600 Commits

Author SHA1 Message Date
Noah Pilarski
cad9b2e3b5 Merge branch 'dev' into zero-g-props 2022-11-23 22:14:32 -05:00
Will Corby
078fc2ce3b
Update Actions (#445)
Bc of branch protection rules the default actions token can't push to
`main`, which screws up a lot. So this PR uses a PAT i generated to push
schemas instead bc I can bypass those restrictions.
2022-11-15 20:12:21 -08:00
Noah Pilarski
45dd45f069 can 2022-11-15 22:37:22 -05:00
Noah Pilarski
45dbb97bf5 i don't know english 2022-11-15 22:29:17 -05:00
Noah Pilarski
98cf27b003 Add reveal for option to enter reveal volumes 2022-11-15 22:25:31 -05:00
Ben C
2dfd065395
Update Actions And Stuff 2022-11-15 13:41:24 -05:00
Nick
5f71b64943
Add relative to parent option (#349)
Minor Features:
- Adds `isRelativeToParent` to allow applying position and rotation
relative to the parent defined by `parentPath`. Applies to details,
dialogue, Nomai text, slides, whiteboards, projection pools, projection
stones, and signals.
2022-11-10 22:09:10 -05:00
Noah Pilarski
cae2c55874 Merge branch 'dev' into relative 2022-11-09 01:04:28 -05:00
TerrificTrifid
9444b49059 Rotation 2022-11-08 17:32:17 -06:00
TerrificTrifid
53230dfcf3 Warp particles and render queue 2022-11-07 23:27:47 -06:00
TerrificTrifid
41cf405cc1 Actually do default 2022-11-06 20:14:04 -06:00
TerrificTrifid
7fffa92ff0 Rewrite singularities 2022-11-06 19:55:50 -06:00
JohnCorby
2e759523e7 do fixBackslashes: false on Storage.Load 2022-10-18 00:32:33 -07:00
Noah Pilarski
6cf04ec904 Merge branch 'dev' into eye-of-the-universe 2022-10-10 20:34:26 -04:00
Will Corby
9de1449a09
Gravity priority (#417)
## Improvements
- `zeroGravityRadius` has been replaced by `zeroGravityVolumes` in the
`Volumes` module.
- Can now set the priority of zero g volumes and gravity volumes #292
2022-10-10 17:32:02 -07:00
Will Corby
edee149871
Dialogue path rename (#416)
## Improvements
- Allow setting `rename` and `parentPath` for dialogue to rename the
game object or parent it to something else. #401
2022-10-10 17:30:16 -07:00
Will Corby
b3c7d30f5f
Implement #389 playWithShipLogFacts, fix #392 (#418)
## Major features
- Added `playWithShipLogFacts ` to `slideShows` to make reels play in
ship log computer.. #389

## Bug fixes
- Fix NRE errors caused by visions (`visionTorchTarget` and
`standingVisionTorch`) initialization. #392
- Fix reels (`slideReel`) showing up in Echoes of the Eye entries
replacing the vanilla reel:

![reel](https://user-images.githubusercontent.com/22490080/194959455-9a1d02d7-a5d3-41d8-8d3f-f9c15f92b9ea.jpg)
2022-10-10 17:27:04 -07:00
Damián Garro
3159b7590f Implement #389 playWithShipLogFacts, fix #392 2022-10-10 19:00:42 -03:00
Noah Pilarski
311750a646 Merge branch 'dev' into eye-of-the-universe 2022-10-10 17:09:57 -04:00
Noah Pilarski
81dcc64d43 Move deprecated zero g to where they were originally
This will just put them in the root sector anyways if it doesn't find a Volumes GameObject
2022-10-10 16:34:29 -04:00
Nick
00a1cd2a16 Move zero g volume to Volumes 2022-10-10 13:35:47 -04:00
Nick
a7de13a70c Add gravity volume priority 2022-10-10 12:52:45 -04:00
Nick
feb22deba1 Implement #401 2022-10-10 12:24:09 -04:00
Noah Pilarski
99308b2e6a Add default to summary 2022-10-09 17:52:20 -04:00
Noah Pilarski
25a56c65fc Add acceleration to rafts 2022-10-08 17:54:40 -04:00
Noah Pilarski
871b2bdfe5 Merge branch 'dev' into zero-g-props 2022-10-08 12:53:22 -04:00
Noah Pilarski
088dc07fed Merge branch 'dev' into relative 2022-10-08 12:49:08 -04:00
Nick
87e753552e Merge branch 'dev' into eye-of-the-universe 2022-10-03 19:43:15 -04:00
Nick
d42185e595 Remove buildPriority (unused) 2022-10-02 17:23:53 -04:00
Nick
9bc68d74e3 Move ShockEffect backwards compat to the right place 2022-09-30 23:18:25 -04:00
Noah Pilarski
5c3a4943b5 Add flashlight toggle 2022-09-18 11:50:46 -04:00
JohnCorby
2cee9ebd42 add stretch to scatter 2022-09-17 11:42:45 -07:00
TerrificTrifid
2904af39d1 Detail stretch 2022-09-17 10:55:01 -05:00
Noah Pilarski
9be2bed1f0 Add range attribute 2022-09-17 09:58:22 -04:00
TerrificTrifid
7db8e1c4ef Audio volume setting 2022-09-16 22:15:55 -05:00
Nick
84b86dc379 Merge branch 'dev' into scatter-optimization 2022-09-13 22:01:09 -04:00
Nick
e5b652ba22 Allow overriding far clip plane 2022-09-10 20:00:09 -04:00
Noah Pilarski
8705bd54b6 Migrate 2022-09-10 12:15:21 -04:00
Noah Pilarski
5ab727384b Allow more than one ring 2022-09-10 12:11:44 -04:00
JohnCorby
da211eff75 scatter builder keep loaded 2022-09-07 17:33:38 -07:00
Noah Pilarski
331d33ac77 Add rename option to volumes 2022-09-05 23:35:24 -04:00
Nick
d65bb15aa5 Merge branch 'dev' into titlescreen-popups 2022-09-05 00:44:53 -04:00
Nick
11e4bc7022 MenuFramework support, outdated version popup, one shot popups for addons 2022-09-05 00:34:25 -04:00
JohnCorby
8f4993a1ac Merge branch 'dev' into scatter-optimization 2022-09-04 20:58:25 -07:00
Nick
58e12a23c7
Add more volumes (#332)
I added a ton of volumes.
2022-09-04 22:53:22 -04:00
JohnCorby
01f3224a8a Merge branch 'dev' into scatter-optimization 2022-09-04 19:30:21 -07:00
Noah Pilarski
dc53042f92 Add relative to parent option 2022-09-03 12:08:12 -04:00
Noah Pilarski
57e26794d9 Add parentPath to volumes 2022-09-03 10:53:49 -04:00
Noah Pilarski
f5b40db0b2 Rename enum member to ghost matter 2022-09-01 08:13:33 -04:00
Nick
9039c00908 Add preventOverlap option for better performance, fixed heights 2022-08-31 22:57:50 -04:00