- [x] Use `LoadScene` instead of `LoadSceneImmediate` because that
doesn't call OnPreSceneLoad
- [x] test codec (has stuff at eye)
- [x] test dreamstalker (overrides the nh eye stuff)
- [x] eye stuff doesnt spawn, seems to not go over to eye scene (when
using QSB) (qsb issue made)
- [x] test it without qsb too (works fine)
- [x] Name ship warp drive dialogue objects so QSB can avoid them.
[check for issues in QSB
PR](https://github.com/qsb-dev/quantum-space-buddies/pull/668)
## Minor features
- Added `holdOffset`, `holdRotation`, `socketOffset`, and
`socketRotation` to control the positioning of custom items when held or
socketed (implements #821).
## Improvements
- Dialogue options added to existing characters will go to the top of
the list not the bottom.
## Bug fixes
- Disabled reference frames are no longer targetable (#834)
- Don't look for old parent path when propagating signals.
- Don't explode if an object is deleted in a custom bramble node
- Fixes compat issue with Visible Stranger where the Probe's map marker
would vanish forever.
- Fixes translation failing when falling back to English from an
unsupported language
## Bug fixes
- Don't look for old parent path when propagating signals.
- Don't explode if an object is deleted in a custom bramble node
- Fixes compat issue with Visible Stranger where the Probes map marker
would vanish forever.
## Improvements
- NH will save data less often, only when base game does.
## Bug fixes
- Fixes ship not being added to volumes when warping
- Fixed generated map mode icons being ugly, especially when they have
no logs attached
- Fixed signal related crashes, "change frequency" prompt being shown at
the wrong times
## Improvements
- NH will save data less often, only when base game does.
## Bug fixes
- Fixes ship not being added to volumes when warping
- Fixed generated map mode icons being ugly, especially when they have
no logs attached
- Fixed signal related crashes, "change frequency" prompt being shown at
the wrong times