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Merge branch 'dev' into titlescreen-popups
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d65bb15aa5
Binary file not shown.
@ -1,14 +1,16 @@
|
||||
ManifestFileVersion: 0
|
||||
CRC: 1014555239
|
||||
CRC: 2022446871
|
||||
Hashes:
|
||||
AssetFileHash:
|
||||
serializedVersion: 2
|
||||
Hash: 45fa3430ee7bea1e8384e57927fc0f76
|
||||
Hash: 083882699617744b8fc49234bb8cb795
|
||||
TypeTreeHash:
|
||||
serializedVersion: 2
|
||||
Hash: 55d48f4ad9c3b13330b9eb5ee5686477
|
||||
Hash: 10a6a558690295dadb3dd990eda0821a
|
||||
HashAppended: 0
|
||||
ClassTypes:
|
||||
- Class: 21
|
||||
Script: {instanceID: 0}
|
||||
- Class: 48
|
||||
Script: {instanceID: 0}
|
||||
SerializeReferenceClassIdentifiers: []
|
||||
@ -18,6 +20,7 @@ Assets:
|
||||
- Assets/Shaders/SphereTextureWrapperNormal.shader
|
||||
- Assets/Shaders/UnlitRing1Pixel.shader
|
||||
- Assets/Shaders/UnlitTransparent.shader
|
||||
- Assets/Resources/TransparentCloud.mat
|
||||
- Assets/Shaders/StandardCullOFF.shader
|
||||
- Assets/Shaders/Ring1Pixel.shader
|
||||
Dependencies: []
|
||||
|
||||
@ -59,7 +59,7 @@ namespace NewHorizons.Builder.Atmosphere
|
||||
}
|
||||
}
|
||||
|
||||
material.SetFloat(InnerRadius, atmosphereModule.clouds != null ? atmosphereModule.size : surfaceSize);
|
||||
material.SetFloat(InnerRadius, (atmosphereModule.clouds != null && atmosphereModule.clouds.cloudsPrefab != CloudPrefabType.Transparent) ? atmosphereModule.size : surfaceSize);
|
||||
material.SetFloat(OuterRadius, atmosphereModule.size * 1.2f);
|
||||
if (atmosphereModule.atmosphereTint != null) material.SetColor(SkyColor, atmosphereModule.atmosphereTint.ToColor());
|
||||
|
||||
|
||||
@ -11,6 +11,7 @@ namespace NewHorizons.Builder.Atmosphere
|
||||
{
|
||||
private static Material[] _gdCloudMaterials;
|
||||
private static Material[] _qmCloudMaterials;
|
||||
private static Material _transparentCloud;
|
||||
private static GameObject _lightningPrefab;
|
||||
private static Texture2D _colorRamp;
|
||||
private static readonly int Color = Shader.PropertyToID("_Color");
|
||||
@ -18,6 +19,7 @@ namespace NewHorizons.Builder.Atmosphere
|
||||
private static readonly int MainTex = Shader.PropertyToID("_MainTex");
|
||||
private static readonly int RampTex = Shader.PropertyToID("_RampTex");
|
||||
private static readonly int CapTex = Shader.PropertyToID("_CapTex");
|
||||
private static readonly int Smoothness = Shader.PropertyToID("_Glossiness");
|
||||
|
||||
public static void Make(GameObject planetGO, Sector sector, AtmosphereModule atmo, bool cloaked, IModBehaviour mod)
|
||||
{
|
||||
@ -28,7 +30,15 @@ namespace NewHorizons.Builder.Atmosphere
|
||||
cloudsMainGO.SetActive(false);
|
||||
cloudsMainGO.transform.parent = sector?.transform ?? planetGO.transform;
|
||||
|
||||
MakeTopClouds(cloudsMainGO, atmo, mod);
|
||||
if (atmo.clouds.cloudsPrefab != CloudPrefabType.Transparent) MakeTopClouds(cloudsMainGO, atmo, mod);
|
||||
else
|
||||
{
|
||||
MakeTransparentClouds(cloudsMainGO, atmo, mod);
|
||||
if (atmo.clouds.hasLightning) MakeLightning(cloudsMainGO, sector, atmo);
|
||||
cloudsMainGO.transform.position = planetGO.transform.TransformPoint(Vector3.zero);
|
||||
cloudsMainGO.SetActive(true);
|
||||
return;
|
||||
}
|
||||
|
||||
GameObject cloudsBottomGO = new GameObject("BottomClouds");
|
||||
cloudsBottomGO.SetActive(false);
|
||||
@ -114,7 +124,7 @@ namespace NewHorizons.Builder.Atmosphere
|
||||
lightning.transform.localPosition = Vector3.zero;
|
||||
|
||||
var lightningGenerator = lightning.GetComponent<CloudLightningGenerator>();
|
||||
lightningGenerator._altitude = (atmo.clouds.outerCloudRadius + atmo.clouds.innerCloudRadius) / 2f;
|
||||
lightningGenerator._altitude = atmo.clouds.cloudsPrefab != CloudPrefabType.Transparent ? (atmo.clouds.outerCloudRadius + atmo.clouds.innerCloudRadius) / 2f : atmo.clouds.outerCloudRadius;
|
||||
if (noAudio)
|
||||
{
|
||||
lightningGenerator._audioPrefab = null;
|
||||
@ -177,7 +187,7 @@ namespace NewHorizons.Builder.Atmosphere
|
||||
var material = new Material(Shader.Find("Standard"));
|
||||
if (atmo.clouds.unlit) material.renderQueue = 3000;
|
||||
material.name = atmo.clouds.unlit ? "BasicCloud" : "BasicShadowCloud";
|
||||
material.SetFloat(279, 0f); // smoothness
|
||||
material.SetFloat(Smoothness, 0f);
|
||||
tempArray[0] = material;
|
||||
}
|
||||
else
|
||||
@ -218,5 +228,65 @@ namespace NewHorizons.Builder.Atmosphere
|
||||
|
||||
return cloudsTopGO;
|
||||
}
|
||||
|
||||
public static GameObject MakeTransparentClouds(GameObject rootObject, AtmosphereModule atmo, IModBehaviour mod, bool isProxy = false)
|
||||
{
|
||||
Texture2D image;
|
||||
|
||||
try
|
||||
{
|
||||
image = ImageUtilities.GetTexture(mod, atmo.clouds.texturePath);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Logger.LogError($"Couldn't load Cloud texture for [{atmo.clouds.texturePath}]:\n{e}");
|
||||
return null;
|
||||
}
|
||||
|
||||
GameObject cloudsTransparentGO = new GameObject("TransparentClouds");
|
||||
cloudsTransparentGO.SetActive(false);
|
||||
cloudsTransparentGO.transform.parent = rootObject.transform;
|
||||
cloudsTransparentGO.transform.localScale = Vector3.one * atmo.clouds.outerCloudRadius;
|
||||
|
||||
MeshFilter filter = cloudsTransparentGO.AddComponent<MeshFilter>();
|
||||
filter.mesh = SearchUtilities.Find("CloudsTopLayer_GD").GetComponent<MeshFilter>().mesh;
|
||||
|
||||
MeshRenderer renderer = cloudsTransparentGO.AddComponent<MeshRenderer>();
|
||||
if (_transparentCloud == null) _transparentCloud = Main.NHAssetBundle.LoadAsset<Material>("Assets/Resources/TransparentCloud.mat");
|
||||
var material = new Material(_transparentCloud);
|
||||
material.name = "TransparentClouds_" + image.name;
|
||||
material.SetTexture(MainTex, image);
|
||||
renderer.sharedMaterial = material;
|
||||
|
||||
if (!isProxy)
|
||||
{
|
||||
GameObject tcrqcGO = new GameObject("TransparentCloudRenderQueueController");
|
||||
tcrqcGO.transform.SetParent(cloudsTransparentGO.transform, false);
|
||||
tcrqcGO.layer = LayerMask.NameToLayer("BasicEffectVolume");
|
||||
|
||||
var shape = tcrqcGO.AddComponent<SphereShape>();
|
||||
shape.radius = 1;
|
||||
|
||||
var owTriggerVolume = tcrqcGO.AddComponent<OWTriggerVolume>();
|
||||
owTriggerVolume._shape = shape;
|
||||
|
||||
TransparentCloudRenderQueueController tcrqc = tcrqcGO.AddComponent<TransparentCloudRenderQueueController>();
|
||||
tcrqc.renderer = renderer;
|
||||
}
|
||||
|
||||
if (atmo.clouds.rotationSpeed != 0f)
|
||||
{
|
||||
var rt = cloudsTransparentGO.AddComponent<RotateTransform>();
|
||||
rt._localAxis = Vector3.up;
|
||||
rt._degreesPerSecond = atmo.clouds.rotationSpeed;
|
||||
rt._randomizeRotationRate = false;
|
||||
}
|
||||
|
||||
cloudsTransparentGO.transform.localPosition = Vector3.zero;
|
||||
|
||||
cloudsTransparentGO.SetActive(true);
|
||||
|
||||
return cloudsTransparentGO;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -21,7 +21,6 @@ namespace NewHorizons.Builder.Atmosphere
|
||||
SCG._waitForStreaming = false;
|
||||
|
||||
var minHeight = surfaceSize;
|
||||
var maxHeight = config.Atmosphere.size;
|
||||
if (config.HeightMap?.minHeight != null)
|
||||
{
|
||||
if (config.Water?.size >= config.HeightMap.minHeight) minHeight = config.Water.size; // use sea level if its higher
|
||||
@ -30,6 +29,9 @@ namespace NewHorizons.Builder.Atmosphere
|
||||
else if (config.Water?.size != null) minHeight = config.Water.size;
|
||||
else if (config.Lava?.size != null) minHeight = config.Lava.size;
|
||||
|
||||
var maxHeight = config.Atmosphere.size;
|
||||
if (config.Atmosphere.clouds?.outerCloudRadius != null) maxHeight = config.Atmosphere.clouds.outerCloudRadius;
|
||||
|
||||
if (config.Atmosphere.hasRain)
|
||||
{
|
||||
var rainGO = GameObject.Instantiate(SearchUtilities.Find("GiantsDeep_Body/Sector_GD/Sector_GDInterior/Effects_GDInterior/Effects_GD_Rain"), effectsGO.transform);
|
||||
|
||||
@ -111,7 +111,8 @@ namespace NewHorizons.Builder.Body
|
||||
|
||||
if (body.Config.Atmosphere.clouds != null)
|
||||
{
|
||||
topClouds = CloudsBuilder.MakeTopClouds(proxy, body.Config.Atmosphere, body.Mod).GetComponent<MeshRenderer>();
|
||||
if (body.Config.Atmosphere.clouds.cloudsPrefab != External.Modules.CloudPrefabType.Transparent) topClouds = CloudsBuilder.MakeTopClouds(proxy, body.Config.Atmosphere, body.Mod).GetComponent<MeshRenderer>();
|
||||
else topClouds = CloudsBuilder.MakeTransparentClouds(proxy, body.Config.Atmosphere, body.Mod, true).GetAddComponent<MeshRenderer>();
|
||||
|
||||
if (body.Config.Atmosphere.clouds.hasLightning) lightningGenerator = CloudsBuilder.MakeLightning(proxy, null, body.Config.Atmosphere, true);
|
||||
|
||||
|
||||
@ -41,7 +41,22 @@ namespace NewHorizons.Builder.ShipLog
|
||||
GameObject revealTriggerVolume = new GameObject("Reveal Volume (" + info.revealOn + ")");
|
||||
revealTriggerVolume.SetActive(false);
|
||||
revealTriggerVolume.transform.parent = sector?.transform ?? planetGO.transform;
|
||||
|
||||
if (!string.IsNullOrEmpty(info.parentPath))
|
||||
{
|
||||
var newParent = planetGO.transform.Find(info.parentPath);
|
||||
if (newParent != null)
|
||||
{
|
||||
revealTriggerVolume.transform.parent = newParent;
|
||||
}
|
||||
else
|
||||
{
|
||||
Logger.LogWarning($"Cannot find parent object at path: {planetGO.name}/{info.parentPath}");
|
||||
}
|
||||
}
|
||||
|
||||
revealTriggerVolume.transform.position = planetGO.transform.TransformPoint(info.position ?? Vector3.zero);
|
||||
|
||||
return revealTriggerVolume;
|
||||
}
|
||||
|
||||
|
||||
@ -19,6 +19,20 @@ namespace NewHorizons.Builder.Volumes
|
||||
go.SetActive(false);
|
||||
|
||||
go.transform.parent = sector?.transform ?? planetGO.transform;
|
||||
|
||||
if (!string.IsNullOrEmpty(info.parentPath))
|
||||
{
|
||||
var newParent = planetGO.transform.Find(info.parentPath);
|
||||
if (newParent != null)
|
||||
{
|
||||
go.transform.parent = newParent;
|
||||
}
|
||||
else
|
||||
{
|
||||
Logger.LogWarning($"Cannot find parent object at path: {planetGO.name}/{info.parentPath}");
|
||||
}
|
||||
}
|
||||
|
||||
go.transform.position = planetGO.transform.TransformPoint(info.position != null ? (Vector3)info.position : Vector3.zero);
|
||||
go.layer = LayerMask.NameToLayer("AdvancedEffectVolume");
|
||||
|
||||
|
||||
@ -5,6 +5,7 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using UnityEngine;
|
||||
using Logger = NewHorizons.Utility.Logger;
|
||||
|
||||
namespace NewHorizons.Builder.Volumes
|
||||
{
|
||||
@ -16,6 +17,20 @@ namespace NewHorizons.Builder.Volumes
|
||||
go.SetActive(false);
|
||||
|
||||
go.transform.parent = sector?.transform ?? planetGO.transform;
|
||||
|
||||
if (!string.IsNullOrEmpty(info.parentPath))
|
||||
{
|
||||
var newParent = planetGO.transform.Find(info.parentPath);
|
||||
if (newParent != null)
|
||||
{
|
||||
go.transform.parent = newParent;
|
||||
}
|
||||
else
|
||||
{
|
||||
Logger.LogWarning($"Cannot find parent object at path: {planetGO.name}/{info.parentPath}");
|
||||
}
|
||||
}
|
||||
|
||||
go.transform.position = planetGO.transform.TransformPoint(info.position != null ? (Vector3)info.position : Vector3.zero);
|
||||
go.layer = LayerMask.NameToLayer("BasicEffectVolume");
|
||||
|
||||
|
||||
@ -21,6 +21,20 @@ namespace NewHorizons.Builder.Volumes
|
||||
go.SetActive(false);
|
||||
|
||||
go.transform.parent = sector?.transform ?? planetGO.transform;
|
||||
|
||||
if (!string.IsNullOrEmpty(info.parentPath))
|
||||
{
|
||||
var newParent = planetGO.transform.Find(info.parentPath);
|
||||
if (newParent != null)
|
||||
{
|
||||
go.transform.parent = newParent;
|
||||
}
|
||||
else
|
||||
{
|
||||
Logger.LogWarning($"Cannot find parent object at path: {planetGO.name}/{info.parentPath}");
|
||||
}
|
||||
}
|
||||
|
||||
go.transform.position = planetGO.transform.TransformPoint(info.position != null ? (Vector3)info.position : Vector3.zero);
|
||||
go.layer = LayerMask.NameToLayer("BasicEffectVolume");
|
||||
|
||||
|
||||
46
NewHorizons/Builder/Volumes/VolumeBuilder.cs
Normal file
46
NewHorizons/Builder/Volumes/VolumeBuilder.cs
Normal file
@ -0,0 +1,46 @@
|
||||
using NewHorizons.Components;
|
||||
using NewHorizons.External.Modules;
|
||||
using UnityEngine;
|
||||
using Logger = NewHorizons.Utility.Logger;
|
||||
|
||||
namespace NewHorizons.Builder.Volumes
|
||||
{
|
||||
public static class VolumeBuilder
|
||||
{
|
||||
public static TVolume Make<TVolume>(GameObject planetGO, Sector sector, VolumesModule.VolumeInfo info) where TVolume : MonoBehaviour //Could be BaseVolume but I need to create vanilla volumes too.
|
||||
{
|
||||
var go = new GameObject(typeof(TVolume).Name);
|
||||
go.SetActive(false);
|
||||
|
||||
go.transform.parent = sector?.transform ?? planetGO.transform;
|
||||
|
||||
if (!string.IsNullOrEmpty(info.parentPath))
|
||||
{
|
||||
var newParent = planetGO.transform.Find(info.parentPath);
|
||||
if (newParent != null)
|
||||
{
|
||||
go.transform.parent = newParent;
|
||||
}
|
||||
else
|
||||
{
|
||||
Logger.LogWarning($"Cannot find parent object at path: {planetGO.name}/{info.parentPath}");
|
||||
}
|
||||
}
|
||||
|
||||
go.transform.position = planetGO.transform.TransformPoint(info.position != null ? (Vector3)info.position : Vector3.zero);
|
||||
go.layer = LayerMask.NameToLayer("BasicEffectVolume");
|
||||
|
||||
var shape = go.AddComponent<SphereShape>();
|
||||
shape.radius = info.radius;
|
||||
|
||||
var owTriggerVolume = go.AddComponent<OWTriggerVolume>();
|
||||
owTriggerVolume._shape = shape;
|
||||
|
||||
var volume = go.AddComponent<TVolume>();
|
||||
|
||||
go.SetActive(true);
|
||||
|
||||
return volume;
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -1,6 +1,7 @@
|
||||
using NewHorizons.Builder.Body;
|
||||
using NewHorizons.Builder.ShipLog;
|
||||
using NewHorizons.Builder.Volumes;
|
||||
using NewHorizons.Components;
|
||||
using NewHorizons.External.Configs;
|
||||
using OWML.Common;
|
||||
using System;
|
||||
@ -49,6 +50,34 @@ namespace NewHorizons.Builder.Volumes
|
||||
HazardVolumeBuilder.Make(go, sector, planetBody, hazardVolume, mod);
|
||||
}
|
||||
}
|
||||
if (config.Volumes.mapRestrictionVolumes != null)
|
||||
{
|
||||
foreach (var mapRestrictionVolume in config.Volumes.mapRestrictionVolumes)
|
||||
{
|
||||
VolumeBuilder.Make<MapRestrictionVolume>(go, sector, mapRestrictionVolume);
|
||||
}
|
||||
}
|
||||
if (config.Volumes.interferenceVolumes != null)
|
||||
{
|
||||
foreach (var interferenceVolume in config.Volumes.interferenceVolumes)
|
||||
{
|
||||
VolumeBuilder.Make<Components.InterferenceVolume>(go, sector, interferenceVolume);
|
||||
}
|
||||
}
|
||||
if (config.Volumes.reverbVolumes != null)
|
||||
{
|
||||
foreach (var reverbVolume in config.Volumes.reverbVolumes)
|
||||
{
|
||||
VolumeBuilder.Make<ReverbTriggerVolume>(go, sector, reverbVolume);
|
||||
}
|
||||
}
|
||||
if (config.Volumes.insulatingVolumes != null)
|
||||
{
|
||||
foreach (var insulatingVolume in config.Volumes.insulatingVolumes)
|
||||
{
|
||||
VolumeBuilder.Make<InsulatingVolume>(go, sector, insulatingVolume);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
28
NewHorizons/Components/BaseVolume.cs
Normal file
28
NewHorizons/Components/BaseVolume.cs
Normal file
@ -0,0 +1,28 @@
|
||||
using UnityEngine;
|
||||
|
||||
namespace NewHorizons.Components
|
||||
{
|
||||
[RequireComponent(typeof(OWTriggerVolume))]
|
||||
public abstract class BaseVolume : MonoBehaviour
|
||||
{
|
||||
private OWTriggerVolume _triggerVolume;
|
||||
|
||||
public virtual void Awake()
|
||||
{
|
||||
_triggerVolume = this.GetRequiredComponent<OWTriggerVolume>();
|
||||
_triggerVolume.OnEntry += OnTriggerVolumeEntry;
|
||||
_triggerVolume.OnExit += OnTriggerVolumeExit;
|
||||
}
|
||||
|
||||
public virtual void OnDestroy()
|
||||
{
|
||||
if (_triggerVolume == null) return;
|
||||
_triggerVolume.OnEntry -= OnTriggerVolumeEntry;
|
||||
_triggerVolume.OnExit -= OnTriggerVolumeExit;
|
||||
}
|
||||
|
||||
public abstract void OnTriggerVolumeEntry(GameObject hitObj);
|
||||
|
||||
public abstract void OnTriggerVolumeExit(GameObject hitObj);
|
||||
}
|
||||
}
|
||||
54
NewHorizons/Components/InterferenceVolume.cs
Normal file
54
NewHorizons/Components/InterferenceVolume.cs
Normal file
@ -0,0 +1,54 @@
|
||||
using NewHorizons.Handlers;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using UnityEngine;
|
||||
|
||||
namespace NewHorizons.Components
|
||||
{
|
||||
public class InterferenceVolume : BaseVolume
|
||||
{
|
||||
public override void OnTriggerVolumeEntry(GameObject hitObj)
|
||||
{
|
||||
if (hitObj.CompareTag("PlayerDetector"))
|
||||
{
|
||||
OnPlayerEnter();
|
||||
}
|
||||
else if (hitObj.CompareTag("ProbeDetector"))
|
||||
{
|
||||
OnProbeEnter();
|
||||
}
|
||||
else if (hitObj.CompareTag("ShipDetector"))
|
||||
{
|
||||
OnShipEnter();
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnTriggerVolumeExit(GameObject hitObj)
|
||||
{
|
||||
if (hitObj.CompareTag("PlayerDetector"))
|
||||
{
|
||||
OnPlayerExit();
|
||||
}
|
||||
else if (hitObj.CompareTag("ProbeDetector"))
|
||||
{
|
||||
OnProbeExit();
|
||||
}
|
||||
else if (hitObj.CompareTag("ShipDetector"))
|
||||
{
|
||||
OnShipExit();
|
||||
}
|
||||
}
|
||||
|
||||
public void OnPlayerEnter() => InterferenceHandler.OnPlayerEnterInterferenceVolume(this);
|
||||
public void OnPlayerExit() => InterferenceHandler.OnPlayerExitInterferenceVolume(this);
|
||||
|
||||
public void OnProbeEnter() => InterferenceHandler.OnProbeEnterInterferenceVolume(this);
|
||||
public void OnProbeExit() => InterferenceHandler.OnProbeExitInterferenceVolume(this);
|
||||
|
||||
public void OnShipEnter() => InterferenceHandler.OnShipEnterInterferenceVolume(this);
|
||||
public void OnShipExit() => InterferenceHandler.OnShipExitInterferenceVolume(this);
|
||||
}
|
||||
}
|
||||
26
NewHorizons/Components/MapRestrictionVolume.cs
Normal file
26
NewHorizons/Components/MapRestrictionVolume.cs
Normal file
@ -0,0 +1,26 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using UnityEngine;
|
||||
|
||||
namespace NewHorizons.Components
|
||||
{
|
||||
public class MapRestrictionVolume : BaseVolume
|
||||
{
|
||||
public override void OnTriggerVolumeEntry(GameObject hitObj)
|
||||
{
|
||||
if (hitObj.CompareTag("PlayerDetector"))
|
||||
{
|
||||
Locator.GetMapController()?.OnPlayerEnterMapRestriction();
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnTriggerVolumeExit(GameObject hitObj)
|
||||
{
|
||||
if (hitObj.CompareTag("PlayerDetector"))
|
||||
{
|
||||
Locator.GetMapController()?.OnPlayerExitMapRestriction();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -7,29 +7,13 @@ using UnityEngine;
|
||||
|
||||
namespace NewHorizons.Components
|
||||
{
|
||||
[RequireComponent(typeof(OWTriggerVolume))]
|
||||
public class NotificationVolume : MonoBehaviour
|
||||
public class NotificationVolume : BaseVolume
|
||||
{
|
||||
private NotificationTarget _target = NotificationTarget.All;
|
||||
private bool _pin = false;
|
||||
private OWTriggerVolume _triggerVolume;
|
||||
private NotificationData _entryNotification;
|
||||
private NotificationData _exitNotification;
|
||||
|
||||
public void Awake()
|
||||
{
|
||||
_triggerVolume = this.GetRequiredComponent<OWTriggerVolume>();
|
||||
_triggerVolume.OnEntry += OnTriggerVolumeEntry;
|
||||
_triggerVolume.OnExit += OnTriggerVolumeExit;
|
||||
}
|
||||
|
||||
public void OnDestroy()
|
||||
{
|
||||
if (_triggerVolume == null) return;
|
||||
_triggerVolume.OnEntry -= OnTriggerVolumeEntry;
|
||||
_triggerVolume.OnExit -= OnTriggerVolumeExit;
|
||||
}
|
||||
|
||||
public void SetPinned(bool pin) => _pin = pin;
|
||||
|
||||
public void SetTarget(External.Modules.VolumesModule.NotificationVolumeInfo.NotificationTarget target) => SetTarget(EnumUtils.Parse<NotificationTarget>(target.ToString(), NotificationTarget.All));
|
||||
@ -46,7 +30,7 @@ namespace NewHorizons.Components
|
||||
_exitNotification = new NotificationData(_target, TranslationHandler.GetTranslation(displayMessage, TranslationHandler.TextType.UI), duration);
|
||||
}
|
||||
|
||||
public void OnTriggerVolumeEntry(GameObject hitObj)
|
||||
public override void OnTriggerVolumeEntry(GameObject hitObj)
|
||||
{
|
||||
if (_target == NotificationTarget.All)
|
||||
{
|
||||
@ -71,7 +55,7 @@ namespace NewHorizons.Components
|
||||
}
|
||||
}
|
||||
|
||||
public void OnTriggerVolumeExit(GameObject hitObj)
|
||||
public override void OnTriggerVolumeExit(GameObject hitObj)
|
||||
{
|
||||
if (_target == NotificationTarget.All)
|
||||
{
|
||||
|
||||
@ -0,0 +1,54 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using UnityEngine;
|
||||
|
||||
namespace NewHorizons.Components
|
||||
{
|
||||
[RequireComponent(typeof(OWTriggerVolume))]
|
||||
public class TransparentCloudRenderQueueController : MonoBehaviour
|
||||
{
|
||||
public int insideQueue = 3001;
|
||||
public int outsideQueue = 2999;
|
||||
|
||||
private OWTriggerVolume _triggerVolume;
|
||||
public Renderer renderer;
|
||||
|
||||
public void Awake()
|
||||
{
|
||||
_triggerVolume = this.GetRequiredComponent<OWTriggerVolume>();
|
||||
if (_triggerVolume == null) return;
|
||||
_triggerVolume.OnEntry += OnTriggerVolumeEntry;
|
||||
_triggerVolume.OnExit += OnTriggerVolumeExit;
|
||||
}
|
||||
|
||||
public void OnDestroy()
|
||||
{
|
||||
if (_triggerVolume == null) return;
|
||||
_triggerVolume.OnEntry -= OnTriggerVolumeEntry;
|
||||
_triggerVolume.OnExit -= OnTriggerVolumeExit;
|
||||
}
|
||||
|
||||
public void OnTriggerVolumeEntry(GameObject hitObj)
|
||||
{
|
||||
if (hitObj.CompareTag("PlayerDetector")) SetQueueToInside();
|
||||
}
|
||||
|
||||
public void OnTriggerVolumeExit(GameObject hitObj)
|
||||
{
|
||||
if (hitObj.CompareTag("PlayerDetector")) SetQueueToOutside();
|
||||
}
|
||||
|
||||
public void SetQueueToInside()
|
||||
{
|
||||
if (renderer == null) return;
|
||||
renderer.sharedMaterial.renderQueue = insideQueue;
|
||||
}
|
||||
|
||||
public void SetQueueToOutside()
|
||||
{
|
||||
if (renderer == null) return;
|
||||
renderer.sharedMaterial.renderQueue = outsideQueue;
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -30,6 +30,8 @@ namespace NewHorizons.External.Modules
|
||||
[EnumMember(Value = @"quantumMoon")] QuantumMoon = 1,
|
||||
|
||||
[EnumMember(Value = @"basic")] Basic = 2,
|
||||
|
||||
[EnumMember(Value = @"transparent")] Transparent = 3,
|
||||
}
|
||||
|
||||
[JsonObject]
|
||||
|
||||
97
NewHorizons/External/Modules/VolumesModule.cs
vendored
97
NewHorizons/External/Modules/VolumesModule.cs
vendored
@ -15,27 +15,66 @@ namespace NewHorizons.External.Modules
|
||||
public class VolumesModule
|
||||
{
|
||||
/// <summary>
|
||||
/// Add audio volumes to this planet
|
||||
/// Add audio volumes to this planet.
|
||||
/// </summary>
|
||||
public AudioVolumeInfo[] audioVolumes;
|
||||
|
||||
/// <summary>
|
||||
/// Add hazard volumes to this planet
|
||||
/// Add hazard volumes to this planet.
|
||||
/// </summary>
|
||||
public HazardVolumeInfo[] hazardVolumes;
|
||||
|
||||
/// <summary>
|
||||
/// Add notification volumes to this planet
|
||||
/// Add interference volumes to this planet.
|
||||
/// </summary>
|
||||
public VolumeInfo[] interferenceVolumes;
|
||||
|
||||
/// <summary>
|
||||
/// Add insulating volumes to this planet. These will stop electricty hazard volumes from affecting you (just like the jellyfish).
|
||||
/// </summary>
|
||||
public VolumeInfo[] insulatingVolumes;
|
||||
|
||||
/// <summary>
|
||||
/// Add map restriction volumes to this planet.
|
||||
/// </summary>
|
||||
public VolumeInfo[] mapRestrictionVolumes;
|
||||
|
||||
/// <summary>
|
||||
/// Add notification volumes to this planet.
|
||||
/// </summary>
|
||||
public NotificationVolumeInfo[] notificationVolumes;
|
||||
|
||||
/// <summary>
|
||||
/// Add triggers that reveal parts of the ship log on this planet
|
||||
/// Add triggers that reveal parts of the ship log on this planet.
|
||||
/// </summary>
|
||||
public RevealVolumeInfo[] revealVolumes;
|
||||
|
||||
/// <summary>
|
||||
/// Add reverb volumes to this planet. Great for echoes in caves.
|
||||
/// </summary>
|
||||
public VolumeInfo[] reverbVolumes;
|
||||
|
||||
[JsonObject]
|
||||
public class RevealVolumeInfo
|
||||
public class VolumeInfo
|
||||
{
|
||||
/// <summary>
|
||||
/// The location of this volume. Optional (will default to 0,0,0).
|
||||
/// </summary>
|
||||
public MVector3 position;
|
||||
|
||||
/// <summary>
|
||||
/// The radius of this volume.
|
||||
/// </summary>
|
||||
public float radius = 1f;
|
||||
|
||||
/// <summary>
|
||||
/// The relative path from the planet to the parent of this object. Optional (will default to the root sector).
|
||||
/// </summary>
|
||||
public string parentPath;
|
||||
}
|
||||
|
||||
[JsonObject]
|
||||
public class RevealVolumeInfo : VolumeInfo
|
||||
{
|
||||
[JsonConverter(typeof(StringEnumConverter))]
|
||||
public enum RevealVolumeType
|
||||
@ -57,16 +96,6 @@ namespace NewHorizons.External.Modules
|
||||
/// </summary>
|
||||
public float maxDistance = -1f; // Snapshot & Observe Only
|
||||
|
||||
/// <summary>
|
||||
/// The position to place this volume at
|
||||
/// </summary>
|
||||
public MVector3 position;
|
||||
|
||||
/// <summary>
|
||||
/// The radius of this reveal volume
|
||||
/// </summary>
|
||||
public float radius = 1f;
|
||||
|
||||
/// <summary>
|
||||
/// What needs to be done to the volume to unlock the facts
|
||||
/// </summary>
|
||||
@ -84,18 +113,8 @@ namespace NewHorizons.External.Modules
|
||||
}
|
||||
|
||||
[JsonObject]
|
||||
public class AudioVolumeInfo
|
||||
public class AudioVolumeInfo : VolumeInfo
|
||||
{
|
||||
/// <summary>
|
||||
/// The location of this audio volume. Optional (will default to 0,0,0).
|
||||
/// </summary>
|
||||
public MVector3 position;
|
||||
|
||||
/// <summary>
|
||||
/// The radius of this audio volume
|
||||
/// </summary>
|
||||
public float radius;
|
||||
|
||||
/// <summary>
|
||||
/// The audio to use. Can be a path to a .wav/.ogg/.mp3 file, or taken from the AudioClip list.
|
||||
/// </summary>
|
||||
@ -113,23 +132,13 @@ namespace NewHorizons.External.Modules
|
||||
}
|
||||
|
||||
[JsonObject]
|
||||
public class NotificationVolumeInfo
|
||||
public class NotificationVolumeInfo : VolumeInfo
|
||||
{
|
||||
/// <summary>
|
||||
/// What the notification will show for.
|
||||
/// </summary>
|
||||
[DefaultValue("all")] public NotificationTarget target = NotificationTarget.All;
|
||||
|
||||
/// <summary>
|
||||
/// The location of this notification volume. Optional (will default to 0,0,0).
|
||||
/// </summary>
|
||||
public MVector3 position;
|
||||
|
||||
/// <summary>
|
||||
/// The radius of this notification volume.
|
||||
/// </summary>
|
||||
public float radius;
|
||||
|
||||
/// <summary>
|
||||
/// The notification that will play when you enter this volume.
|
||||
/// </summary>
|
||||
@ -165,18 +174,8 @@ namespace NewHorizons.External.Modules
|
||||
}
|
||||
|
||||
[JsonObject]
|
||||
public class HazardVolumeInfo
|
||||
public class HazardVolumeInfo : VolumeInfo
|
||||
{
|
||||
/// <summary>
|
||||
/// The location of this hazard volume. Optional (will default to 0,0,0).
|
||||
/// </summary>
|
||||
public MVector3 position;
|
||||
|
||||
/// <summary>
|
||||
/// The radius of this hazard volume.
|
||||
/// </summary>
|
||||
public float radius;
|
||||
|
||||
/// <summary>
|
||||
/// The type of hazard for this volume.
|
||||
/// </summary>
|
||||
@ -202,7 +201,7 @@ namespace NewHorizons.External.Modules
|
||||
{
|
||||
[EnumMember(Value = @"none")] NONE = 0,
|
||||
[EnumMember(Value = @"general")] GENERAL = 1,
|
||||
[EnumMember(Value = @"darkMatter")] DARKMATTER = 2,
|
||||
[EnumMember(Value = @"ghostMatter")] DARKMATTER = 2,
|
||||
[EnumMember(Value = @"heat")] HEAT = 4,
|
||||
[EnumMember(Value = @"fire")] FIRE = 8,
|
||||
[EnumMember(Value = @"sandfall")] SANDFALL = 16,
|
||||
|
||||
75
NewHorizons/Handlers/InterferenceHandler.cs
Normal file
75
NewHorizons/Handlers/InterferenceHandler.cs
Normal file
@ -0,0 +1,75 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace NewHorizons.Handlers
|
||||
{
|
||||
using InterferenceVolume = NewHorizons.Components.InterferenceVolume;
|
||||
|
||||
public static class InterferenceHandler
|
||||
{
|
||||
private static List<InterferenceVolume> _playerInterference;
|
||||
private static List<InterferenceVolume> _probeInterference;
|
||||
private static List<InterferenceVolume> _shipInterference;
|
||||
|
||||
public static void Init()
|
||||
{
|
||||
_playerInterference = new List<InterferenceVolume>();
|
||||
_probeInterference = new List<InterferenceVolume>();
|
||||
_shipInterference = new List<InterferenceVolume>();
|
||||
}
|
||||
|
||||
public static bool PlayerHasInterference() => _playerInterference.Any(volume => volume != null);
|
||||
public static bool ProbeHasInterference() => _probeInterference.Any(volume => volume != null);
|
||||
public static bool ShipHasInterference() => _shipInterference.Any(volume => volume != null);
|
||||
|
||||
public static bool IsPlayerSameAsProbe()
|
||||
{
|
||||
_playerInterference.RemoveAll(volume => volume == null);
|
||||
return _playerInterference.All(_probeInterference.Contains) && _playerInterference.Count == _probeInterference.Count;
|
||||
}
|
||||
|
||||
public static bool IsPlayerSameAsShip()
|
||||
{
|
||||
_playerInterference.RemoveAll(volume => volume == null);
|
||||
return _playerInterference.All(_shipInterference.Contains) && _playerInterference.Count == _shipInterference.Count;
|
||||
}
|
||||
|
||||
public static void OnPlayerEnterInterferenceVolume(InterferenceVolume interferenceVolume)
|
||||
{
|
||||
_playerInterference.SafeAdd(interferenceVolume);
|
||||
GlobalMessenger.FireEvent("RefreshHUDVisibility");
|
||||
}
|
||||
|
||||
public static void OnPlayerExitInterferenceVolume(InterferenceVolume interferenceVolume)
|
||||
{
|
||||
_playerInterference.Remove(interferenceVolume);
|
||||
GlobalMessenger.FireEvent("RefreshHUDVisibility");
|
||||
}
|
||||
|
||||
public static void OnProbeEnterInterferenceVolume(InterferenceVolume interferenceVolume)
|
||||
{
|
||||
_probeInterference.SafeAdd(interferenceVolume);
|
||||
GlobalMessenger.FireEvent("RefreshHUDVisibility");
|
||||
}
|
||||
|
||||
public static void OnProbeExitInterferenceVolume(InterferenceVolume interferenceVolume)
|
||||
{
|
||||
_probeInterference.Remove(interferenceVolume);
|
||||
GlobalMessenger.FireEvent("RefreshHUDVisibility");
|
||||
}
|
||||
|
||||
public static void OnShipEnterInterferenceVolume(InterferenceVolume interferenceVolume)
|
||||
{
|
||||
_shipInterference.SafeAdd(interferenceVolume);
|
||||
GlobalMessenger.FireEvent("RefreshHUDVisibility");
|
||||
}
|
||||
public static void OnShipExitInterferenceVolume(InterferenceVolume interferenceVolume)
|
||||
{
|
||||
_shipInterference.Remove(interferenceVolume);
|
||||
GlobalMessenger.FireEvent("RefreshHUDVisibility");
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -590,7 +590,7 @@ namespace NewHorizons.Handlers
|
||||
if (!string.IsNullOrEmpty(body.Config.Atmosphere?.clouds?.texturePath))
|
||||
{
|
||||
CloudsBuilder.Make(go, sector, body.Config.Atmosphere, willHaveCloak, body.Mod);
|
||||
SunOverrideBuilder.Make(go, sector, body.Config.Atmosphere, body.Config.Water, surfaceSize);
|
||||
if (body.Config.Atmosphere.clouds.cloudsPrefab != External.Modules.CloudPrefabType.Transparent) SunOverrideBuilder.Make(go, sector, body.Config.Atmosphere, body.Config.Water, surfaceSize);
|
||||
}
|
||||
|
||||
if (body.Config.Atmosphere.hasRain || body.Config.Atmosphere.hasSnow)
|
||||
|
||||
@ -89,7 +89,7 @@ namespace NewHorizons.Handlers
|
||||
heightMap.minHeight = body.Config.HeightMap.minHeight * size / body.Config.HeightMap.maxHeight;
|
||||
heightMap.stretch = body.Config.HeightMap.stretch;
|
||||
}
|
||||
if (body.Config.Atmosphere?.clouds?.texturePath != null)
|
||||
if (body.Config.Atmosphere?.clouds?.texturePath != null && body.Config.Atmosphere?.clouds?.cloudsPrefab != CloudPrefabType.Transparent)
|
||||
{
|
||||
// Hacky but whatever I just want a sphere
|
||||
size = Mathf.Clamp(body.Config.Atmosphere.size / 10, minSize, maxSize);
|
||||
|
||||
@ -315,6 +315,7 @@ namespace NewHorizons
|
||||
AstroObjectLocator.Init();
|
||||
StreamingHandler.Init();
|
||||
AudioTypeHandler.Init();
|
||||
InterferenceHandler.Init();
|
||||
RemoteHandler.Init();
|
||||
AtmosphereBuilder.Init();
|
||||
BrambleNodeBuilder.Init(BodyDict[CurrentStarSystem].Select(x => x.Config).Where(x => x.Bramble?.dimension != null).ToArray());
|
||||
|
||||
@ -1,4 +1,5 @@
|
||||
using HarmonyLib;
|
||||
using NewHorizons.Handlers;
|
||||
|
||||
namespace NewHorizons.Patches
|
||||
{
|
||||
@ -9,6 +10,8 @@ namespace NewHorizons.Patches
|
||||
[HarmonyPatch(typeof(HUDMarker), nameof(HUDMarker.Awake))]
|
||||
public static void HUDMarker_Awake(HUDMarker __instance)
|
||||
{
|
||||
GlobalMessenger.AddListener("RefreshHUDVisibility", __instance.RefreshOwnVisibility);
|
||||
GlobalMessenger.AddListener("RefreshHUDVisibility", __instance.RefreshOwnVisibility);
|
||||
GlobalMessenger.AddListener("PlayerEnterCloakField", __instance.OnPlayerEnterCloakField);
|
||||
GlobalMessenger.AddListener("PlayerExitCloakField", __instance.OnPlayerExitCloakField);
|
||||
}
|
||||
@ -17,6 +20,8 @@ namespace NewHorizons.Patches
|
||||
[HarmonyPatch(typeof(HUDMarker), nameof(HUDMarker.OnDestroy))]
|
||||
public static void HUDMarker_OnDestroy(HUDMarker __instance)
|
||||
{
|
||||
GlobalMessenger.RemoveListener("RefreshHUDVisibility", __instance.RefreshOwnVisibility);
|
||||
GlobalMessenger.RemoveListener("RefreshHUDVisibility", __instance.RefreshOwnVisibility);
|
||||
GlobalMessenger.RemoveListener("PlayerEnterCloakField", __instance.OnPlayerEnterCloakField);
|
||||
GlobalMessenger.RemoveListener("PlayerExitCloakField", __instance.OnPlayerExitCloakField);
|
||||
}
|
||||
@ -53,11 +58,67 @@ namespace NewHorizons.Patches
|
||||
GlobalMessenger.RemoveListener("ShipExitCloakField", __instance.RefreshOwnVisibility);
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(ProbeHUDMarker), nameof(ProbeHUDMarker.RefreshOwnVisibility))]
|
||||
public static bool ProbeHUDMarker_RefreshOwnVisibility(ProbeHUDMarker __instance)
|
||||
{
|
||||
bool insideEYE = Locator.GetEyeStateManager() != null && Locator.GetEyeStateManager().IsInsideTheEye();
|
||||
bool insideQM = __instance._quantumMoon != null && (__instance._quantumMoon.IsPlayerInside() || __instance._quantumMoon.IsProbeInside());
|
||||
bool insideRW = Locator.GetRingWorldController() != null && Locator.GetRingWorldController().isPlayerInside == Locator.GetRingWorldController().isProbeInside;
|
||||
bool insideIP = Locator.GetCloakFieldController() != null && Locator.GetCloakFieldController().isPlayerInsideCloak == Locator.GetCloakFieldController().isProbeInsideCloak;
|
||||
bool insideCloak = Components.CloakSectorController.isPlayerInside == Components.CloakSectorController.isProbeInside;
|
||||
bool sameInterference = InterferenceHandler.IsPlayerSameAsProbe();
|
||||
bool isActive = __instance.gameObject.activeInHierarchy || __instance._isTLCDuplicate;
|
||||
|
||||
__instance._isVisible = isActive && !insideEYE && !insideQM && !__instance._translatorEquipped && !__instance._inConversation && __instance._launched && (__instance._isWearingHelmet || __instance._atFlightConsole) && insideRW && insideIP && insideCloak && sameInterference;
|
||||
|
||||
if (__instance._canvasMarker != null) __instance._canvasMarker.SetVisibility(__instance._isVisible);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(ShipHUDMarker), nameof(ShipHUDMarker.RefreshOwnVisibility))]
|
||||
public static bool ShipHUDMarker_RefreshOwnVisibility(ShipHUDMarker __instance)
|
||||
{
|
||||
bool insideEYE = Locator.GetEyeStateManager() != null && Locator.GetEyeStateManager().IsInsideTheEye();
|
||||
bool insideQM = __instance._quantumMoon != null && (__instance._quantumMoon.IsPlayerInside() || __instance._quantumMoon.IsShipInside());
|
||||
bool insideRW = Locator.GetRingWorldController() != null && Locator.GetRingWorldController().isPlayerInside;
|
||||
bool insideIP = Locator.GetCloakFieldController() != null ? true : Locator.GetCloakFieldController().isPlayerInsideCloak == Locator.GetCloakFieldController().isShipInsideCloak;
|
||||
bool insideCloak = Components.CloakSectorController.isPlayerInside == Components.CloakSectorController.isShipInside;
|
||||
bool sameInterference = InterferenceHandler.IsPlayerSameAsShip();
|
||||
|
||||
__instance._isVisible = !insideEYE && !insideQM && !insideRW && !__instance._translatorEquipped && !__instance._inConversation && !__instance._shipDestroyed && !__instance._playerInShip && PlayerState.HasPlayerEnteredShip() && __instance._isWearingHelmet && insideIP && insideCloak && sameInterference;
|
||||
|
||||
if (__instance._canvasMarker != null) __instance._canvasMarker.SetVisibility(__instance._isVisible);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(ShipLogEntryHUDMarker), nameof(ShipLogEntryHUDMarker.RefreshOwnVisibility))]
|
||||
public static bool ShipLogEntryHUDMarker_RefreshOwnVisibility(ShipLogEntryHUDMarker __instance)
|
||||
{
|
||||
bool hasEntryLocation = ShipLogEntryHUDMarker.s_entryLocation != null;
|
||||
bool insideEYE = Locator.GetEyeStateManager() != null && Locator.GetEyeStateManager().IsInsideTheEye();
|
||||
bool insideQM = __instance._quantumMoon != null && __instance._quantumMoon.IsPlayerInside();
|
||||
bool insideRW = Locator.GetRingWorldController() != null && Locator.GetRingWorldController().isPlayerInside && ShipLogEntryHUDMarker.s_entryLocationID == "IP_RING_WORLD";
|
||||
bool insideIP = (hasEntryLocation && ShipLogEntryHUDMarker.s_entryLocation.IsWithinCloakField()) || !(Locator.GetCloakFieldController() != null && Locator.GetCloakFieldController().isPlayerInsideCloak);
|
||||
bool insideCloak = (hasEntryLocation && ShipLogEntryHUDMarker.s_entryLocation.IsWithinCloakField()) || !Components.CloakSectorController.isPlayerInside;
|
||||
|
||||
__instance._isVisible = (!insideEYE && !insideQM && !insideRW && !__instance._translatorEquipped && !__instance._inConversation && hasEntryLocation && (__instance._isWearingHelmet || __instance._atFlightConsole) && insideIP && insideCloak);
|
||||
|
||||
if (__instance._canvasMarker != null) __instance._canvasMarker.SetVisibility(__instance._isVisible);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(typeof(ProbeCamera), nameof(ProbeCamera.HasInterference))]
|
||||
public static void ProbeCamera_HasInterference(ProbeCamera __instance, ref bool __result)
|
||||
{
|
||||
__result = __result || Components.CloakSectorController.isPlayerInside != Components.CloakSectorController.isProbeInside;
|
||||
__result = __result || (__instance._id != ProbeCamera.ID.PreLaunch && (Components.CloakSectorController.isPlayerInside != Components.CloakSectorController.isProbeInside || !InterferenceHandler.IsPlayerSameAsProbe()));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -400,12 +400,14 @@
|
||||
"x-enumNames": [
|
||||
"GiantsDeep",
|
||||
"QuantumMoon",
|
||||
"Basic"
|
||||
"Basic",
|
||||
"Transparent"
|
||||
],
|
||||
"enum": [
|
||||
"giantsDeep",
|
||||
"quantumMoon",
|
||||
"basic"
|
||||
"basic",
|
||||
"transparent"
|
||||
]
|
||||
},
|
||||
"FluidType": {
|
||||
@ -2393,31 +2395,59 @@
|
||||
"properties": {
|
||||
"audioVolumes": {
|
||||
"type": "array",
|
||||
"description": "Add audio volumes to this planet",
|
||||
"description": "Add audio volumes to this planet.",
|
||||
"items": {
|
||||
"$ref": "#/definitions/AudioVolumeInfo"
|
||||
}
|
||||
},
|
||||
"hazardVolumes": {
|
||||
"type": "array",
|
||||
"description": "Add hazard volumes to this planet",
|
||||
"description": "Add hazard volumes to this planet.",
|
||||
"items": {
|
||||
"$ref": "#/definitions/HazardVolumeInfo"
|
||||
}
|
||||
},
|
||||
"interferenceVolumes": {
|
||||
"type": "array",
|
||||
"description": "Add interference volumes to this planet.",
|
||||
"items": {
|
||||
"$ref": "#/definitions/VolumeInfo"
|
||||
}
|
||||
},
|
||||
"insulatingVolumes": {
|
||||
"type": "array",
|
||||
"description": "Add insulating volumes to this planet. These will stop electricty hazard volumes from affecting you (just like the jellyfish).",
|
||||
"items": {
|
||||
"$ref": "#/definitions/VolumeInfo"
|
||||
}
|
||||
},
|
||||
"mapRestrictionVolumes": {
|
||||
"type": "array",
|
||||
"description": "Add map restriction volumes to this planet.",
|
||||
"items": {
|
||||
"$ref": "#/definitions/VolumeInfo"
|
||||
}
|
||||
},
|
||||
"notificationVolumes": {
|
||||
"type": "array",
|
||||
"description": "Add notification volumes to this planet",
|
||||
"description": "Add notification volumes to this planet.",
|
||||
"items": {
|
||||
"$ref": "#/definitions/NotificationVolumeInfo"
|
||||
}
|
||||
},
|
||||
"revealVolumes": {
|
||||
"type": "array",
|
||||
"description": "Add triggers that reveal parts of the ship log on this planet",
|
||||
"description": "Add triggers that reveal parts of the ship log on this planet.",
|
||||
"items": {
|
||||
"$ref": "#/definitions/RevealVolumeInfo"
|
||||
}
|
||||
},
|
||||
"reverbVolumes": {
|
||||
"type": "array",
|
||||
"description": "Add reverb volumes to this planet. Great for echoes in caves.",
|
||||
"items": {
|
||||
"$ref": "#/definitions/VolumeInfo"
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
@ -2426,14 +2456,18 @@
|
||||
"additionalProperties": false,
|
||||
"properties": {
|
||||
"position": {
|
||||
"description": "The location of this audio volume. Optional (will default to 0,0,0).",
|
||||
"description": "The location of this volume. Optional (will default to 0,0,0).",
|
||||
"$ref": "#/definitions/MVector3"
|
||||
},
|
||||
"radius": {
|
||||
"type": "number",
|
||||
"description": "The radius of this audio volume",
|
||||
"description": "The radius of this volume.",
|
||||
"format": "float"
|
||||
},
|
||||
"parentPath": {
|
||||
"type": "string",
|
||||
"description": "The relative path from the planet to the parent of this object. Optional (will default to the root sector)."
|
||||
},
|
||||
"audio": {
|
||||
"type": "string",
|
||||
"description": "The audio to use. Can be a path to a .wav/.ogg/.mp3 file, or taken from the AudioClip list."
|
||||
@ -2495,14 +2529,18 @@
|
||||
"additionalProperties": false,
|
||||
"properties": {
|
||||
"position": {
|
||||
"description": "The location of this hazard volume. Optional (will default to 0,0,0).",
|
||||
"description": "The location of this volume. Optional (will default to 0,0,0).",
|
||||
"$ref": "#/definitions/MVector3"
|
||||
},
|
||||
"radius": {
|
||||
"type": "number",
|
||||
"description": "The radius of this hazard volume.",
|
||||
"description": "The radius of this volume.",
|
||||
"format": "float"
|
||||
},
|
||||
"parentPath": {
|
||||
"type": "string",
|
||||
"description": "The relative path from the planet to the parent of this object. Optional (will default to the root sector)."
|
||||
},
|
||||
"type": {
|
||||
"description": "The type of hazard for this volume.",
|
||||
"default": "general",
|
||||
@ -2542,7 +2580,7 @@
|
||||
"enum": [
|
||||
"none",
|
||||
"general",
|
||||
"darkMatter",
|
||||
"ghostMatter",
|
||||
"heat",
|
||||
"fire",
|
||||
"sandfall",
|
||||
@ -2564,24 +2602,47 @@
|
||||
"electrical"
|
||||
]
|
||||
},
|
||||
"NotificationVolumeInfo": {
|
||||
"VolumeInfo": {
|
||||
"type": "object",
|
||||
"additionalProperties": false,
|
||||
"properties": {
|
||||
"target": {
|
||||
"description": "What the notification will show for.",
|
||||
"default": "all",
|
||||
"$ref": "#/definitions/NotificationTarget"
|
||||
},
|
||||
"position": {
|
||||
"description": "The location of this notification volume. Optional (will default to 0,0,0).",
|
||||
"description": "The location of this volume. Optional (will default to 0,0,0).",
|
||||
"$ref": "#/definitions/MVector3"
|
||||
},
|
||||
"radius": {
|
||||
"type": "number",
|
||||
"description": "The radius of this notification volume.",
|
||||
"description": "The radius of this volume.",
|
||||
"format": "float"
|
||||
},
|
||||
"parentPath": {
|
||||
"type": "string",
|
||||
"description": "The relative path from the planet to the parent of this object. Optional (will default to the root sector)."
|
||||
}
|
||||
}
|
||||
},
|
||||
"NotificationVolumeInfo": {
|
||||
"type": "object",
|
||||
"additionalProperties": false,
|
||||
"properties": {
|
||||
"position": {
|
||||
"description": "The location of this volume. Optional (will default to 0,0,0).",
|
||||
"$ref": "#/definitions/MVector3"
|
||||
},
|
||||
"radius": {
|
||||
"type": "number",
|
||||
"description": "The radius of this volume.",
|
||||
"format": "float"
|
||||
},
|
||||
"parentPath": {
|
||||
"type": "string",
|
||||
"description": "The relative path from the planet to the parent of this object. Optional (will default to the root sector)."
|
||||
},
|
||||
"target": {
|
||||
"description": "What the notification will show for.",
|
||||
"default": "all",
|
||||
"$ref": "#/definitions/NotificationTarget"
|
||||
},
|
||||
"entryNotification": {
|
||||
"description": "The notification that will play when you enter this volume.",
|
||||
"$ref": "#/definitions/NotificationInfo"
|
||||
@ -2626,6 +2687,19 @@
|
||||
"type": "object",
|
||||
"additionalProperties": false,
|
||||
"properties": {
|
||||
"position": {
|
||||
"description": "The location of this volume. Optional (will default to 0,0,0).",
|
||||
"$ref": "#/definitions/MVector3"
|
||||
},
|
||||
"radius": {
|
||||
"type": "number",
|
||||
"description": "The radius of this volume.",
|
||||
"format": "float"
|
||||
},
|
||||
"parentPath": {
|
||||
"type": "string",
|
||||
"description": "The relative path from the planet to the parent of this object. Optional (will default to the root sector)."
|
||||
},
|
||||
"maxAngle": {
|
||||
"type": "number",
|
||||
"description": "The max view angle (in degrees) the player can see the volume with to unlock the fact (`observe` only)",
|
||||
@ -2636,15 +2710,6 @@
|
||||
"description": "The max distance the user can be away from the volume to reveal the fact (`snapshot` and `observe` only)",
|
||||
"format": "float"
|
||||
},
|
||||
"position": {
|
||||
"description": "The position to place this volume at",
|
||||
"$ref": "#/definitions/MVector3"
|
||||
},
|
||||
"radius": {
|
||||
"type": "number",
|
||||
"description": "The radius of this reveal volume",
|
||||
"format": "float"
|
||||
},
|
||||
"revealOn": {
|
||||
"description": "What needs to be done to the volume to unlock the facts",
|
||||
"default": "enter",
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user