364 Commits

Author SHA1 Message Date
Ben C
aa7e285b27 Made translation support reloading 2022-04-02 00:21:34 -04:00
Nick
ce088f499a Make planets get destroyed a tick later for that one guy 2022-03-30 00:03:27 -04:00
Nick
5898b9c52e More API 2022-03-29 22:44:40 -04:00
Nick
d115d6afae Update SpawnPointBuilder.cs
Should fix #78
2022-03-29 19:31:29 -04:00
Nick
775364170d Start volcano/meteors 2022-03-29 19:23:38 -04:00
Ben C
f3d600bb0c Fix focal point at center of system 2022-03-27 15:44:37 -04:00
Ben C
f0ac3a0573 Made newly revealed facts stored in NewHorizonsData 2022-03-27 15:11:42 -04:00
Nick
8199e3f491 CloakFieldController was mad that the RF volume was null 2022-03-22 23:51:30 -04:00
Nick
91a5027ef6 Disable tornados for release 2022-03-22 23:32:39 -04:00
Nick
485275bb2a Make tornados actually appear 2022-03-22 23:31:33 -04:00
Nick
91f75861de Thought about making custom skyboxes 2022-03-22 01:09:34 -04:00
Nick
9fd4bb6f28 Geysers work 2022-03-22 01:09:20 -04:00
Nick
2e13d505ce Prevent custom cloak fields from overwriting DLC one 2022-03-21 23:18:38 -04:00
Nick
60c3751130 Fix funnel anchor
Fixes #62
2022-03-21 22:34:58 -04:00
Nick
5b5698c85e Make no map marker = no display name 2022-03-21 21:24:55 -04:00
Nick
bd4a118ee8 Planets now get destroyed in stars 2022-03-21 19:24:32 -04:00
Nick
a7b443c27e CloakRadius and InvulnerableToSun added to schema 2022-03-20 22:27:37 -04:00
Nick
b40004eccc Forgot to save 2022-03-20 22:24:52 -04:00
Nick
ff04a5d7b6 Make planets die in stars 2022-03-20 22:22:39 -04:00
Nick
9e05f5a49e
Merge pull request #72 from xen-42/cloak
Cloak
2022-03-20 21:37:29 -04:00
Nick
a4c18d19a8 Update manifest.json 2022-03-20 21:16:08 -04:00
Nick
8b4b844ae6 Can't cache cloak stuff because of SectorProxies I guess 2022-03-20 21:10:58 -04:00
Nick
47585783c3 Remove all proxies bc they suck 2022-03-20 21:10:35 -04:00
Nick
a1e84d8152 Fix orbit updater issue 2022-03-20 21:10:21 -04:00
Nick
7fd523743a Make cloak work somewhat 2022-03-20 19:10:23 -04:00
Nick
675f033a11 Put cloakfieldcontroller 2022-03-20 17:56:40 -04:00
Nick
a3ab124bab Merge branch 'master' into dev 2022-03-19 19:47:27 -04:00
Nick
c5e2cc23a5 Update manifest.json 2022-03-19 19:47:17 -04:00
Ben C
73f4dbbd5d Move reloading to DebugReload.cs 2022-03-12 14:21:28 -05:00
Nick
ad9f954699 Merge branch 'master' into dev 2022-03-12 13:07:22 -05:00
Nick
61a1f3c481 Add OnStarSystemLoaded event 2022-03-12 12:59:35 -05:00
Nick
333b10f6a8 Set up ChangeStarSystemEvent 2022-03-12 12:40:10 -05:00
Nick
82b5bbfe01 Give unique Sector Name identifier 2022-03-12 11:52:55 -05:00
Ben C
145fbc5e3a Fix Types 2022-03-12 05:07:09 -05:00
Nick
358af9e106 Update manifest.json 2022-03-11 22:11:49 -05:00
Nick
70dc69033f Fix planet orientations 2022-03-11 22:10:30 -05:00
Nick
ace3755cc7 Add tidal lock and comet tail orientation parameters 2022-03-11 22:10:16 -05:00
Nick
5c23772ebb Add current star system to API 2022-03-11 17:32:47 -05:00
Nick
4eb50ebdfa Fix tidal lock alignment (comet tails broken tho) 2022-03-11 11:24:00 -05:00
Nick
f89a27922d Only get one ship 2022-03-11 10:29:22 -05:00
Nick
376092cd03 Disable eye warp for now 2022-03-11 10:28:33 -05:00
Nick
58873300af Fix tidal lock alignments probably 2022-03-11 10:27:37 -05:00
Nick
4370783adb Replace shaders 2022-03-11 10:00:04 -05:00
Nick
d987f81fd7 Make ship work in the eye 2022-03-09 16:14:08 -05:00
Nick
d1c6cb9efd Maybe fix base game shaders 2022-03-09 15:57:20 -05:00
Nick
bf88a362c6 Try to fix Eye ship movement 2022-03-09 15:57:12 -05:00
Nick
6ba4a217c8 Janky eye warp 2022-03-08 03:02:36 -05:00
Nick
02a3048720 Refactor some planet destroying code
Made it so we *can* delete them but in the end even when its the whole solar system it still causes a ton of issues.
2022-03-07 23:18:41 -05:00
Nick
9e2afbbd2d Update manifest.json 2022-03-07 17:23:02 -05:00
Nick
85e121fde7 Didn't mean to commit this to master 2022-03-07 17:22:22 -05:00