1015620
Fix dialog text not trimmed in translation table key (#366)
<!-- A new module or something else important -->
## Major features
-

<!-- A new parameter added to a module, or API feature -->
## Minor features
-

<!-- Some improvement that requires no action on the part of add-on
creators i.e., improved star graphics -->
## Improvements
-

<!-- Be sure to reference the existing issue if it exists -->
## Bug fixes
- The game trims the text of `Page` and `DialogOption` and this is used
in the key that indexes the translation table. However, this trim was
missing in NH, causing the game to fail to find the translation (and
displaying the key as a fallback). For example,
[this](78dd665323/planets/Dialogue/Fixxion.xml (L46))
would cause the error `String "1Jötunn is a really cold planet, it's
kinda hard to live in and it's so dark but" not found in table for
language ENG` because there is an space at the end of the string and the
game displays "1Jötunn is a really cold planet, it's kinda hard to live
in and it's so dark but" with the "1" at the start.
2022-09-10 10:57:04 -04:00
Nick
4e6a2446ad
Update faq.jinja2 (#373)
Update FAQ to reflect 1.0.0 update that totally just happened yep mhm.
2022-09-10 10:56:24 -04:00
Ben C
eb3dd9a827
Update faq.jinja2 2022-09-10 10:51:54 -04:00